@ True. It didn’t really make that much sense (wdym 0.000001 hp). I’m just pointing out how they didn’t just throw it out the window and actually made it it’s own thing, instead of acting like it never existed.
Esta horrible 1.- Son los mismos diálogos que la batalla original. 2.- Esta mal programado: -Los huesos naranjas no han hecho daño cuando el estaba quieto. - Cuando lo atacas debería de moverse hacia los lados, sin embargo no lo hace. 3.- Los ataques no son originales, excepto el ataque FINAL, ese sí esta bueno
I agree with everything, except for the orange bone not hitting them The reason they don't take damage despite standing still is that the game doesn't check if you're moving, it checks if you're pressing a direction So when they're standing, they just need to hold against the wall to not get hit (Also, if this game is supposed to be a test thing, I don't think it should've been called Bullet Train, but since it did, I feel like it's just actually just trying to take advantage of it basically just being announced)
El ataque final no es bueno, es copia exacta del ataque final de idutshane con unos pequeños agregados Solo es un test, se ahorro esfuerzo en cosas como el dialogo y el esquivar ya que no quiere hacer un gran juego con esto, es solo una demo Varias veces en varios juegos lo unico que piden con huesos naranjas es que mantengas una tecla presionada, sin necesidad de que el alma se mueva, el tipo solo mantuvo 2 teclas presionadas a la vez lo cual conto para esquivar los ataques naranjas Nada sabes y hablas mucho, pelotudo 💀
"do you really think i'd stand there and take it?"
- said sans after taking it
3:01 it's like idutshane pattern
It's probably idutshane pattern
Its literally idutshane pattern
It's totally idutshane pattern
it's likely idustshane pattern
They made sure it’s like idutshane pattern
0:30 it is LITERALLY what you did
This reminded me that Bullet Train is releasing early this year.
As in the official fangame?
@JudeEaley ye
making an entire fangame based on a game that hasnt been released yet is crazyy 😭
0:35 idk men i think he just took it and don't give crap about dodge anymore.
3:02 when did ulb learn idutshane patterns
3:26 i think im not the only one who thought that there would have been a blaster circle after this bone zone patterns
This feels like they recycled the idutshane attacks and it's hurting me. Mostly bc I'm excited for bullet train
As cool as this looks guys I hope we dont have more undertale au creators exposed we had many last year
Oh, I get it! It's last breath hard mode!
TheRealEpicSans last breath
This is probably the earliest I’ve ever been…
Isn’t it weird how an entire phase just got scrapped form the lore and instead got it’s own thing?
Not really, phase 2 in legacy ulb basically added no substance to the plot
@ True. It didn’t really make that much sense (wdym 0.000001 hp). I’m just pointing out how they didn’t just throw it out the window and actually made it it’s own thing, instead of acting like it never existed.
Lbbt is legacy I think and the actual lb is a new story
Is this the official bullet train
No
Copys IDUTSHANE patterns completely 3:04
they stole the code its 1:1
I can't find anything to praise
Fire!
Bro stole classic!sans dialogues
Esta horrible
1.- Son los mismos diálogos que la batalla original.
2.- Esta mal programado:
-Los huesos naranjas no han hecho daño cuando el estaba quieto.
- Cuando lo atacas debería de moverse hacia los lados, sin embargo no lo hace.
3.- Los ataques no son originales, excepto el ataque FINAL, ese sí esta bueno
final attack is stolen from idutshane
its cringe game
it literally says on the website "a test thing, not serious, so the game isn't perfect, i said" when will this fandom learn how to read 😭🙏
El ataque final es un híbrido entre el ataque final de idutshane y una versión propia del dev, es horrible también
I agree with everything, except for the orange bone not hitting them
The reason they don't take damage despite standing still is that the game doesn't check if you're moving, it checks if you're pressing a direction
So when they're standing, they just need to hold against the wall to not get hit
(Also, if this game is supposed to be a test thing, I don't think it should've been called Bullet Train, but since it did, I feel like it's just actually just trying to take advantage of it basically just being announced)
El ataque final no es bueno, es copia exacta del ataque final de idutshane con unos pequeños agregados
Solo es un test, se ahorro esfuerzo en cosas como el dialogo y el esquivar ya que no quiere hacer un gran juego con esto, es solo una demo
Varias veces en varios juegos lo unico que piden con huesos naranjas es que mantengas una tecla presionada, sin necesidad de que el alma se mueva, el tipo solo mantuvo 2 teclas presionadas a la vez lo cual conto para esquivar los ataques naranjas
Nada sabes y hablas mucho, pelotudo 💀
Cool