Rules | Line of Sight - Friendly Teams | Flames of War & WWIII Team Yankee

Поделиться
HTML-код
  • Опубликовано: 18 ноя 2024

Комментарии • 59

  • @ausaskar
    @ausaskar 3 года назад +3

    With all the talk of the turn 2 T-80 assault meta, I'd like to see a video on the Assault Phase.

    • @FogofWar
      @FogofWar  3 года назад

      Good idea. I'll keep it in mind.

  • @Subcomandante73
    @Subcomandante73 3 года назад +1

    Great series of vids, looking forward to more.

    • @FogofWar
      @FogofWar  3 года назад

      It's a new angle. I'm enjoying it so far,

  • @hulkeysmash
    @hulkeysmash 3 года назад +1

    Very clear and excellent presentation, great video. If you are planning on continuing with these, making more and more, I can see it being a real asset to the fow/ty community at large.

    • @FogofWar
      @FogofWar  3 года назад

      I hope they are useful. I plan to do more of these.

  • @eskimojoe37
    @eskimojoe37 3 года назад

    Great explanations, looking forward to more videos like this.

    • @FogofWar
      @FogofWar  3 года назад

      Glad you enjoyed it. I have some more in the works.

  • @Executioner9000
    @Executioner9000 3 года назад

    A nice little refresher, thanks

    • @FogofWar
      @FogofWar  3 года назад

      You are welcome.

  • @BrushQuill
    @BrushQuill 3 года назад

    Very interesting Harry. You explain rules really well and clearly.

    • @FogofWar
      @FogofWar  3 года назад +1

      Thank you. In my previous experience I was a university lecturer, so explaining stuff was my jam! I still leverage pedagogy techniques in the structure of my videos.

  • @vaughannoble1720
    @vaughannoble1720 2 года назад

    Nice one Harry.
    Keep'em coming mate.
    Great video.

    • @FogofWar
      @FogofWar  2 года назад

      Thanks for that. Glad you are enjoying the channel!

  • @halmartin7417
    @halmartin7417 3 года назад

    This is fantastic for a new player. Thanks for taking the time to make this.
    Subbed.

    • @FogofWar
      @FogofWar  3 года назад +1

      Welcome aboard! Glad it was helpful. Be sure to suggest rules topics in there's anything you want to see me cover.

  • @MiniatureGameMontage
    @MiniatureGameMontage 3 года назад

    Great video! Thanks for making.

    • @FogofWar
      @FogofWar  3 года назад

      Thank you. Glad you enjoyed it!

  • @tando6266
    @tando6266 3 года назад

    Wonderful work mate.

    • @FogofWar
      @FogofWar  3 года назад

      Thanks for that. Glad it worked for you.

  • @Dissident_Agreessor
    @Dissident_Agreessor 3 года назад

    Excellent video.

    • @FogofWar
      @FogofWar  3 года назад

      Thank you very much! Glad you enjoyed it.

  • @ModellingforAdvantage
    @ModellingforAdvantage 3 года назад

    Great series, keep them coming.

    • @FogofWar
      @FogofWar  3 года назад +1

      I seriously need to build a better set to shoot these on. I re-watched your table making video, now for some sub-par woodwork!

    • @ModellingforAdvantage
      @ModellingforAdvantage 3 года назад

      @@FogofWar if you're talking about video quality, elements of that board video are terrible. Sadly with a project like that there are no backsies.

    • @FogofWar
      @FogofWar  3 года назад

      No. I’m looking at the assessment of my woodworking skills against the task at hand. The video’s great.

  • @stefan-georgfuchs9618
    @stefan-georgfuchs9618 Год назад

    Very good explanation of the rules. Thank you very much, Sir. Most of it should be self explanatory if one has a reasonable grasp of military reality...I do understand that you have used those tank-parks for illustration purposes. But I have seen them over and over again in countless battle reports . I have actually never understood why people line up their tanks as if they were on the kasern's parking lot.
    Any tank commander worth his money knows first rule : keep your distance to other tanks ! If one keeps a, still unrealisticly narrow, distance of say min. 3" between tanks on the battlefield, a lot of these LoS issues are simply not existing anymore as tanks have more room to manouver , wider field of view, more options on LoS and can use their track advantages in open terrain. Aside from being a more difficult target for Arty.
    In RL, tank commanders , especially in WW2 and with light and medium tanks , wanted always try to position their tanks in a slight angle towards the enemies frontage as the enemy shells will have a much harder time to penetrate armour from angle. Chances are, the projectile is even deflected. And no, the Battle of Kursk with hundreds of Tanks driving circles around each other has not been the typical Tank battle in WW2.
    Tankers want to use the advantages of their turrets to point their guns to the targets instead of using the whole tank. This simple "Tactic" is already described in most armies handbooks on armoured warfare in the 1940ties. Exemption of this rule : Tank-hunters with fixed guns / without turrets. But even they had the option to slightly move their guns up/down left & right ( 10° or so ). Not possible with typical15mm models though. However , in combined arms sorties, Armour and Infantery have to work closely together, Armour protecting infantery and vice versa. In order to allow for the heavy parts of the infantery section to make use of their guided AT assets, they too need a fairly wide field of view , not blocked by friendly armour. At the same time, the assets must be spread out across the assigned sector in order to avoid being wiped out by enemy artillery in one go.
    In a nutshell : If applying some basic tactical guidelines in deployment of your forces according to the combat teams tasks, problems like the ones with LoS as shown in the beginning of this vid, should not arise.
    I.e. Even a russian commander in WW2 would probably never deploy all of tanks on one full swoop on the battle field ( unless ordered to do exactlyso by his superiors ) . The tactics have rather been to deploy in waves supported by masses of Infantery and after or under the umbrella of hefty artillery bombardemends.
    The german answer to this increasing tank thread was to develop not only guns who can penetrate russion armour on wider distances , but also hiding / camouflage tactics for the front and flank elements ( rather than heroic attacks as until end of 1941 ) in order to surprise the enemy. Also, due to airraids, tanks and motorized elements would have to be deployed with sufficient safety distances. Of course in a table-top game of 15mm scale, this is rarely a possibility unless one would use way less models on a 6x4ft. table. However, imho, there should be at least a minimum degree of realism to be applied and keep distances at at least 2-3 models lengths or two - 3 large infantry stands lengths. Most of the LoS issues would be solved as well.
    Only problem remains : "InCommand" distances. But tbh, I could care less. In modern times ( including WW2 ) radio was wide spread ( except for the russians ) and have been actually a big advantage for the germans in earlier war, that I would recommend to "house rule" the "InCommand" distances in a way that they cover the distance within a platoon deployed with halfway realistic distances between teams / tanks / vehicles.

    • @FogofWar
      @FogofWar  Год назад +1

      Thanks. These rules videos are a lot of work, so i'm glad it proved useful.

  • @aledroberts6580
    @aledroberts6580 3 года назад

    Another fantastic video explaining the rules. Thanks for the time and effort that you put into making these videos :)

    • @FogofWar
      @FogofWar  3 года назад +1

      It's a new experience, so enjoying it so far!

  • @japanesehighlander
    @japanesehighlander 3 года назад

    Most excellent thanks

    • @FogofWar
      @FogofWar  3 года назад

      Thanks! Glad you enjoyed it.

  • @PanzerSchule
    @PanzerSchule 3 года назад

    Great vid. Keep them coming.

    • @FogofWar
      @FogofWar  3 года назад +1

      Thanks, will do! Takes longer to film, write and shoot than a product review, but a nice change of pace.

  • @palmer4615
    @palmer4615 3 года назад +1

    I would love to see a video about force building. Especially supporting units from different parts of the army, marines etc. It's hard sometimes to understand what is legal and not in different books.

    • @FogofWar
      @FogofWar  3 года назад +3

      This is a great idea. It is on the list. Thank you!

    • @palmer4615
      @palmer4615 3 года назад

      @@FogofWar no, thank you.

  • @kaipoh265
    @kaipoh265 3 года назад

    Good work, Harry!

    • @FogofWar
      @FogofWar  3 года назад

      Thank you. Glad you enjoyed it!

  • @michaelwhitham4501
    @michaelwhitham4501 28 дней назад

    This is great thanks for the vid

    • @FogofWar
      @FogofWar  27 дней назад

      Glad you enjoyed it.

  • @franckdurand1822
    @franckdurand1822 2 года назад

    Thanks for this vidéo.

    • @FogofWar
      @FogofWar  2 года назад

      You are welcome. Hope you found it useful.

  • @richardasher4602
    @richardasher4602 3 года назад

    Great video! Just last night I ran an entire Rifle Platoon in front of 5 Sherman 76mms!!!! My opponent offered me a re-do and I refused. My dumbass fault I had to live with it!!!!!

    • @FogofWar
      @FogofWar  3 года назад

      I did much the same with Soviet infantry blocking IS-2s. You just have to own it when you do it.

  • @paulbeach8181
    @paulbeach8181 3 года назад

    Another great video. I'd like to see one on moving assaulting teams into contact. Can a team just contact a corner, can it go around a friendly team, can it choose to avoid a particular enemy team, etc.

    • @FogofWar
      @FogofWar  3 года назад +1

      That’s a good idea. I’ll put it on the list. Thanks.

  • @petepan82
    @petepan82 3 года назад

    Wonderful! One thing I miss is how are hills affecting the LOS over friendly teams?

    • @FogofWar
      @FogofWar  3 года назад +1

      Friendly teams are short terrain, so they don't block line of sight to and from teams on hills, I think. I'd have to look.

    • @petepan82
      @petepan82 3 года назад

      @@FogofWar that would be great! I haven't been able to find a good ruling on it!

  • @Subcomandante73
    @Subcomandante73 3 года назад

    The rules for helicopter and vehicle mounted infantry would be useful.

    • @FogofWar
      @FogofWar  3 года назад

      Yeah. I've never used helibourne infantry, so I'd have to do my research!

  • @maxxon99
    @maxxon99 3 года назад

    "Friendlies block LOS" is the rule horde army players always forget.

    • @FogofWar
      @FogofWar  3 года назад +1

      And that's one of the reasons I made the video.

  • @perreterecon
    @perreterecon 3 года назад

    And now with lasers!

  • @grxwpr20725
    @grxwpr20725 2 года назад

    I make my very own this using armymen as infantry unit (2,5cm cheap as cheap as f.......k) and bunches of miniature1:72(bit costly tho) but develop the rule simple one like in wic 😂

    • @FogofWar
      @FogofWar  2 года назад

      Good for you! Whatever gaming and hobby works for you is great. Enjoy!

    • @grxwpr20725
      @grxwpr20725 2 года назад

      @@FogofWar well Sir it's actually Just in case for ww3 if the nuts plan on using EMP which is gonna fry the electronic of ours since we've all here been the player of RTS game(pc windows video game strategy ones: tbm...AOE2 CNC ZERO HOURS WIC CALL TO ARMS SO ON N SO FORTH got it) so this one is the best effort (get the rts played somehow) for it....😂