It’s amazing how “aiming” vertically without really aiming becomes an instinct after a while. We just feel that the shot will go where we want and shoot.
probably an in-game lore explanation for that. maybe doomguy is so highly trained he just vaguely points his gun at a certain angle and shoots knowing exactly where it will hit
The 90s were such a glorious gaming time. So many hours spent on Doom, Quake, Age of Empires 2, Diablo 2, Command and Conquer and countless wonderful console games.
Only Doom II could pull off making up for the lack of new arsenal by introducing only one new gun that is one of the best guns in the history of everything. Oh, and cool new monsters helped too!
Marathon 2 did something similar by introducing the world to _duel wielded_ super shotguns, which ended up getting a shout out in DUSK. Marathon Infinity tried something similar with the Vulcan cannon SMG, but that gun sucks due to an abysmally small magazine nullifying the SMGs benefits. (it fires in vacuum as well as underwater) Marathon 2 also changed the Enforcer gun from an exceptionally useful hitscan automatic BB gun into a slightly less useful rifle that fires stars. And I'm not talking Mario stars either. steamuserimages-a.akamaihd.net/ugc/840394510886511810/86DB8CFA71B54313B0E3D509895B5F39E4764862/
500th like, you're welcome. The double shotgun was indeed one of the greatest things ever, but the new monsters... I dunno, there's something about most of them that just isn't al cool as the originals. But having more variation was still very cool.
Hilariously, I used to know Sandy Petersen when he taught at Guildhall in Plano, Texas for awhile. He mentioned at one point that he made a map shaped after his own hand XD
How much can Doomguy carry? Average weight for ammo if at max ammo: 277 lbs (calculated by some guy on a forum) Weight of weapons (either educated guesses, or weight of real-life equivalent or model inspiration): Chainsaw: 20 lbs Pistol (Baretta 92): 2 lbs Shotgun (remington model 870): 7 lbs Chaingun (Minigun): 85 lbs Rocket Launcher (AT4): 15 lbs Plasma Gun (Uses the sprite of an M60 replica): 23 lbs BFG9000 (I used the Junk Jet from fallout because they're about the same size and shape): 30lbs Total Weapon weight: 182 lbs Doomguy is carrying 459 lbs of gear when he's fully loaded. How much does a fully loaded Doomguy weigh? Now we have to figure out Doomguy's weight and how much his suit weighs. I used the stats for Blazkowicz from Wolfenstein since they used the same sized sprite for both games to get his body weight weight. Body weight = 245 lbs His suit is a bit trickier for sure. We can tell that it's heavily armored (he survives hell fireballs and shit). A close comparison to his suit is the suit worn by ODSTs in Halo. ODST armor is made mostly out of titanium plating, which gives us a place to start. According to a random guy on reddit, "A typical suit of armor weighs 20 - 25kg". I use 20kg, because suits of armor have overlapping segments and sliding joints that titanium combat armor wouldn't have. I then got the density of steel to find out how much steel is in a suit of armor, and then find out how much an equal amount of titanium would weigh. A suit of combat armor for ODST comes out around 170 lbs from material alone. However, ODST armor isn't nearly as cool as Doomguy's armor, which we see from Doom 2016 gives him super strength and impact compensation, and the ability to breath anywhere without limit, so I estimate that Doomguy's suit weighs around 500 lbs (half the weight of MJOLNIR armor from Halo). Suit weight = 500 lbs Total weight = 1204 lbs How fast can Doomguy run? Oh boy, this one has been debated all over Doom forums forever. Here's how the numbers worked out. Doomguy's speed in game is measured in map units per tic, or mu/tic. 8 map units is 1 foot (hotly debated but these are the numbers given by ID Software in patchnotes so fuck other numbers). 35 tics is 1 second. In the code, his forward acceleration is listed as 50 mu/tic with a maxspeed of 30 mu/tic So his acceleration works out to 66 m/s2 His measured speed in game is 16.6 mu/tic, which comes out to 49.5 mph. However, his top speed is capped at 30 mu/tic, which is 90 mph. What these numbers mean Doomguy weighs 1204 lbs and moves around at a speed of 49.5 mph. His energy while he's moving is 132132 joules. At his maximum top speed, he exerts 5739825 joules worth of energy, which is about the same energy as the explosion from 1kg of TNT. If he ran headfirst into a wall at top speed, he'd hit the wall with 9 million newtons of force, which is just a bit south of the thrust generated by the Saturn V rocket on liftoff. Doomguy could put the Saturn V in space by running into it at full speed. Don't fuck with Doomguy. www.reddit.com/r/Doom/comments/4nt3fo/i_got_bored_and_did_some_math_on_the_original/
Awesome! I also worked out that if Doomguy fell from a height of 100ft whilst weighing 1205 pounds, he would hit the ground at almost 99mph with the energy of 535785 joules. This is Earth gravity, not Martian just to clarify.
I wonder if there's a Doom tool that randomizes maps within a selected range of WADs? That would be cool for randomized casual sessions instead of playing the same sequence of levels over and over.
and I also wonder what editor would let me remove these annoying blue things on Quake episode 4 (not hating on Sandy Petersen though, I like his levels...)
@@FeelingShred There a "Compendium" wad - collection of some of the best doom maps/wads released from 1994 to roughly 2004-2005 (comprises of 54 wads for a total of over one thousand levels). It's compatible with gameplay mods so you can load it with custom weapons pack or monster randomizer like Complex Doom. For the Quake question, editor of choice is usually The Quake Army Knife (QuArK) - open map and look for monster name "tarbaby". BTW There's a mod that lets you play as theis monster - "Tarbaby Quake" :)
I want to let you know, Clint... I cherish these moments. I know the algorithm and your current followers probably don't want content like this, but dangit! I come to Lazy Game Reviews for Lazy Game Reviews, and it's always a joy seeing you talk about games, weather you like them or they are a product of Head Games. I love your game reviews and your retrospectives. I love the reverence you show towards games. I understand why game reviews and retrospectives that aren't Sims 4 only come around once every two months or so, but I wanna let you know there IS an appetite out there for them, even if it isn't as big as your normal stuff. Also, I love me some Doom 2 as someone who snubbed on FPS games in the 90's after feeling like I had bad experiences with Goldeneye and Perfect Dark with my friends leading me to not really care about FPS games until VERY recently.
Hear hear. I originally discovered LGR precisely because of the copious amounts of retro game reviews. Even though I dig that Clint diversified his act, I think that game reviews should feature more prominently in his current lineup. In short, Clint, if you're reading this, there are dozens of us, DOZENS!
My Doom II story: My mom walked in on my father and I playing Co-op together when I was like 8. She said "[My dad's name], don't you think it is inappropriate to teach Matt it is okay to kill people" after she saw me blow away some Zombie. I explain to her "It's okay Mom! He's already dead" because, you know, Zombies aren't alive. They're just imitating life. I had great morals and great aim even at 8.
I love the new monsters (well most of them, some of them) as one of the problems in the original game was the limited variation of things to shoot. However, just about everything else was lacking in comparison. Levels were all over the place, some good some terrible and some just... weird. Music was meh. The addition of the super shotgun was awesome, though. I'd still take DOOM over DOOM 2 any day.
I still think most of the levels are pretty meh outside of a few iconic ones (M01, Dead Simple, the Icon of Sin, the secret levels, etc.), but the new editions were great not only to spice things up, but for the sake of modding and such. Imo a ton of megawads are better than the base game, but the latter couldn't exist without the former so I give it due respect. Then again I'm a zoomer in the doom community since 2012/2013 (8th grade/freshman year), so maybe I just have a different perspective being detached from the cultural hype. Still, The OG Doom games remain my favorite games of all time in spite of a few rough edges here and there.
I too think that Doom reached its final form in the sequel: the 1 new weapon really, *really* helped, but the 7 new monsters really fleshed out the mid-tier and top-tier echelon of threats to face and battles to have. It's tough going back to Doom 1, where the spectrum for threats goes "Imp", "Bigger Imp But It Flies Now", and "Even Bigger Imp But It Doesn't Fly Anymore".
sh**t another game that'd be cool to have a remake of now is D/Generation.... ruclips.net/video/IN9b6A9LdtQ/видео.html the first levels are pretty simplistic but man it get's hard as F....but for an old DOS game the characters actually show fear, you can see em shake as the monsters get close to em or as lasers are fired.... each scenario is actually a tactical situation so in a way it's a strategy game lol another game I'd love to see a remake of is Extermination ruclips.net/video/KhW3MDnbrEw/видео.html spec ops team responds to an alert at a science lab and 90% of the team gets wiped then the lead researcher informs the team what's going on, what they have at the lab and how dangerous it'd be if it got out....so you go on pretty much a one man assault through the base trying to get to the self destruct controls....eh I got 3 quarters through it, rented it twice but never could beat it lol but I thought it was cool, I was never into RE but I liked Extermination a lot go figure
@@stephenriggs8177 Yea. Very old school controls. 1995. LOL Then again I started playing games when pong consoles came out. I've gone from only move up and down to room scale VR. Game controls have changed drastically over the many decades.
I remember using my lunch break to go pick this game up when it was first released. I caressed the package and read the manual, dreaming of the contents; I had to work my entire shift before I could install and play it. I could hardly think of anything else all shift, rushing home to install and play this brilliant and fun game. Good times. Thanks for the memories, LGR.
This. This is the best way to sum up my teenage years. Just turned 40 this month and I still feel like that 15 year old dork when I watch your videos. Love it. Keep on the good stuff!
I remember being so excited bringing home that Doom 2 on CD-Rom, and putting it in.... and of course my system couldn't handle it and never got to play it until years later at a friend's house. Like all the cool games.
@@hbarcellos76 Yes.. But my stock A1200 wasn't quite up to the task.. :-(.. Actually the soundeffects of Doom blew me away totally.. And still does to this day.. that thumb of the super shotgun and the general sfx of the gore is brilliant.. On a good midi soundcard the music scores of Doom rocks.. And back then I was in the middle of my Hard Rock period ;-).. The Roland SC-55 does a good job for instance : ruclips.net/video/Z_LfE6gV9ok/видео.html ruclips.net/video/SJ0Ob4PlCDU/видео.html But trust me I love my Amigas.. Still have my A1200 and A500 with a ton of accessories all of which the misses want to get rid of periodically (... and a bunch of C64s.. and a PET)..
@@allan.n.7227 I had an A500+, with a 1mb extra ram module . I loved trawling through the un-named disks I got with it to figure out how to play them :) Also, why do women want us to ditch our stuff?! Lol
Similar. It was the game (well alongside doom) that stopped me regretting my move to the PC. Although it did take longer to remove the pangs of loss over Workbench (Windows 95 start to smooth over that)
I love your retrospectives on FPS from the good old days. They’re always my favorite uploads on your channel. I’d love to see reviews or playthroughs of some of the expansions you mentioned. I know this isn’t an LP channel, but that would be fun.
I still remember my Dad bringing home the 'Depths of Doom Trilogy' back in the late 90s. Was only allowed to play Commander Keen for ages until a few years later I played it myself - That and the original Half Life have stuck with me to this day.
It was fun to watch a friend play it without knowing what they were getting into. No monster on the first level? NO MONSTER ON THE 2ND LEVEL? They just got more and more nervous.
@@TattiePeeler Thanks. Looks really cool, I'll have to try it out. (Too bad they ruined the atmosphere of the video with that music, couldn't watch it more than a moment)
Hey Clint, I enjoy some of your hardware videos but I love all of your gaming content retro or otherwise. Been here a few years and not leaving anytime soon, keep it up dude and be well!
Since id/Bethesda is acknowledging Doom 64, does that mean it's cannon? Because I've said that the end text crawl fits in perfectly with Doom 2016's backstory, but everyone insisted that it was non-cannon and that the games was only a followup to Doom 2. I know people don't care about the story, though I think that's more of just a joke at this point since it's still there and Doom-guy/the doom slayer's actions speak to his personality even if he doesn't talk, but still I wanna know these things.
Sooo glad you touched on "D! Zone" as it made up a lot of my early gaming. The WAD and dialup manager for playing modem and network gaming made things really easy to play multiplayer.
Great video Clint! I never clicked so fast on one of your videos. Doom 2 is one of my all time games. Must have taken alot of time to put this video together.
The infighting (this is the first time I've heard the term, even though I've always loved it in Doom) is one of the things that has really always appealed to me in Doom. It gives you a way to do tactics in a way no other FPS game has since been able to deliver (sure, Quake also had that, but to a much lesser extent). That and the lively surroundings many levels in Doom and Doom 2 have were the biggest things that I were missing in the 2016 Doom.
Oh yes, plenty of moments (especially in Doom 2) when so many demons pop out it inevitably leads to infighting. The ensuing clusterfucks of pure chaos are still one of my most enjoyable moments in gaming, ever. Also makes the potentially extremely frustrating moments more tacklable, without actual detriment to game difficulty.
I remember playing this game when it came out... I had never experienced anything like it before. & lemme tell ya kids, as an 8 year old this game looked to me like Doom: Eternal looks to your eyes when u watch it now, today! Life changing moment.
I remember back in the day where I thought if I look at the enemy up there and shoot, it will hit the demon and somehow it always worked. I was like "I control my aiming with my thoughts!" Ah... imagination.
I have two sons. 15 and 13 now. I have all my classic consoles still hooked up to crt TVs. I have two gaming PCs and build them myself. Guess what is still the most played game out of all I have? You guessed it DOOM 2.. and it's source ports, mods etc. Especially my younger son. It's his favorite game. Even with all these new games with modern graphics, which he does play, I can usually find him on my computer slaying demons any given day. Fantastic video dude!
@@Chaos89P to an extent but that usually requires quite a bit of practice to be able to shoot both ways if not naturally ambi. I'm ambi now, however I was born left handed it took a long time to be able to shoot accurately right handed with certain fire arms despite most being designed for right handed shooting
Doom was awesome. I remember when it came out while I was in college. I was floored and it caused me to want to upgrade my Dell P90 desktop. Such an iconic software release.
Epic video again Clint! 25 years have passed huh? Dang, how time flies - Anyway, the nostalgic power of this video is so powerful I had to re-install Doom on an old PC build on our garage and played it for a few hours! More of this kinds of videos bro'! More power and God bless from the Philippines!
These were times where graphic quality of video games, strangely conceived level design and cutscenes made of plain text allowed us to use the best hardware we have to experience such a journey : imagination. And accompanied with a depressing soundtrack only high end sound cards could render with the quality it deserve, imagination could leave scars to the soul. Like Dante's depicted journey through inferno, Doom2 is a work of art that probably have a meaning to anyone who had a grip for it on its days. Maybe for the better, as said in the end, one day, rebuilding earth ought to be a lot more fun than ruining it was.
Great video! It was so exciting to see the ads for DoomII(Doomsday) in the magazines back then. Highly clocked 486s and low clocked Pentiums + DoomII was, and still is, a total treat.
100%. sometimes i forget and wander over to the electronics section of department stores hoping to find a cool game only to find 100000 lame tv box sets and a wall of android and apple phone accessories... man miss being 10. Go to target or kmart. Wall of playstation games, wall of n64 games, rack full of cheap snes and mega drive games, small discount shelf with a few atari 2600 and nes games and accessories for like $3.. not to mention the pc game section, and the various other stores at the shopping centre with used games.. ahh man. There was even a little shop in an alley across the road from the big shopping centre that was run by two guys in their 20s who just played amiga in the corner of the shop with wierd drink bottles (i now know they were bongs) they had c64, amiga atari st, apple 2 and older ibm pc games. Not sure if they were new or used as half the boxes were sun damaged. But i remember absolutely everything was $10... bought two games off them. Might and magic clouds of xeen and darkside of xeen (i think. One pink box one orange one) still to this day I have not played them.. lol
Same. To me Doom and Doom 2 are the only games that are a step above such beloved classics as Mario or Zelda or Half-Life or Duke Nukem 3D or even anything else made by id. They are like the ultimate games of my life, imprinted in my DNA.
Love this game. I bought the jewel case Window 95 version from a local Target for about ten bucks in 1998, and two months ago I sat down and beat it for the first time. Awesome game
This got me excited since in two more years Duke Nukem 3D is going to be 25 years old, and I really want to see what you will do with it! Also, you got Descent there, but I don't think you've ever touched on those games, either. I know you've mentioned it, but I don't think you've done a video about any of the Descent games.
Descent, Duke and Quake all around 1995. the full 3d movement in Descent was my favourite. lvl 7 shareware boss was so frightening to me my heart was raging. Shadow Warrior also was around that time. played them all.
@@nagash303 those were really exciting times for videogames, you were getting great games all the time, and not only on the PC. You got the SNES, the Genesis, the N64 and the PS1
@@nagash303 Ah the lvl 7 boss... wow does that bring back memories! From cowering in the recesses of the boss room's central tower to the rush of success when one eventually gets better at tri-cording and using environmental geometry/hazards.
Thanks a lot for sending me to "Master Levels for DOOM II" and "No Rest for the Living" !!! I am played in "TNT" and "Plutonia" and even several amateur WAD's, but did not know about these official things ... Thanks for the video release! DOOM is eternal !!! = D
Good stuff man. I was one of those kids that felt like DOOM was "done" after the shareware episode and never got into this. I recently went all the way through Quake so I might have to pick up DOOM now. Thanks for making awesome retro reviews! They are definitely my favorite of your stuff (nostalgia is a powerful force). In more recent news, though, I picked up Project Warlock. Can't wait to hear your thoughts on that. I'll also be picking up Ion Fury based on your review. Keep up the great work, we appreciate you and what you're doing. p.s. Your enthusiasm is so contagious.
Reminds me of how they tried to explain why chainsaws wound up on a space station in DooM 3. Basically they said, in a terminal entry, it was a shipping accident. :D
Excellent review- very well done, but I've a bone to pick about "Downtown". You're right, it doesn't stand up to an actual depiction of a city, but for that time, it was dog gone creepy. I remember playing it, seeing the title "Downtown" and seeing actual blocks on the map, and then my imagination did the rest. I suppose I'm showing my age, but I grew up with games that gave you a suggestion, and it was up to you to decide what was being suggested. My brain worked up all sorts of terrifying and wonderful explanations for what I was seeing, and it made me love what I saw. I know I'm a crotchety old bastard because of it, but man, games that prod your imagination are the ones that stick with you, and that's what Doom II (especially "Downtown") did for me.
Doom 2 still greatest FPS of all time. And to this day there's still wads coming out that are more fun than anything to come out of a AAA studio in years.
WADS like Evertinity, BTSX, Sunlust, Valiant, Vanguard etc... Are definitely better designed (level wise) than any AAA game that I'VE played from recent memory.
You're right about Doom II being the one that really introduced a lot of people to a community, I remember first learning about WADs and level editing from Doom II but hadn't played with that side of things at all with the original. Nostalgia seeing that D!Zone box on your shelf too, I remember that being a bit of a reference for me learning about this stuff. The book "The Doom Hackers Guide" as well.
This was one of the few games I had on my Mac as a kid, though it always scared me like crazy. This and Quake 2 both took years off my life but man was it a great time to play these games
and the city levels could be played in different orders (open ended) it was pretty cool for 1994? it wouldn't turn into a thing until what, Deus Ex in 2000? or Thief in 98
It is truly amazing that id made games that are legitimately still fun and engaging to play nearly 30 years after their release. I've been watching videos about Doom and Doom II on RUclips and studying the games for years but this year I finally saved up enough money to build a PC and a couple days ago I bought every classic Doom game during steam's winter sale. I must admit that I was a little worried they wouldn't live up to the hype I'd built up over my years of learning about them but having put quite a few hours into them already I can honestly say I would have paid significantly more for them than I did and still felt it was money well spent. That is a testament to the skill and passion of the people that made these games.
My dad was a marine officer and I remember playing marine doom all the time as a kid. Always told people about it and they never believed me. I think it was given to him to give out to his Marines after a deployment in the 90s
It’s amazing how “aiming” vertically without really aiming becomes an instinct after a while. We just feel that the shot will go where we want and shoot.
Practice makes perfect ;)
yeah i always play doom for 1 or 2 hours , and then when i try to play an fps (doom 2016) it feels weird to aim up n down
probably an in-game lore explanation for that. maybe doomguy is so highly trained he just vaguely points his gun at a certain angle and shoots knowing exactly where it will hit
@@f67739 lmao maybe
GZDoom has vertical aiming I play with that and it is way less restrictive then vanilla Doom.
The 90s were such a glorious gaming time. So many hours spent on Doom, Quake, Age of Empires 2, Diablo 2, Command and Conquer and countless wonderful console games.
Remember the cheesy "Delta Force" games haha. And then agent Kate Archer in "No One Lives Forever".. early 00's but still fresh out of the late 90's.
Funnily enough, Sandy Peterson worked on Age of Empires after he left ID Software. Two top tier games of their genre.
Only Doom II could pull off making up for the lack of new arsenal by introducing only one new gun that is one of the best guns in the history of everything.
Oh, and cool new monsters helped too!
Even when playing Doom II with the Project Brutality mod I use regular ZDoom (not GZDoom), just for that harsh chunky look.
@@NathanJennings1222 If you turn off the filtering in GZDoom, it remains pixelly and nice.
Marathon 2 did something similar by introducing the world to _duel wielded_ super shotguns, which ended up getting a shout out in DUSK. Marathon Infinity tried something similar with the Vulcan cannon SMG, but that gun sucks due to an abysmally small magazine nullifying the SMGs benefits. (it fires in vacuum as well as underwater) Marathon 2 also changed the Enforcer gun from an exceptionally useful hitscan automatic BB gun into a slightly less useful rifle that fires stars. And I'm not talking Mario stars either. steamuserimages-a.akamaihd.net/ugc/840394510886511810/86DB8CFA71B54313B0E3D509895B5F39E4764862/
It's kinda hard to go back to Doom after playing Doom II, really makes you wish that you had the super shotgun in that game too
500th like, you're welcome.
The double shotgun was indeed one of the greatest things ever, but the new monsters... I dunno, there's something about most of them that just isn't al cool as the originals. But having more variation was still very cool.
Hilariously, I used to know Sandy Petersen when he taught at Guildhall in Plano, Texas for awhile. He mentioned at one point that he made a map shaped after his own hand XD
Nice! That would be E3M2 from Doom 1.
@@TheRetarp Ha ha, I knew one of you guys would be able to identify it :)
e3m2: slough of despair
It's fitting that it's made after his hand, because playing Slough of Despair makes me feel like he's using that same hand to fistfuck me.
I love that map.
There's something weirdly satisfying about the dying groan of Doom's monsters.
Boy you gettin off on their death rattles? Wait, are you touching yourself?
You're sick
@Leonidas Piledriver confirmed?
Yes, 100% true
@Leonidas Piledriver Not the barrons the imp
@Leonidas Piledriver Good thing I've never played Doom around camels!
How much can Doomguy carry?
Average weight for ammo if at max ammo: 277 lbs (calculated by some guy on a forum)
Weight of weapons (either educated guesses, or weight of real-life equivalent or model inspiration):
Chainsaw: 20 lbs
Pistol (Baretta 92): 2 lbs
Shotgun (remington model 870): 7 lbs
Chaingun (Minigun): 85 lbs
Rocket Launcher (AT4): 15 lbs
Plasma Gun (Uses the sprite of an M60 replica): 23 lbs
BFG9000 (I used the Junk Jet from fallout because they're about the same size and shape): 30lbs
Total Weapon weight: 182 lbs
Doomguy is carrying 459 lbs of gear when he's fully loaded.
How much does a fully loaded Doomguy weigh?
Now we have to figure out Doomguy's weight and how much his suit weighs.
I used the stats for Blazkowicz from Wolfenstein since they used the same sized sprite for both games to get his body weight weight.
Body weight = 245 lbs
His suit is a bit trickier for sure. We can tell that it's heavily armored
(he survives hell fireballs and shit). A close comparison to his suit is
the suit worn by ODSTs in Halo. ODST armor is made mostly out of
titanium plating, which gives us a place to start. According to a random
guy on reddit, "A typical suit of armor weighs 20 - 25kg". I use 20kg,
because suits of armor have overlapping segments and sliding joints that
titanium combat armor wouldn't have. I then got the density of steel to
find out how much steel is in a suit of armor, and then find out how
much an equal amount of titanium would weigh. A suit of combat armor for
ODST comes out around 170 lbs from material alone. However, ODST armor
isn't nearly as cool as Doomguy's armor, which we see from Doom 2016
gives him super strength and impact compensation, and the ability to
breath anywhere without limit, so I estimate that Doomguy's suit weighs
around 500 lbs (half the weight of MJOLNIR armor from Halo).
Suit weight = 500 lbs
Total weight = 1204 lbs
How fast can Doomguy run?
Oh boy, this one has been debated all over Doom forums forever. Here's how the numbers worked out.
Doomguy's speed in game is measured in map units per tic, or mu/tic. 8 map units
is 1 foot (hotly debated but these are the numbers given by ID Software
in patchnotes so fuck other numbers). 35 tics is 1 second.
In the code, his forward acceleration is listed as 50 mu/tic with a maxspeed of 30 mu/tic
So his acceleration works out to 66 m/s2
His measured speed in game is 16.6 mu/tic, which comes out to 49.5 mph.
However, his top speed is capped at 30 mu/tic, which is 90 mph.
What these numbers mean
Doomguy weighs 1204 lbs and moves around at a speed of 49.5 mph.
His energy while he's moving is 132132 joules.
At his maximum top speed, he exerts 5739825 joules worth of energy, which
is about the same energy as the explosion from 1kg of TNT.
If he ran headfirst into a wall at top speed, he'd hit the wall with 9
million newtons of force, which is just a bit south of the thrust
generated by the Saturn V rocket on liftoff.
Doomguy could put the Saturn V in space by running into it at full speed.
Don't fuck with Doomguy.
www.reddit.com/r/Doom/comments/4nt3fo/i_got_bored_and_did_some_math_on_the_original/
Needs more upvotes.
Awesome! I also worked out that if Doomguy fell from a height of 100ft whilst weighing 1205 pounds, he would hit the ground at almost 99mph with the energy of 535785 joules. This is Earth gravity, not Martian just to clarify.
Man, that was pure awesomeness! 🤣
fuckin' badass
jesus christ
25 years old and still kicks ass.
Hell yeah! Both vanilla and with mods... and there's plenty. :)
13:33 you know what to do
I wonder if there's a Doom tool that randomizes maps within a selected range of WADs? That would be cool for randomized casual sessions instead of playing the same sequence of levels over and over.
and I also wonder what editor would let me remove these annoying blue things on Quake episode 4 (not hating on Sandy Petersen though, I like his levels...)
@@FeelingShred There a "Compendium" wad - collection of some of the best doom maps/wads released from 1994 to roughly 2004-2005 (comprises of 54 wads for a total of over one thousand levels). It's compatible with gameplay mods so you can load it with custom weapons pack or monster randomizer like Complex Doom.
For the Quake question, editor of choice is usually The Quake Army Knife (QuArK) - open map and look for monster name "tarbaby".
BTW There's a mod that lets you play as theis monster - "Tarbaby Quake" :)
I mean, on Sandy's defence, he had to make over half the levels of Doom II, so he did the best he could
I want to let you know, Clint...
I cherish these moments. I know the algorithm and your current followers probably don't want content like this, but dangit! I come to Lazy Game Reviews for Lazy Game Reviews, and it's always a joy seeing you talk about games, weather you like them or they are a product of Head Games.
I love your game reviews and your retrospectives. I love the reverence you show towards games. I understand why game reviews and retrospectives that aren't Sims 4 only come around once every two months or so, but I wanna let you know there IS an appetite out there for them, even if it isn't as big as your normal stuff.
Also, I love me some Doom 2 as someone who snubbed on FPS games in the 90's after feeling like I had bad experiences with Goldeneye and Perfect Dark with my friends leading me to not really care about FPS games until VERY recently.
Thank you, I appreciate that!
Agreed!
Well said Sir! I salute you!
Hear hear. I originally discovered LGR precisely because of the copious amounts of retro game reviews. Even though I dig that Clint diversified his act, I think that game reviews should feature more prominently in his current lineup.
In short, Clint, if you're reading this, there are dozens of us, DOZENS!
@@Outmind01 Especially since old computer games don't get as much love on the net as console games.
My Doom II story: My mom walked in on my father and I playing Co-op together when I was like 8. She said "[My dad's name], don't you think it is inappropriate to teach Matt it is okay to kill people" after she saw me blow away some Zombie. I explain to her "It's okay Mom! He's already dead" because, you know, Zombies aren't alive. They're just imitating life.
I had great morals and great aim even at 8.
LOL Freakin' awesome!
How long was it before she slapped you?
@@andrewmoore7927 Yes.
Damn you were Kenshiro as a kid
But no humility.
Although I was disappointed at the time how it looked very similar, those new higher tier monsters really changed the flow of the game for the better
I played Doom 2 first, and when I got to play the original I was "wow, this sure feels incomplete". Doom 2 makes the original feel like a prototype.
The SSG, chaingunner and archvile, wow. >_>
I love the new monsters (well most of them, some of them) as one of the problems in the original game was the limited variation of things to shoot. However, just about everything else was lacking in comparison. Levels were all over the place, some good some terrible and some just... weird. Music was meh. The addition of the super shotgun was awesome, though. I'd still take DOOM over DOOM 2 any day.
I still think most of the levels are pretty meh outside of a few iconic ones (M01, Dead Simple, the Icon of Sin, the secret levels, etc.), but the new editions were great not only to spice things up, but for the sake of modding and such. Imo a ton of megawads are better than the base game, but the latter couldn't exist without the former so I give it due respect. Then again I'm a zoomer in the doom community since 2012/2013 (8th grade/freshman year), so maybe I just have a different perspective being detached from the cultural hype. Still, The OG Doom games remain my favorite games of all time in spite of a few rough edges here and there.
I too think that Doom reached its final form in the sequel: the 1 new weapon really, *really* helped, but the 7 new monsters really fleshed out the mid-tier and top-tier echelon of threats to face and battles to have.
It's tough going back to Doom 1, where the spectrum for threats goes "Imp", "Bigger Imp But It Flies Now", and "Even Bigger Imp But It Doesn't Fly Anymore".
Crusader: No Remorse
Crusader: No Regret
Love to see those reviewed.
sh**t another game that'd be cool to have a remake of now is D/Generation....
ruclips.net/video/IN9b6A9LdtQ/видео.html
the first levels are pretty simplistic but man it get's hard as F....but for an old DOS game the characters actually show fear, you can see em shake as the monsters get close to em or as lasers are fired....
each scenario is actually a tactical situation so in a way it's a strategy game lol
another game I'd love to see a remake of is Extermination
ruclips.net/video/KhW3MDnbrEw/видео.html
spec ops team responds to an alert at a science lab and 90% of the team gets wiped then the lead researcher informs the team what's going on, what they have at the lab and how dangerous it'd be if it got out....so you go on pretty much a one man assault through the base trying to get to the self destruct controls....eh
I got 3 quarters through it, rented it twice but never could beat it lol but I thought it was cool, I was never into RE but I liked Extermination a lot go figure
I loved that game, at first. But when I tried to pick it up, again, recently, I couldn't get used to the controls.
Controls sucked. It looked fun to play but no more than that
@@stephenriggs8177 Yea. Very old school controls. 1995. LOL Then again I started playing games when pong consoles came out. I've gone from only move up and down to room scale VR. Game controls have changed drastically over the many decades.
Fun fact: the shotgun in Doom was a scan of a toy.
So were the rest of the weapons, except fists, chainsaw and SSG.
Marko Sofranić wait really?
Rex Warden that’s super interesting. I’ll have to check it out. Thanks!
And plasma gun is actually made from part of Rambo M60 machine gun toy.
@@Stonedsquash They still have the actual toy they used in id's offices.
You know you've got something special when a simple re-release of this game on modern consoles still excites the hell out of me, it's just that good
*"things can always be fixed with more guns, this was made in Texas after all"*
"And if that don't work, *USE MOREGUN* "
@@jakubpociecha8819 ERECTIN A DISPENSER
@@inthegrass11 YEEEEEEHAWWW!!! CREAM GRAVY!!!
@@inthegrass11 MAKIN' BACON!!!!
@72 i think AUGH! SENTRY DOWN!
One of the best games ever made, god damn I love it.
Damn right.
Your "Greetings" is the warmest sound I've ever heard even with my hearing aids :D Love that Videos :D
His voice is great.
Most people I follow I gotta lay off after hearing them talk so much. But not LGR
I remember using my lunch break to go pick this game up when it was first released. I caressed the package and read the manual, dreaming of the contents; I had to work my entire shift before I could install and play it. I could hardly think of anything else all shift, rushing home to install and play this brilliant and fun game. Good times. Thanks for the memories, LGR.
Doom is my absolute ALL TIME favorite game to play. I still beat it over and over, and yet I never tire from it. Truly a demonic masterpiece.
This. This is the best way to sum up my teenage years. Just turned 40 this month and I still feel like that 15 year old dork when I watch your videos. Love it.
Keep on the good stuff!
Watching a revenant rocket hit and splatter an imp right in front of me was and still is the greatest moment in my gaming life.
Also seeing a Mancubus take out a cacodemon. Because fuck cacodemons and fuck E3M1 making me pistol kill 2 cacos. Lol
I remember being so excited bringing home that Doom 2 on CD-Rom, and putting it in.... and of course my system couldn't handle it and never got to play it until years later at a friend's house. Like all the cool games.
DOOM (][) was _the_ game that converted me from Amiga to PC... AMAZING game!
Never tried Gloom or alien breed 3D?
@@hbarcellos76 Yes.. But my stock A1200 wasn't quite up to the task.. :-(.. Actually the soundeffects of Doom blew me away totally.. And still does to this day.. that thumb of the super shotgun and the general sfx of the gore is brilliant.. On a good midi soundcard the music scores of Doom rocks.. And back then I was in the middle of my Hard Rock period ;-)..
The Roland SC-55 does a good job for instance :
ruclips.net/video/Z_LfE6gV9ok/видео.html
ruclips.net/video/SJ0Ob4PlCDU/видео.html
But trust me I love my Amigas.. Still have my A1200 and A500 with a ton of accessories all of which the misses want to get rid of periodically (... and a bunch of C64s.. and a PET)..
@@allan.n.7227 I had an A500+, with a 1mb extra ram module . I loved trawling through the un-named disks I got with it to figure out how to play them :)
Also, why do women want us to ditch our stuff?! Lol
Mongoose556 pure envy I guess :-)..
Similar. It was the game (well alongside doom) that stopped me regretting my move to the PC. Although it did take longer to remove the pangs of loss over Workbench (Windows 95 start to smooth over that)
3:18 "persnickety packaging ponderment" lol love me some good alliteration
8:15 "doubling down on demons"
Wow 25 years...makes me feel so old
Played this game so much that when the intermission screen showed up in the video, I smashed the spacebar :'D
We all listened to Clint saying, "Often imitated but never duplicated" in Robin Williams' Genie voice.
I love your retrospectives on FPS from the good old days. They’re always my favorite uploads on your channel. I’d love to see reviews or playthroughs of some of the expansions you mentioned. I know this isn’t an LP channel, but that would be fun.
I still remember my Dad bringing home the 'Depths of Doom Trilogy' back in the late 90s. Was only allowed to play Commander Keen for ages until a few years later I played it myself - That and the original Half Life have stuck with me to this day.
This was a great Doom 2 retrospective! Well done, LGR! Loved the insight!
The Super Shotgun is absolutely perfect and anyone who says otherwise is wrong.
Some might say it’s overpowered, they’re also wrong.
2:48 "M" rating stood for "Must Have".
One of my favourite wads ever was an aliens total conversion. It was incredibly scary and relied on atmosphere more than hordes of monsters.
It was fun to watch a friend play it without knowing what they were getting into. No monster on the first level? NO MONSTER ON THE 2ND LEVEL? They just got more and more nervous.
Viking Teddy, RUclips channel Kills Alone posted a video of Aliens: Eradication Doom wad. ruclips.net/video/cerzCMbshYI/видео.html
You might like it!
@@TattiePeeler Thanks. Looks really cool, I'll have to try it out.
(Too bad they ruined the atmosphere of the video with that music, couldn't watch it more than a moment)
Where can I get it lol. Cheers
@@briocheoleary5043, Aliens Eradication Doom Wad: Forum thread and download links: www.doomworld.com/forum/topic/106932-demo-release-aliens-eradication/
Hey Clint, I enjoy some of your hardware videos but I love all of your gaming content retro or otherwise. Been here a few years and not leaving anytime soon, keep it up dude and be well!
I hope that, when it comes out, you get to do a video on Doom 64. That is such an underappreciated game, and the story behind it is fascinating.
Since id/Bethesda is acknowledging Doom 64, does that mean it's cannon? Because I've said that the end text crawl fits in perfectly with Doom 2016's backstory, but everyone insisted that it was non-cannon and that the games was only a followup to Doom 2. I know people don't care about the story, though I think that's more of just a joke at this point since it's still there and Doom-guy/the doom slayer's actions speak to his personality even if he doesn't talk, but still I wanna know these things.
@@warbossgegguz679 Doom 64 always was the official sequel to Doom 2, but being stuck in one console is probably why people did not consider it canon.
Sooo glad you touched on "D! Zone" as it made up a lot of my early gaming. The WAD and dialup manager for playing modem and network gaming made things really easy to play multiplayer.
I never regret those 3 euros i payed for this a year ago on my PC. Never.
2€ at a flea market back in 2008. c:
:) try it with Brutal Mod and you will enjoy it even more xD
Lucky you :)
@@Zanji1234 Doom mods :D
Moddb: *hold my beer.*
I never regrer those hundreds of euros I've spent on doom during last 15 years.
Great video Clint! I never clicked so fast on one of your videos. Doom 2 is one of my all time games. Must have taken alot of time to put this video together.
ahhh doom trilogy, i remember getting that for christmas
Thank you for making this video. This one was on the few games we had as kids in my family, so it brought back so much nostalgia and good times.
The infighting (this is the first time I've heard the term, even though I've always loved it in Doom) is one of the things that has really always appealed to me in Doom. It gives you a way to do tactics in a way no other FPS game has since been able to deliver (sure, Quake also had that, but to a much lesser extent). That and the lively surroundings many levels in Doom and Doom 2 have were the biggest things that I were missing in the 2016 Doom.
Oh yes, plenty of moments (especially in Doom 2) when so many demons pop out it inevitably leads to infighting.
The ensuing clusterfucks of pure chaos are still one of my most enjoyable moments in gaming, ever. Also makes the potentially extremely frustrating moments more tacklable, without actual detriment to game difficulty.
I remember playing this game when it came out... I had never experienced anything like it before. & lemme tell ya kids, as an 8 year old this game looked to me like Doom: Eternal looks to your eyes when u watch it now, today! Life changing moment.
Yes a single
I remember back in the day where I thought if I look at the enemy up there and shoot, it will hit the demon and somehow it always worked. I was like "I control my aiming with my thoughts!" Ah... imagination.
I have two sons. 15 and 13 now. I have all my classic consoles still hooked up to crt TVs. I have two gaming PCs and build them myself. Guess what is still the most played game out of all I have? You guessed it DOOM 2.. and it's source ports, mods etc. Especially my younger son. It's his favorite game. Even with all these new games with modern graphics, which he does play, I can usually find him on my computer slaying demons any given day. Fantastic video dude!
I never noticed that Doomguy shoots the pistol left-handed and the shotgun right-handed THANKS LGR! 👍
Doomguy is ambi!
@@RageUnchained no wonder. He's a killing machine
Lefties can still rip and tear with right-handed weapons!
@@Chaos89P to an extent but that usually requires quite a bit of practice to be able to shoot both ways if not naturally ambi. I'm ambi now, however I was born left handed it took a long time to be able to shoot accurately right handed with certain fire arms despite most being designed for right handed shooting
Doom was awesome. I remember when it came out while I was in college. I was floored and it caused me to want to upgrade my Dell P90 desktop. Such an iconic software release.
Wow your old.
P90 in 1993?
"There's also a room with hanging commander keens."
*Sad LGR noises*
Look at how Bethesda massacred my boy
Yes great at gaming
Epic video again Clint! 25 years have passed huh? Dang, how time flies - Anyway, the nostalgic power of this video is so powerful I had to re-install Doom on an old PC build on our garage and played it for a few hours! More of this kinds of videos bro'! More power and God bless from the Philippines!
These were times where graphic quality of video games, strangely conceived level design and cutscenes made of plain text allowed us to use the best hardware we have to experience such a journey : imagination.
And accompanied with a depressing soundtrack only high end sound cards could render with the quality it deserve, imagination could leave scars to the soul.
Like Dante's depicted journey through inferno, Doom2 is a work of art that probably have a meaning to anyone who had a grip for it on its days. Maybe for the better, as said in the end, one day, rebuilding earth ought to be a lot more fun than ruining it was.
Great video! It was so exciting to see the ads for DoomII(Doomsday) in the magazines back then. Highly clocked 486s and low clocked Pentiums + DoomII was, and still is, a total treat.
Doom II was MY Doom! 12 and 13 year old me loved this game. With all those guns and gory enemy deaths, it was and is totally badass.
you brought me back to my childhood
with your videos.
Кeep up the good work
"proudly displayed in the PC gaming section of the local Kmart" - OW hit me right in the 'longing for the old days' gland..
100%. sometimes i forget and wander over to the electronics section of department stores hoping to find a cool game only to find 100000 lame tv box sets and a wall of android and apple phone accessories... man miss being 10. Go to target or kmart. Wall of playstation games, wall of n64 games, rack full of cheap snes and mega drive games, small discount shelf with a few atari 2600 and nes games and accessories for like $3.. not to mention the pc game section, and the various other stores at the shopping centre with used games.. ahh man. There was even a little shop in an alley across the road from the big shopping centre that was run by two guys in their 20s who just played amiga in the corner of the shop with wierd drink bottles (i now know they were bongs) they had c64, amiga atari st, apple 2 and older ibm pc games. Not sure if they were new or used as half the boxes were sun damaged. But i remember absolutely everything was $10... bought two games off them. Might and magic clouds of xeen and darkside of xeen (i think. One pink box one orange one) still to this day I have not played them.. lol
Happy that you still occasionally do game reviews. Thanks LGR!
0:04 - Oh my God, you've got Delta Force by Novalogic in there! I love that game. Would love to see a video about it / the series in general!
he needs to make a novalogic special with Comanche, F22, Delta Force and many others.
My all-time favorite DOOM game. I love the mod community for creating the Brutal Mods! Gonna check out Project Brutality 3.0 soon.
I still play this along with hexen and heritic on zdoom.
Fizzer_Garage yep, I prefer zdoom over chocolatedoom and gzdoom. It’s a nice middle ground of classic look and feel and modern resolutions
@@cyberman7348 Yeah it's a total maze
Same. To me Doom and Doom 2 are the only games that are a step above such beloved classics as Mario or Zelda or Half-Life or Duke Nukem 3D or even anything else made by id. They are like the ultimate games of my life, imprinted in my DNA.
I loved hexen... (and Doom II) ... I wonder if its still around? Im off to check....
Same here. DN3D also and Shadow Warrior but to this day I've still never played Blood.
Love and still play the originals today. Love and still play Doom 2016 today. I just love this series so much.
I didnt even know that the revenant didn't wear any pants at all
Pants are for the weak!
@@Moonbeam143 Butt ... what about the "weak end"??
@@rugxulo Revenants definitely have a 'weak end'. Their ass is all bony!
A day with an LGR upload is a damn nice day! Thx Clint
PC gaming end cap of the computer game section at a local K-Mart.
So many things in that sentence that are no longer around.
You're videos are amazing. Never stop doing this.
Aaah, finally a new LGR game review - you‘ve just made my day ! 🙂
Me to
Love this game. I bought the jewel case Window 95 version from a local Target for about ten bucks in 1998, and two months ago I sat down and beat it for the first time. Awesome game
This got me excited since in two more years Duke Nukem 3D is going to be 25 years old, and I really want to see what you will do with it! Also, you got Descent there, but I don't think you've ever touched on those games, either. I know you've mentioned it, but I don't think you've done a video about any of the Descent games.
Descent, Duke and Quake all around 1995. the full 3d movement in Descent was my favourite. lvl 7 shareware boss was so frightening to me my heart was raging. Shadow Warrior also was around that time. played them all.
@@nagash303 those were really exciting times for videogames, you were getting great games all the time, and not only on the PC. You got the SNES, the Genesis, the N64 and the PS1
@@nagash303 Ah the lvl 7 boss... wow does that bring back memories! From cowering in the recesses of the boss room's central tower to the rush of success when one eventually gets better at tri-cording and using environmental geometry/hazards.
There's a 20th anniversary edition on PS4 that has a new level and it's great.
Thanks a lot for sending me to "Master Levels for DOOM II" and "No Rest for the Living" !!! I am played in "TNT" and "Plutonia" and even several amateur WAD's, but did not know about these official things ...
Thanks for the video release! DOOM is eternal !!! = D
Doom 2 came out the year I was born. It's the 1st game I've ever played and I'm proud of that.
Holy grud that makes me feel old. :D I based part of my dissertation on the game in 1994.
Absolutely love your content LGR! Everything from old computers, dos games to more modern reviews of stuff.
7:43 they have misplaced chaingun with a plasma gun lol
I love how beautiful the production values of LGR videos have gotten.
"Very happy, ammo added" I still remember all the cheat codes... you didn't even mention them Clint! :-)
Why mention something everybody and their mom knows about?
@@smiffwilm Nostalgia...humor...interest...but mostly just to get a smile (from you AND your mom).
This review is just what I needed today. Thanks LGR!
First shooter I played as a kid.
I absolutely love your retro PC builds, but these game reviews are fantastic.
The Super Shotgun: Making demons piss themselves since 1994.
the super shotgun is called an elephantgun
Good stuff man. I was one of those kids that felt like DOOM was "done" after the shareware episode and never got into this. I recently went all the way through Quake so I might have to pick up DOOM now. Thanks for making awesome retro reviews! They are definitely my favorite of your stuff (nostalgia is a powerful force).
In more recent news, though, I picked up Project Warlock. Can't wait to hear your thoughts on that. I'll also be picking up Ion Fury based on your review. Keep up the great work, we appreciate you and what you're doing.
p.s. Your enthusiasm is so contagious.
Favorite youtube creator ✔
Favorite game series ✔
Happy Scott ✔
Just found your channel. Excellent video, and you have yourself another subscriber.
Happy 27 years Doom 2. One of my favourite titles in the franchise
Man I truly love your videos. Like real love.
proper gun dealer: pardon me sir, what is your weapon of choice?
me: Yeah, I always go chainsaw.
Reminds me of how they tried to explain why chainsaws wound up on a space station in DooM 3. Basically they said, in a terminal entry, it was a shipping accident. :D
Excellent review- very well done, but I've a bone to pick about "Downtown". You're right, it doesn't stand up to an actual depiction of a city, but for that time, it was dog gone creepy. I remember playing it, seeing the title "Downtown" and seeing actual blocks on the map, and then my imagination did the rest. I suppose I'm showing my age, but I grew up with games that gave you a suggestion, and it was up to you to decide what was being suggested. My brain worked up all sorts of terrifying and wonderful explanations for what I was seeing, and it made me love what I saw. I know I'm a crotchety old bastard because of it, but man, games that prod your imagination are the ones that stick with you, and that's what Doom II (especially "Downtown") did for me.
Doom 2 still greatest FPS of all time. And to this day there's still wads coming out that are more fun than anything to come out of a AAA studio in years.
ny favourite .WAD is HDooM
@@Kynar wtf is ur problem
@@DFFilmmaker LMFAOO
WADS like Evertinity, BTSX, Sunlust, Valiant, Vanguard etc... Are definitely better designed (level wise) than any AAA game that I'VE played from recent memory.
@@vaele723 what’s your opinion on the newer doom games like eternal and Doom 2016?
You're right about Doom II being the one that really introduced a lot of people to a community, I remember first learning about WADs and level editing from Doom II but hadn't played with that side of things at all with the original.
Nostalgia seeing that D!Zone box on your shelf too, I remember that being a bit of a reference for me learning about this stuff. The book "The Doom Hackers Guide" as well.
Take a shot everytime LGR says "floating blob"
Doomguy took all the shots already.
This was one of the few games I had on my Mac as a kid, though it always scared me like crazy. This and Quake 2 both took years off my life but man was it a great time to play these games
I'm not the biggest gamer in the world, but I've played fair share amount of games, and none is better than this game
That Delta Force box in the background takes me back. I used to spend hours and hours playing multiplayer back in the day. Love it!
Tricks and Traps is my favorite DOOM level of all time. Go Sandy!
and the city levels could be played in different orders (open ended) it was pretty cool for 1994? it wouldn't turn into a thing until what, Deus Ex in 2000? or Thief in 98
Saturday morning, taking breakfast andddd DOOOOOM!!! Thanks LGR for this to start the day!
"...smashing cinderblocks with his BUTT" Lmao!
That made me laugh. XD
It is truly amazing that id made games that are legitimately still fun and engaging to play nearly 30 years after their release. I've been watching videos about Doom and Doom II on RUclips and studying the games for years but this year I finally saved up enough money to build a PC and a couple days ago I bought every classic Doom game during steam's winter sale. I must admit that I was a little worried they wouldn't live up to the hype I'd built up over my years of learning about them but having put quite a few hours into them already I can honestly say I would have paid significantly more for them than I did and still felt it was money well spent. That is a testament to the skill and passion of the people that made these games.
I was literally watching one of your vids when I got the notification
I sat down for breakfast thinking "I wish I had a new video to watch over this coffee" and I was GIVEN
Me too
I usually return asap from pronhub when I get the notification. Damn :D
8:49 certainly a nicer review of the pain elemental than what civvie give, lol
PRO DOOM: Evilution when? Wait, you're not Civvie.
Rip cancer mouse
@@deathscreton It will return, trust me on this one :D
@@deathscreton He died on the previous timeline, remember we went back in time so now mouse is alive
Thanks to Civvie's video, I have a habit of replacing the "Hell on Earth" subtitle with instead:
Doom 2: Goddammit, Sandy
I made a similar joke regarding Marathon above.
Thanks Clint! Awesome as always
I was literally looking for a Doom 2 review on this channel when I got this notification.
I’ve been waiting for this one as well...
2:14 Never noticed that before and now I can’t unsee it.
My dad was a marine officer and I remember playing marine doom all the time as a kid. Always told people about it and they never believed me. I think it was given to him to give out to his Marines after a deployment in the 90s
Do you still have it? That would be interesting to see.
@@toku7319 It’s available in “idgames” directory of Doomworld I believe.
4:37 sounds like a hardcore techno track, with the steady pistol shooting sounding like a bass drum.