5 years, no mino changes...... Give us super raids already, bonus points for super raids and additional levels. The clan relics, will likely be years before we get to level 30 unless they add in more ways for clan exp. This company, so short sighted, it is amazing they can be this bad by accident.
This is the most irrelevant patch for 99% of the players in the game, so why did you decide to promote it like it was a good addition to the game Nub? It's not, half my clan is pissed beyond belief
You get about 50-60k xp per month with 30 very active end game accounts. It takes about 500k xp per level. So, it’s roughly 8 years to get to level 30 from level 20. I mean, this is just ridiculous, Plarium have to fix this.
As a longer time player, I find them super helpful, so I can look up if some champ is someone I want to keep. Trying to tell by the thumb was just horrible.
maybe im crazy, but im good with the 5 key limit. If you want to optimize damage, you will manual it. If you want to be done with it in 10 seconds, you shouldnt be able to spam it any more
@ Yes, that sounds reasonable for sure. On the one hand, I´m not surprised because of its Plarium we´re discussing, but 5 across all difficulties is low even for their standards.
The only reason I run campaign anymore, is for the Daily and Monthly quests. I'm sure super raids will only count as 1 run, so this doesn't seem like much of a QoL improvement for later game players.
Clan update is really that not exiting as quoted by some of our friends below. Quick battles and Campaign super raids looks interesting though (time saving is much needed in this game). I would still looking to see skip battle feature in FW, Hydra, DT and Campaigns once you previously achieved the 3 star or the requirements of the same. Watching the same battles for ages especially on mobile phone is so frustrating!
I've always tried to optimize my Campaign battles in relation to the number of runs. It's one of the reasons that I didn't have a huge problem farming 11-3 with Relickeeper or Shieldguard. When Battle Passes are active, it can only take 1 run on Nightmare to max out a 1 star champ, making the energy spent to level up 3 of them to 10 actually worthwhile when thinking of the bigger picture.
On Brutal 12:3 it’s 10 runs to level up a 2*, and 24 for a 3*, so they’ll be fine for super raids. Unless you’ve got active forge pass bonuses. Once all those are active it’s 8 for 2* and 20 for 3*, but it does go through uneven numbers as you build to that last boost.
the changes to skills is supposed to be something like acelins faction ally passive that makes people immune to cc debuffs that was being ignored in hydra the doomtower and faction wars thing is that when you go to the champions page from it only those you would use the the secret room of faction wars are filtered like with how cures city work
You said it Nub, as long as you are in a high level clan..... Except very few people are. The overwhelming majority of players will never see this feature and it will further drive animosity towards bad implementations towards Plarium regarding the longevity of the game in terms of balance. Personally after playing since Beta and being a low spender and clan leader I am getting tired of having to try and recruit new people to my clan because the top clans poach my top members after Siege losses and this will just make it harder to recruit. So this change in my mind is extremely detrimental to the health of the game in its current implementation and should not be put in the light of something good
I think Nubs has lost touch with what it means to be an average player. I am in a Clan that is active, but not hardcore in CvC. We all play, have fun, and can clear most content. We are Clan level 16. We will never see any of these features...and I am guessing I will be playing GodForge upon global release because Plarium doesn't care about the "average" player anymore, if ever.
Great video, thanks for the chapter markers! For the feature that hides champions that are faction guardians - that will be great anywhere in the game where you're looking at the champions to do something incompatible with faction guardians. Example might be Epic Empowerment - I have soooo many epics that are pairs of faction guardians I have to scroll through to find the epic I want to empower, if the faction guardians are hidden it will save me a ton of time.
Love the QoL change to souls...Ive spent hours over the past year+ scrolling through the index trying to figure out who some of these champs are that I have souls to. Great content as always nubby, keep it up.
Only 2 reruns is bad. 5 reruns per difficulty would be great, I was hoping my Teox team would be able to quick battle but with relying on a Nekmo provoke set it will never happen within the attempts.
my Campaign farming as f2p is, for 2*, I run it from lvl1 to 20 10 times on brutal 12-3, with superraid, that'll be 5 brutal 12-3 superraid for 3*, I run it from lvl15 to 29 9 times on nightmare 12-6 and 1 brutal 12-3, with superraid, that'll be 5 nightmare 12-6 superraid I tend to lvl up 4* on dungeons or in the sparring pit, so I only focus on 2 and 3* for champ training
All of you that keep moaning about Mino super raids. It will NOT happen. Plarium want it to be annoying and inconvenient so you'll pay the gems instead.
3 runs for 1 stars, 10 for 2 stars, 24 for 3 stars, 52 (I think) for 4 stars - so aside from 1 star champs, you can do super raid multi battles with 2, 3, and 4 stars without concern (assuming you have 2x experience). Note: I don't remember how many runs for forge pass extra experience
Really getting sick and tired of all this stuff getting locked behind Clan achievements. As an owner of a casual clan, none of these things are achievable, we've not even had a single win in Siege (CASUAL CLAN LOCKED OUT).
I think they should have made the instant battle keys have a cooldown or some delay if their concern was too many people spamming battles. That or let it run 5 per key and just give the highest result. I just have pretty high RNG on some rotations and would hate to get a decent one on my first or second auto and then gamble on the next 3 and they just get crap RNG.
yeah... my understanding was, they said it would impact server load if too many end-game players waited until the last 5-10 minutes right before the hydra clash period ends to spam their trunda teams' instant hydra battles trying to snipe their clan up into the lead. giving everyone 5 instant battles per week doesn't seem to address this potential problem as well as, say 2 or 3 instant hydra battles per hour during the first 6 days of each hydra clash cycle, and then drop it down to 1 instant battle per hour throughout the final/7th day when server load is expected to be highest. or maybe just turn the instant hydra battles feature off entirely for the very last 30 or 60 minutes; only manual hydra runs permitted during that small window at the end.
Campaign super raids is nice for early game accounts. Dont see the point for mid/late game if you are running 7 sec campaign farming. Will just end up being energy inefficient for champ training.
My Hydra runs are so short that I don't need quick battles, and I do 10 runs per team. I don't get the top prize in Hydra, so I'm not eligible for quick battles. Quick battles would be far more useful in Chimera, where I get the top prizes in the two easiest difficulties. Live Arena should be changed so that if the meter runs out, the player loses his turn; in the drafting phase, it would mean he won't have a full team. This is to prevent players from using the tactic of testing the opponent's patience by allowing the meter to run out or almost run out, hoping the opponent will leave and hand them an easy win. Additionally, the meter's time should be halved for both the draft and the battle.
FUSIONS - The main reason I don't bother any more is the lack of concern from Plarium. No advance news of anything. Events not even scheduled until the last minute. I just can't be bothered any more. If Plarium can't be bothered, then neither can I.
It has always been horsesh!t that they gatekeep the availability of things in the clan shop by clan level. Just make them all available and let people buy what they want.
Yea definitely need a champion test for Knave!!! I pulled him on the 15x along with the 2x ancient we had not to long ago!!! I want to know what could do with him??
We will know with the change of company if the rates get better that Plarium was indeed cheating on odds I’ve always felt it casinos cheat for money why wouldn’t Plarium.
I think they've foiled the sand devil 'hold until summon pool is over' trick this time. :( Probably won't bother going for the prism because of it - this pool is meh
This doesn’t help 98% of players as most clans aren’t at max level. My clans been around for 4 years and active everyday. I’m a huge spender in the clan, and then we have about 10 who regularly spend, and the remain is a mixture of f2p and low spenders. We win about 70% of CvCs, ect and we aren’t maxed as a clan. The high level clans for the most part exploited clan boss and received a crap ton of xp from clan hopping so most people didn’t take advantage and has a down stream effect
This, my clan is level 17 and we are a semi active core for many years. We are doing ok in Siege and do our clan quests etc pretty regular. So this change will never affect us , ever. So how do you justify staying in a clan where you can't obtain materials for the relics when it's just a matter of clan hopping. It will further drive a divide between high spenders and low spenders/FTP. This is lazy design and it reminds me of the first implementation of clan levels and rewards which was atrocious
Nubkeks bite your clan will do level 30 before you can do ultra nightmare Chimera clan boss, approximately 200 years..., P.S. i just check top players in platinum, if you are f2p will take you more than 2000 years 😅
why do you have a limit to quick battle attempts in the first damn place? i give that a plarium tried and failed. shocking plarium messed up an easy win yet again. its not like hydra has any rng, everything is always 100% consistent obviously. you defintely cant weak hit and provoke sets are always 100% reliable
I really really don't understand why you didn't keep the 1B key after all those attempts. Anyway I like the 5 time limit, if they enable that after consuming one key the limit get resettled to default (that should be almost like what you suggested, 5 per difficulty, but more flexible.. One could do 2 attempts in NM, 2 in brutal, 1 in hard and keep it, and reset to 5 because it was consumed. Then 3 in NM, 2 in brutal and keep, and lastly 4-5 in NM for last key )
High level clans only want active players. So if you're a casual player you won't have access to those relic slots in the clan store, for years. I wish Plarium would just stop with the road blocks, and open all the slots in the Clan store, and Bazar. If you are in a clan, and have the clan gold, you should be able to buy anything in that store.
9:52... i think what you are saying is to max a 2 star you need to run 1 normal 12-3 and 9 brutal 12-3 (if you wanna totally min max your energy) so if you run super raids on brutal you basically are wasting 1 run cause you would do "10" runs in brutal as super raids... i think if you on pc... you are gonna manual a little more rslhelper now... 21:05... captain temila empowers dark kael :p...
Fair chance those hydra quickies will be worse than demon lord quickies. For example, I one keyed UNM CB ages ago and the score was about 100mil when QB's started... I can't recall how long we have D. Lord QB's, but I guarantee, I one key UNM every now and then. Always just about below 71mil , I believe is the last chest and I also guarantee that my great hall is just getting greater, better artifacts were put on all the five D. Lord champs and still like 1 time per week I hit above 71mil. Hydra will be faaar worse and cause frustration between competitive clans when people see they hit half of what they usually do when manualing. Sincerely hope I'm wrong about hydra but Demon lord is just as I described
Also the quality and frequency of endgame content has dropped imo, due to ftp taking so much time. Calendar for 2nd week was up for whole weekend, rubbish epics in prism pool considered decent and so forth.
Holy *** look at the events for the week. where does the energy for the titen event+fusion comes from?. Take a look at the stupid dungeon diver for this one.
The game is very interesting, like a good book. But why do they give weak rewards like a few rubies why don't I get experience points when I go to cursed city??? So few rewards and able to advance
How can plarium release a bad champion like KNAVE OF HEARTS in 2025? He is just a "TROLL" legendary, i would prefer Seeker 1000 times more than Knave of hearts that i pulled. Stupid company with stupid stuffs.
@olaf420iq4 oh okay. I guess I might do better than I thought with it. Not good enough to get the souls but definitely good enough to get cat's gaze and some more bonus stuff I didn't plan for
No mino super raids is criminal
Good point
I am flustered and dismayed they put super raid in for *campaign*, which no one was asking for, before they put it in for Minotaur.
because they don't care what we are asking for. They are only worried about the cheapest and easiest things to "say" they are addressing QOL.
Because they don't want the whales to stop spending on gems for masteries
5 years, no mino changes......
Give us super raids already, bonus points for super raids and additional levels.
The clan relics, will likely be years before we get to level 30 unless they add in more ways for clan exp.
This company, so short sighted, it is amazing they can be this bad by accident.
Isn't it going to take like a billion years to reach those clan levels?
Pretty much, top clans in the world are level 20. I'm in one of them makes it virtually irrelevant.
Yeah it might be the most useless update in years, and thats saying something.
I was thinking the same thing.
This is the most irrelevant patch for 99% of the players in the game, so why did you decide to promote it like it was a good addition to the game Nub? It's not, half my clan is pissed beyond belief
@@ibuprofen_ it's a great patch, what are you on? It saves a lot of play time, that's basically the most important thing in the game right now
the new relics are the most plarium thing ever, get hyped now to wait a year to get a RNG chance of something that will be power crept by then.
And you’ll inevitably not get lucky on the RNG, giving you something that’s already only mediocre rn, not including that years worth of grind
Yeah I crafted like 5 relics with the legʻo event material and got 5 epics. What a stupid scam
You get about 50-60k xp per month with 30 very active end game accounts. It takes about 500k xp per level. So, it’s roughly 8 years to get to level 30 from level 20. I mean, this is just ridiculous, Plarium have to fix this.
Wait for them to sell you clan XP, I wouldn't be surprised if they do so 😂😂😂
Most clans aren't even higher than 21..it will take years to get to clan level 28 or 30. They need to rework clan exp
Yet another poorly balanced system 😭
I have looked and looked and I don't see ANY clan above level 20?
Am I missing something?
The names of the souls is great, I actually requested this on Steam!
level 30 clans will take ages. Even IPR are still level 20, and we've had 5 extra levels for a couple of months.
thanks for the video sir... As a dam noob, I found the showing the champ names in the soul inventory pretty much useful :)
As a longer time player, I find them super helpful, so I can look up if some champ is someone I want to keep. Trying to tell by the thumb was just horrible.
maybe im crazy, but im good with the 5 key limit. If you want to optimize damage, you will manual it. If you want to be done with it in 10 seconds, you shouldnt be able to spam it any more
Exactly.
Somewhat agreed
5 attempts across all difficulties is not enough, I agree 100%
It should be 5 per difficulty
@ Yes, that sounds reasonable for sure. On the one hand, I´m not surprised because of its Plarium we´re discussing, but 5 across all difficulties is low even for their standards.
The only reason I run campaign anymore, is for the Daily and Monthly quests. I'm sure super raids will only count as 1 run, so this doesn't seem like much of a QoL improvement for later game players.
Really happy for super raids in campaign - got stuck the other day with no auto battles left and had to do a bunch of training it was so painful!
Clan update is really that not exiting as quoted by some of our friends below. Quick battles and Campaign super raids looks interesting though (time saving is much needed in this game). I would still looking to see skip battle feature in FW, Hydra, DT and Campaigns once you previously achieved the 3 star or the requirements of the same. Watching the same battles for ages especially on mobile phone is so frustrating!
DT and FW on mobile is excruciating, I wouldn’t do it if I wasn’t on PC and could have it running in the background…
I've always tried to optimize my Campaign battles in relation to the number of runs. It's one of the reasons that I didn't have a huge problem farming 11-3 with Relickeeper or Shieldguard. When Battle Passes are active, it can only take 1 run on Nightmare to max out a 1 star champ, making the energy spent to level up 3 of them to 10 actually worthwhile when thinking of the bigger picture.
Looking forward to that hydra guide, haven’t seen much content on it since the update
On Brutal 12:3 it’s 10 runs to level up a 2*, and 24 for a 3*, so they’ll be fine for super raids. Unless you’ve got active forge pass bonuses. Once all those are active it’s 8 for 2* and 20 for 3*, but it does go through uneven numbers as you build to that last boost.
the changes to skills is supposed to be something like acelins faction ally passive that makes people immune to cc debuffs that was being ignored in hydra
the doomtower and faction wars thing is that when you go to the champions page from it only those you would use the the secret room of faction wars are filtered like with how cures city work
You said it Nub, as long as you are in a high level clan..... Except very few people are. The overwhelming majority of players will never see this feature and it will further drive animosity towards bad implementations towards Plarium regarding the longevity of the game in terms of balance. Personally after playing since Beta and being a low spender and clan leader I am getting tired of having to try and recruit new people to my clan because the top clans poach my top members after Siege losses and this will just make it harder to recruit.
So this change in my mind is extremely detrimental to the health of the game in its current implementation and should not be put in the light of something good
I think Nubs has lost touch with what it means to be an average player.
I am in a Clan that is active, but not hardcore in CvC.
We all play, have fun, and can clear most content. We are Clan level 16.
We will never see any of these features...and I am guessing I will be playing GodForge upon global release because Plarium doesn't care about the "average" player anymore, if ever.
Great video, thanks for the chapter markers!
For the feature that hides champions that are faction guardians - that will be great anywhere in the game where you're looking at the champions to do something incompatible with faction guardians. Example might be Epic Empowerment - I have soooo many epics that are pairs of faction guardians I have to scroll through to find the epic I want to empower, if the faction guardians are hidden it will save me a ton of time.
Love the QoL change to souls...Ive spent hours over the past year+ scrolling through the index trying to figure out who some of these champs are that I have souls to. Great content as always nubby, keep it up.
Would love a video on Constantine. Have had him and Vlad since they were introduced and never used them. Love the content!
Only 2 reruns is bad. 5 reruns per difficulty would be great, I was hoping my Teox team would be able to quick battle but with relying on a Nekmo provoke set it will never happen within the attempts.
my Campaign farming as f2p is,
for 2*, I run it from lvl1 to 20 10 times on brutal 12-3, with superraid, that'll be 5 brutal 12-3 superraid
for 3*, I run it from lvl15 to 29 9 times on nightmare 12-6 and 1 brutal 12-3, with superraid, that'll be 5 nightmare 12-6 superraid
I tend to lvl up 4* on dungeons or in the sparring pit, so I only focus on 2 and 3* for champ training
I think the filter removing faction guardians is only for the filter for champion empowerment.
Let's gooo! Hydra battles go for too long, can't wait for the Quick-battles. 🙌🏻
All of you that keep moaning about Mino super raids. It will NOT happen. Plarium want it to be annoying and inconvenient so you'll pay the gems instead.
3 runs for 1 stars, 10 for 2 stars, 24 for 3 stars, 52 (I think) for 4 stars - so aside from 1 star champs, you can do super raid multi battles with 2, 3, and 4 stars without concern (assuming you have 2x experience). Note: I don't remember how many runs for forge pass extra experience
Really getting sick and tired of all this stuff getting locked behind Clan achievements. As an owner of a casual clan, none of these things are achievable, we've not even had a single win in Siege (CASUAL CLAN LOCKED OUT).
join a real one
Clan stuff is locked behind active clans? Shocker.
@@Novazite115 Why does it have to be a clan thing in the first place?
@@sturm375 Because clans are a tool to drive community engagement. Engagement drives spendings.
No judging, just simple explanation.
I think they should have made the instant battle keys have a cooldown or some delay if their concern was too many people spamming battles. That or let it run 5 per key and just give the highest result.
I just have pretty high RNG on some rotations and would hate to get a decent one on my first or second auto and then gamble on the next 3 and they just get crap RNG.
yeah... my understanding was, they said it would impact server load if too many end-game players waited until the last 5-10 minutes right before the hydra clash period ends to spam their trunda teams' instant hydra battles trying to snipe their clan up into the lead.
giving everyone 5 instant battles per week doesn't seem to address this potential problem as well as, say 2 or 3 instant hydra battles per hour during the first 6 days of each hydra clash cycle, and then drop it down to 1 instant battle per hour throughout the final/7th day when server load is expected to be highest.
or maybe just turn the instant hydra battles feature off entirely for the very last 30 or 60 minutes; only manual hydra runs permitted during that small window at the end.
@@donjoe7529 See, now that’s just too thoughtful of a response to this. Plarium would never.
@@donjoe7529bro should get hired. Not for Plarium, but for an actual good company…
Found korugar and wukong can duo scarab king which is interesting. Not very difficult to do, not very fast.
Campaign super raids is nice for early game accounts. Dont see the point for mid/late game if you are running 7 sec campaign farming. Will just end up being energy inefficient for champ training.
My Hydra runs are so short that I don't need quick battles, and I do 10 runs per team. I don't get the top prize in Hydra, so I'm not eligible for quick battles. Quick battles would be far more useful in Chimera, where I get the top prizes in the two easiest difficulties.
Live Arena should be changed so that if the meter runs out, the player loses his turn; in the drafting phase, it would mean he won't have a full team. This is to prevent players from using the tactic of testing the opponent's patience by allowing the meter to run out or almost run out, hoping the opponent will leave and hand them an easy win. Additionally, the meter's time should be halved for both the draft and the battle.
I hope and pray you can filter faction guardians in tavern that is a QOL I'd love specifically for champ training.
if cards were played right, one could have collected both Alice and Hatter souls during soul chase for big points
FUSIONS - The main reason I don't bother any more is the lack of concern from Plarium.
No advance news of anything. Events not even scheduled until the last minute. I just can't be bothered any more.
If Plarium can't be bothered, then neither can I.
It has always been horsesh!t that they gatekeep the availability of things in the clan shop by clan level. Just make them all available and let people buy what they want.
Fusion is either during CVC or after after the tried yo drain us
Yea definitely need a champion test for Knave!!! I pulled him on the 15x along with the 2x ancient we had not to long ago!!! I want to know what could do with him??
We will know with the change of company if the rates get better that Plarium was indeed cheating on odds I’ve always felt it casinos cheat for money why wouldn’t Plarium.
I need info for the next fusion - I feel like it’s going to be a must do
I think they've foiled the sand devil 'hold until summon pool is over' trick this time. :(
Probably won't bother going for the prism because of it - this pool is meh
Unfortunately (kinda) I pulled the Knave of Hearts from a sacred, would be interested in a guide. Would have loved to pull the Cat
Did you make a video on the trunda fyna team?
Opardin + godseeker is the next best thing to Opardin + Senna
This doesn’t help 98% of players as most clans aren’t at max level. My clans been around for 4 years and active everyday. I’m a huge spender in the clan, and then we have about 10 who regularly spend, and the remain is a mixture of f2p and low spenders. We win about 70% of CvCs, ect and we aren’t maxed as a clan. The high level clans for the most part exploited clan boss and received a crap ton of xp from clan hopping so most people didn’t take advantage and has a down stream effect
This, my clan is level 17 and we are a semi active core for many years. We are doing ok in Siege and do our clan quests etc pretty regular. So this change will never affect us , ever. So how do you justify staying in a clan where you can't obtain materials for the relics when it's just a matter of clan hopping. It will further drive a divide between high spenders and low spenders/FTP. This is lazy design and it reminds me of the first implementation of clan levels and rewards which was atrocious
Please do feature Konstantin. My first ever legendary pull. With and without Vlad please.
What about the background runs on dungeons
also for the campaign super raids, both the standard stage and boss stage daily quests are odd numbers 🤦♂
Since the summon pool is so bad, perhaps you just save the fragments for the next one and hope for a better selection!
Nubkeks bite your clan will do level 30 before you can do ultra nightmare Chimera clan boss, approximately 200 years..., P.S. i just check top players in platinum, if you are f2p will take you more than 2000 years
😅
why do you have a limit to quick battle attempts in the first damn place? i give that a plarium tried and failed. shocking plarium messed up an easy win yet again. its not like hydra has any rng, everything is always 100% consistent obviously. you defintely cant weak hit and provoke sets are always 100% reliable
I really really don't understand why you didn't keep the 1B key after all those attempts. Anyway I like the 5 time limit, if they enable that after consuming one key the limit get resettled to default (that should be almost like what you suggested, 5 per difficulty, but more flexible.. One could do 2 attempts in NM, 2 in brutal, 1 in hard and keep it, and reset to 5 because it was consumed. Then 3 in NM, 2 in brutal and keep, and lastly 4-5 in NM for last key )
Yay super raids for my 6 second farmer…smh
Exactly...useless update, that NO ONE asked for.
Do guide on Konstantin please
High level clans only want active players. So if you're a casual player you won't have access to those relic slots in the clan store, for years. I wish Plarium would just stop with the road blocks, and open all the slots in the Clan store, and Bazar. If you are in a clan, and have the clan gold, you should be able to buy anything in that store.
Thx 👍🏻😁
9:52... i think what you are saying is to max a 2 star you need to run 1 normal 12-3 and 9 brutal 12-3 (if you wanna totally min max your energy) so if you run super raids on brutal you basically are wasting 1 run cause you would do "10" runs in brutal as super raids... i think if you on pc... you are gonna manual a little more rslhelper now...
21:05... captain temila empowers dark kael :p...
Fair chance those hydra quickies will be worse than demon lord quickies. For example, I one keyed UNM CB ages ago and the score was about 100mil when QB's started... I can't recall how long we have D. Lord QB's, but I guarantee, I one key UNM every now and then. Always just about below 71mil , I believe is the last chest and I also guarantee that my great hall is just getting greater, better artifacts were put on all the five D. Lord champs and still like 1 time per week I hit above 71mil. Hydra will be faaar worse and cause frustration between competitive clans when people see they hit half of what they usually do when manualing. Sincerely hope I'm wrong about hydra but Demon lord is just as I described
Its all even on 2 star and 3
Takes 10 games to maxed out a 2 star and 24 games to maxe out a 3 star
Please more main content, ftp series is old and played out.
Also the quality and frequency of endgame content has dropped imo, due to ftp taking so much time. Calendar for 2nd week was up for whole weekend, rubbish epics in prism pool considered decent and so forth.
Put It at lvl 30 IS like put nothing
we are after 3 years lev 20 - how long would it take to get lev30 - 5 years?
Holy *** look at the events for the week. where does the energy for the titen event+fusion comes from?. Take a look at the stupid dungeon diver for this one.
Our lvl 15 clan..... is halfway through... wooooooo XD
everyone in our casual clan will be long gone before we reach that max lvl
Knave is the best Amius champ in the game.
Level 30 for the medallions is ridiculous... the highest level clan in the game is only level 20.... wtf
The game is very interesting, like a good book. But why do they give weak rewards like a few rubies why don't I get experience points when I go to cursed city??? So few rewards and able to advance
If you manuel the battle you can go infinite, but quick battle is only 5 tries....make it make sence....
Limiting quick battles in Hydra? Why? There is absolutely no reason. Are they selling quick battles or something?
wonder which lv 30 clan will take casual player. Sounds bit like dreams 😂😂
Nobody runs one stars in campaign my guy
quick battle on hydra key is useless as all the innovations they added in hydra
Do Konstantin guide please
It takes 10 runs to level up a 2 star on nightmare campaign, so that works with the super raids.
666 the number of the beast :-)
Minotaur super raids, why not plarium.
If stupid people are still spending gems on masteries, then why would Plarium change anything?
How can plarium release a bad champion like KNAVE OF HEARTS in 2025? He is just a "TROLL" legendary, i would prefer Seeker 1000 times more than Knave of hearts that i pulled. Stupid company with stupid stuffs.
Does the titan event give more points than is needed for the final reward? I figured the max number of points you can get would be 1500
1750 is the max
@olaf420iq4 oh okay. I guess I might do better than I thought with it. Not good enough to get the souls but definitely good enough to get cat's gaze and some more bonus stuff I didn't plan for
No impressed by anything. Raid has no clue how to entice people with rewards.
Have they fixed the Market yet? Oh....wait.....
NO MINO SUPER RAIDS NOR ANY MORE STAGES😂😂😂 PATHETIC
1st🎉