King's Valley 2 - MSX2 - Long Play

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  • Опубликовано: 8 сен 2024
  • King's Valley II: The Seal of El Giza is a game for MSX1 and MSX2 computers by Konami. It is a sequel to King's Valley from 1985.
    King's Valley II Konami 1988 Full gameplay
    The MSX2 version only saw a release in Japan.[citation needed] The same goes for a very rare "contest" version.[citation needed] The contest was about making levels with the games' built-in level editor, held by four Japanese MSX magazines, two of them are MSX.FAN and Beep. The winners of this contest received a gold cartridge with the twenty custom stages on it. Custom levels can be saved to either a disk or tape, and the levels are interchangeable between both the MSX1 and MSX2 versions.

Комментарии • 6

  • @medardmartens
    @medardmartens 3 месяца назад +1

    Een van de beste spellen ooit, ik maakte al zeker zelf 100 nieuwe levels bij en jaarlijks maak ik 1 a 2 nieuwe levels.

  • @12377561
    @12377561 Год назад +1

    Nice game thank you 💛

  • @georgeperes3621
    @georgeperes3621 2 месяца назад

    I managed to finish this game only with an emulator and save state, many years ago. I didn't know about the puzzle stage at 2:31:53. After solving this "PUZZLE STAGE" lives went from 59 to 96.

  • @user-ro5cn8ih5o
    @user-ro5cn8ih5o 6 месяцев назад

    Shitty hard one, and one mistake will ruin hours of work, and you need to restart, but a masterpiece if you take the time to play it

  • @anneschmitt8461
    @anneschmitt8461 Месяц назад

    How is this possible? The cartdridge may contain a better sound chip - but how can the resolution/colour be made? Ca a cardidge also be set up with a different graphic chip? This does not look like 256x192p at those few colours the system had. Three differend grades of purple - and all the others? Maybe the sprite capabilities may be there, I think it has been 32, but horizontal limited - but the system could not display all 16 colours in hires, and this seem to be more. So it must be impossible to run this game on rh by wave based data, I guess. Does anybody know? This could not be possible on a TMS9918 using 16k vram?

  • @khalidabdu8378
    @khalidabdu8378 Год назад +1

    very complicated game