Let's Talk About Spacing... Tekken 8 Tips

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  • Опубликовано: 1 янв 2025

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  • @joeruto
    @joeruto 7 месяцев назад +101

    Tekken is the kind of game you can take a college course on, Theory, practical and Matchup knowledge for the exam

    • @Swinhoegaming
      @Swinhoegaming 7 месяцев назад +19

      And still lose to someone running their controller across their face with Victor/Alisa

    • @livingashtree1942
      @livingashtree1942 7 месяцев назад

      ​@@Swinhoegaminglol

  • @crystaleater2581
    @crystaleater2581 7 месяцев назад +93

    6:40 as a reina main myself i must say truer words have never been spoken

    • @clairemadeinheaven
      @clairemadeinheaven 7 месяцев назад +11

      Hello fellow fc df4 enjoyerer

    • @smurfdaddy420
      @smurfdaddy420 7 месяцев назад +2

      What does he mean by that sorry am noob.

    • @crystaleater2581
      @crystaleater2581 7 месяцев назад

      @@smurfdaddy420 so basically it's her move when she's crouching and you input down forward 4

    • @smurfdaddy420
      @smurfdaddy420 7 месяцев назад

      @@crystaleater2581 ohhh I know the one. thank you bro. i always get fucked by that.

  • @animescenesjpn
    @animescenesjpn 7 месяцев назад +76

    FENG DOES EVERYTHING BABY LETS GO AUTOPILOT

  • @paradiseb5950
    @paradiseb5950 7 месяцев назад +272

    Why do i hate tekken so much yet i’m so obsessed with it😔

    • @alexj4573
      @alexj4573 7 месяцев назад +1

      😭

    • @Beforezzz
      @Beforezzz 7 месяцев назад +110

      Probably because Tekken 8 is stuck between offering the worst and best gameplay in the series. It's very intricate and interesting to study but also very dumb and chaotic.

    • @dewidumortier8552
      @dewidumortier8552 7 месяцев назад +4

      Welcome to the club buddy

    • @mikee233
      @mikee233 7 месяцев назад +3

      You hate how it’s works but love the possibility of the ‘if I can pass this’

    • @yelowninja
      @yelowninja 7 месяцев назад +1

      same always has been

  • @Hachijo3GS
    @Hachijo3GS 7 месяцев назад +11

    These tips are actually so good, gives me a new perspective of the game

  • @Nkodtb
    @Nkodtb 7 месяцев назад +5

    spacing has been a big problem for me lately. I really appreciate this video!

  • @skyefox
    @skyefox 7 месяцев назад +23

    Being mediocre at movement means you hate fighting certain characters. Landing 3 backdashes in a row just for Alisa to jet boost in hurts my soul.

    • @ChristopherWaddelow
      @ChristopherWaddelow 7 месяцев назад +2

      Sidestep usually beats most jet boost options fyi 🙏

  • @rogeliovilchez1
    @rogeliovilchez1 7 месяцев назад +1

    0:41 kissing distance, main man you are the man

  • @Xengard
    @Xengard 7 месяцев назад +4

    rock paper scissor! keepout beats mixups, mixups beat whiff punishes, and whiff punishes beat keepouts! in general

  • @InventMyTory
    @InventMyTory 7 месяцев назад +2

    0:13 as a yoshi I flashed a lot of ppl from that distance

    • @aaaight8628
      @aaaight8628 7 месяцев назад

      Then you should be in jail you pervert

  • @tableprinterdoor
    @tableprinterdoor 6 месяцев назад

    5:15 the way he said "very bad" sounds like a disappointed dad

  • @Sekleff
    @Sekleff 7 месяцев назад

    Got to say the new Intro is really growing on me. Its a banger.

  • @joshuatokosi
    @joshuatokosi 7 месяцев назад +1

    Had no idea that Bone Breaker move wouldn’t float if it wasn’t point blank.

  • @papyBG-b9i
    @papyBG-b9i 7 месяцев назад +1

    cofee sip is a refined version of mic drop .

  • @fitzworld18
    @fitzworld18 7 месяцев назад +5

    I am a Kaz main and this will help me a lot. I realized I play King players way too close after seeing this vid.

  • @traditional-dig8333
    @traditional-dig8333 7 месяцев назад

    Can’t believe I forgot about spaceing in my gameplay felt like I was missing something thank you 🙏

  • @NYG5
    @NYG5 7 месяцев назад

    Kazuya being between FF2 range to one crouchdash, wavu into EWGF/FF2/hellsweep is peak range. I don't like to stay too far away, I like to stay where backdash into EWGF catches many normal moves.

  • @seenmess3228
    @seenmess3228 7 месяцев назад +1

    Great video, would greatly appreciate a supplementary sidestepping video

  • @ChrisYoungGunn
    @ChrisYoungGunn 7 месяцев назад +21

    Oh yeah, gimme that tip.

    • @acutefailure1
      @acutefailure1 7 месяцев назад +11

      If you want a tip: Don't whiff. You'll end up getting shafted

    • @ChrisYoungGunn
      @ChrisYoungGunn 7 месяцев назад +1

      @@acutefailure1 lmfaooo

  • @yokoyokome5281
    @yokoyokome5281 7 месяцев назад +4

    Those tips are worth it. I been getting logic check quite alot lately special using kazuya. But there are some moves that just has ways too much recovery.

  • @showtimefu1234
    @showtimefu1234 7 месяцев назад +5

    Patiently waiting for the defensive patch

  • @SmilingFist
    @SmilingFist 7 месяцев назад +1

    Very informative as always thank you tmm

  • @Slackjaw
    @Slackjaw 7 месяцев назад

    Chars with an auto shimmy n good whiff punish launcher are powerful

  • @mnhokage6137
    @mnhokage6137 7 месяцев назад

    I needed this thank you MainMan !!!

  • @jaiiclipped805
    @jaiiclipped805 7 месяцев назад

    The neutral in this game is kinda crazy this is a lot to wrap my head around lol

  • @acidicyeild6054
    @acidicyeild6054 7 месяцев назад +2

    Hey great advice man. I've been getting angry about getting launched at mid-range constantly as Paul. If the opponent is playing keep-out, how do you get around that?

    • @Z4Zman
      @Z4Zman 7 месяцев назад +2

      Dash blocking and using movement to get whiff punishes

    • @jchoi9340
      @jchoi9340 7 месяцев назад +2

      I was wondering the same (I also play Paul) because once people turtle up and just wait to launch with keep-out bs, it feels impenetrable, but the conclusion I came to was you have to use movement as a weapon to not only evade, but to bait out opponents to move first. Then, you have to punish them, which is what they were banking on doing to you. It’s like a staring contest except it’s who loses patience first.

  • @BruceLee_11
    @BruceLee_11 7 месяцев назад +1

    Great video, pls more in depth videos!❤

  • @Senbonzaakura
    @Senbonzaakura 7 месяцев назад

    Can you make an 8 minute guide for shaheen? He's getting more popular, i think its because of the CB2024 champ AK. You're the only one who can explain everything in such a short vid. xD

  • @johnysimps1191
    @johnysimps1191 7 месяцев назад

    Kissing distance with King ❌
    Dap up distance with King ✅

  • @beppo8932
    @beppo8932 7 месяцев назад

    So when is defense patch coming in? Mid june? July?

  • @greenwatermelon2084
    @greenwatermelon2084 7 месяцев назад

    Great content, next please talk abou improve defence

  • @user-dr6sg7bo1p
    @user-dr6sg7bo1p 7 месяцев назад +2

    I fought a feng with an 87 win streak it ruined me

    • @knaco23
      @knaco23 7 месяцев назад

      How so?

  • @JohnLick96
    @JohnLick96 7 месяцев назад +2

    This is what I would talk about a lot in mortal kombat. My issue with mk1 is the lack of long reach mids and advancing mids in the game. The mid hitting attacks have been replaced with high attacks all moves that are long range and not a high, is generally unsafe.

  • @deanbrooks7297
    @deanbrooks7297 7 месяцев назад

    Hworang has NOOOOO issues getting in lol

  • @dopamemez2237
    @dopamemez2237 7 месяцев назад

    Maybe because tekken feels like school

  • @KuroYagi124
    @KuroYagi124 7 месяцев назад

    What about king though :) we all know his ideal is close range. i don't have good keepout tools though. People who are turtling and waiting and throwing those op keepout moves like the hwoarang move or kazuyas electric are scums. I'ts good against mashing sure but i think solution should be to make blocking possible whilst moving forward :))

  • @mza5949
    @mza5949 7 месяцев назад

    Man I LOVE Tekken 8 ❤️

  • @Thomaskiller-zq1jk
    @Thomaskiller-zq1jk 7 месяцев назад

    5:40 this question lol

  • @av34life
    @av34life 7 месяцев назад

    The reina take is too accurate. I tried playing mostly mishima style with reina early on, only to realize that in t8, it's all about enforcing a game of rps. And reina is criminally good at that, so i use ff2 about 30%-50% of the time in midrange😂. Sorry to those who auto duck after ff2

  • @Swinhoegaming
    @Swinhoegaming 7 месяцев назад

    I miss Tekken Zaibatsu

  • @tiger-rgn
    @tiger-rgn 6 месяцев назад

    is there 1 video where he doesnt downplay kazuya like a kid

  • @Progeneratoryt
    @Progeneratoryt 7 месяцев назад +1

    do you want to call me for pressure games because im a hwoarang main so i can help with that

  • @gingfreecss3467
    @gingfreecss3467 6 месяцев назад

    Love this game

  • @coutiya2007
    @coutiya2007 7 месяцев назад

    we gonna bring up hwoarang and not talk about Marn's leg?

  • @ralflewissembrano7149
    @ralflewissembrano7149 7 месяцев назад

    whats wrong with df2 on kazuya??

    • @mustafaansari6722
      @mustafaansari6722 7 месяцев назад

      -12 on block

    • @NYG5
      @NYG5 7 месяцев назад +3

      ​@@mustafaansari6722 Worse, on whiff it's a million frames to recover, just like FF3. The safest yolo moves to throw out at range is EWGF and F+4 because you recover almost instantaneously.

    • @mustafaansari6722
      @mustafaansari6722 7 месяцев назад

      @@NYG5 oh, didn't know it was this bad

  • @christhornton390
    @christhornton390 7 месяцев назад +1

    Let’s tips

  • @quelldieu7263
    @quelldieu7263 7 месяцев назад

    why do they keep making this difficult?
    just press
    the space bar smh

  • @ruianduk3754
    @ruianduk3754 7 месяцев назад +1

    tekken is odd. a dude as tall as paul cant reach a girl as short as xiao yu.

  • @Manonamission2
    @Manonamission2 7 месяцев назад

    I personally prefer Tekken 4 than Tekken 8 all day long

  • @Karateka44
    @Karateka44 7 месяцев назад

    Brother, this game is too hard for a beginner. I feel like I'm always disadvantaged. The opponent always taps before me. I understand nothing. I can never open the guard🤬

    • @dredre0702
      @dredre0702 7 месяцев назад +2

      Practice mode, frame data, and watching your replays. This game takes time to learn

    • @kgizzla
      @kgizzla 7 месяцев назад +2

      I just started at launch and a fujin with Jin now (450+ hrs in now). I was a beginner 2 months ago so my tips :
      start with the fundamentals. Poking, side steps and matchup knowledge as a beginner learn what you can punish and which moves are + frames and -, also learn your key moves and how to use it. It takes alot of time but it's worth it. Because even losing is more fun now and a learning experience.

    • @Freedom-iy5um
      @Freedom-iy5um 7 месяцев назад +2

      ​@@kgizzlaeven my Grandma is Fujin with Jin

    • @NYG5
      @NYG5 7 месяцев назад

      It takes a long time to learn, especially recognizing where different moves and strings end.
      When you get to the point where they just got done pressing buttons and you know they're like -3 or something, you can throw your fast counterhit move and catch them until they decide to stop pushing buttons, and then you can run true offense.
      It does take time to get used to the neutral game though, a very long time.

    • @KabutoGatack009
      @KabutoGatack009 7 месяцев назад +1

      Pree much agree with learn ur fundies and ur good but a good thing to learn as a beginner other than the general stuff u'll always learn.
      Is simple block and punish. Ud be suprised how many ppl dont recognize their own frames and just get away with it. But if u punish them not only u most likely will catch them being extra dumb and tilted, it helps u familiarize the matchup as u try to punish the unsafe shit with ur char.
      Ofc all of this IN TIME, pacing urself instead of repeatedly bashing ur head against the wall hoping something works will demoralize u faster. Just take ur time and if the game is physically making u angry all the time. Its best to touch grass or simply stop.

  • @davidparry5310
    @davidparry5310 7 месяцев назад

    As if spacing is a significant element of a game where backdashing borders on T4 levels of uselessness.

    • @Maw117
      @Maw117 7 месяцев назад +7

      Spacing is super important in 8. In a game so offensive as T8, taking what you can get defensively becomes so important.

    • @agssilv5919
      @agssilv5919 7 месяцев назад

      otherway around when defense isnt as strong by itself its when it will make the bigger difference for the player who is good at it

    • @davidparry5310
      @davidparry5310 7 месяцев назад

      @@Maw117 There comes a point where nerfing backdashing makes efforts to derive the most mileage possible from horizontal movement futile, though. T7 didn't quite meet that threshold, notwithstanding the nerf to backdashing in T7 relative to previous Tekkens. Simultaneously, sidestepping was also nerfed. Hence, you had certain top-level players play in a very cagey, passive way, creating what distance from their opponent they could while keeping them at bay with pokes, and unwilling to engage them up close lest they be forced to take a 50/50 that the game's weakened lateral movement won't allow them to evade by sidestepping - Knee is a case in point. (Paradoxically, keep-out was a _less_ abusable strategy in games prior to T7 where movement was stronger, as playing keep-out too predictably made one more susceptible to being whiff-baited and punished by an opponent deploying a hit-and-dodge play style.)
      T4, on the other hand, nerfed backdashing to the point where it was flat-out useless, leaving players without any option but to engage their opponent at range 0 to 1 most of the time (unless they were playing a character with a back sway). Go watch T4 tournament footage and you'll see what I mean.

  • @tanoju3369
    @tanoju3369 7 месяцев назад

    Tekken 8 just crap