Unreal Engine 5.2 | Trigger Chaos Fracture In Sequencer

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  • Опубликовано: 14 дек 2024

Комментарии •

  • @Yitzhakk
    @Yitzhakk 4 месяца назад

    Thanks for the turorial man. Ill be using stuff to make some fight scenes.

    • @UnrealDojo
      @UnrealDojo  4 месяца назад

      update on this tutorial coming this week so subscribe and get notified when it drops

    • @UnrealDojo
      @UnrealDojo  4 месяца назад +1

      ruclips.net/video/-fdybocwsUM/видео.htmlsi=VLKsJZJaB87llY1M

  • @travisnero2468
    @travisnero2468 5 месяцев назад

    Well done man, I'm definitely a fan.

  • @tgykurtulus
    @tgykurtulus Год назад +2

    it looks unreal has too much hidden gems .TOday I lernt the field actors. Thank you sir! amazing tip!

  • @ApexArtistX
    @ApexArtistX Год назад +2

    Thanks simple tutorial like this helps.. next add dust particles on the fractures

  • @ishaan9597
    @ishaan9597 3 месяца назад

    thankyou so much you really are a hero

    • @UnrealDojo
      @UnrealDojo  2 месяца назад

      Thank you … subscribe for more and there’s a follow up video of this tutorial …check the other videos

  • @shanks6201
    @shanks6201 Год назад +1

    Hi @unrealdojo. The video was helpful. can you please further do more videos explaining to make it more realistic. as you can see there was vibration in cube before he was hitting it.

    • @UnrealDojo
      @UnrealDojo  Год назад

      Ok I will go deeper with it in my coming tutorial

    • @shanks6201
      @shanks6201 Год назад

      Thank you@@UnrealDojo

  • @vid828
    @vid828 Год назад

    Man I nearly had a heart attack form those slam transition sfx

  • @vidayperfumes7514
    @vidayperfumes7514 Год назад

    Please we need more tutorials about fracture , thank you

    • @UnrealDojo
      @UnrealDojo  Год назад

      Coming up

    • @UnrealDojo
      @UnrealDojo  4 месяца назад

      ruclips.net/video/-fdybocwsUM/видео.htmlsi=VLKsJZJaB87llY1M update

  • @riiott.t
    @riiott.t Год назад +1

    Nice tutorial bro ❤

  • @onkarnagapure5410
    @onkarnagapure5410 Год назад +2

    Great video.❤but I am facing issue, in viewport i am getting the destruction animation but when it comes to rendering (legacy or Movie render queue) i am not getting the breaking animation. I tried keeping it to static pose and on play , but even then it is not working.

    • @UnrealDojo
      @UnrealDojo  Год назад +1

      Did you add a value to the warm-up in the movie render queue
      But no worries I will make a tutorial on how to render it out

  • @pushthebutton4602
    @pushthebutton4602 5 месяцев назад

    Hi thank you for this. How do cut some parts in the start of the chaos fracture. it's wobbling in the start, should be totaly still before the punch. thanks for a reply.

    • @UnrealDojo
      @UnrealDojo  5 месяцев назад +1

      if you check the beginning of the video ... there is no wobbling before the hit .... I noticed by the time of making the video that..it happens when I constantly playback the scene in sequencer but you won't get that when rendering actually. if you still get the wobbling delay the time before fracture for the model to settle before the fracture then you cut the wobbling part in the sequencer. i will update this tutorial soon

    • @pushthebutton4602
      @pushthebutton4602 5 месяцев назад

      @@UnrealDojo Thank you for your reply!

  • @nu-beings
    @nu-beings Год назад +1

    I have a Static Mesh object I made levitate in Sequencer and want it to explode while in the air...but when I follow these steps the object won't explode until it actually touches the ground or some other surface. Is there a way to make it explode while levitating in Sequencer using Chaos Fracture?

    • @AsVpVFX
      @AsVpVFX Год назад

      i have the same problem, you solve it?

    • @UnrealDojo
      @UnrealDojo  Год назад

      I will make a tutorial about it with how to render it too
      Probably this weekend

    • @UnrealDojo
      @UnrealDojo  4 месяца назад +1

      ruclips.net/video/-fdybocwsUM/видео.htmlsi=VLKsJZJaB87llY1M

    • @UnrealDojo
      @UnrealDojo  4 месяца назад

      @@AsVpVFXupdate

  • @Maikeldassi
    @Maikeldassi Год назад

    Very cool ty man

  • @borrowedtruths6955
    @borrowedtruths6955 Год назад

    Great tutorial, but I have a question. As soon as I being to record in the sequencer, the chaos action begins, even if I move it down the timeline. Is there something I'm missing?

    • @UnrealDojo
      @UnrealDojo  11 месяцев назад

      Add 1 or 2 to start time in the cache manager to delay it

  • @borrowedtruths6955
    @borrowedtruths6955 4 месяца назад

    Nothing seems to be working in UE 5.4 with fracture in the sequencer. Shows up fine in the preview but will not record to video. Any Help?

    • @UnrealDojo
      @UnrealDojo  4 месяца назад

      Ok …. I will make an update tutorial on fracturing this week hopefully

    • @UnrealDojo
      @UnrealDojo  4 месяца назад

      quick tip instead of using the cache in sequencer...use the start time and animate the start time ...... it will render

    • @borrowedtruths6955
      @borrowedtruths6955 4 месяца назад

      @@UnrealDojo I'll try that and look forward to the new video. Appreciate your time.

    • @UnrealDojo
      @UnrealDojo  4 месяца назад

      @@borrowedtruths6955 ruclips.net/video/-fdybocwsUM/видео.htmlsi=VLKsJZJaB87llY1M update

  • @rainbowcatcher
    @rainbowcatcher Год назад

    Very good tuto! .....but I have a problem to render in "movie render queue"......what I see in the sequencer is not reproduced. Any clue? Thanks for any idea to fix that.

    • @rainbowcatcher
      @rainbowcatcher Год назад +3

      I found after some search on internet.......cache mode must be in "static" and not in "play" mode. then movie render queue is ok 😎🍻

    • @UnrealDojo
      @UnrealDojo  Год назад

      Thanks and thanks for the support …sorry for the late reply

    • @slumsnake1303
      @slumsnake1303 Год назад +2

      @@rainbowcatcher Thank you very much for writing the solution. I faced the same problem and thought I would have to fix everything, but the solution was so simple!

  • @탄지로-g7w
    @탄지로-g7w Год назад

    0:49 UE5 Fracture_1

  • @HR-zg9ci
    @HR-zg9ci 5 месяцев назад

    but somehow it's cheated. Is there no way we can take the animation and mesh directly from the charactor? because then the force and collision with the character would look even better. Thx anyway!

    • @HR-zg9ci
      @HR-zg9ci 5 месяцев назад

      ok nvm, i found out already. Just set the chaos cache manager on RECORD, then hit then green play button on top of unreal. Then hit the play button in the sequencer, which inlcudes the character animation

    • @UnrealDojo
      @UnrealDojo  4 месяца назад +1

      You can attach the magnitude to the hand of the character for it to collide the with box
      That will give you a better result

    • @UnrealDojo
      @UnrealDojo  4 месяца назад +1

      ruclips.net/video/-fdybocwsUM/видео.htmlsi=VLKsJZJaB87llY1M