How to Create a High Traffic Downtown Interchange in Cities Skylines 2

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  • Опубликовано: 1 июн 2024
  • Fix traffic in your Cities Skylines 2 downtown with this downtown interchange.
    This Cities Skylines 2 gameplay tutorial will show you how to create a high traffic capacity, grade separated, Centre Turn Overpass Interchange.
    Plan ahead and avoid traffic problems in your high density city areas with this build. There are no mods required for following along with this Cities Skylines 2 guide.
    00:00 Intro for Downtown Interchange
    00:35 Cross sections for main roads
    02:24 Creating the Centre Turn Overpass
    05:04 Creating the inside ramps
    06:44 Creating the outside ramps
    09:36 Correcting traffic direction and walkways
    10:17 Build overview
  • ИгрыИгры

Комментарии • 121

  • @piccana_
    @piccana_  2 месяца назад

    ✔️✔️✔️ Discord channel is now live, come join and say hello! www.discord.gg/VfzNwpSxk8✔️✔️✔️

  • @Silverjerk
    @Silverjerk 5 месяцев назад +34

    My favorite part of these videos aren’t the builds, which are brilliant by the way, but providing inspiration and showing that anything is possible with the vanilla road tools. Look forward to every one of these releases. Thanks, Piccana!

    • @piccana_
      @piccana_  5 месяцев назад +1

      What a lovely comment to leave. Thank you very much.

    • @lukasem7024
      @lukasem7024 6 дней назад +1

      indeed, it's absolutely unbelieveble what people can create in game using provided tools, the only limit is imagination, that's what i love about the CS and the Community

  • @dsaunders86ds
    @dsaunders86ds 5 месяцев назад +18

    Sometimes you can't delete the traffic signals if the pedestrian path is connected in such a way that it creates it's own signals.
    Brilliant build mate!

  • @mariusfacktor3597
    @mariusfacktor3597 5 месяцев назад +26

    Cool trick, but you're going about this all wrong. I found out that the more I tried to "fix" traffic by making it faster and more direct for cars, the more traffic I would get. It turns out the way to beat traffic in City Skylines is to NOT give cars direct and fast routes. Make the car streets slow and take the long way around, and build ped/bike paths as well as subway lines that are direct. All the sudden much more people walk and take transit over driving, and traffic becomes really easy to manage. I have fairly large cities without a single highway in them. It's counter-intuitive but it works.

    • @ba8e
      @ba8e 5 месяцев назад +1

      I wish this was the real world 😥

    • @piccana_
      @piccana_  5 месяцев назад +9

      Interesting play style! 😁👍 I love my highways though 😂

    • @KurtDunn267
      @KurtDunn267 5 месяцев назад +5

      That sounds rather close to how the Netherlands handles their infrastructure.

    • @gris2261
      @gris2261 5 месяцев назад +5

      that works in real life as well

    • @incubus_the_man
      @incubus_the_man 5 месяцев назад

      Bike lanes in Cities 1 did that well.

  • @Bexx1973
    @Bexx1973 Месяц назад +1

    Learned something here. If you don't have node controller to widen intersections, just use the roundabouts 😊 Thanks, nice video

    • @piccana_
      @piccana_  Месяц назад

      Love that. Nice one, thank you! 😊👍

  • @thecardczar8764
    @thecardczar8764 5 месяцев назад +2

    Man, excellent video from a sub-1000 subscriber RUclipsr! Well done my friend!

    • @piccana_
      @piccana_  5 месяцев назад

      Thank you so much. I really do appreciate it 😃👍

  • @Chrizzey49
    @Chrizzey49 5 месяцев назад +1

    wow, I'm speechless. wonderful build :)

    • @piccana_
      @piccana_  5 месяцев назад

      Thank you so much!! 🤩

  • @kylemonk7628
    @kylemonk7628 5 месяцев назад +1

    Seasonal greetings from Dundee! I really appreciate the skill and time that goes in to your videos and builds! First video by you and now subscribed. I can definitely use the building tips as my roads look like a plate of spaghetti 😂

    • @piccana_
      @piccana_  5 месяцев назад +1

      Hi Kyle. Thanks very much!! Hope you're having a great holiday. I've got a new year's resolution for you, no more spaghetti 😁

  • @petiertje
    @petiertje 5 месяцев назад +1

    This is great. I really like this one!. I'm going to use this in my city for sure. I don't have that much traffic so I might try it with all roads with one less lane.
    Thanks for showing and teaching us :-)

    • @piccana_
      @piccana_  5 месяцев назад

      Thank you very much, and you are very welcome. 😃 Check out the previous CTO video if you are looking for a smaller one. It uses traffic lights instead of grade separation, but you could swap out the outside highway ramps with non highway road and you'd end up with a tight interchange with development right up to the roads. Just an idea, but do whatever you think works for your city. 😃

  • @woozyplays
    @woozyplays 5 месяцев назад +3

    Wow, what a beautiful interchange
    keep it up, you are going to be big one day ♥

    • @piccana_
      @piccana_  5 месяцев назад

      Thank you so much! A man can only dream ☺️

  • @marktheslug
    @marktheslug 5 месяцев назад +1

    Good stuff! Thank you for this.

    • @piccana_
      @piccana_  5 месяцев назад

      Thank you so much Mark. 😁👍

  • @Secretsofsociety
    @Secretsofsociety 5 месяцев назад +3

    Cool design. Bigger footprint than I personally like to build but gives me some ideas. Reminds me of something I would see in Atlanta.

    • @piccana_
      @piccana_  5 месяцев назад

      Thank you. If I'm able to provide a bit of inspiration, that a win for me. 😃👍 Happy building!

  • @eichbomb83
    @eichbomb83 5 месяцев назад +1

    Great build mate!

    • @piccana_
      @piccana_  5 месяцев назад

      Thank you! Cheers! 😃👍

  • @technicienchimiste9441
    @technicienchimiste9441 5 месяцев назад +1

    great video as usual !

    • @piccana_
      @piccana_  5 месяцев назад

      Thanks again!

  • @YerDaDoesOF
    @YerDaDoesOF 5 месяцев назад +1

    subscribed just cos yer speakin ma language big boi ;) Glad to see am not the only cities 2 geek in the lowlands

    • @piccana_
      @piccana_  5 месяцев назад

      Yaas, love to see it! There must be tens of us! 🤣

  • @FitwithVinny
    @FitwithVinny 5 месяцев назад +3

    Great video tutorial. Thank you. Gonna try this intersection in my city. I am at 100k cims now and traffic is a mess😂

    • @piccana_
      @piccana_  5 месяцев назад +1

      Nice one! Let me know how you get on. 😃👍

  • @promolockgaming6673
    @promolockgaming6673 5 месяцев назад +1

    Amazing video, thx you

    • @piccana_
      @piccana_  5 месяцев назад

      Thank you very much for saying, I really appreciate it 😊👍

  • @ADKaizenProductions
    @ADKaizenProductions 5 месяцев назад +3

    Saw this video from a PCGamesN article. It looks like a converging diamond, if the intersection at the top had dedicated right turn lanes for each side would improve even more I think.

    • @piccana_
      @piccana_  5 месяцев назад +2

      Hi Adam. Thanks for checking the video out and dropping by. I like your thinking but it doesn't quite work as things currently stand. To maintain traffic capacity, we would need to have 2 lanes coming up the ramp and turning into the direction they want to travel. So that would be 4 lanes coming up the ramp, 2 lanes turning left, 2 lanes turning right.
      We have the 7 lane asymmetric road that would cover those 4 lanes coming up the ramp, so all good there. However, for coming down the ramp, the best we can do is 3 lanes. This means that we have traffic from opposite directions trying to merging into the same lane. This will cause tailbacks.
      Even if we did have 4 lanes available for us for the down ramp, we don't currently have any way for us to dictate which lane chooses which lane on the down ramp. So again, we came across the same issue where traffic coming from opposite sides are fighting to get into the same lanes, causing tailbacks.
      Now, if we get a 8 lane, 2 way road and a traffic manager type mod for dictating lanes we are in business and it would work very well. It would result in an even more compact interchange without the need for any "external" right turn lanes. So, we can certainly revisit this later but we need more road choices from the devs and maybe a bit of help from the mod scene. :)
      Sorry, this turned into a bit of an essay. I hope that all makes sense.

    • @piccana_
      @piccana_  5 месяцев назад +1

      @adkaizenproductions I just realised there is a 8 lane, 2 way road in the game. Doh!!! I jumped into the game and upgraded the top section to that road on all directions but sure enough, the problems are there with traffic fighting over the same lanes when merging into the down ramp. Was definitely worth checking though :)

    • @emotrashcracja5305
      @emotrashcracja5305 5 месяцев назад

      ​@@piccana_ hoping to get single lane roads the size of the footpaths eventually

  • @user-wq9mw2xz3j
    @user-wq9mw2xz3j 5 месяцев назад +2

    I like it, I prefer having some different and unique designs, however with such a big footprint and still 3 grades/levels, could build much more efficient intersection without any same level crossing/lights

    • @piccana_
      @piccana_  5 месяцев назад

      Cheers bud. 😁👍 What you thinking? A 4 stack instead?

    • @user-wq9mw2xz3j
      @user-wq9mw2xz3j 5 месяцев назад +1

      with that size you could have assymetrical left hand turns, 3 stack enough. Or cloverleaf sort of type. Regardless, it doesn't make this obsolete as its nice with variation and this can fit in a smaller design@@piccana_

  • @jonblair5470
    @jonblair5470 3 месяца назад +1

    IRL 5 meters is a typical overpass height. So you could achieve this going 5 down, 0, and 5 above. Instead of 10. And it would have better incline/decline angles. Or perhaps be shorter lengths overall. Great design and build though!

    • @piccana_
      @piccana_  3 месяца назад +1

      Ho Jon. Cheers for the feedback. Much appreciated. Good thinking with this one, I reckon that would work pretty good!

  • @aliahmed5501
    @aliahmed5501 5 месяцев назад +1

    It looks amazing

    • @piccana_
      @piccana_  5 месяцев назад

      Thank you. I'm definitely happy with this one. 😀👍

  • @kevinmax101
    @kevinmax101 5 месяцев назад +1

    Interesting. Personally I'm shit at makIng manual multi-level Interchanges such as this but I got some ideas on your usage of guidelines and lane connections.
    Great vid. Though I hope once better mods come, I wont have to keep redoing manual interchanges such as this

    • @piccana_
      @piccana_  5 месяцев назад

      Nice one! Check out the playlist on the channel. Think there's 12 interchange guides there now. Might find something new there to help. Once we get mods, I'll probably upload most of these too. 👍

  • @goodolarchie
    @goodolarchie 5 месяцев назад +1

    Man I spent like an hour building this. Will see how it helps my new dense area! I think I'll wait until the mods let me just plop down a template with the terraforming already done lol. Still very cool design for the perfectionists!

    • @piccana_
      @piccana_  5 месяцев назад

      Thanks so much man. Love to hear that you're building along 😁

  • @fatjaysgarage
    @fatjaysgarage 4 месяца назад +1

    I thought for a second you gave me a shout out

  • @kimghanson
    @kimghanson 5 месяцев назад +3

    It seems the key for most of these fancy interchanges is flat ground. I'm still looking for a good technique for avoiding the lumpy bumpies on more rugged terrain. A few things do help but they are never totally satisfying.

    • @piccana_
      @piccana_  5 месяцев назад

      Hi, hope you're doing good. Yeah, for these videos, I very much want people to be able to build along. If there's uneven terrain, it could prove impossible to replicate what's on the video. I might do some custom builds later down the line using unusual terrain, but that won't be for a while.

  • @jeffvreeburg531
    @jeffvreeburg531 5 месяцев назад +1

    this is so good

    • @piccana_
      @piccana_  5 месяцев назад

      Thank you so much 😁👍 much appreciated

  • @ThaJay
    @ThaJay 5 месяцев назад +1

    Nice!

    • @piccana_
      @piccana_  4 месяца назад +1

      Thought you might like this one 😉

  • @kamerikasabu
    @kamerikasabu 5 месяцев назад +1

    I am Japanese. This video was very helpful. I also use it in my city. thank you

    • @piccana_
      @piccana_  5 месяцев назад +1

      I appreciate you taking the time to leave a comment. Thank you very much.

  • @tom.jacobs
    @tom.jacobs 5 месяцев назад +1

    Nice one, certainly gonna try it. Maybe optional making the right turn on highest level to make footprint smaller?

    • @piccana_
      @piccana_  5 месяцев назад

      It could work well, but to maintain the uninterrupted left turns, I'd need an 8 lane, 2 way road and the ability to split lanes and control the traffic lights on a per lane basis. Not be able to do that until we have mods for it. 😃👍

  • @canerkorkmaz85
    @canerkorkmaz85 5 месяцев назад +1

    Perfect!

    • @piccana_
      @piccana_  5 месяцев назад

      Thank you! Much appreciated 😃👍

  • @AdonisOuranios
    @AdonisOuranios 5 месяцев назад +1

    Very cool, but I'm wondering, wouldn't it be more traffic efficient to have the middle section be right turns only so no one is blocking each other? Or is there something I'm not thinking about?

    • @piccana_
      @piccana_  5 месяцев назад

      How would you manage the left turns? Right turn can turn uninterrupted already via the right turn outer ramps. Left turns either need to go through a shared intersection like this with a traffic light, or alternatively you would need to build flyovers making this a 4 stack (similar to what you can unlock in the game ) or you could do some crazy tunnelled solution. Maybe another stacked intersection, just for right turns could work, i dunno if that would even be possible but, you're giving me ideas now. 😂

  • @Chrisseq
    @Chrisseq 5 месяцев назад +2

    Could you do a couple intersections that are left hand driving friendly? I am always inverting these steps to make it workable for my city 😅 it was a real challenge but very entertaining ❤

    • @piccana_
      @piccana_  5 месяцев назад +2

      Hi Chris. There's a chrome extension called YT mirror. It adds a button to the to the YT player on PC. It'll allow you to flip the video horizontally which might make it easier for you when following the steps. I dunno, worth a shot. Let me know how you get on if you give it a go 😃👍

  • @NATHANBELDEN
    @NATHANBELDEN 5 месяцев назад +2

    You should make this as an interchange we can use in game!

    • @piccana_
      @piccana_  5 месяцев назад

      I would love to! Not gonna be possible until they release the new workshop next year.

  • @Ruberdyt
    @Ruberdyt 5 месяцев назад +1

    Great solution!

    • @piccana_
      @piccana_  5 месяцев назад +1

      Thank you! Hey, I was watching one of your videos the other day too. The little harbour, great work! 😁👍

    • @Ruberdyt
      @Ruberdyt 5 месяцев назад +1

      @@piccana_ Thank you! 😀

  • @Scattergun90
    @Scattergun90 5 месяцев назад

    I have a Question. At 1:12 when you you use the terrqain tool you said about 10 meters but in the Video you go down to 27.

    • @piccana_
      @piccana_  5 месяцев назад +1

      Hi. Have another look. You can slow it down if needed. At 01:14, you'll see I use flatten terrain and pick a contour at 10m. Hard to see at full speed. 😀👍

  • @Igotnolphone
    @Igotnolphone 4 месяца назад +2

    Imagine being a pedestrian trying to cross something like this in real life 😭

    • @maltinfrijoles7942
      @maltinfrijoles7942 4 месяца назад

      i dont know why people in this comments think that this is a great solution to traffic, It makes everyones life worse

    • @piccana_
      @piccana_  4 месяца назад

      Could install zip wires or something 😂

  • @montekristo74
    @montekristo74 5 месяцев назад +3

    This is a the Dubai UAE, same city very similar location as is.

    • @piccana_
      @piccana_  5 месяцев назад +1

      Yeah, a few people have said that. Not my intention to base it anywhere in particular, but it is giving me some more ideas 😄

  • @frag41
    @frag41 5 месяцев назад +1

    Интересный дизайн. Но в CS1 мне даже для города с 250-300к населения хватало более простых развязок. Если строить подобную дорожную систему с нуля, то лучше запланировать больше параллельных шоссе. Если этой развязкой пытаться улучшить старую дорожную сеть, то либо все встанут на следующем перекрестке, либо в итоге вы снесете полгорода. 😅

    • @piccana_
      @piccana_  5 месяцев назад +1

      Yes, best to treat this like a system interchange. You should have a series of service interchanges elsewhere to get the traffic off the main roads. The parralel, or frontage roads, you mentioned are another good alternative to get traffic on the main roads. Would probably want to incorporate the service interchanges with something that would give u-turn capacity. Lots of options 😁👍

  • @Slacker6001
    @Slacker6001 5 месяцев назад +1

    That shit is beautiful

    • @piccana_
      @piccana_  5 месяцев назад +1

      Thank you bud 😀👍

  • @jonathanmarsh8119
    @jonathanmarsh8119 5 месяцев назад +1

    I can't wait until were get something like MoveIt on CS2, and an asset catelogue for these custom assets. This is amazing, but I don't have the patience to do this more than once in my city.

    • @piccana_
      @piccana_  5 месяцев назад +1

      I know the modders are working on move it, so you might not have to wait too long for it. 👍Early next year for the new workshop. We'll see how that pans out.
      Thanks for watching and dropping a comment. Much appreciated 😃👍

    • @jonathanmarsh8119
      @jonathanmarsh8119 5 месяцев назад +1

      @@piccana_ Thanks for making great content!

  • @more_less
    @more_less 5 месяцев назад +2

    This takes up so much space that there won't be high traffic near it already

    • @piccana_
      @piccana_  5 месяцев назад +1

      So, what you saying? Add more lanes? 😜👍

    • @maltinfrijoles7942
      @maltinfrijoles7942 5 месяцев назад +1

      ​@@piccana_No! you already destroyed your downtown

  • @AlkaloidMushrooms
    @AlkaloidMushrooms 5 месяцев назад +1

    magic

    • @piccana_
      @piccana_  5 месяцев назад

      Thanks again man 😀👍

  • @SaltyRad
    @SaltyRad 3 месяца назад +1

    Once I figured out I could stack roads I was able to design something where at 100K people there’s very little issues, just the occasional stupid drivers lol 😂

    • @piccana_
      @piccana_  3 месяца назад

      Plenty of stupid drivers in this game 😂

  • @Carnagemode
    @Carnagemode Месяц назад +1

    i made this but the traffic light is bugged so it only lets like 6 cars go at a time for some reason. Gotta love bugies skylines

    • @piccana_
      @piccana_  Месяц назад +1

      Ah man. You gotta be kidding me. That sucks. I can't think of anything obvious that would cause that. Try going into road tools and temporarily making it a non traffic light junction, then change it back to traffic lights after a minute. It's the only thing I can think of trying if the lights are bugged. 🤷‍♂️

  • @WilliDixon-xs7nw
    @WilliDixon-xs7nw 5 месяцев назад +1

    Just added a link to the video on Steam community.

    • @piccana_
      @piccana_  5 месяцев назад

      Thank you so much for sharing it. That actually helps massively 😁👌👍

  • @AhriCRose
    @AhriCRose 5 месяцев назад +1

    is there a written guide, video is kinda hard to follow.

    • @piccana_
      @piccana_  5 месяцев назад

      Hi. No written guides sadly. I would never have the time to make them. It can be a struggle just to get the videos out. 👍

  • @Musicrafter12
    @Musicrafter12 4 месяца назад +1

    Better suggestion: don't do urban highways. North American city planners have had to figure this out the hard way... they aren't scalable and will eventually turn your city into a concrete hellscape as more and more lanes gradually become necessary. Eventually you'll hit a limit where you can no longer expand and traffic just gets worse and worse.
    Bring your highways up *next to* your city, not *through* them. Use arterials to get your traffic from the highways into your downtown area. The idea that you should be able to get right off the highway into downtown is, and always has been, stupid.

    • @piccana_
      @piccana_  4 месяца назад

      You're not going to like one of my upcoming videos 😂 Hope you have a great weekend. 👍

  • @sevenup1293
    @sevenup1293 5 месяцев назад +1

    this interchange reminds me about asia

    • @piccana_
      @piccana_  5 месяцев назад

      Nice one! Any city in particular?

  • @incubus_the_man
    @incubus_the_man 5 месяцев назад +1

    They need to give us addons so we can download intersections like this. I know I'd screw this up trying to make it on m my own

    • @piccana_
      @piccana_  5 месяцев назад

      Mods and workshop coming early next year hopefully. I'd encourage you to give it a go though, it's pretty straightforward. Its mostly right angles in this build so you can't go too wrong 😃

  • @real100talk5
    @real100talk5 5 месяцев назад +2

    Cool it works but looks unrealistic.

  • @user-yp6mi1dr9c
    @user-yp6mi1dr9c 5 месяцев назад +1

    Great work, I love it, but it is not realistic. I have never seen such downtown interchange in a real city !
    I loved CS1, but I didn't bought CS2 because it's a mess. A player should be able to configure a max amount of traffic in the game, just to have classic road crossings working.

    • @piccana_
      @piccana_  5 месяцев назад

      Glad you enjoyed it.Thank you. 😁Definitely some work still to be done for CS2 to be the finished product, thats for sure

  • @A--_--M
    @A--_--M 5 месяцев назад +2

    Looks like dubai. No thank you

    • @piccana_
      @piccana_  5 месяцев назад

      Each to their own. What sort of city do you like to build? 😀👍

  • @Dusthorn
    @Dusthorn 5 месяцев назад +1

    Пффф куча перекрестков. Говно

    • @piccana_
      @piccana_  5 месяцев назад +1

      Wow. What amazing feedback 👌 You are cool.