I made a Road system for Godot engine

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  • Опубликовано: 15 сен 2024

Комментарии • 41

  • @robinj6997
    @robinj6997 Месяц назад +2

    omg this was way better then I expected! I had some question about width changes and flows. But you answered them by the end of the video. I will download the landscape plugin tonight and start messing around a bit

  • @valotharion
    @valotharion Месяц назад +4

    You're a legend!

  • @AliAli-wi2ys
    @AliAli-wi2ys Месяц назад +3

    just in time , i did need it

  • @Metriximor
    @Metriximor Месяц назад +1

    this is amazing just as I started looking for one!

  • @slava.kuznets
    @slava.kuznets Месяц назад

    Как раз то, чего не хватало! Продолжай в том же духе, друг 💪

    • @mohsenzare2511
      @mohsenzare2511  Месяц назад +2

      Спасибо тебе, мой друг

  • @pixelsamuel
    @pixelsamuel Месяц назад +1

    This is an awesome system! Near the end of the video, you showed a neat flow system that can be used for things like rivers - have you already tried applying a river shader to this? It'd be really cool to see an example of it working with a terrain system (MTerrain or another one like Terrain3D), and how you would go about blending the river into other bodies of water like lakes or oceans that already have their own shaders applied.

    • @mohsenzare2511
      @mohsenzare2511  Месяц назад +2

      No, I did not tried yet! I think the blending of the river to terrain and ocean have some shader solution! you can use depth_texture and where river is closer to ground you can decrease its alpha! I thing I saw some video about creating water in www.youtube.com/@BenCloward channel! I don't remember which one, but search maybe you can find some!

  • @megasailoor
    @megasailoor Месяц назад +1

    Awesome!

  • @Zkryhn
    @Zkryhn Месяц назад +1

    Will there be Support for the C# Script API?
    So that like basically the Functions / Variables of the Terrain, Roadsystem and of the Octree ect... can be called also from the inside of an C# Scripts?
    Asking this because I prefer using C# over gdscript, but I love the Project so far ❤

    • @mohsenzare2511
      @mohsenzare2511  Месяц назад +1

      I don't use C#, but I think this will work also with C#

  • @harrypotter-yq1ew
    @harrypotter-yq1ew Месяц назад

    What about a mini planet ?

  • @wassim.rayane1
    @wassim.rayane1 Месяц назад

    How do I learn Godot on a phone version3.5 pleaase😭

  • @nabiul2
    @nabiul2 Месяц назад +1

    Does your plugin have any shaders yet? I want to try it because of how bad proton scatter performance is, but I'm not a real programmer. Even having an example to copy/modify is better than nothing. I think this is why your plugin gets so little attention vs Terrain3D, they are focused on making it easy for artists to just paint what they need using out of the box tools.

    • @LaurentSparksMusic
      @LaurentSparksMusic Месяц назад +4

      To be fair Terrain3D also has 2 fulltime devs +14 more developer contributions, Mohsen has done this entirely himself, the plugin does come with a testing shader that is pretty straight forward to modify, and when in doubt, chat gpt, seriously chat GPT has taught me more about programming than 2 years of university doing computer science 😂 take advantage of it while its still free!

    • @LaurentSparksMusic
      @LaurentSparksMusic Месяц назад +1

      If you ask chatGPT to help you make a shader using M terrain plugin and gdscript it will point you in the right direction, it very rarely gives a scrip that actually works, but it usually gives you and idea of how to approach things

  • @AliAli-wi2ys
    @AliAli-wi2ys Месяц назад +1

    MZ , there is no collision ???

  • @NeonfireStudio
    @NeonfireStudio Месяц назад +1

    Is MTerrain has infinite and destruction feature?

    • @mohsenzare2511
      @mohsenzare2511  Месяц назад

      No, It use heightmap and it is finite! but you can create pretty large world with that!

  • @timmygilbert4102
    @timmygilbert4102 Месяц назад +1

    Will the terrain system work with planet?

    • @mohsenzare2511
      @mohsenzare2511  Месяц назад

      What do you mean by planet?

    • @timmygilbert4102
      @timmygilbert4102 Месяц назад

      @@mohsenzare2511 huge spherical body hanged in space like no man's sky 😅

  • @NeopulseNPDI
    @NeopulseNPDI Месяц назад +1

    I would like to know... Will there be an AI system? Type... of car like traffic

    • @mohsenzare2511
      @mohsenzare2511  Месяц назад

      Not an AI system, but it is possible to add a navigation system!

  • @RuddsReels
    @RuddsReels 16 часов назад +1

    What is this plug-in called?

  • @SaiponathGames
    @SaiponathGames Месяц назад +4

    Btw.. check out my road system, I tried doing something similar to this.

    • @mohsenzare2511
      @mohsenzare2511  Месяц назад +4

      I already watch that before your videos! also I have downloaded one of your demos! By the way I don't know how exactly your road system works! Maybe we can share information and help each other!

  • @elganzandere
    @elganzandere Месяц назад

    Please use appropriate scale with your meshes. Gross.

    • @mohsenzare2511
      @mohsenzare2511  Месяц назад +3

      This is just for test!!! definitely you can create various other better things with this! I made that with quick as I want to see if this is working well!

    • @elganzandere
      @elganzandere Месяц назад

      @@mohsenzare2511 consider how it looks to random strangers.

    • @megasailoor
      @megasailoor Месяц назад

      Please don't be a dickface. Gross.

    • @megasailoor
      @megasailoor Месяц назад

      Please don't be an absolute potato salad elganzanzabar. Gross.

    • @megasailoor
      @megasailoor Месяц назад

      NURURURURURURRRRRR gross