🤓 just use the gitar in a diferent Tune, then, use an Attack Timbale sound and each one you change it to a different pitch of sound, copy paste the whole time and you will have it your way... I think
Even the INSTRUMENTAL is good enough to keep me sitting here and jamming out for the entire 10 minutes and 36 seconds, this might be my new favorite FNF song of all time
"We got an cheater class 4 out there!" "What are they doing?" "They are too near to the screen!" "God dammit we still havent started!,alright if hes cheating, then well play dirty too." "Prepare the cheat!" "Whats that?" "Its an mix of breadcrumbs,some redbull and cocaine, it will make the duck faster" *Insert this part of the video* *Duck dies* "Oh no!, he has been shotted!" "Oh yeah i forgot to tell you, those are the secundary effects of it, his heart exploded" "Oh"
@user-gx9cu2cz9d I think I can hear them from mostly every game up to Mario 64 (1, 3 and World), but there's probably more. Also, as someone pointed out Wonder Bowser is also there
@@xenophanessonic821 ello So yeah most of Bowser section (wich starts at 5:32) contains Super Mario World and Super Mario 64 soundfonts, and through the songs here are some of the most clear references: - 6:12 Castle Theme from Super Mario Bros. (NES) - 6:40 Final Battle (Phase 1) - Super Mario Bros. Wonder - 7:07 (Vocals only) 2 Player Vs. - Doctor Robotnic's Mean Bean Machine (aka, Final of Puyo Puyo)
@@discussions. huh weird even at all time section on the no miss i try miss after the no miss dissappear but still died. Prob lag that made the program didnt respond it or the new path make it easier
There's also the castle theme at 6:13 if you listen very closely. I never noticed either of these until I listened to this all the way through for the first time.
Also fun fact, the part with King Koopa not only sports a medley of Bowser's themes, but also ends with the sound effect of Bowser being defeated in Super Mario World.
9:28 This sounds like when the main character is having doubt into beating the final boss. But then at 9:40, his life flashes before his eyes and remembers everyone counting on him. He gets filled with determination, refusing to lose. And at 9:51, he battles on with rage and confidence (I want to make this a real thing with the story I'm working on)
This instrumental goes god damn off bruh, i especially love the sounds used in Duck Hunt and Bowser's section with the song cameos, quick shoutout to Mario Wonder's Bowser Theme at 6:40
Level 1 Mr.Sys/Nintendo Man’s part: Oddly satisfying and a bit nostalgic due to old Nintendo games. Also very thrilling when it hits to 2:24 feeling like the song glitched for a second. Level 2 Duck Hunt’s part: Very very catchy and energetic. The quacking sounds the ducks make matches this part and making it not too uncomfortable. Level 3 Bowser’s part: Sound like some final boss fight music and also the Mario sounds with the pipe makes it better despite this part of the song is Mario related. Towards the ending it really does sound haunting, very cool. Level 4 Mr.Sys, Duck Hunt, Bowser’s part: All parts of the songs are mixed. It really feels like the end is coming. Despite when an every specific character sings, it has that one vibe which matches them for example: (Mr.Sys/Nintendo Man’s part is nostalgic and oddly weird yet satisfying.) (Duck Hunt’s part is really catchy with over sounding quacks of ducks playing.) (Bowser’s part is like boss fight music with a bit of trapped in dungeon feeling vibe.) Level 4 is truly an amazing part of the song, and farther in the song it feels heavenly and dramatic yet beautiful to listen to(reminds me of old Nintendo games I used to play.) That’s all I can say..
0:00 START SONG/MR. SYS 🗣 2:21 EPIC PART 1😎 3:00 DUCK HUNT🐶 4:57 EPIC PART 2😎 5:33 CLASSIC BOWSER🐊 6:13 BEST PART 6:40 EPIC PART 3😎 7:55 RELAX 8:08 EPIC PART/YOU CANNOT BE US 9:28 FINAL EPIC PART
Honestly if I somehow heard this instrumental without any context of Friday Night Funkin or a game. I would have assumed this was some Japanese Vocaloid song instrumental or something like that. Because dang does it sound so upbeat and lively! Especially at 9:28 moving forward! It’s sounds so happy! ❤️ Of course without the original SMB sound effects, the barking, and the “you cannot beat us” catchphrase in English.
My favourite parts are 6:40 and 9:28. The bowser part is really intense for me, like the Hi-Hats really fit for the section. And the last part with the EP piano and other s**t just really hit hard for me, so it dones.
Actually It looks very cool listening to the Mutahar Laugh section of Level 1 and looking at the laughing heads of Mr. SYS, like they are actually laughing
Every time I hear 9:28, I always imagine it as Boyfriend realizing that this song is different from most of the battles he had faced in Mario's Madness because he was genuinely having fun, not worrying that someone close to him would die or that he'd be fighting for his life... Just him singing against an opponent without a care in the world!
You pick, WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARIO
Heres what i noticed in mr sys instrumental it sounds like a computery glitch and in duck hunts instrumental it sounds like a old classic video game theme and in Bowser's instrumental it sounds like a boss level theme just noticed that today.
I thought they were called levels? But still Level 4: #1 Level 3.5: #2 Level 3: #3 Level 2: #4 Level 1: #5 (Opinion only) I am talking about the instrumental
0:00 We are nintendo, ultimate game system, we challenge all players, YOU CANNOT BEAT US 2:22 Don't miss a note 2:54 Aim your zapper gun "YOU CANNOT BEAT US" 4:57 Target locked 5:13 Don't miss a shot 5:26 Discover new worlds! "YOU CANNOT BEAT US" 6:54 Don't miss a jump 7:40 Flying off, or am i? 8:08 you cannot beat us...You cannot beat us, YOU CANNOT BEAT US, *YOU CANNOT BEAT US* YOU CANNOT BEAT US! 8:29 You cannot beat us, nothing to discuss! You cannot beat us, there is nothing to discuss 8:41 Duck jam 8:54 Still unbeaten 9:05 Koopa rave 9:17 Spiky rain 9:28 Don't give up yet, you're almost there! 9:51 Everyone here is unbeatable 10:16 Aim, your zapper gun! "You cannot beat us." Even with your robot partner? "You cannot beat us!" Dicover new WORLDS! "You cannot beat us!" Score: 1000000! "You cannot beat us." We are nintendo, YOU CANNOT BEAT US!
5:33 this part is my biggest fear on remixing.
🤓 just use the gitar in a diferent Tune, then, use an Attack Timbale sound and each one you change it to a different pitch of sound, copy paste the whole time and you will have it your way... I think
Go go Super Mario World Yoshi drumkit
9:29 god damn this part is heavenly
@@XLauraxBluxOfficialX oh yeah I couldn't tell, totally (I'm joking)
@@XLauraxBluxOfficialXno way!!1!11!1!1!1
You know who else is sounds from Mario 64 🧌
@@WhyHandlesIMeanFroggchamp MY MOM
IT IS OMG
@@XLauraxBluxOfficialXthe real instrument is a ep (maybe) from purity
Even the INSTRUMENTAL is good enough to keep me sitting here and jamming out for the entire 10 minutes and 36 seconds, this might be my new favorite FNF song of all time
Same
Same
Same
Same
Same
3:00 Funky as duck
That was a mistype but I’m keeping it because of the accidental pun lol
@@BoggerLogger yep. a funky duck
No its funky ass duck
2:22 IS THAT THE MUTAHAR LAUGH
infact, yes
I don’t hear it
8:08
Ok now I hear it 💀
OH MY FUCKING GOD IT IS
4:59 : Why the ducks suddenly jamming ?
EVEN WITH YOUR ROBOT PARTNER
YOU CANNOT BEAT US
“Sir, the ducks ain’t ducking!.”
@@benjamin_0265 DISCOVER NEW WORLDS
"We got an cheater class 4 out there!"
"What are they doing?"
"They are too near to the screen!"
"God dammit we still havent started!,alright if hes cheating, then well play dirty too."
"Prepare the cheat!"
"Whats that?"
"Its an mix of breadcrumbs,some redbull and cocaine, it will make the duck faster"
*Insert this part of the video*
*Duck dies*
"Oh no!, he has been shotted!"
"Oh yeah i forgot to tell you, those are the secundary effects of it, his heart exploded"
"Oh"
I feel like the most telling thing regarding this song's quality is that nobody can agree on what the best part is
DAMN TRUE
The best part is all of it xd
Bowser's part being made up of bowser's own themes over the years is so awesome
What Bowser themes?
@user-gx9cu2cz9d I think I can hear them from mostly every game up to Mario 64 (1, 3 and World), but there's probably more. Also, as someone pointed out Wonder Bowser is also there
@@xenophanessonic821timestamps plz
Did any of you also notice the Mean Bean Machine tune in the middle of that segment?
so awesome
@@xenophanessonic821 ello
So yeah most of Bowser section (wich starts at 5:32) contains Super Mario World and Super Mario 64 soundfonts, and through the songs here are some of the most clear references:
- 6:12 Castle Theme from Super Mario Bros. (NES)
- 6:40 Final Battle (Phase 1) - Super Mario Bros. Wonder
- 7:07 (Vocals only) 2 Player Vs. - Doctor Robotnic's Mean Bean Machine (aka, Final of Puyo Puyo)
2:24 I always gad the feeling that the floating heads were laughing, glad I was correct lol.
Your not alone also the fact that section is no miss it really is intense
the laughing scares me
@@AllToastersToastsToast It’s literally the Mutahar laugh lmao
@@random_dude83no it’s not? It’s only no miss for like a second. I’ve missed in those sections due to lag and I did not die.
@@discussions. huh weird even at all time section on the no miss i try miss after the no miss dissappear but still died. Prob lag that made the program didnt respond it or the new path make it easier
Fun fact: at 10:27, you can hear the Super Mario Bros. game over theme, which is also used at the end of the original commercial.
Another fun fact: 10:21, you can the hear the voice lines barely.
I meant 10:15.
@@klg5916Nah, I think the song is just ingrained into your head.
There's also the castle theme at 6:13 if you listen very closely. I never noticed either of these until I listened to this all the way through for the first time.
Also fun fact, the part with King Koopa not only sports a medley of Bowser's themes, but also ends with the sound effect of Bowser being defeated in Super Mario World.
🤓: Songs without vocals feel incomplete
This song: 👯♂️👯🕺💃🏻👯♂️👯🕺💃🏻🗣️🗣️
rolling sky chad: aw this fits right in!
makes me wanna dance 10+ different dances with full volume all night
@beakknivemonkey1909 Still hoping for its return to the Google Play Store
9:28 This sounds like when the main character is having doubt into beating the final boss. But then at 9:40, his life flashes before his eyes and remembers everyone counting on him. He gets filled with determination, refusing to lose. And at 9:51, he battles on with rage and confidence
(I want to make this a real thing with the story I'm working on)
well it ends in a tie anyways sooo....
@@bruhimrayalt
and at the very end
neither can be beaten
This instrumental goes god damn off bruh, i especially love the sounds used in Duck Hunt and Bowser's section with the song cameos, quick shoutout to Mario Wonder's Bowser Theme at 6:40
They also have the mean bean theme from Sonic Mania
@@Shyguy-3300fun fact: the Mean Bean Machine segment is actually from the game Dr. Robotnik's Mean Bean Machine
@@AltKaxREALit actually originated from Puyo Puyo, the track name's called "Final of Puyo Puyo", for being the final boss theme
@@waddleds665 :O
I DIDN'T EVEN NOTICE BOWSER'S RAGE STAGE HOLY SHIT
(3:00) I’m getting some MAD kiwiquest vibes from Duck Hunt’s instrumental and I love it!
Reminds me of electroman adventures
@@guyferrari8124the first seconds really do sound like electroman adventures
Thanks scrumbo_
6:40 is an amazing part
Fun fact, that's Bowser's Rage Stage from Super Mario Bros. Wonder
THE MARCH OF A THOUSAND PIXELATED FEET DRAW CLOSE.
YOU HAVE ALERTED THE CORPORATE TITAN.
WE ARE NINTENDO. YOU CANNOT BEAT US.
Level 1 Mr.Sys/Nintendo Man’s part:
Oddly satisfying and a bit nostalgic due to old Nintendo games. Also very thrilling when it hits to 2:24 feeling like the song glitched for a second.
Level 2 Duck Hunt’s part:
Very very catchy and energetic. The quacking sounds the ducks make matches this part and making it not too uncomfortable.
Level 3 Bowser’s part:
Sound like some final boss fight music and also the Mario sounds with the pipe makes it better despite this part of the song is Mario related. Towards the ending it really does sound haunting, very cool.
Level 4 Mr.Sys, Duck Hunt, Bowser’s part:
All parts of the songs are mixed. It really feels like the end is coming. Despite when an every specific character sings, it has that one vibe which matches them for example:
(Mr.Sys/Nintendo Man’s part is nostalgic and oddly weird yet satisfying.)
(Duck Hunt’s part is really catchy with over sounding quacks of ducks playing.)
(Bowser’s part is like boss fight music with a bit of trapped in dungeon feeling vibe.)
Level 4 is truly an amazing part of the song, and farther in the song it feels heavenly and dramatic yet beautiful to listen to(reminds me of old Nintendo games I used to play.)
That’s all I can say..
The final parts instrumental oddly reminds of Tetris 99's ost with that synth going off there
Same
The trance sections go so hard
EVEN IN INSTRUMENTAL THIS SHIT IT'S SO FUCKING BANGER OMGGGGGGGG
________WE ARE NINTENDO________
👀
👨🏻 🐶🦆 🤖 ☁️ 🐲
______ *WE ARE OHIO* _____
👹
🕴 🐵🍌 🧑🚽 🔥 👽
ULTIMATE GAME SYSTEM
WE CHALLENGE ALL PLAYERS
YOU CANNOT BEAT US
AIM YOUR ZAPPER GUN
Usually I never enjoy listening to instrumentals, but this,.. this hit me harder then taco bell
the SM64 bowser drums hit hard during the bowser section
I HEAR IT NOW YOUR SO FUKING RIGHHHHHHT
What's the timestamp?
6:40
Im just noticed that in the end, the Game Over music from mario bros sounds, and that makes the song BETTER
0:00 - Level 1 (Mr. SyS)
3:00 - Level 2 (Duck Hunt Dog)
5:33 - Level 3 (Bowser)
8:17 - Level 4 (All)
Not trying to be a nerd, but the Duck Hunt Dog in Debug mode and files is called Hunter
Bc he was originally called Hunter
2:24
Ironik confirmed it's Mutahar's laugh in instrumental😭
THIS LAUGH HAS ME WHEEZING MY LUNGS BRO😭
💀💀💀💀💀
I don't hear anything that sounds like a laugh what??
Listen closely and in between the music, there's something that sounds like laughter in the background.
@RobloxEditMaster giving a timestamp doesn't do anything man
@@hypersalty bro that timestamp takes you to the second use of the laugh where it's more clearer
I like, how it ends with super mario bros game over theme, just like in the actual commercial
9:28 - 10:36 BANGER MODE!!!!!!
Sounds like a Song from a girl saying kiss me kiss me
Idk
WE ARE NINTENDO.
YOU CANNOT BEAT US.
AIM YOUR ZAPPER GUN.
DISCOVER NEW WORLDS.
EVEN WITH YOUR ROBOT PARTNER
ULTIMATE GAMING SYSTEM
7:14 -7:41 Ultimate Koopa
also is it just me or does this literally sound like racing music
Or castle
4:59 when the ducks start rapping
Those are the ducks? 😭
Yeah thats why its called "duck hunt"@Filthyhumanbeing
Ok but I did NOT realize this song was TEN WHOLE MINUTES-
I thought it was like- SIX OR SEVEN-
The old version was like 4 minutes long
It would be cool if they Still had the lyrics of
You Cannot beat us
You can hear it at 6:54
No I mean like, We are Nintendo,
Ultimate Game System Thing, Part
@@-PapaChef- ah
@@-PapaChef- my mistakes
That is probably because they are in the vocals file, not in the instrumental file, but idk, i haven't searched if the voices are on the vocals file.
4:57 to 5:26
Is the best segment of the entire instrumental, i love this.
Yes, we hear little ducks quacking
Addicted to that part
Biggest surprise in the entire OST. Cannot stop playing this masterpiece. Wish it was harder though.
8:09 YOU CANNOT BEAT US
YOU. CANNOT. BEAT. US.
EVEN WITH YOUR ROBOT PARTNER
@@Icecream.machine Wrong line >:/
@@MithicalAnimator bro were not gonna do this 5x and hell even do each lines one by one that are that similar
ABSOLUTE BANGER
This instrumental goes hard (especially during Bowser's turn)
0:00 START SONG/MR. SYS 🗣
2:21 EPIC PART 1😎
3:00 DUCK HUNT🐶
4:57 EPIC PART 2😎
5:33 CLASSIC BOWSER🐊
6:13 BEST PART
6:40 EPIC PART 3😎
7:55 RELAX
8:08 EPIC PART/YOU CANNOT BE US
9:28 FINAL EPIC PART
we desperately need the instrumental mixed with the WE ARE NINTENDO lines in the background
Yea
The mario game over at the ending, cool detail
Fun fact: the 2:23 part there is a luaght, that laught its from the Mutahar laughing at Jaystation's "crying" video.
It lasts the whole don’t miss btw
(I have good hearing and I confirm)
When the instrumental slaps so much, you made it into a ringtone
duck hunt part is underrated as hell
Right?!The duck hunt part goes so freaking hard
I agree
Agreed.
Yeah, hits harder than a truck
I LOVE DUCK HUNT FNF!!!!!!!!!!
I did know the SMB game over theme slipped at 10:28 until i heard this.
Because the original add end with the same music
I never realized it till I checked up the instrumental again. My god!
8:29 The song was so good that Mr. System decided to sing in the INSTRUMENTAL too 💯💯🔥🔥
Its Mr.Sys or Mr. steal youre soul
@@angeloparra1325It can also be Mr. Steal Your Soul but Mr. Sys is confirmed to also be short for Mr. System
2:23 Don't miss 😰
Its too hard, only a pro player can handle this
i didn't even realize there was a miss limit at that part until watching a youtuber die there 💀 that part somehow NEVER killed me a single time
HAHAHAHAHA
@@thegentleman2886nah an avarage player could
@@scarletshadowzzHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
1:27 Bruh the Piano in the background OMG it's HEAVENLY
2:22 you have to admit that this is the best part of the song and the instrumental is so much better
5:33 I love the super Mario world inspired bongo noises
7:28 is my fav Becuase it sounds like a bowser level song
Honestly if I somehow heard this instrumental without any context of Friday Night Funkin or a game. I would have assumed this was some Japanese Vocaloid song instrumental or something like that. Because dang does it sound so upbeat and lively! Especially at 9:28 moving forward! It’s sounds so happy! ❤️
Of course without the original SMB sound effects, the barking, and the “you cannot beat us” catchphrase in English.
The duck hunt sections bang so damn hard!
My favourite parts are 6:40 and 9:28. The bowser part is really intense for me, like the Hi-Hats really fit for the section. And the last part with the EP piano and other s**t just really hit hard for me, so it dones.
the fact that the song both slaps and serves as great study background music is insane, best fnf mod ever created
You cannot beat us
We are calculus
everyone's talking about the mutahar laugh at 2:21 but no one is actually appreciating on how banger of this part is
what part
Actually
It looks very cool listening to the Mutahar Laugh section of Level 1 and looking at the laughing heads of Mr. SYS, like they are actually laughing
Unbeatable is so goated
Fnf songs in general
Expect the fandom, im affread of that
The snare in Bowser’s section may just be the hardest snare I have ever heard.
4:58 AY! THE DUCKS ARE JAMMIN'!
I can’t believe a dog and a turtle can spit some mad bars
Why tf is rolling a madness combat episode in my head?
EVEN IN INSTRUMENTAL FORM IT'S SUCH A FUCKING BANGER WOOOOOOOO ❤❤❤
Every time I hear 9:28, I always imagine it as Boyfriend realizing that this song is different from most of the battles he had faced in Mario's Madness because he was genuinely having fun, not worrying that someone close to him would die or that he'd be fighting for his life... Just him singing against an opponent without a care in the world!
We are not beating Nintendo with this one
this goes so hard its going to be my cybergrind music
2:21 is so fire
wario likes this
great to hear wario
huge fan of your wares
hi wario
You pick, WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARIO
9:29 is amazing
I didn’t know that at that part of the song the Mario game over music played ahh the nostalgia 10:27
6:12 my fav
5:31 bowser part
Heres what i noticed in mr sys instrumental it sounds like a computery glitch and in duck hunts instrumental it sounds like a old classic video game theme and in Bowser's instrumental it sounds like a boss level theme just noticed that today.
bowser's part hit very hard
9:51 this sounds so good
9:29 i just got nostaliga from the super mario 64 chimes
political debate.
which phase is the best?
Phase 1 - 0:00
Phase 2 - 3:00
Phase 3 - 5:33
Phase 3.5 - 7:41
Phase 4 - 8:18
My list of my favorites in phases order:
Phase 1 #1
Phase 4 #2
Phase 3 #3
Phase 3.5 #4
Phase 2 #5
mine:
Phase 4: 🥇
Phase 2: 🥈
Phase 3.5: 🥉
Phase 1: #4
Phase 3: #5
Ingame ver. (Based on mechanics and difficulty)
Phase 1: 🥇(no-miss mechanic)
Phase 4: 🥈(moving and separated arrows mechanic)
Phase 2: 🥉(Zapper gun mechanic)
Phase 3: #4 (Fireball bar mechanic)
Phase 3.5: #5 (no mechanic)
mine:
p3: 🥇
p2: 🥈
p4: 🥉
p1: 👍
p3.5: 👍
specifically based on the vibes the instrumental gives me
I thought they were called levels?
But still
Level 4: #1
Level 3.5: #2
Level 3: #3
Level 2: #4
Level 1: #5
(Opinion only)
I am talking about the instrumental
4:57 💀
Am I the only one who loves this part?
00:00 - 10:35 this part is so freaking awesome
2:13
2:24 god part
this is a masterpiece
9:04 Best part for me
7:27 THE FREAKING ULTIMATE KOOPA FROM MARIO 64 LEITMOTIF IM ASCENDING
3:00 is a DUCKING banger
Today I learned that 2:24 is hardstyle and I thought it was dubstep mixed with chiptune
THANK YOU
6:41 Wait, is that Bowser’s Rage Stage from Mario Wonder?! Never thought that would be referenced.
it was good, but Is there a way to make a version of this song without the dog barking, 4:57 without that sound, and without the enemies talking?
no bozo
6:13 smb 1 castle theme
To be fair this song without voice slaps differently
0:00 We are nintendo, ultimate game system, we challenge all players, YOU CANNOT BEAT US
2:22 Don't miss a note
2:54 Aim your zapper gun "YOU CANNOT BEAT US"
4:57 Target locked
5:13 Don't miss a shot
5:26 Discover new worlds! "YOU CANNOT BEAT US"
6:54 Don't miss a jump
7:40 Flying off, or am i?
8:08 you cannot beat us...You cannot beat us, YOU CANNOT BEAT US, *YOU CANNOT BEAT US*
YOU CANNOT BEAT US!
8:29 You cannot beat us, nothing to discuss! You cannot beat us, there is nothing to discuss
8:41 Duck jam
8:54 Still unbeaten
9:05 Koopa rave
9:17 Spiky rain
9:28 Don't give up yet, you're almost there!
9:51 Everyone here is unbeatable
10:16 Aim, your zapper gun! "You cannot beat us." Even with your robot partner? "You cannot beat us!" Dicover new WORLDS! "You cannot beat us!" Score: 1000000! "You cannot beat us." We are nintendo, YOU CANNOT BEAT US!
Is it just me or do i think they are nintendo?
is it just me or do i think im supposed to aim my zapper gun
Nah man, they clearly are Sega
I think they brought up a robot partner
and something about discovering new worlds?
oh right i’m pretty sure they said something about scoring *one million.*
Duck Hunt and Bowser's parts are underrated fr
7:28 Taco Bell sound effect.
2:24 This part is just absolutely fire 🔥
10:15
Feels like something playing in a necrodancer level😊
And people say fnf is bad
A segment of the fandom is bad
The fanbase is pretty unbearable outside of quality like this.
@@BlueFredOfficialwe’re talking about the game not the fandom
I don't care about opinions on mods, just the songs
@@alepro2078same
9:28 *Starts Ascending*
1:27 sys.
7:07 Funni Puyo Puyo
❤❤❤❤❤ 2:29 uno dos tres 🎉
Might be my favorite instrumental in the mod
7:08-7:28 Damn this crazy👏🏼👏🏼👍