Role: Impostor Name: Minus When it is voting time, they can delete one player’s vote and move it to another person. Example is that yellow votes blue, the minus can make yellow choose pink instead.
Role Name: "The Spy" Affiliation: Impostor The Spy is an Impostor who can do only one Normal Impostor Action, that being Venting and he Fakes tasks how the crewmates do them. Inside a vent he can perform a Special Action: Spying. If you press the "Spy" button you pick a crewmate you can see and spy on him, which takes 5 Seconds. You then send the information you gathered to an Impostor to help them find a good kill. The info you gather is: Location, Current Action and if he's Alone or not. The Spy also has a Private Chat with the other Impostors. EDIT:I made the spying process slower because 1 second is too fast.
There will be evidence but way less, you have to be on the body to report it and you can only see the bone, the beast gets a long animation and cooldown
serial killer: role: solo he's objectif is to kill everyone, even imposter ability: can be invisible 10s one time in the game cannibal: role: imposter ability: can eat a body one time in the game depressed: role: solo he's objectif is to get killed at vote, if he die at vote, he win the game, if he die of something else, he doesn't win mechanic: role: crewmate ability: one time in the game, he can cancel a sabotage
There should be a security guard role. The guard would have infinite access to cams, vitals, admin map, and door sensors. But, the guard can’t move when accessing cams, and his common tasks are replaced with other tasks to look very sus as a trade off
Role : The programmer Abillity : Has a tablet that has security, admin, and vitals. even if the programmer is rlly far away from the cams and things he still can use his tablet. Weakness : If he still is using tablet and impostor opens his map or sabotage menu he can see the programmer and kill him. Second weakness : If he sees himself on cameras there will be an animation where he zooms in near him and he will see another him and zoom in and then he is being stunned because idk. Description : The programmer is a role that is connected to the Old Crew role, The programmer is one of Old Crew that always was loving cams, admin table, and vitals so after he got the impostor and won he got a tablet that has the things. Also The programmer is using his tablet for the first time so he didn't know that he can become crazy of security cameras on his tablet. Here, do u like this?
@@sulemenk7060 remove the heart attack, just stun him. literally imagine using cams on a new map, you see yourself, and literally die instantly beecause of it.
Role name: “The Locater” Locater Role: Neutral The Locater is a neutral role, meaning if they side on crew they help crew mates win and vise-versa. If you pick being a Crewmate you get access to admin and security directly, you also get a color but it’s not the color you think it is, for example in the colors wheel the opposite of yellow is purple, that means if somebody dies in Admin you can see purple kill a crewmate or stuff like that. If you are the imposter, the vents are more connected just like in MIIRA HQ. You can access admin and security even in vents and the colors of the person in a certain is accurate. You can only kill once per game. There is a con for imposter Locater, the vision is so low like very low and the kill distance is automatically short. In the beginning of the game you choose “passive” or “aggressive” if a Locater, passive is crewmate and the aggressive is yeah.
Necromancer Role: Crewmate Goal: Do all your tasks and find out who is the impostor Ability: You can speak to somebody random who is dead. Weakness: You cannot choose who to talk to, so you could possibly be talking to a dead Impostor who is giving you false information. The ability is only allowed to be used when there is a certain amount of people dead.
I have another role too Crewpostor: Crewmate The Crewpostor's Origin is an Impostor that joined the Crewmate's Side. The Crewpostor is also, just like a crewmate, BUT it can sabotage. However, the sabotages help the crew instead. Example: Enlarging cams view, Opening closed doors, ect. However, when the Crewpostor Gets Voted off (Not Killed), For a sign of revenge, he makes all the doors of the map close at once. (If at MiraHQ where there are no doors, the reactor goess off only.) The Crewpostor Instantly does this, so it can't be prevented.
i like that idea because it's litterally one of my main characters lol. But i think they should be able to vent too. Venting help getting to places faster, and is really helpful for like, fix sabotages faster. And it would make venting less a proof of impostor too but lol XD
Don’t u thin we should have like an angel for ghost? What I mean is that if u r a ghost u can close doors for crews so they don’t get killed. Help me out do there task while they look for sus people( it will say [ur name] is doing ur task look for imposter) I also see it as just a fun way for ghost to play. Also it doesn’t have to be a role it can just be for everyone( crew idk imposter yet ) when they die.
Concept: The Boss , Role: impostor , abilities: can sabotag and take control of a dead body (ex. : the boss finds red dead so he takes control of the body and becomes red , and leaves his body instead) *the names will be swapped as well
Cowboy Role: Impostor Goal: Kill the sheriff Acts like a normal crewmate however after a 25 second cooldown is up the cowboy will have the chance to kill the sheriff (picked randomly if there is more than 1 sheriff) Once the sheriff kills the cowboy or the opposite way they will go into a duel instead of the regular kill animation Here is how the duel works: -The sheriff and cowboy will be frozen for the duel -A sound will play and after about 5-7 seconds a button should show up. You should click that as fast as you can when you get the chance! Doing so will help you get the kill animation. -Dead bodies cannot be reported and emergencies cannot be called when the duel is being played. This makes it so it doesn't have a major bug that should be fixed -If the *sheriff* wins, the body of the Cowboy can only be seen by the Cowboy's ghost and the Sheriff. Only the Sheriff can report the body. -If the *cowboy* wins, the sheriff's body acts like a normal crewmate's body, everyone can report it and see it. There is a con that must be followed, though: You can only do this ONCE per game. So you have to pick wisely!
Role: Chef Type: Both The chef will drop food whenever the “Cook” button appears. You can cook anywhere, but the cooldown is x2 the speed in cafeterias. Anyone can pick food up, and can give a random effect each time. Different rooms can have different foods, too. Example: Admin - A Card Cookie: 100% of getting a success when using card swipe. (If an impostor picks it up, nothing happens, but nobody knows that.) Example 2: Hallways - Peppers: Increase speed for 5 seconds. Useful for getting away/chasing people. Example 3: Reactor - Questionable Food: This food has been radiated by the reactor. Anything can happen, like stunning you, or making you look bad by making you hop out a vent.
And he can win by making certain dishes, like tasks, but after he wins the game still goes on. And it would be cool if you needed to gather ingredients to make it a bit more challenging.
Maybe not the Admin one, because there isn't a percent chance of getting it, it depends on how fast you do it. But by far, this one is probably the most balanced role suggestion. Maybe make the cooldown 2x the Impostor's kill cooldown, or 1 minute long. Also maybe make it so that the food will pop out of nowhere, or like randomly appear so people don't know who the Chef is. and final suggestion, probably make it so they win by surviving.
Role: Engineer Ability: can fix sabotage where ever they want... Has a limitation to only fix 2 Sabotage per game, only used when its an emergency. But he needs to be quick because when he fix in the middle of a hallway, he's so vulnerable
In the update with 15 players there will be an update with a brand new role and i think either will be the jester or detective but pretty much the jester because it has more sense . Still we don't know what the new role will be
i have a better idea for a jester: the Jester needs to get crewmates to vote them out. The Jester is not on the impostor’s side or on the crew’s side. The Jester cannot do tasks. It’s only mission is to get the crewmates to vote him/her out to fool them.
Role name: Trapper Side: Neutral Can set a trap on a vent or a task, meaning if an impostor comes out of the vent you placed a trap on, or a crewmate starts a task with a trap on it, he wont be able to move for 3 seconds and the Trapper will be alerted that a trap has been triggered Cons: traps take 5 seconds to place, and there can only be one trap down at any time
that is a good concept i gotta say but it would also work on the imposter side like it can set traps on tasks or something not trying to change your idea though:)
Role: crewmate Name: security Security people can duplicate an invisible them to protect someone for the game. When security people are on cams they can see into extra rooms such as electrical.
Well, how about they cannot see while in a vent? (So they can't just camp the vents in Mira HQ, for example, and are able to see Imposters kill everyone and be like "Omg omg it's themz")
wow these ideas are so original that even ur concept for Jester surprised me cuz it was different compared to people saying there should be the jester role similiar to tos (Town of Salem)
If it's a random color each time I dont think it would matter, or several colors with an outfit or anything to make it so it basically says "This isnt the imp just a rando color
@@shadow_king12344 true, maybe one thing as multiple colors? Like its top is red, the middle is blue etc and all in one character. Cause I feel like people would blame black and white either way
I have a roll... MECHANIC! (Crewmate) Description Coming NOW! Plusses 1. The Mechanic can has the ability to open up vents to check them. If the Imposter is in a vent and the Mechanic checks that vent, The Mechanic will see the Imp standing in there. No one else can see the Mechanic open vents, and the Mechanic can only check the vents once for 5 seconds until a metting is called or a body is reported. 2. The Mechanic can fix any emergency sabotage (This being O2, Reactor, Lights, Comms, Systematic Stabilizers) immediately. They can only do this once per round, only use if the crew is going to lose due to emergency sabotages. 3. The Mechanic can open closed doors without waiting for it to open of open it manually. The Mechanic can only do this once until after a meeting is called. Minuses 1. The Mechanic has more tasks than a regular crewmate and some of the tasks are different or a bit harder. 2. If the Mechanic is killed, voted off or Disconnectes, all of the doors will close and one of the emergency sabotages will go off (Only Lights or Comms). Thats because the Mechanic is helping to keep the map stable, so if he dies, the crew has help fix the ship. (Door and Sabotages will go off randomly bc again, the mechanic is keeping everything stable)
@@rafaelmartinezbravo2425 Imagine the imps not killing at ALL, not sabotaging, basically giving the crew a free win, but one of the imps decided to kill one crewmate and it happens to be the Mechanic, then a minute later a reactor sabotage goes of randomly and the imps win bc of that. *PAIN*
Name: monke Role: crewmate can vent like an Impostor,can bring rain and hail,can jump and make people cry,can dance,can dig holes,can eat cheetos,can see the weather,can talk in all languages,can change the color,can climb trees and shoot the birds,can summon the ancient one,and most importantly,has a good gaming chair *a n y t h i n g i m i s s ?*
Spy Role: Impostor Pros: Can swap into diffrent colors to fool crewmembers this also changes the name of the spy Also can see when its dark (light sabotage) Can kill sherrifs Can hide crewmate bodys Can sprint but it has a cooldown from (20-15 seconds) Can go invisible for 35 seconds but cant kill when invisible Can add more tasks Can make crewmates blind temporarily Cons: cant report body Cant check cams Cant close doors Cant vote for the impostor Cant sabotage O2 Reactor and comms only lights Can kill but the kill noise is loud (gun only) that will alert crewmates Goal: help the impostor
Name: zombie impostor team he can infect one person but, when he infects he dies and the person he infected is the zombie now. the sheriff cant shoot him because he is a zombie so the only way to kill him is voting him off and the infected will leave a green body whit a brain, the witch CAN see the body using her ability but, the circle will be a green color.
Role: Siamese Twins Just two crewmates fused into one crewmate, but each of them can do half of what normal crewmates can do. One of them can walk/talk in chat, but can't do tasks, call emergency meetings, report the body. One of them can call emergency meetings, do tasks, report the body, but can't walk or talk in chat.
@@vriechorinslat6620 Hmmm good point, but I think with these roles more people should be added to lobbies, and there could be impostor twins, like 1 can walk, talk, report, and the other can sab, kill, and vent. Just to make sure that it won't be so easy if it does get added!
Watcher Role: Impostor Goal: Explore All Parts Of The Ship Ability: When He Done Exploring The Ship He Can Set A Security Camera That Can Only Be Seen On His Tablet Weakness: Other Impostors Dont Know If You Are In They're Team So You Can Get Accidentally Get Killed By Impostor :)
Role: The Trickster Can be crew mate or impostor When crew: Can fake death so can see impostors venting Can fix sabotages in everywhere In both: Can fake being the detective Can fake tasks and the bar goes up (when crew, so they think you saw nothing when they killed, for imp, to make them think he is crew) Can call emergency meetings everywhere When imp: Can have 5 of kill cooldown Can do sabotages waiting just 10 seconds Can change color just 3 times on round so he vents but they accuse the other person
Manipulator: Two of them, one crewmate, one impostor. In one meeting in the game, they can choose one person on the ship to vote for whoever they want, and the person chosen does not have a say.
Painter Role: Crewmate Special: When the Painter dies,on his last breaths throws paint at the Impostor,making him leave a trail that's visible for every crewmate except the Impostor itself,this may look sus to everyone ignoring the body,but it can also help to detect if someone's lying about seeing the footprints. If he's ejected,his ability won't work at all. Anesthetist Role: Impostor Special: He can anesthetize crewmates,making it look like they're a dead body,so if people get the report button,it won't work (the crewmate they anesthetized can't see colors,so nobody cheats) this also work for his own Impostor,he can make him fall asleep (still can sabotage/cooldown goes on) and make it look less sus. However,when the Anesthetist uses his ability on a crewmate,it has a long cooldown,long enough for it to last one whole meeting. Even if he admits that he didn't kill anyone,just anesthetize them, he'll get outed as well.
@@lilnyxlc7357 I mean there can be this update where it tells you if you're a crewmate or an imposter but not revealing exactly your role Like in sort of "Role Reveal: Off"
Cleaner: imposter role. They can make it hard for the crewmates by cleaning away bodies, this has a cooldown and takes 5 seconds They also have a sabotage to make hallways slippy, it stuns a crewmate and they are teleported to medbay because they "hit their head when they slipped". They only get to talk once during meetings as they are unimportant and are sort of unappreciated. Just a concept I hope you enjoy
I have an idea, but there is a chance that it could be taken but I'll still say it Role: Stalker type: Imposter In the beginning of the round the stalker will pick his target, when around the target it will learn new information about his target, such as their pathing (which will be shown on the mini map), what task did they just did and what tasks they have, if they are near somebody, what they are doing now, and knowing what role they are. Each information will take more stalking than the last and all the information will be lost if they leave, are killed, or are voted out. What tasks their doing = 10 seconds of stalking Knowing if their near someone = 20 seconds of stalking Knowing their pathing and what are they doing at the moment = 40 seconds of stalking What tasks they have = 80 seconds of stalking Knowing what role they are ( if they are in a role) = 160 What do you guys think, do you have any advice?
Role name: "the shifter" Imposter They have a longer kill cooldown than the other imps though, and they cannot vent at all. They have this cool ability to become Grey for 10 seconds(maybe shorter or longer), this removes any hats, clothes and their names from being spotted by the crewmates. I haven't decided if they change back to their normal self once a meeting is called or if they stay Grey while they wait for the cooldown. I feel like they should change back to their normal self so that its fair for them. Feel for to comment down ideas for this!
@@peterbenoni1470 True but I think the Shifter should turn into a rainbow color since grey is very similar to black & we don’t want crewmates to mistake the actual black crewmate/imposter for something they didn’t do.
I have one! And i inspired on a Game called deceit. "Mutant" Role: Impostor Perk: when a impostor kills, he can eat the body of a dead crewmate, when he eats 2, he can kill 2 crewmates more, but the effect just work 20 seconds. Edit: i was thinking and i have other role. "Changer" Role: Impostor Perk: When he kills a crewmate, he can copy her skin. This role is very useful when they re acussing you.
@@ProfessionalKGBAgent yeah the " kill 2 more" is VERY op, I think they should only be able to eat the bodies and when they get 2 they can kill 1 person, and also there was a twin idea which could be used. Such as changer and mutant combined (or just be a duo) where the mutant could eat the body then the changer could change into that body, making it seem like they weren't killed at all. But making it so where the mutant could still get the boost. The only con I see to this is where the witch can be pinged by the dead players body, team with the detective from the first video, and the detective can check who's near in that area, and they go in and check to see the dead pinged player still alive. Which could get them caught. Oh boy that was a lot! Just a idea to tweak it a bit
camouflage: can become invisible if stand still long enough, it will be time-limited and he will fade in when the time is over he will also become visible if he moves in camoflage Besides that hes just a regular crewmate
Idea : hider Role :imposter Can turn invisible hide as other crewmates or evan taskes but once they hid they have a 25 second hide cool down they have a special sabotage where they can turn all tasks invisible to stop a task win. I realy hope mine gets picked
Love it! I just have something to add. Maybe the hider could go invisible and kill, but only 1 time the whole game to frame somebody who the crew thinks is sus!
Idea : SecurityGuard Category : Crew Objective : Catch the impostor in the act Gameplay : When you are the Security guard, the cams vision expand a little so you can see more parts of the map, and if the lights gets sabotaged, you can use a flashlight to see more, the last thing about it is that he can show a record from one of the cams wich is the last five seconds.
and also the flashlight should have a very limited battery or it could be like a flash beacon from fnaf sister location that would give 25% or 50% more vision and maybe you would get 3 uses for the whole game or 1 use per round
Speedrunner Role: Crewmate (if he gets ejected then he becomes a imposter but not helping the imposter) Goal: Must complete all tasks and other tasks for other people once finishing his own tasks to help get a crewmate win (unless the speedrunner is ejected) Pros: -He is doubled the speed of the crewmates e.g player speed is 1.00, the speedrunner role will give you doubled the speed. -You can vent (has a big risk) and sabatoge the imposters giving a chance for crewmates to win, it has a 60 second cooldown though. (Speedrunner sabatoges: -Tampering their sabatoges, when the imposter sabatoges, it will select the worst sabatoge on the game. -Admin map sabatoges, crewmates can't see the sabatoge, but only imposters can, the admin map will show inaccurate results of where the crewmates are for the rest of the round.) -Epic music in the background, Who doesn't like music? -If the speedrunner is killed by an Imposter, the timer automatically passes on the imposter and has to kill everyone before it ends and he auto suicides. The timer also goes twice as fast if the speedrunner is killed by an Imposter. -He cannot have participate in dead body reports and emergency meetings, unless he's in the cafeteria. (If the speedrunner is not in the cafeteria during meetings he cannot access the cafeteria until it's over) Cons: -The speedrunner can't fix sabatoges and report bodies. -He has double the tasks of a normal crewmate. -He has a timer set on 5 minutes, only the speedrunner can see, if the speedrunner doesn't finish his tasks before the timer ends, he loses the speedrunner role completely and is auto sets to crewmate for the rest of the round, He also can't sabatoge until he finishes his tasks. -He cannot see the map, if he presses the button, it deducts his timer by removing a minute off the timer. -If the speedrunner is ejected, everyone including imposters will get the timer and the crewmates has to do all the tasks before the timer ends on them and the imposter has to kill everyone before the timer ends . If both roles fail, the crew and imposters die and the speedrunner wins on his own. Alright that's all.
@@brokenteevee4178 ikr- I feel like the timer is too weird because wtf how do you finish 5-7 tasks in 5 minutes when bodies have to be reported? Also the whole thing is a eye stroke to read
Undercover: Can kill anyone, yet if they kill a crewmate they are stunned for 30 seconds. The crewmate does not die. The impostor can use their role three times, and based on their kill ratio. If the undercover kills 2 impostors and tries to kill one crewmate, they will be on the good team. If the undercover kills two crewmates and one imposter, it becomes another impostor on the bad team. (Can only be used with 3 impostors)
Person: Shapeshifter Role: Imposter The Shapeshifter can shape-shift into another player (hat, outfit, colour) for ten seconds, with a 25 sec cooldown. If they are caught killing then the crew will think it's the player they Shapeshifted into. Edit: sorry.
also i got an idea henry stickman role:imposter When caught, you can Distract them so then they can't report the body. Henry can call charles once to come in and crash into the person you want and sing THIS IS THE GREATEST PLAAAAN
This is my idea of this: Charles's crash will be 60 seconds time sabotage, that they need to find 2 metal bars and fill the holes (This sabotage is only available in Mira HQ and Airship,cuz in The skeld will be 10 secs cuz they cant breathe then))
Too op If they were able to vent it would provide a camper in the vents to see who it is How about if the vent hider is hiding in the vent it shows a light in the vents
Gravedigger Role: Imposter Perk:He can hide dead bodies underground but this takes 5 seconds and it can only be buried for a minute meaning that people can't report that dead body
I think doctor should be made in another way, that instead of checking who is alive (which you can do at vitals, of course) on every meeting you can select someone that can't be voted or killed in the next round, while he can't choose himself.
Plague doc: can bring people back to life if dead but a twist they come back as a zombie then every role will change plague doc as the imposter Prop: can hide as anything but you can see people's names Army men/women: if you see a dead body it would be seen as a grave and you see fingerprints on it and you investigate it as a task and you hunt down the imposter
New role: Hacker: Imposter role Ability: Hacker is a imposter that cannot kill but he can ""make"" the death, he doesn't have a kill button or a sabotage one, he has a hack button which can open the garbage gate and kill as many people as there are in the gate, he can also make a random chance to make the electrical room have some shocks that will kill everyone inside it( if it doesn't kill it will simply make the crewmate vision become 0.25) he ALSO can make a faster reactor meltdown, which, instead of have a time of 30s it will have a time of meltdown of 25s, also, he can hack cams to make the image freeze, this is my role and I hope it gets in the next video
Attorney: Crew role. It defends the attacked. Prosecutor: Impost role. It defends the attacked. Judge: Neutral role. He judges and votes (Btw he cannot die).
Name: (I don't know yet) Role: Imposter They look like a normal crewmate but they have to help the importer. They can sabotaged the crewmates task, making them having to redo the task/s (there will also be a cool down as well).
Medic Role: Crewmate Goal: Keep the crew safe The medic can heal any dead crewmates that haven't been reported yet and who have not left the game, but it has a 120 second cooldown. The medic can be killed but not voted off, as the crewmates will know who the medic is. Another idea: Tracker Role: Imposter Goal: help the imposter win The tracker can not kill or sabotage, however, what the tracker does is that it can track the nearest crewmate and it shows the imposter where it is. The tracking has a 60 second cooldown. The tracker can be voted off, but can still track the nearest crewmate while it is dead.
My version of the Jester: Role: Impostor Objective: Act suspicious How the role would work would be that the jester could make a false sabotage (reactor or o2) to distract crewmates. However, your sabo's would have a longer cool down than the normal impostors. You would have to act as suspicious as possible (Stalking people, stopping to do your fake sabotages, etc.) so the crewmates vote you off. You would know who the legit impostor is and they would know you. You wouldn't be able to get killed.
Role name: chatter ( i cant think of a name lol) Side: Neutral can talk privately with any role on either team with or without a meeting, this helps because if they want to help imp they can say where crew are or who is on their team but can also help crew in the same way Cons: does not know the identity of who they are talking too but either side can choose to reveal it
Role name: Stalker Role: Crewmates Abiliry/Description: -Can see when lights are out -Can choose a target to "Stalk", if killed by the target, a announcement pops up to every other player and shows a circle on the map where the body might be.
Angel role: Crewmate Goal: bring crewmates(not impostors) back to life - Has a 1-minute cooldown -removes one vote for the crewmate example: blue got 2 votes, the angel removes 1 vote If the angel removes one vote for an impostor, they die and still have some powers. If they die, they still have all angel powers except bring the dead alive. -They can update the total task completed by 5% and they have a 1 minute cooldown for that
Role: Procrastinator Team: none The role of the procrastinator is that the crew and impostors rely on them, so they can really choose who they wanna work for. The procrastinator gets a new task every 20 seconds, and they have 1 minute to get to the area the task is in and click on the task or it will disappear and they will have to wait another 20 seconds, then they have however long they need to do the task. If they get voted off the task bar will fill with all the tasks they didn't get to and if the get killed they wont have a list of tasks anymore but the bar wont go up, so they cant do tasks as a ghost. This is where the hard part comes in, the procrastinator doesn't want anyone to know their role because the crew will vote them off, and the imposers will kill them first, but they get tasks every 20 seconds so they have to fake tasks like an impostor. That's all i have right now!
Role name: Soldier Role: Crewmate When killed by imposter, has a 10% chance to instead kill the imposter. This, however, alerts the other imposter that they died, but not where.
@@floridiancrocodile8794 i guess it could flash up who killed them as well. Though if they try to kill that person that round the soldier gets a 30% bonus added onto the 10%. IDK, I just randomly thought of this, I don't do balancing and that all that well
role idea: trapper type:crewmate he can put traps on the floor, there are 3 types of trap 1:banana pil: have a small hitbox and can stunt imposters and crewmates for 5 seconds 2:vacuum pack: have a radius of 85° and it vacuums to the vacuum entry, it stunts to 3 seconds and can be rotated for 90° for change 3:squid ink: can be used like a turret, same radius of the vacuum pack, but it sabotages the vision, changing the vision for 0,75, it can be shot 3 times per squid and can be rotated for 90° for change, just like a vacuum pack and have a cooldown of 10 seconds.
Role name: Psychic Team: crewmate Ability: it has an ability to see a players role with a 2 min cooldown (Cooldown carries over after a meeting). It will also have a dark variant for the impostor team
Role: Phychic (Crewmate) Basically this role can check roles but they can check 1 time in 1 round They can check roles depending on how much impostors on the game (If the game has 1 impostor, they can check 1 time, if 2, 2 times, if 3, 3 times) However when they found the impostor by checking them, they aren’t allowed to call a meeting, they can only tell if people are asking for the phychic’s proof (there will be a button for that) Edit: Also you have to check wisely as you can’t always check them, it’s recommended if you check someone that you think is sus, there’s also a button for that, you can pick who you want to check (Inspired by flicker so that’s why it’s similar)
How about this one: the scientist: crewmate role: objective: provide evidence and logic, after they finished their tasks they'll watch the cams or look out for anyone venting. They have a forcefield they can use to protect themselves from the imposter while they look out for anyone venting or camping at cams, but it will only be for the round, and it have a 10 second charging period. If they get killed they can hant the imposter making their objective harder.
Captain crew: Role: Crewmate Skillz: He definitely has 2 life's when he get killed he can respawn back again. Also he can payback the impostors. Captain impostor: Role: Impostor Skillz: he definitely has a attack button but it has two with 5 sec cooldown. Once he got voted off he gets back again, every time you vote him out. That's all my role ideaz today :P
Role: Reverse Crewmate (Imposter team) The Reverse Crewmate can undo tasks that other crewmates have done, decreasing the tasks completed bar. The thing is, other crewmates can see him undoing tasks by looking at the tasks completed bar. This is where the communications sabotage comes in place. Communications sabotage won't make him unable to undo tasks. He can get a notification when a crewmate has finished their tasks and can target them.
I have an idea Name: Time Controller Role: Impostor Ability: He can stop time Button name: The button is known as slower button Catch: He cant stop time whenever he wants, There is a cooldown for the slower button.
Idea: Assassin: the assassin can go invisible only in 10 seconds the invisibility only has 2 emergency to go invisible Physic: he can see ghost only in 15 seconds and can be very useful and only has 1 emergency to see ghost Disguiser: he can disguise anyone as he want when he kill people only got 20 second to disguise and 5 emergency to disguise Parasite: he can control the person that he want he can kill people using the crew mates body unlimited emergency to control people and he can also see impostor Evil crew mate: he works with the impostor and he can do sabotage and get information about crew mates Hope this is useful enough
Ultra Ghost:when they kill him he has the ability to move his body wherever he wants only for a few seconds after his death, but while doing so he will not have the ability to complete tasks and it will not be possible to repeat moving his corpse second try
Maybe when they die, the powers activate.. Maybe a drawback is: they can’t do tasks, so it makes them look weird, increasing their chance of getting voted out..
Discord server: discord.gg/Xbpa84Y
Like. :)
You need medic
Idea for doctor. They have a list of who did their medbay scan if it’s a task
@@idkwhyamihere nope
Hey check the video among us community roles they have the best roles there check it (not my channel just check it)
Witch: where?
Ghosts: left the game.
Lol lol lol
I already can interact with ghosts. I just say “ghosts, leave if it’s (insert color)”and win
Who are you? So wise in the name of science!
Wait that is actually smart-
@@nintendogp2017 You don't need to see their chat to do that
You guys don’t get it do you?
@@nintendogp2017 your an idiot you dont need discord to do it small brain
Role: Impostor
Name: Minus
When it is voting time, they can delete one player’s vote and move it to another person. Example is that yellow votes blue, the minus can make yellow choose pink instead.
Eyyy this is a good one
Dee good
That's good
i like this one a LOT
Very cool
Role Name: "The Spy"
Affiliation: Impostor
The Spy is an Impostor who can do only one Normal Impostor Action, that being Venting and he Fakes tasks how the crewmates do them. Inside a vent he can perform a Special Action: Spying. If you press the "Spy" button you pick a crewmate you can see and spy on him, which takes 5 Seconds. You then send the information you gathered to an Impostor to help them find a good kill. The info you gather is: Location, Current Action and if he's Alone or not. The Spy also has a Private Chat with the other Impostors.
EDIT:I made the spying process slower because 1 second is too fast.
nice concept
@• jellyb3rry • they said they won't since imp chat is WAYY too op
And i agree since i have tried this before with friends
wow
M e n t l e g e n
Nice
Name: strong man
Role: impostor
Ability he can pick up bodies and take them somewhere else
Crewmate: umm watcha got there
Strong man with a body: a smoothie
Ohh super
*I am the strong man*
Hahah
If they add thish all topics amoung us will be super like
Now I actually wish these were actual roles
same!
Nice concept!
Yeah
Woah verified
woah it's you!
This reminds me of Town Of Salem, I love that game.
You're pansos
Role name: beast
Role: imposter
Can eat up the dead bodies with no trace of evidence
Seems a tad op so maybe they can only eat one body per game/has a long animation and cooldown
Maybe They Have A 30 Second Cool down
yea maybe a long animation so a crewmate can catch him in the act
or maybe after eating, he has a bloody mouth that only disappears in like 20-35 seconds or some time limit or next meeting
There will be evidence but way less, you have to be on the body to report it and you can only see the bone, the beast gets a long animation and cooldown
serial killer:
role: solo
he's objectif is to kill everyone, even imposter
ability: can be invisible 10s one time in the game
cannibal:
role: imposter
ability: can eat a body one time in the game
depressed:
role: solo
he's objectif is to get killed at vote, if he die at vote, he win the game, if he die of something else, he doesn't win
mechanic:
role: crewmate
ability: one time in the game, he can cancel a sabotage
you're very right I hope it comes
objective*
I like the role ideas but fix your grammar.
sorry i'm not english that because
ok, but why does Cannibal role sound so fun and OP. good job
Potato
Role: Crewmate
Goal: Contribute nothing to the game, but when you die, you drop some food that follows the impostors path for about 0.5 seconds
I would eat that potato food if I'm impostor
@@aflower6955 the impostors always eat the potatoes
YOUR HERE TOO LOL
how about 4 seconds instead of 0.5
@@ezriha that’s too much lol
There should be a security guard role. The guard would have infinite access to cams, vitals, admin map, and door sensors. But, the guard can’t move when accessing cams, and his common tasks are replaced with other tasks to look very sus as a trade off
Role : The programmer
Abillity : Has a tablet that has security, admin, and vitals. even if the programmer is rlly far away from the cams and things he still can use his tablet.
Weakness : If he still is using tablet and impostor opens his map or sabotage menu he can see the programmer and kill him.
Second weakness : If he sees himself on cameras there will be an animation where he zooms in near him and he will see another him and zoom in and then he is being stunned because idk.
Description : The programmer is a role that is connected to the Old Crew role, The programmer is one of Old Crew that always was loving cams, admin table, and vitals so after he got the impostor and won he got a tablet that has the things. Also The programmer is using his tablet for the first time so he didn't know that he can become crazy of security cameras on his tablet.
Here, do u like this?
@@sulemenk7060 remove the heart attack, just stun him. literally imagine using cams on a new map, you see yourself, and literally die instantly beecause of it.
@@purple4ruit k
I have a crappy idea:
Saboteur: has the ability to undo a crewmate’s tasks to lower the task bar
You have truly created garbage
Congrats on creating garbage your salary is now 100!
you can leave the game
That should be a ability of the kesters
You monster
Role name: “The Locater”
Locater Role: Neutral
The Locater is a neutral role, meaning if they side on crew they help crew mates win and vise-versa.
If you pick being a Crewmate you get access to admin and security directly, you also get a color but it’s not the color you think it is, for example in the colors wheel the opposite of yellow is purple, that means if somebody dies in Admin you can see purple kill a crewmate or stuff like that.
If you are the imposter, the vents are more connected just like in MIIRA HQ. You can access admin and security even in vents and the colors of the person in a certain is accurate. You can only kill once per game. There is a con for imposter Locater, the vision is so low like very low and the kill distance is automatically short.
In the beginning of the game you choose “passive” or “aggressive” if a Locater, passive is crewmate and the aggressive is yeah.
This should be split into 2 roles the passive locater and agressive locater and maybe a choice one
And if the locator is voted off the functions should no longer work
That would be sick you could betray the imposters pretending you chose them over the crew
Necromancer
Role: Crewmate
Goal: Do all your tasks and find out who is the impostor
Ability: You can speak to somebody random who is dead.
Weakness: You cannot choose who to talk to, so you could possibly be talking to a dead Impostor who is giving you false information.
The ability is only allowed to be used when there is a certain amount of people dead.
Maybe introduce a very low message character limit
@@loopiloop yes
How about Medium?
*Town of Salem music plays in background*
That's way too op
@@fgwrts If you could explain why in your comment, perhaps I could adjust it.
"Doctor"
Fatmemegod: Hello there
yes meme is here saving socks from blaza xD
Edit: Blaza was actually the impostor and killed socks
Omg XD
Yes!
He has a doctor’s degree:)
YALL ADOPTED I HAVE MEDICAL DEGREE
I have another role too
Crewpostor: Crewmate
The Crewpostor's Origin is an Impostor that joined the Crewmate's Side. The Crewpostor is also, just like a crewmate, BUT it can sabotage. However, the sabotages help the crew
instead. Example: Enlarging cams view, Opening closed doors, ect. However, when the Crewpostor Gets Voted off (Not Killed), For a sign of revenge, he makes all the doors of the map close at once.
(If at MiraHQ where there are no doors, the reactor goess off only.) The Crewpostor Instantly does this, so it can't be prevented.
@Masterkamek yeah that's actually a good idea!
i like that idea because it's litterally one of my main characters lol.
But i think they should be able to vent too. Venting help getting to places faster, and is really helpful for like, fix sabotages faster.
And it would make venting less a proof of impostor too but lol XD
Don’t u thin we should have like an angel for ghost? What I mean is that if u r a ghost u can close doors for crews so they don’t get killed. Help me out do there task while they look for sus people( it will say [ur name] is doing ur task look for imposter) I also see it as just a fun way for ghost to play. Also it doesn’t have to be a role it can just be for everyone( crew idk imposter yet ) when they die.
Hey! I thought of that first!
I think your Crewpostor is just an Impostors that is a Cross-Teamer.
**medic role gets added**
Everyone when they die: MEDIC!
Team Fortress 2 reference lol
THE MEDIC WAS A IMPOSTER!
MEDIC PLEASE HELP I'M DYING PLEASE
THAT MEDIC IS A SPY!
_"I need healing"_ (overwatch)
I have an idea Twins role:
-When the other twin dies u will die with him
-At the Name of you twin will be like: Name (Twin)
Hey there
Try to make a original role instead of taking it from another game
@@redthing3449 what game got an role like this?
@@andreimihaelaursu4864 flicker, from Roblox
@@SSSTUDIOS365 i have heard about roblox but i never player it....
@@andreimihaelaursu4864 you sus
Sheriff objective: kill impostor
Impostor: "heavy sweating noises"
Concept: The Boss , Role: impostor , abilities: can sabotag and take control of a dead body (ex. : the boss finds red dead so he takes control of the body and becomes red , and leaves his body instead)
*the names will be swapped as well
Sheriff: *"heavy sweating noises"*
Me: *is docter and choose blue*
Blue: *leaves game because he's not the imposter*
If the patient leaves. You choose another patient
Me: Thinks About It*
that is a noice fix for it
lol
I think it will show D/c
why is everyone replacing the o with an e
Name : Traitor
Role : Either crewmate or impostor
Objective : He will betray his teamates with his same role
Thats just Impostor with extra steps
I made the same mode XD
Cowboy
Role: Impostor
Goal: Kill the sheriff
Acts like a normal crewmate however after a 25 second cooldown is up the cowboy will have the chance to kill the sheriff (picked randomly if there is more than 1 sheriff)
Once the sheriff kills the cowboy or the opposite way they will go into a duel instead of the regular kill animation
Here is how the duel works:
-The sheriff and cowboy will be frozen for the duel
-A sound will play and after about 5-7 seconds a button should show up. You should click that as fast as you can when you get the chance! Doing so will help you get the kill animation.
-Dead bodies cannot be reported and emergencies cannot be called when the duel is being played. This makes it so it doesn't have a major bug that should be fixed
-If the *sheriff* wins, the body of the Cowboy can only be seen by the Cowboy's ghost and the Sheriff. Only the Sheriff can report the body.
-If the *cowboy* wins, the sheriff's body acts like a normal crewmate's body, everyone can report it and see it.
There is a con that must be followed, though:
You can only do this ONCE per game. So you have to pick wisely!
If they want to kill the sheriff they would be bandit probably
Is this werewolf game 🧐🧐
😜
call it an "outlaw" or "bandit"
why??? tbh sheriff, cowboy or anything that's SOOOO EXTRA just doesn't make sense tbh
So its like the one minigame from mario party 2
Role: Chef
Type: Both
The chef will drop food whenever the “Cook” button appears. You can cook anywhere, but the cooldown is x2 the speed in cafeterias.
Anyone can pick food up, and can give a random effect each time.
Different rooms can have different foods, too.
Example: Admin - A Card Cookie: 100% of getting a success when using card swipe. (If an impostor picks it up, nothing happens, but nobody knows that.)
Example 2: Hallways - Peppers: Increase speed for 5 seconds. Useful for getting away/chasing people.
Example 3: Reactor - Questionable Food: This food has been radiated by the reactor. Anything can happen, like stunning you, or making you look bad by making you hop out a vent.
That’s a good idea
Amazing idea
And he can win by making certain dishes, like tasks, but after he wins the game still goes on. And it would be cool if you needed to gather ingredients to make it a bit more challenging.
Maybe not the Admin one, because there isn't a percent chance of getting it, it depends on how fast you do it.
But by far, this one is probably the most balanced role suggestion.
Maybe make the cooldown 2x the Impostor's kill cooldown, or 1 minute long.
Also maybe make it so that the food will pop out of nowhere, or like randomly appear so people don't know who the Chef is.
and final suggestion, probably make it so they win by surviving.
My favorite one so far
Role: Engineer
Ability: can fix sabotage where ever they want... Has a limitation to only fix 2 Sabotage per game, only used when its an emergency.
But he needs to be quick because when he fix in the middle of a hallway, he's so vulnerable
The jester scares the crap outta me,if they add the Jester I'm never gonna use the Admin Mape ever.
Tbh i abuse it for a easy OH THAT BOY VENTED FROM (place) TO (place) GET EN OUTA HERE BROTHER
No, I’ll never do my swipe card
In the update with 15 players there will be an update with a brand new role and i think either will be the jester or detective but pretty much the jester because it has more sense . Still we don't know what the new role will be
Or cams
i have a better idea for a jester:
the Jester needs to get crewmates to vote them out. The Jester is not on the impostor’s side or on the crew’s side. The Jester cannot do tasks. It’s only mission is to get the crewmates to vote him/her out to fool them.
Role name: Trapper
Side: Neutral
Can set a trap on a vent or a task, meaning if an impostor comes out of the vent you placed a trap on, or a crewmate starts a task with a trap on it, he wont be able to move for 3 seconds and the Trapper will be alerted that a trap has been triggered
Cons: traps take 5 seconds to place, and there can only be one trap down at any time
that is a good concept i gotta say
but it would also work on the imposter side like it can set traps on tasks or something
not trying to change your idea though:)
@@ultimateuthman680 maybe trapper could be neutral then? ur idea makes sense
@@sampleflipper yeh neutral sounds like what it would be
that’s like piggy ur piggy and use alarm traps and will be notified if someone stepped on it.
That’s good
Role: crewmate
Name: security
Security people can duplicate an invisible them to protect someone for the game. When security people are on cams they can see into extra rooms such as electrical.
nice
Role name: Suspicious
Role: Crewmates
Abiliry/description:
-Can Vent
-Has tasks
-Visual tasks don't show
Well, how about they cannot see while in a vent? (So they can't just camp the vents in Mira HQ, for example, and are able to see Imposters kill everyone and be like "Omg omg it's themz")
The vent thing could actually help in some cases
Tue 100% be think as impostor
I don't really think this would fit in the game.
Ultimate Sus
the creativity is inspiring
@Mega my thoughts exactly
@Mega that's what I thought too!
@Mega r/woooosh
@Mega r/madlad
wow these ideas are so original that even ur concept for Jester surprised me cuz it was different compared to people saying there should be the jester role similiar to tos (Town of Salem)
Maybe make tge jester jumpscare black and white so people dont know who did it
Nice idea
If it's a random color each time I dont think it would matter, or several colors with an outfit or anything to make it so it basically says "This isnt the imp just a rando color
@@misterdude8615 yea but noobs could mistake all the random colours as the imposter
@@shadow_king12344 true, maybe one thing as multiple colors? Like its top is red, the middle is blue etc and all in one character. Cause I feel like people would blame black and white either way
@@misterdude8615 yea but with black and whit i meant like black and white as in the old tv screens
I have a roll... MECHANIC! (Crewmate)
Description Coming NOW!
Plusses
1. The Mechanic can has the ability to open up vents to check them. If the Imposter is in a vent and the Mechanic checks that vent, The Mechanic will see the Imp standing in there. No one else can see the Mechanic open vents, and the Mechanic can only check the vents once for 5 seconds until a metting is called or a body is reported.
2. The Mechanic can fix any emergency sabotage (This being O2, Reactor, Lights, Comms, Systematic Stabilizers) immediately. They can only do this once per round, only use if the crew is going to lose due to emergency sabotages.
3. The Mechanic can open closed doors without waiting for it to open of open it manually. The Mechanic can only do this once until after a meeting is called.
Minuses
1. The Mechanic has more tasks than a regular crewmate and some of the tasks are different or a bit harder.
2. If the Mechanic is killed, voted off or Disconnectes, all of the doors will close and one of the emergency sabotages will go off (Only Lights or Comms). Thats because the Mechanic is helping to keep the map stable, so if he dies, the crew has help fix the ship.
(Door and Sabotages will go off randomly bc again, the mechanic is keeping everything stable)
I can see myself going like "YOU GUYS ARE GOING TO REGRET VOTING ME OFF!" then when we loose the game "I told ya"
Woah
@@rafaelmartinezbravo2425 Imagine the imps not killing at ALL, not sabotaging, basically giving the crew a free win, but one of the imps decided to kill one crewmate and it happens to be the Mechanic, then a minute later a reactor sabotage goes of randomly and the imps win bc of that.
*PAIN*
@@rafaelmartinezbravo2425 E
i think this role is just gonna make the game more boring
Name: monke
Role: crewmate
can vent like an Impostor,can bring rain and hail,can jump and make people cry,can dance,can dig holes,can eat cheetos,can see the weather,can talk in all languages,can change the color,can climb trees and shoot the birds,can summon the ancient one,and most importantly,has a good gaming chair
*a n y t h i n g i m i s s ?*
Reject impostor, become monke
yess sir
M o n k e
Role name: Victim
Role: Crew mate
Ability: Gets tracked but the imposter can't see the victim on the map
Wait isn’t that just a crewmate in a nutshell?
@@yellowcrewmate9809 exept the imposter can’t see him
@@ST4R218 but it still is just crewmate in a nutshell
Do you mean on admin or anywhere
@@yellowcrewmate9809what you ar missing is, the crewmates can see his location 24/7 but the impostor can’t
Spy
Role: Impostor
Pros: Can swap into diffrent colors to fool crewmembers this also changes the name of the spy
Also can see when its dark (light sabotage)
Can kill sherrifs
Can hide crewmate bodys
Can sprint but it has a cooldown from (20-15 seconds)
Can go invisible for 35 seconds but cant kill when invisible
Can add more tasks
Can make crewmates blind temporarily
Cons:
cant report body
Cant check cams
Cant close doors
Cant vote for the impostor
Cant sabotage O2 Reactor and comms only lights
Can kill but the kill noise is loud (gun only) that will alert crewmates
Goal: help the impostor
But one of the pros can already be done
But an imposter can already see in the dark...
@ChaiFennec yeahhhh I think it should be tweaked a lot, but still a good concept even with the flaws
Your concepts are always great I'm very happy to be your fan :')
Your roles are also great 👍 keep up the awesome videos!
Name: zombie
impostor team
he can infect one person but, when he infects he dies and the person he infected is the zombie now.
the sheriff cant shoot him because he is a zombie so the only way to kill him is voting him off
and the infected will leave a green body whit a brain, the witch CAN see the body using her ability
but, the circle will be a green color.
This is look cool but is aredy one
That should be a game mode
@John Daniel Ganzon when he infects he dies
@John Daniel Ganzon so if the zombie is acting "sus" he can just pass it to another person
Oh and if they win the people who he infected win 2
Role: Siamese Twins
Just two crewmates fused into one crewmate, but each of them can do half of what normal crewmates can do.
One of them can walk/talk in chat, but can't do tasks, call emergency meetings, report the body.
One of them can call emergency meetings, do tasks, report the body, but can't walk or talk in chat.
@Juanez Fernandez Pinedez Mendozez Their votes count twice.
it sounds ALOT like flicker in roblox
That would make it really obvious who is a crew mate though
@@vriechorinslat6620 Hmmm good point, but I think with these roles more people should be added to lobbies, and there could be impostor twins, like 1 can walk, talk, report, and the other can sab, kill, and vent. Just to make sure that it won't be so easy if it does get added!
Watcher
Role: Impostor
Goal: Explore All Parts Of The Ship
Ability: When He Done Exploring The Ship He Can Set A Security Camera That Can Only Be Seen On His Tablet
Weakness: Other Impostors Dont Know If You Are In They're Team So You Can Get Accidentally Get Killed By Impostor
:)
Why Do You Talk Like This
Is This The Way You Comment Or What?
@@NullPointerDereference Nah
@@sariulfah1668 ok
Role: The Trickster
Can be crew mate or impostor
When crew:
Can fake death so can see impostors venting
Can fix sabotages in everywhere
In both:
Can fake being the detective
Can fake tasks and the bar goes up (when crew, so they think you saw nothing when they killed, for imp, to make them think he is crew)
Can call emergency meetings everywhere
When imp:
Can have 5 of kill cooldown
Can do sabotages waiting just 10 seconds
Can change color just 3 times on round so he vents but they accuse the other person
Op
Trickster would be a fun role to play
Its Better than Impostor Jester. Ahahahah i like it. ;)
Ace: Crewmate
The ace is Just like a crewmate, but has much more tasks, but the advantage is that the tasks are much,
much, MUCH more easier.
Yawn.
Yawn x2 :/
Yawn x3
:D 1x
Yawn...
Manipulator: Two of them, one crewmate, one impostor. In one meeting in the game, they can choose one person on the ship to vote for whoever they want, and the person chosen does not have a say.
Painter
Role: Crewmate
Special: When the Painter dies,on his last breaths throws paint at the Impostor,making him leave a trail that's visible for every crewmate except the Impostor itself,this may look sus to everyone ignoring the body,but it can also help to detect if someone's lying about seeing the footprints.
If he's ejected,his ability won't work at all.
Anesthetist
Role: Impostor
Special: He can anesthetize crewmates,making it look like they're a dead body,so if people get the report button,it won't work (the crewmate they anesthetized can't see colors,so nobody cheats) this also work for his own Impostor,he can make him fall asleep (still can sabotage/cooldown goes on) and make it look less sus.
However,when the Anesthetist uses his ability on a crewmate,it has a long cooldown,long enough for it to last one whole meeting.
Even if he admits that he didn't kill anyone,just anesthetize them, he'll get outed as well.
I like this idea
@@gameby4154 thx
@GAMERZ oof
Painter is a bit to
op if you know your roles but I think anesthetizer is cool
@@lilnyxlc7357 I mean there can be this update where it tells you if you're a crewmate or an imposter but not revealing exactly your role
Like in sort of "Role Reveal: Off"
Cleaner: imposter role. They can make it hard for the crewmates by cleaning away bodies, this has a cooldown and takes 5 seconds They also have a sabotage to make hallways slippy, it stuns a crewmate and they are teleported to medbay because they "hit their head when they slipped". They only get to talk once during meetings as they are unimportant and are sort of unappreciated. Just a concept I hope you enjoy
Neutral?
@@Jerry-cg9ni yes sry I couldn't remember the word 😊
@@Jerry-cg9ni actually Im gonna make it just an imposter role
There should also be a crewmate version of cleaner where they can clean the vents
And make the vents slippery so the impostor can’t go in that vent
I have an idea, but there is a chance that it could be taken but I'll still say it
Role: Stalker
type: Imposter
In the beginning of the round the stalker will pick his target, when around the target it will learn new information about his target, such as their pathing (which will be shown on the mini map), what task did they just did and what tasks they have, if they are near somebody, what they are doing now, and knowing what role they are. Each information will take more stalking than the last and all the information will be lost if they leave, are killed, or are voted out.
What tasks their doing = 10 seconds of stalking
Knowing if their near someone = 20 seconds of stalking
Knowing their pathing and what are they doing at the moment = 40 seconds of stalking
What tasks they have = 80 seconds of stalking
Knowing what role they are ( if they are in a role) = 160
What do you guys think, do you have any advice?
Role name: "the shifter"
Imposter
They have a longer kill cooldown than the other imps though, and they cannot vent at all.
They have this cool ability to become Grey for 10 seconds(maybe shorter or longer), this removes any hats, clothes and their names from being spotted by the crewmates.
I haven't decided if they change back to their normal self once a meeting is called or if they stay Grey while they wait for the cooldown. I feel like they should change back to their normal self so that its fair for them.
Feel for to comment down ideas for this!
@YICHEN XIONG gray isn't a crewmate color
@@peterbenoni1470 True but I think the Shifter should turn into a rainbow color since grey is very similar to black & we don’t want crewmates to mistake the actual black crewmate/imposter for something they didn’t do.
Officer
Role: crew mate
When an imposter has killed someone they will iimideatly get a notification
I think that the rainbow idea would be cool, since gray is easy to be mistaken for black and/or white.
@@Nopperabou-Snerk ooh, I like that idea
I have one! And i inspired on a Game called deceit.
"Mutant"
Role: Impostor
Perk: when a impostor kills, he can eat the body of a dead crewmate, when he eats 2, he can kill 2 crewmates more, but the effect just work 20 seconds.
Edit: i was thinking and i have other role.
"Changer"
Role: Impostor
Perk: When he kills a crewmate, he can copy her skin. This role is very useful when they re acussing you.
Yeah this is cool like actually I would put jesters and mutants both in the game when u have 3 imposters it would actually feel like a team
"His/her" did you forgot this to type ? You just typed his
@@mmmmmonke7432 Sorry, i don't talk English and i don't type very good some parts xd
Good but too op
@@ProfessionalKGBAgent yeah the " kill 2 more" is VERY op, I think they should only be able to eat the bodies and when they get 2 they can kill 1 person, and also there was a twin idea which could be used. Such as changer and mutant combined (or just be a duo) where the mutant could eat the body then the changer could change into that body, making it seem like they weren't killed at all. But making it so where the mutant could still get the boost.
The only con I see to this is where the witch can be pinged by the dead players body, team with the detective from the first video, and the detective can check who's near in that area, and they go in and check to see the dead pinged player still alive. Which could get them caught.
Oh boy that was a lot! Just a idea to tweak it a bit
camouflage: can become invisible if stand still long enough, it will be time-limited and he will fade in when the time is over he will also become visible if he moves in camoflage Besides that hes just a regular crewmate
Idea : hider
Role :imposter
Can turn invisible hide as other crewmates or evan taskes but once they hid they have a 25 second hide cool down they have a special sabotage where they can turn all tasks invisible to stop a task win.
I realy hope mine gets picked
Love it!
I just have something to add.
Maybe the hider could go invisible and kill, but only 1 time the whole game to frame somebody who the crew thinks is sus!
@@anya.rileyy or maybe the host of the game gets to choose how much the hider could hide for!
mhm but the comms sabotage exists :/
@@anya.rileyy thanks and yeah that would be a good idea.
@@A.R.C.1997 and?
Another role idea: Revenged innocent, you will get this role when the cowboy dies (aka cowboy role idea from ShrimpShuffler)
Role name: Sherlock Holmes
Ability:
-Have a detect button
-And it will show some clue if he is an impostor or a crew
Seems op, once per game maybe??
@@dogwithahat0383 Yeah, i would say that too.
Idea : SecurityGuard
Category : Crew
Objective : Catch the impostor in the act
Gameplay : When you are the Security guard, the cams vision expand a little so you can see more parts of the map, and if the lights gets sabotaged, you can use a flashlight to see more, the last thing about it is that he can show a record from one of the cams wich is the last five seconds.
this is a role that actually sounds like a good idea but it would work better in like a 12 or 15 person lobby with other different roles
and also the flashlight should have a very limited battery or it could be like a flash beacon from fnaf sister location that would give 25% or 50% more vision and maybe you would get 3 uses for the whole game or 1 use per round
@@Blueybeak yeah you right
Speedrunner
Role: Crewmate (if he gets ejected then he becomes a imposter but not helping the imposter)
Goal: Must complete all tasks and other tasks for other people once finishing his own tasks to help get a crewmate win (unless the speedrunner is ejected)
Pros:
-He is doubled the speed of the crewmates e.g player speed is 1.00, the speedrunner role will give you doubled the speed.
-You can vent (has a big risk) and sabatoge the imposters giving a chance for crewmates to win, it has a 60 second cooldown though.
(Speedrunner sabatoges:
-Tampering their sabatoges, when the imposter sabatoges, it will select the worst sabatoge on the game.
-Admin map sabatoges, crewmates can't see the sabatoge, but only imposters can, the admin map will show inaccurate results of where the crewmates are for the rest of the round.)
-Epic music in the background, Who doesn't like music?
-If the speedrunner is killed by an Imposter, the timer automatically passes on the imposter and has to kill everyone before it ends and he auto suicides. The timer also goes twice as fast if the speedrunner is killed by an Imposter.
-He cannot have participate in dead body reports and emergency meetings, unless he's in the cafeteria. (If the speedrunner is not in the cafeteria during meetings he cannot access the cafeteria until it's over)
Cons:
-The speedrunner can't fix sabatoges and report bodies.
-He has double the tasks of a normal crewmate.
-He has a timer set on 5 minutes, only the speedrunner can see, if the speedrunner doesn't finish his tasks before the timer ends, he loses the speedrunner role completely and is auto sets to crewmate for the rest of the round, He also can't sabatoge until he finishes his tasks.
-He cannot see the map, if he presses the button, it deducts his timer by removing a minute off the timer.
-If the speedrunner is ejected, everyone including imposters will get the timer and the crewmates has to do all the tasks before the timer ends on them and the imposter has to kill everyone before the timer ends .
If both roles fail, the crew and imposters die and the speedrunner wins on his own.
Alright that's all.
I just got hearted then de hearted, what just happened?
@@brokenteevee4178 ikr- I feel like the timer is too weird because wtf how do you finish 5-7 tasks in 5 minutes when bodies have to be reported? Also the whole thing is a eye stroke to read
Impostor: Sabs lights
Sab: CoMmS
uh no? The Jester is supposed to trick everyone into thinking that he’s the impostor, but i won’t budge.
🧦 For 🥇
it scares the life out of me
Role: Crewmate Cam Man :watches cams all the time miniscreen of cams on the right
Role:Imposter Can Make a crewmate kill one person
@@maplejuiceyy that is a good one
Like a security guard? Cool
But then there’s not really any point in cams
@@olliethepanda3144 Well um maybe like One Round of them so you have't to be wise
Role: pizza maker
Crewmate role
Objective: make pizza for crewmates
once finished with all of task they can make pizza
Undercover: Can kill anyone, yet if they kill a crewmate they are stunned for 30 seconds. The crewmate does not die. The impostor can use their role three times, and based on their kill ratio. If the undercover kills 2 impostors and tries to kill one crewmate, they will be on the good team. If the undercover kills two crewmates and one imposter, it becomes another impostor on the bad team.
(Can only be used with 3 impostors)
Person: Shapeshifter
Role: Imposter
The Shapeshifter can shape-shift into another player (hat, outfit, colour) for ten seconds, with a 25 sec cooldown. If they are caught killing then the crew will think it's the player they Shapeshifted into.
Edit: sorry.
@• jellyb3rry • isn't the impostors job to frame people though well one of there jobs
@ii meow true
Waaay too Over powered
The jump scare might make people have serious conditions maybe just have a text saying you got stunned
Or the screen says BOO! And turns the screen black
Or maybe you can toggle it
They should add all of these to the game even the ones from role consepts 1, just for the heck of it and make them all toggleable, that sounds fun.
also i got an idea
henry stickman
role:imposter
When caught, you can Distract them so then they can't report the body. Henry can call charles once to come in and crash into the person you want and sing THIS IS THE GREATEST PLAAAAN
*perfection*
This is my idea of this: Charles's crash will be 60 seconds time sabotage, that they need to find 2 metal bars and fill the holes (This sabotage is only available in Mira HQ and Airship,cuz in The skeld will be 10 secs cuz they cant breathe then))
*_YES._*
Vent Hider
Role: Impostor
Goal: kill vent campers
Special: Jump n Kill
oh
Too op
If they were able to vent it would provide a camper in the vents to see who it is
How about if the vent hider is hiding in the vent it shows a light in the vents
How is it imp if it kills imp or a imp role?
@@lilnyxlc7357 Crewmate role! he can kill the impostor like the Sheriff but the button has a cooldown
I love the witch concept, especially since I'm an HP fan, and I like to pretend to be McGonagall in among us lmao
Idea: cosplayer/tailor
role: crewmate
pros: know each colors name/what their wearing
cons: can't see colors/grayscale (so it'll be more helpful)
Gravedigger
Role: Imposter
Perk:He can hide dead bodies underground but this takes 5 seconds and it can only be buried for a minute meaning that people can't report that dead body
I think doctor should be made in another way, that instead of checking who is alive (which you can do at vitals, of course) on every meeting you can select someone that can't be voted or killed in the next round, while he can't choose himself.
Plague doc: can bring people back to life if dead but a twist they come back as a zombie then every role will change plague doc as the imposter
Prop: can hide as anything but you can see people's names
Army men/women: if you see a dead body it would be seen as a grave and you see fingerprints on it and you investigate it as a task and you hunt down the imposter
New role:
Hacker: Imposter role
Ability:
Hacker is a imposter that cannot kill but he can ""make"" the death, he doesn't have a kill button or a sabotage one, he has a hack button which can open the garbage gate and kill as many people as there are in the gate, he can also make a random chance to make the electrical room have some shocks that will kill everyone inside it( if it doesn't kill it will simply make the crewmate vision become 0.25) he ALSO can make a faster reactor meltdown, which, instead of have a time of 30s it will have a time of meltdown of 25s, also, he can hack cams to make the image freeze, this is my role and I hope it gets in the next video
There's already a hacker
@@minecraftmaster9603 yeah but it is a Crewmate role :/
Idk, looks too op
Anti-hacker would sound good :/
you should put some weaknesses
Idea 1 | Alien
Team: Impostor
Skill: Can take form of Crewmates
Weakness: Unable to vent
Uhm isn't it just the imposter but can't vent?
@@eclipse0818 No, it can take form of Crewmates
@@tay188 The imposter is already an alien though like the imposter took form of the crewmate
@@eclipse0818 Yeah but they can't really do that in-game
Attorney:
Crew role.
It defends the attacked.
Prosecutor:
Impost role.
It defends the attacked.
Judge:
Neutral role.
He judges and votes (Btw he cannot die).
Hold up why would the prosecutor defend them? I think they should blame them instead
2 imposters, 2 roles (The imposter can be the attorney or the prosecutor).
Name: (I don't know yet)
Role: Imposter
They look like a normal crewmate but they have to help the importer. They can sabotaged the crewmates task, making them having to redo the task/s (there will also be a cool down as well).
@Morley Madison Yes
Role ideas:
1. Ted Wiggins
Active skill: Let it grow: Resurrect crewmates
2. O’Hare
Active skill: Let it die: Kill impostors
The crewmates coming from the dead, YO LIME KILLED ME
Really amazing vid,cant wait for more!
Medic
Role: Crewmate
Goal: Keep the crew safe
The medic can heal any dead crewmates that haven't been reported yet and who have not left the game, but it has a 120 second cooldown.
The medic can be killed but not voted off, as the crewmates will know who the medic is.
Another idea: Tracker
Role: Imposter
Goal: help the imposter win
The tracker can not kill or sabotage, however, what the tracker does is that it can track the nearest crewmate and it shows the imposter where it is.
The tracking has a 60 second cooldown.
The tracker can be voted off, but can still track the nearest crewmate while it is dead.
but can't the revived person say who killed him?
@@AquosFrost Hmmm that is true...
But maybe they wouldn't be able to talk or vote after they get revived.
But then then someone can kill in front of them too, and they can’t say.
@@AquosFrost Hmmm also true.
the medic could have a green nick
nice! the way I was thinking of Jester is that they are a normal crewmate, but the objective is to get voted out
Doctor (2)
Role: Crewmate
Ability: Can heal dead crewmates in medbay, but if the crewmate doesn't start getting healed within 60 seconds, he dies.
Name:Trappist
Role: Impostor
Strength:Can set 3 traps that stun a crewmate
Weakness:Can't sabotage
Afk
Role:both
Ability: do nothing until he disconnected
Lol
Lol
My version of the Jester:
Role: Impostor
Objective: Act suspicious
How the role would work would be that the jester could make a false sabotage (reactor or o2) to distract crewmates. However, your sabo's would have a longer cool down than the normal impostors. You would have to act as suspicious as possible (Stalking people, stopping to do your fake sabotages, etc.) so the crewmates vote you off. You would know who the legit impostor is and they would know you. You wouldn't be able to get killed.
That's better since we already have comms sabotage so why would we need the cams (or logs) and admin sabotage
Oh like one of the mafia games
@The Real Goodwin I play Town of Salem
@The Real Goodwin I play tos too
@The Real Goodwin no not die to win get hanged to win then kill someone if wanted
Looks like it would be great if the sheriff could get "vent log"
Role name: chatter ( i cant think of a name lol)
Side: Neutral
can talk privately with any role on either team with or without a meeting, this helps because if they want to help imp they can say where crew are or who is on their team but can also help crew in the same way
Cons: does not know the identity of who they are talking too but either side can choose to reveal it
Role name: Stalker
Role: Crewmates
Abiliry/Description:
-Can see when lights are out
-Can choose a target to "Stalk", if killed by the target, a announcement pops up to every other player and shows a circle on the map where the body might be.
cool idea, but maybe change the name.
Angel
role: Crewmate
Goal: bring crewmates(not impostors) back to life
- Has a 1-minute cooldown
-removes one vote for the crewmate
example: blue got 2 votes, the angel removes 1 vote
If the angel removes one vote for an impostor, they die and still have some powers.
If they die, they still have all angel powers except bring the dead alive.
-They can update the total task completed by 5% and they have a 1 minute cooldown for that
I think bring back someone to life should be like a 1 time thing per match
Yep, crewmates would just tell who killed them when brought back to life.
Role: Procrastinator
Team: none
The role of the procrastinator is that the crew and impostors rely on them, so they can really choose who they wanna work for. The procrastinator gets a new task every 20 seconds, and they have 1 minute to get to the area the task is in and click on the task or it will disappear and they will have to wait another 20 seconds, then they have however long they need to do the task. If they get voted off the task bar will fill with all the tasks they didn't get to and if the get killed they wont have a list of tasks anymore but the bar wont go up, so they cant do tasks as a ghost. This is where the hard part comes in, the procrastinator doesn't want anyone to know their role because the crew will vote them off, and the imposers will kill them first, but they get tasks every 20 seconds so they have to fake tasks like an impostor. That's all i have right now!
Role name: Soldier
Role: Crewmate
When killed by imposter, has a 10% chance to instead kill the imposter. This, however, alerts the other imposter that they died, but not where.
It should only be available in a 2-3 impostor game so Soldier won’t end game by just killing one.
I personally think, its a bad idea
What if all crewmates go solider?
@@floridiancrocodile8794 they can't "all go soldier", it just picks one person out of how many to be the soldier.
@@SleepyC0bra Ok, but the “alerting the other imposter” is useless
What r they gonna do with that information?
@@floridiancrocodile8794 i guess it could flash up who killed them as well. Though if they try to kill that person that round the soldier gets a 30% bonus added onto the 10%. IDK, I just randomly thought of this, I don't do balancing and that all that well
role idea: trapper
type:crewmate
he can put traps on the floor, there are 3 types of trap
1:banana pil: have a small hitbox and can stunt imposters and crewmates for 5 seconds
2:vacuum pack: have a radius of 85° and it vacuums to the vacuum entry, it stunts to 3 seconds and can be rotated for 90° for change
3:squid ink: can be used like a turret, same radius of the vacuum pack, but it sabotages the vision, changing the vision for 0,75, it can be shot 3 times per squid and can be rotated for 90° for change, just like a vacuum pack
and have a cooldown of 10 seconds.
How about a leader role? Maybe like they have a map that tells them were a crewmate died and a button where you can see what other people's tasks are.
Role name: Psychic
Team: crewmate
Ability: it has an ability to see a players role with a 2 min cooldown (Cooldown carries over after a meeting). It will also have a dark variant for the impostor team
lol that’s like in flicker so you can see who is evil
@Gabriel Studios! shut
@@ComradeBlue5705 thats kind of rude
@@yermaanddollyemarybakunawa6283 be real he said it kinda rude too
2 mins kinda op, especially if the imposter plays it slow
Role: Phychic (Crewmate)
Basically this role can check roles but they can check 1 time in 1 round
They can check roles depending on how much impostors on the game (If the game has 1 impostor, they can check 1 time, if 2, 2 times, if 3, 3 times)
However when they found the impostor by checking them, they aren’t allowed to call a meeting, they can only tell if people are asking for the phychic’s proof (there will be a button for that)
Edit: Also you have to check wisely as you can’t always check them, it’s recommended if you check someone that you think is sus, there’s also a button for that, you can pick who you want to check (Inspired by flicker so that’s why it’s similar)
that is too op the physic can check crewmate role one per round
@@solarismaa or maybe two per round?
How about this one: the scientist: crewmate role: objective: provide evidence and logic, after they finished their tasks they'll watch the cams or look out for anyone venting. They have a forcefield they can use to protect themselves from the imposter while they look out for anyone venting or camping at cams, but it will only be for the round, and it have a 10 second charging period. If they get killed they can hant the imposter making their objective harder.
Captain crew:
Role: Crewmate
Skillz: He definitely has 2 life's when he get killed he can respawn back again. Also he can payback the impostors.
Captain impostor:
Role: Impostor
Skillz: he definitely has a attack button but it has two with 5 sec cooldown. Once he got voted off he gets back again, every time you vote him out.
That's all my role ideaz today :P
Role: Reverse Crewmate
(Imposter team)
The Reverse Crewmate can undo tasks that other crewmates have done, decreasing the tasks completed bar.
The thing is, other crewmates can see him undoing tasks by looking at the tasks completed bar.
This is where the communications sabotage comes in place.
Communications sabotage won't make him unable to undo tasks.
He can get a notification when a crewmate has finished their tasks and can target them.
Bro this is just perfect
Ok, but i think a little too OP in my opinion
tho some crewmate ideas are really good too
And it gives an actual reason to use the comms button as opposed to another sabotage
perfect
I have an idea
Name: Time Controller
Role: Impostor
Ability: He can stop time
Button name: The button is known as slower button
Catch: He cant stop time whenever he wants, There is a cooldown for the slower button.
Idea:
Assassin: the assassin can go invisible only in 10 seconds the invisibility only has 2 emergency to go invisible
Physic: he can see ghost only in 15 seconds and can be very useful and only has 1 emergency to see ghost
Disguiser: he can disguise anyone as he want when he kill people only got 20 second to disguise and 5 emergency to disguise
Parasite: he can control the person that he want he can kill people using the crew mates body unlimited emergency to control people and he can also see impostor
Evil crew mate: he works with the impostor and he can do sabotage and get information about crew mates
Hope this is useful enough
dude i like all those roles
i want to get those roles and download it and say my friends to download it and play with them
@@xdguylolcrazyboxy5978 same
That's from Flicker
@@Saedorthemar what's that?
@Adaily oh sorry didn't realised
Name: Trickster
Role: Trick people into believing you are an imposter, if you are voted out then you win.
Sounds like the clown role from flicker 🤔
you mean ToS Jester?
Ultra Ghost:when they kill him he has the ability to move his body wherever he wants only for a few seconds after his death, but while doing so he will not have the ability to complete tasks and it will not be possible to repeat moving his corpse
second try
Now do it plzzz
I literally need it the special sabotage in among us
Puffballs united made among us right? THEY HAVE TO SEE THIS THESE IDEAS ARE SO GOOD
Nah InnerSloth Made it.
Actually Puffballs is InnerSloth
@@cesarrockelol9816 Yea
No one plays roblox here
two role suggestions in a previous vid were actually confirmed
name: phantom
role: impostor
always starts out as a ghost , can make crewmates "see things" ex: crewmate venting
that’s so good!
However then it would be a 9 person game, and how do you get voted out? people can see your not anywhere on the map or at the start of the game
@@leo-zx6xl just make the phantom not actually count as a player/ impostor, we might as well also get bigger lobbies
Maybe when they die, the powers activate..
Maybe a drawback is: they can’t do tasks, so it makes them look weird, increasing their chance of getting voted out..