When I go to track view, even with the helix selected, it shows nothing under "world", please help Edit: Okay nevermind I fixed it. If you encounter the same problem just toggle the "Filter- Animation Tracks Toggle" and now I see everything :D
Hey OK so need to compress a spring from within down a close edge to inner side. I'll do a diagram and post so you can see 👀. You've got it down perfect but I'm struggling because the center of the process is not central and thanks for responding
A million thank you for this. Very nice and on point tutorial.
Amazing
You are a good teacher. Thank you !!!
Thanks for this tutorial.
Very nice tutorial, well explained. Thanks very much
When I go to track view, even with the helix selected, it shows nothing under "world", please help
Edit: Okay nevermind I fixed it. If you encounter the same problem just toggle the "Filter- Animation Tracks Toggle" and now I see everything :D
Is this any different from the spring in dynamics objects ? ( Create > Geometry > Dynamics Objects > spring) Awesome tutorial though !
Millions of thanks!
Clear and helpful, Thanks
can export to unreal after this work?
no, I think that is not working - I would start with a blueprint in unreal directly
Thank you ^^
Teşekkürler Devin
Thank you, excellent tutorial, I need a slight variation of this, how can I message you?????
what variation do you need?
Hey OK so need to compress a spring from within down a close edge to inner side. I'll do a diagram and post so you can see 👀. You've got it down perfect but I'm struggling because the center of the process is not central and thanks for responding
How to create system where main spring (or body) will change not only lenth but the shape too, like muscle ?
probably with squash and strech bones