Among us New Role concepts! #3
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- Опубликовано: 17 ноя 2024
- 🚀Just some fanmade role concepts. Just to clarify I don't see any of these being added to the game just thought that it would be fun to make some! Hope you guys like them!
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#amongus #concepts #javialgo #amongusconcepts
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Better Adam to Among us
YES
What does the food do?
i want part 4 new roles : Princess, Mother,Guard,Firefighter,Knight,Vampire and Astronuat
Imagine that friend that can't shut his mount getting Mime
yes. Mount
English 100
@@splaty2231 guys, we found a grammar nazi here.
@@johnathanark7509 it’s not grammar it’s spelling actually
@@splaty2231 there are others that are far worse. Scroll down and you find them immediately.
Nice role ideas! Also, great character costume edits!
Why?
@@artyjaycayairlines why what
@MUHAMMAD KHAIRULANAM BIN MOHAMAD NURUL FAIZUL Moe I agree
Angry Grandpa Role - Crewmate Role - every 45 seconds the player can smash a task to instantly finish it (as well as the 2nd part if it has one). Every round they can select one player and that player will leave a trail of colored pecan pinwheels corresponding to their color, the crewmate/imposter won't be able to know.
The technician: he can reaper lights at any spot of the map and he has only electrical tasks
The camera master: he can build camera with a cooldown (15s) and with an other button he can see it
My role idea
Role:Nerd
What the nerd can do:They have a study book and when they tap the picture of the imposter/crewmate it shows the nerd where that person was during the death of a crewmate not so long ago
The nerd equals=Crewmate
Wow
Here's a new role: sans
It sound a bit silly but trust me this role will completely change the game
It's an imposter role here are the sabotages: lights com's o2 crash landing. The crash landing is when you use a gaster blaster at
Reactor upper engine or lower engine. The light would go off and then the whole Crew had to help for this sabotage, someone has to be at the other side of the ship they have to fix reactor.Someone has to be at shields and weapons becuase the ship was going down without the power and was going down to earth the people at sheilds must switch on the sheilds and the person at weapons must shoot the asteroids,while the person was swicthing on the sheilds.
Plus the door sabatoge will be replaced with bones and you can trap crew mates then after you vented
Out you can remove the bones
If you don't get it that's because my role is for UT fans only
Idea:
Werewolf
Perks: can kill multiple people at once, highest is 3. This would be a good addition because it prevents crewmates from clearing eachother for a double kill.
doctor
-Crewmate role
-Can heal crewmates but can only heal 3
-Has a new button called discover where it can put a magnifying glass on a dead body to see any signs of DNA (is different for each player)
-Hacker
-Imposter Role
-Has a new button called hack where a hacker has new sabotages where he can create illusions of lets say black kills yellow but the hacker can steal another crewmates colour others include
.medbay sabotage where the scan glitches and nobody can scan again until after an emergancy meeting
.can sabotage cams and crewmates have to put in a code and only have 30 seconds to fix it
hope u like these roles
What the food do tho
Yes
I had the same question
Idk
Boost speed and downloads?
@@danielplocica5650 yes
Here is my suggestion
Cyborg
Crew roll
Has ability to watch admin,cams and button at all times
Objective kill impostor if they kill a crewmate they turn into a crewmate
Cyborg (My Version)
If he gets voted out, he becomes a normal crewmate and is living again.
cries in nostalgia
please tell me you get it
@@Palkia8-Bit I dont get it
@@purplelime5995 Phineas and Ferb
@@Palkia8-Bit oh
IN MY DEFENSE IT SAID POST IN THE COMENT SECTION
Name: Collaborative agent
Role:Neutral
Basis of what the crap he does:He can chose to help the crewmates or the imposter/imposters
Imposter line up ability:Colour change can change one of the imposters colour and name to someone else, this includes dead crewmate skins.
Crewmate role: detection if you’ve seen the detective among us video by socks for one(ruclips.net/video/mljQK9rnIyQ/видео.html) this is simple so you can pretty much see the footprints of players but they disappear much quicker like 7 seconds after they’ve walked there
you can give link to this video?
Hat video?
What
This is my custom thingy
Oh wait
I’ve got some ideas
Crewmate roles:
Spy:
Has 4 cameras he can place around the map that will be hidden, but in sight somehow like an outline of it.
He has access to admin tables and cams at all time, however he has to go back to the cameras he placed, and grab the tape to put in the security room.
Can check the vents to see what rooms they have been opened in.
When using admin table, he can see what bodies are dead in rooms.
Medic:
Has access to medbay scan log to see who’s scanned. Always has the scan task, always has inspect sample task. The imposter now has a strike first option, which means you weaken them first before you kill. It makes them slower and decreases their vision. Medic can heal this. The medic can inject people to see their blood type (crewmate or other role) but it takes 3 minutes to get the final results, and the 3 minutes reset between emergency meetings and reported bodies.
Mechanic:
Mechanic can control the doors and force them open. He has a vent tracker, so whenever someone is in the vent, or is camping a vent he knows. He has an imposter sabotage. He can connect wires to vents. Imposters know when a vent is wired because they can see a little bit of a spark but it’s very little.
Chef:
Chef can cook food for crewmates to help them. It gives them a slight speed increase and a vision increase. If he has suspicions on someone he can poison the food. He gives every crewmate a menu which differs each time. The healthier the food, the more your health gets increased. If he poisons the wrong person, he is forcibly ejected. He can also spill soup as a trap to slow down imposters.
Detective: Has a killcam of who the player has been with (not in order), what rooms he’s visited, what tasks he’s had, how long he’s been dead, if any vents were opened within a vision radius of the body, what tasks hes done, what role he was (crewmate, chef, etc), if he’s fixed any sabotages. everyone has a suspicions log where they select the color they have sus on so when the detective checks them he sees who he’s had sus on. the detective can hand this data out to everyone.
Imposter roles:
Saboteur:
Has no sabotage cooldown. Comms is completely undoable. You have to wait 5 seconds if ur pressing reactor for it to fix. Lights have more switches. O2 has a longer number. doors close for longer times.
Mirror:
Reflects the imposters acts so if the imposter kills purple and the mirror is there he can mirror the body to make a copy somewhere else, that way if he killed in medbay, and people saw him go in, the mirror can put it in weapons where he didn’t go. (once a body is mirrored it disappears in the original spot)
Assassin:
The assassin can only kill one person. He cannot sabotage and only appears in 1 imposter games.
Ninja: all vents connect to each other in polus and skeld. Can go invisible for 15 seconds and can kill while invisible. Knows who the imposter is.
My role would be Driller: Crewmate role
1. They would be able to vent but they have a green name so the crew mates know who the driller is but the impostors doesn’t know so if the impostor calls them out in a meeting the crew will be able to vote the person who tried to vote him out
2. They are able to do a sabotage faster than average crewmates
3. They can group with drillers or crewmates of 4-8 people
"They are able to do a sabotage faster than average crewmates" wtf does this even mean? It's not like the player can press buttons faster just because they get this role...
@@lelouchvibritannia3613 it means the sabotages are easier to fix when you have the role
I don’t think the driller should have a green name
@@hahahayden1 ok
@@invaderzin1858 yeah, no green name ok? Because the green name is op
ROLE: Fairy it can fly it has a magic wand and see what's happening like choosing a room to look in when a kill happens the room turns red and she has a cooldown of 20 secs that she can speak with the ghosts and recreat theem she is like a crewmate
👍
Name: Doppelgänger
Role: Imposter
Same as imposter except they can become any person (same skin, hats, Pets, etc.) and continue to play as that person for a specific amount of time. They can’t kill or sabotage if they’re disguised but they can vent. But once they vent out their disguise is gone. There is a long cool down, and if a body or a meeting is called while they’re in their disguise they turn back into their normal self. They can disguise themself as a different person and frame them (i.e. venting in front of people, or walking away from a body), or to move around safely and avoid suspicion. They can disguise themselves as a living crewmate but if they run into the person they’re disguised as, they can be chased and be revealed once their disguise is gone. So it’s risky to run around disguised sometimes if you don’t know where everyone is.
That’s good
Magician: Crewmate role. Works like crewmate but can stop other players from moving for 5 seconds.
Role: Mr Beast
Impostor
Give Crewmates money to not vote you out
If a Crewmate refuses, they die
Mr Beast can only kill if a Crewmate refuses
Role idea zoologist:pets that they're owner died can be adopted by the zoologist and maybe communicate with the zoologist to know who is the imposter
Imposter version of Chef
Culinary Chemist
*Imposter roll*
Can make poised food that looks like the chefs Food if you eat it makes you get more complicated tasks
Wow that's a nice role
@@MiaSylvanah thanks
Why wouldn't it kill the player
@@qingyunwu1536 idk why didn’t I think of that
@@qingyunwu1536 because it wouldn't be fun. Unless the chefs food is reviving dead bodies, the bad side can't have killer food. Well, they can, but then nobody would bother eating the food and therefore two roles would be useless. Having easy/hard task or perhaps speed increase/decrease isn't that big of a deal and people would risk it as there's not that much to lose
Ballon:if crew it can hide in the air and travel and maybe see the imposter kill,but if imposter,instead of venting it can hide in the air!
Commander
Role: crewmate
At beginning of game he has to choose a room then he has to stay in the room and investigate and at the end of every meeting he can choose another room
So like crewmates in airship?
What
I think about a super hero role. Crewmates role, kills imposters and he can sabotage but he needs do tasks if he killed a crewmates he dies
crewposter:he can doing tasks and kill crewmates but when his kick text:player was the crew imposter and sabotage he can't helping in sabotage but he can sabotages
ROLE: Mentalist imposter friend when a crewmates find a body the mentalist can speak in behalf of the crewmate he can only choose one crewmate on each meeting
👍
You know I like that chef and ninja they are perfect 👌
The Mechanic: Mission Help out the crew mates. Ability can use the cameras every 10 secends after been used. He can Help with the other crew mates tasks.
I think instead of being able to use cameras anywhere it should be fix sabotages instantly (only once per round)
I like chef role it doesn’t have much of a purpose but i would love to meme around with it like cat and screaming woman meme
Concept
Traitor(Neutral)
-can do tasks
-when you finish all the tasks you become an imposter
role hunter (or trapper??)
impostor role
is like a normal impostor but instead of a kill button they have a trap button
if you go up to a task (thats in the game) and click this button it will trap the task has a cooldown of 60 sec (up for change)
the next crew to go and do the task dies
this would make it interesting because 1 impostors can self report and say the crew died to a trap or 2 it will make the crew sus of anyone that did that task and will make them vote out random people
it has a lot of other uses but those are the ones off the top of my head
edit: if anyone else had this same idea i didnt copy i just had the same idea as them
Scientist: has a 20% of killing the impostor that tries to kill them can give crewmates and impostors buffs. example:faster, more field of vision,can do a multi requirement sabotage by themselves and more range to do stuff (can do things from long range)
Can he take blood samples to find the imposter
My role:
Friendly fire
I m a Crowmade but at the beginning of the round and after the imposter gets voted out I become imposter but before I didn’t know that.
Here's 2 new role Ideas I thought of
Revivalist
Cremate role
Once a game if the Revivalist finds a dead body they must bring it to medbay where they'll build the top half of the crewmate a robotic head which is basically like doing a task except the task bar doesn't go up but of course you can only do this once so be wise on you revive also the revived crewmate cannot speak in chat so they can't say who killed or revived them btw the Revivalist can still be killed, voted out and also seen dragging bodies and to counter the medic role being given away a little quick, impostors can also drag bodies also the Revivalist cannot be seen doing animations of reviving a crewmate to another player's eyes so they just kinda Wait to see if a revived crewmate pops up
The Fighter
Cremate role
There's two ways the Fighter can work
1 if The Fighter is being attacked by an impostor they have 30% of fighting back and killing the impostor
The 2nd way is if The Fighter is being attacked by an impostor the player must tap in specific directions and if successful they will kill the imposter but failing will result in being killed by the impostor which every successful tap you get an animation of The Fighter reversing the impostor's attack and killing them ( so in a way the fighter is basically my version of the detective except they can't kill whenever they feel someone's an impostor ) but The Fighter has cons for the times you successfully fight back against an impostor it's harder for 1st one if successful once the chances of surving the impostor gets lowered for 2 impostors it gets lowered down to 20% if attacked by an impostor twice and for 3 impostors it gets lowered to 10% if attacked by an impostor for the 3rd time also The Fighter has the same kill animation in another crewmate and impostors eyes so they can be voted out if seen killing and of course they can still be killed by an impostor
What do you think if these roles thanks for reading and hope you have a nice day, evening or night
Btw should mention that revived players can still be killed and should say that if The Fighter works the second way then the more times you get attacked by an impostor the quick time events become faster and thus becomes harder
I came for the chef
I mean..
I thought it cook the impostor
With the arsonist, I think whenever you dose someone, they have about a few minutes until they die. When they die, the arsonist is allowed the does another. Anyway, great role concepts!
The scary: imposter role has is like jester but he can sabotage every thing like admin cams sec and more also the jumpscare has to be solo scary that it kills crewmates
Kirby:eats a crew/impostor
They get to be that for until you drop the ability (basicaly not crew or impostor)
honestly could happen. Among us on nintendo, and the team who made it part of henry stickmin, a game of references its not impossible
Since a lot of people seem to like being one; the Rat.
When they're caught as an impostor, they reveal the other imposter instantly. In exchange, their kill cd will still go down while in vents or in a screen like cams.
Thief:can steal a role for a short amount of time
The Haunted:Can see and communicate with Ghosts
Heres my suggestion:
Soilder:
Crewmate role
Has a special sabotage to help crewmates it has 3 three diffrent things it can spawn a tank it can give hima hidden pistol to shoot the crewmates to see if they are imposter if they are not hes considerd the imposter for murder
Finally it can give him a bomb he can plant then explode the room he can choose what he wants to equip
Finally when the person he voted gets ejected instead they shoot him with a tank for ejection
xd
These are really neat I wish they were actually in the game
1:15
Me: What does the food do??
I had the same question
The arsonist is basically a slightly better imposter
There should be no kill cool down for him just a douse cool down so he can get chain kills if the arsonist plays smart
Angle
Role:crew mate
The angle has the ability to save 1 or 3 crew mate,s and have 2 live,s so when the imposter kill they get the boot
Constructer
Imposter role
He can cement crews and they will be freezed then he can kill
Anyway a new video, I was waiting, let's see what are your geniuses this time
Role: Engineer
Description: Can Fix The Sabatoge But You Only Can Fix The Sabatoge In Upper Engine And The Imp Can Disable The Sabatoge Thats Getting Fix.
Oh you playing among us I like you cut G ahhhhhhhhhhhhhhh
Distractor: can do a distraction dance near bodies
Crewmate POV: practictly distracted and cannot report bodies
Imposter POV: is dancing in front of the crewmate(s) to distract them
Happens for up to 30 secs
Distractor: Imposter
My role is the helper: Crewmate Role. The helper role is almost like the medic, but they can help a task, revive a crewmate once, and distrack impostor, and last unsabidoge
:)Role:pumpkin
An impostor
As a pumpkin you can blind crewmates for 30 seconds or you can change it at the lobby and can see crewmates in the map and can trap crewmates for 30 seconds or you can change it too on lobby and also have a sabotage sabotages:drown crewmates/can talk to the impostor private that is my idea
chef's food does nothing apparently
Role Idea: Spy
Role for: Impostors
The Spy Is supposed to help Impostors by spying on the crewmates, they can enable and disable the cameras In security at any time and anywhere. They can use the camera's even If they sabotage the camera's In security. The spy has to undo he tasks of crewmates so they don't win. The spy can't kill but they can sabotage anything, this will disable task items that the crewmates use and need to finish tasks.
The tomodachi music tho....
1:14 Hi Javi algo, is this sort of a Misc role or does the food give advantages? just wondering
Janitor: Crewposter
Clean up bodies of your boss imposter with a cooldown of 20s. Janitor has own sabotages. Dirty water covers up Meetings, Security/Doorlogs, Or admin (And vitals on polus or ladders on airship) and the crewmates have to do a "task" to access the area. Fixing it gives the crewmates task bar more. Cooldown same as normal sabotage. Also in this mode, task give money (Not Janitor sabotages). Money can be used to pay the janitor on your side (15), Makeshift knives immediate sabotage fix (5) or food (10) every task gives 3 coins each. Food gives players 30s invincibility from murder.
Idea: taskmaster,
Can see what tasks are done, but not by who, it updates every emergency meeting, when you activate it, it looks like this:
[NULL] Did a task! The task was: fix wiring.
[NULL] Did a task! The task was: medbay scan.
You get the idea.
Nice
Lmao
I commented all of my ideas in the previous video, so I think i'll comment the first roles that came into my mind
*Kamikaze*
Role: *Impostor*
Objective: *Kill an amount of crewmates with himself*
The kamikaze can't kill, but it has a bomb equipped
You can activate the bomb with the button "Explode"
Once you press it, the bomb will have a timer of 10 seconds to explode, or you can detonate it by yourself with the same button
When it explodes, all the crewmates in a medium radius will die, but you will die as well
NOTE:
- even if you explode, your dead body will appear (like the other crewmates)
- it has a unique kill animation
*Seeker*
Role: *Crewmate*
Objective: *Figure out where is the impostor and catch him*
The seeker can place a sensor in one room with the button "Seek", you can remove it and place it anywhere else pressing the button again when you're close of the sensor
When the seeker checks the button "Seek", it will get a radar that indicates him when the impostor is near of the room with the sensor
(the radar works like a cold/hot mechanic: the radar will beep with increasing or decreasing speed depending on how near is the impostor of the room)
*Plague doctor*
Role: *Impostor*
Objective: *Kill the crew with his new hability*
The Plague doctor has a special Kill button called "Infect", it works like the kill button, but its way to kill is different
When you use the Infect button for kill a crewmate, the crewmate will not die, instead, he has 30 seconds remaining to live. When the time is over, the crewmate dies
The crewmate you infected cannot report dead bodies, complete tasks or call for emergency meetings during the 30 seconds before his death
This role is very useful for killing someone, and use the 30 seconds to escape without looking sus
NOTE:
- if someone else reports a dead body or calls for an emergency meeting during the 30 seconds of life of the crewmate, in the discussion/voting he will appear as dead
*King*
Role: *Crewmate*
Objective: *finish his tasks while being bodyguarded by the others*
The king works like a normal crewmate, and it doesn't have any special buttons, instead, the king appears as a crown icon on the map of the other crewmates, so everybody can see where is the king and if its moving
Also, if an impostor kills the king, all the crewmates will get an icon of alert in their screens that points at where the king has been killed
Chibi - Crewmate role - Can do tasks beauty
Hero Role -crewmate role - has a save button and has a button that can see where color of the crewmate is & has an emotion button that can see the emotion of the color and says 'Trouble' if the crewmate is in trouble.
Janitor - Crewmate Role - Can undouse the crewmates that have been doused and he can see a vent go brown if it has been used by an imposter.
These would go good if you still had the choice to play normal among us
Gamer role: Impostor role, can use a keyboard to kill crewmates and can use a chair to travel faster
Zoo keeper: crew roll
During meetings, if the dead person had a pet, they can call the pet to the meeting, and the pet will start describing the murderer
To make it balanced. Theirs another role called pet whisperer. He chooses if he wants to be on imposter side and lie or crew mate side. So always be carful of that. And he’s the only person who can understand the dog
Or any other animal
And each pet has a different way of talking
Cool
Oooh I thought of one!
The Sidebar:
Role=crewmate
Info: during meetings, the meeting pop up will be in the upper left corner of the screen. You can read the chat but cannot talk. (Small detail, the pop up will only show the people’s icons and color as it is smaller than the usual tablet) although, you are able to move around and do tasks while everyone is occupied. You can vote btw.
And also I have a imposter role.
Space Invader:
Role=imposter.
Info: the Space Invader is a unique role. Being the fact that it has one sabotage. The Space Invader is still able to vent and kill, but it’s new sabotage is its main weapon. Once used. Crewmates will have to go to nav to avoid an attack ship. It has three stages. A fail will make the countdown shorter which leads to an easier victory to the imposter. Not only that, but after that everyone has to redo the chart course task.
Hope you like my fan made roles!
(Edit: fixed a word and added this)
Blocker he can block 3 vents so impostor cant get out ir enter from them and he can close doors
Mechanical
Role: Crewmate
Special ability: the nearby door that sabotaged, will be unsabotaged. Sabotaged O2, Reactor or other is easy to fix because when fixing hard tasks only appear the wiring system.
However Mechanical decreased speed by 40% because of his backpack full of tools
Chef in a nutshell:
Cooks food to help the crew
Ninja:
*smoke bomb make me go undetected*
Arsonist:
Nerfed impostor
Mime:
Nerfed crewmare
The role call
Crew
The role call can reveal a role only once the role call can talk to the other players to tell what you found of the imp or other roles
Engineer
Imposter Role
You can sabotage comms or lights during other sabotages. You also have a special sabotage where you can shut off the power, needing 1 person to do a wires task with 12 wires. and can cause wires to electrify anyone doing them and paralyse them, making their eyesight low and making them unable to move for 10 seconds. Victims you kill that are doused in gasoline will hurt you. Get hurt 2 times by that and you're out.
Before you turn to the engineer, you become a crewmate. When an imposter tries to kill you, 2 rounds after you'll become an engineer. Sabotages are ineffective when there are 4 people left.
Abuser role(idk):
Impostor role: he can disable tasks by sabotages:
Example: start reactor disable (can't do task) by reactor/earthquake sabotage
Here is My among us role concept (is op):
Monk Trainee:
They start as a monk trainee who can punch, punching stuns crewmates or imposters for 5s (Cool-down 10s)
Once they punch an imposter or crewmate 4 times they become monk master.
Monk Master:
Punching now kills (Cool-down 15s) They can teleport to the nearest player (Cool-down 40s) They can kick, kicking stuns for 8s (Cool-down 10s)
After punching 2 times and kicking 3 times they evolve to Monk GOD [Inner peace]
Monk God:
New ability called: meditate, fly around and phase through walls like a ghost for 20s (Cool-down 40s)
Punch replaced with: holy punch. No kill cool-down for 10s (Cool-down 15s)
Kick replaced by: Question. Reveals the imposter to you and makes the lights go down for 10s (Cool-down 45s)
New ability called: Answer, instantly win the game (Cool-down 1m 40s)
Hope you like it, not the comment the role
I think the mime should be able to talk in ghost chat so they dont get lonely.
Poisoner (first version)
Team: Impostor
The poisoner can poison the food that the chef gives.
Poisoner (second version)
Team: Crewmate
The poison can poison a player. After 20 seconds of being poisoned, the player’s speed will decrease by a bit. After one minute of being poisoned, that player dies. If they were a crewmate, the poisoner also dies. If an emergency meeting is called or a new round starts, the countdown will still continue.
This could also be called the poison.
Poisoner (last version)
Team: Impostor
Basically, the second version but on the impostor team and there is no consequence for killing.
Sheriff (everyone’s version pretty much)
Team: Crewmate
The sheriff is a crewmate that can kill. However, if the sheriff kills a crewmate or jester (their version), both die. Otherwise, the sheriff lives but the other player dies. The sheriff can’t kill as a ghost
Sheriff (second version)
Team: Crewmate
Basically the first version, but they can only kill once per round.
Sheriff (third version)
Team: Crewmate
The sheriff helps the crewmates because they can see footsteps of everyone and they can also know when a body was killed by scanning it. They have a button called investigate. The footprints fade away.
Investigate: You can see where the player that killed them vented to, if they did vent after killing in that round.
The Hint searcher
Crewmate
Everytime you use a task, there is a 30% Chance u leave a hint on it
You can investigate a task ONCE a round and You will know who used it by the last time
I subscribed and turned on the bell! Please make more videos like this!!
My role :-
Votecheat : any role ( crewmate and imposter )
Objective : he can took anyone's vote away and add in another voted person
Mine. Kid Helper role:crewmate when a parent is dead or crewmate. They report it and has a special button after meeting its called tell. This means that when they call a meeting they tell who killed the crewmate but with letter hints of the imposter.
Wait but what does the chef do....?
And as a role idea:
Janitor
Side: crew
Ability: they can use the vents and can tell when they were
last used. For example, when they get close to a vent it will say how many seconds it’s been since it was opened or closed so if they see someone run past then the Janitor sees a vent with a very low number it could mean that the person they passed vented.
Another idea:..
Engineer:
Crewmate role,
Objective:Help with sabotages.,
The Engineer are quicker at fixing sabotages for example:In O2 you have less numbers on the code or..In reactor the Engineer only needs him/her to finish it.
Suggested by:My dad!
:D
1:34 Isn't that how we even play among us as impostor? 🤣🤣🤣🤣😂😂😂😂
Survivor=crewmate
Lore:Survivor is a crew mate that has survived with a imposter by either killing them = via vote or tasks basically they survived against an imposter
Abilities: 1 if a imposter vents to the room they are in they will be notified by sound even if the impostor didn’t get out of the vent 2 sees better in the dark 3 has a speed boost during sabatoges 4 has a 1 in 9 chance of surviving a imposter attack
Weaknesses: has a fear meter going away from players crew or impostor decreases fear closed doors increases it sabatoges won’t increase fear seeing a player vent ,walking towards players seeing a player kill increases fear if the fear meter is full then the player playing survivor starts having hallucinations like dead bodies and they will be able to report but since it’s a hallucination it’s not real so no one dies decreases sight and speed
Bot:can hack tasks to make the crew do it again and can lock vents so imposters can not vent in that area
Anyways,my role idea..
Knight:
Crewmate role,
Objective:Find and kill the impostors,
The knight has a "kill" button and can only use it twice,if used in a crewmate,you will lose a life,if all lives run out,someone else will be given a chance to kill the impostors.
Hope you like the suggestion,keep up the good work!
Role: hunter
Team:good team
Ability: chose sombody the pretect from being haunted
Role Idea! Mutant
Can survive being killed once, but can be killed again. The impostor does not teleport to the Mutant.
Ninja - Crew Role - To kill the impostors . He cannot be killed . He can sabotage , when he sabotage fog spreads in the room and the impostor dead body is dissappeared . Kill countdown of 30s . To cooperate with the detective . When the detective is dead , ninja is alerted . He can vent until all the impostors are dead . Crewmates can see who is the ninja and detective . The impostors cannot see . Ninja can be voted out .
Detective - Crew Role - He can see the footprints of every player . The detective cannot be voted out . Detective can be killed .
These are my ideas
New idia
Dancer
Crewmate role :
It can dance to reset kill cooldown and can open sabotage door
So what does the chef do? Just put down food? Lmao
The speedrunner Tasks
Crewmate role: He can't be killed after do a 5 task and he is brought another 3 crewmate tasks he have special button if he used that he will be teleported into the tasks
stalker:imposter role he stalks the impostor for 10 seconds but the cooldown is 30 seconds
Roles I made:
- Angel (Crewmate role); Revives the crewmate, Revival button has a 30 second cooldown period, Cannot be voted out during voting
- Devil (Imposter role); Can kill at least three crewmates, can disable the crewmate’s report button for 30 seconds after killing the other Crewmate, has the sabotage ability to add a pit that kills the Crewmate
- Marine (Crewmate role); Has a shield that prevents being killed by imposter and only lasts for 30
Seconds, has a cooldown for 40 seconds, Can vote out 2 players while voting
- Predator (Imposter role); Has the ability to camouflage which only works after it kills the Crewmate, has a cooldown period for 40 seconds, has a sabotage button that has a net to trap the player when it comes by it
Doctor:They will heal dead bodies in a short time. There will be an new button called "Heal" you can heal the crewamte. But cannot talk cause they already know who is imposter and not.
Jester:He/She will win by getting voted out. They don't know if they are Jester or not.
Bully:In imposter xD so he has new sabotage called "Scare" which scares the people with ghost, He won't kill you.
Angel:The angel will protect a person with her/his wings, There is an cool down that host can only change, He/She will heal her wings of course in imposter. She can heal like the Doctor.
Devil:He has a new sabotage called "Spike" which spawns spikes and the player will be lieing down in 5 seconds, The devil only use this once.
clown:
role: impostor
ability: he can change in the name and the color of a corpse (just one time), the corpse take the name and the color of the clown
alcoholic:
role: crewmate
ability: can't talk and get longer with is task (rotten role)
Nice edit by the way
detective: unspecified role.
cannot kill and cannot get killed. he would also not be allowed to do tasks. he would only be able to catch the imposter
I would like a alchemist role.
Role: Impostor. He can throw potions which have further range than normal killing. He also has a new sabotage called gas outbreak. This can make it so a certain room is poisonous to the crewmates, so after a certain amount of time any crewmate in room will die.
I would also like a counterpart of the alchemist, who is on the crewmates side.
He is called the sorcerer.
He can use magic to remove the gas sabotage. All the crewmates know who he is and they can call for him using a new button to summon him to the room with the gas in.
Name: Dicer
Role: Imposter
Objective: Trick the crewmates into having a blue name
Kill: Rolling a kill dice in front of the crewmates' faces
New jetpack impostor role can fly around in polus with its jet pack