There's a point of balance to be found between realism and fun, and it's different for every game. If I had a penny for every time I heard someone complain that, say, Borderlands has unrealistic weapons, I'd be a rich man. Well no shit, shotguns shooting swords that explode into *more* swords may not be realistic, but if it isn't fun, I don't know what is.
@@daniel_of_jersey4775 Yeah I am not subbed to gamespot but I am subbed to the RoyalArmories YT channel. I come back here every now and then to watch these.
Its why i absolutely hate vangurd from a fundamental standpoint Either the gunplay is copy-pasted from cold war/modern warfare and its not accurate and irritating, or its history accurate and its a TERRIBLE game to release in 2021/2022 with the speeds modern gunplay is at. Im not about vanguard at all.
@@ineedscissors6176 it'd be interesting to see how well he reacts to an AR-15 style weapon with an AK's barrel and the buttstock from a light machine gun. Edit: the joke being that the weapon customization is cursed.
9:33 when it comes to shotguns and reloads, the combat shotgun (SPAS 12) added in the Cayo Perico heist has a realistic sped up reload. How many shots you fire will dictate how many shells you need to load when you reload. IMO, one of it's most fun aspects when playing with it.
Heh, those two examples aren't actually as bad as you might think (and actually very plausible in real life), compared to some... more creative weapons in the series.
cmon folks, i wanna hear Johnathans' opinion about the Deus Ex weapons (he mentioned once about the combatrifles' caseless mag stuff so i think he know one-or two things about it )
@@bionicmanspeedruns heads up JC, your brother Paul is on the way to meet you at the docks, the NSF is raiding the Island and shots have been fired. I repeat find Paul, I will monitor your situation from HQ.
if i recall correctly, the "pulling weapons out of nowhere" thing was justified in GTA Online by a character who made a line about prisoners hiding things in their "prison pocket" (such as a rocket launcher).
I find this hilariously amusing that in the Russian language, in the criminal slang this... um.. phenomenon is called basically the same and the literal translation would be "thief's pocket"
Shrewsbury isn't meant to be a british firearm company, but an American one. It's the in-game version of Winchester, which is named for the founder, who's last name was also a name of a city in the UK, so they picked another name of a place there as the stand-in for Winchester, even though the GTA company makes all sorts of weapons.
Jonathan is so well spoken its a joy to listen to his thoughts and explanations in these videos every time. Would have loved to see that Panzerschreck waved around on camera though.
Actually most of them existed during WW2 like the Becker Revolving Shotgun. But of course it's a video game thats centered on gun customization since it's 4th game soooo 🤷
@@BabbyCat3008 There's no way the gamespot guys arent going to put in at least one horribly cursed modification. If they get jonathan to do vanguard then it is to see him lose him mind lol
2:04 Note that the selector switch has an auto mode on it, clearly they took an AK receiver model instead of a bulged RPK-style one of the actual Saiga 12 & Vepr 12.
You need to have Johnathan check out Wolfenstein: The New Order's (and it's sequels) guns. It'd be fascinating to hear his opinions on the alt history weapons.
I like this guy, he’s definitely knowledgeable but not snobbish about it and definitely friendly and conversational. I just wish he would explain more about some of the terms he’s using
The machine pistol appears to be based on a 'Blanca' Air pistol, with some modifications like the m1911 grips and rails all over. If you google it you can see the general shape, particularly of the rear of the slide, the trigger guard, and the serrations all look very similar to the game model.
Titanfall 1 and 2? I’d really love to hear his opinions on both the pilot and titan weapons from both games. If he needs more information about the pilot weapons in titanfall 1, he could reference Ahoy and his RUclips series on each weapon in the game.
Hey a small request, there's a VR Game called "Into The Radius" which is a post-apocalyptic fever dream type survival game which focuses on gun combat pretty intensively. Guns can jam, give false positives and so on. Would be interesting to watch Jonathan react to it.
Definitely room for a part 2 on this! There’s loads more weapons in Online, and you could show him the bigger vehicle-mounted guns. Some of the weapon names are interesting to, like the AR-15 referred to as a “Carbine Rifle”
6:00 RPG7 I remember one of Ian's videos. It was about an “RPG7” made in USA. I think the reason for this rework was to keep the platform relevant but still use the same Made in Russia warheads. However, I don't know exactly whether this "RPG7" model is based on that or not.
I like that he’s both honest about how guns are portrayed but willing to admit that liberties have to be taken in games for the fun factor sometimes. I think some people who do these kinds of videos will point out inaccuracies then become genuinely mad. Then claim it detracts from the quality of the game. It always strikes me as petty or annoying. Jonathan is clearly knowledgeable about guns and gives an honest breakdown of the accuracy without shitting on the game/devs. THAT BEING SAID, I think people are right to tear games apart for gun inaccuracies if they claim to be realistic simulators. Obviously GTA V or Fallout: New Vegas don’t claim to be either of those, so if you whine about inaccuracies ruining those games you are genuinely just no fun. Like if you get genuinely mad because a poppy post-apocalyptic sci-fi game doesn’t portray a 1911 correctly you need to touch grass. But it’s fair to say that gun inaccuracies (no pun intended) do detract from the quality of alleged “Mil-Sim” war games like R6: Siege or Call of Duty (looking at you Vanguard) Anyway, long of way saying that I like that Jonathan shares his knowledge about guns in an interesting/funny way without just turning the videos into the know-it-all rants that you usually see with this type of stuff.
I love the "looking at you Vanguard" adnotation here But yes, what and how Jonathan does these gun breakdowns is why he's so popular, he's just amazing at what he does
Yeah exactly. I'm a big believer in research and 'authenticity', because if a story feels real it becomes more emotionally engaging. But some stories don't WANT to be authentic, like comedies or light-hearted action movies.
I feel like Jonathan is a firearms enthusiast at work, and plays a few video games during his free time as well, hence why he doesn't get irrevocably mad at video game inconsistencies for the sake of video game tropes. It wouldn't be very fun to see him just snobbing away at irregularities otherwise.
It's a big stretch to call any Call of Duty a Mil-Sim, it's always been pretty unrealistic gameplay wise. Siege, while a bit slower paced, is a multiplayer only shooter that's target audience was the competitive crowd, who probably don't quite care much about the realism. Anyway nowadays, if you want to get a more grounded MP experience you'd have to play Hell Let Loose and Post Scriptum if you want a WW2 setting, or Squad for a modern setting. Of course, there's always ARMA 3 for more Mil-Sim-ish stuff and funny glitchy shenanigans.
I think, given that Shrewsberry is meant to be a british company, the misspelling of gauge might be a joke about american english and british english spelling things differently? It feels like something Rockstar would do.
I like how RPG rockets in games always go about 60 mph. You can follow them sort of lazily flying towards their target, take their sweet time, and get there after a few seconds. A real RPG is a flash goes off from the weapon and 0.01 seconds after what it was aiming at explodes.
It is prob the strangest name for a pistol, because i think GTA V from what i remember has an proper AP pistol, while AP pistol itself is just automatic, so its really screwed.
I'd really like to see Jonathan take on Starsiege: Tribes, Tribes 2, or Tribes Ascend weapons given that the weapons are all futuristic and sci-fi based I wonder if he'd be able to draw any comparisons to real life weapons short of just "both shoot some sort of projectile". As far as I have seen he's not done any videos that compared completely fictional weapons, nor do I know if it would even work as video but perhaps the writers could figure something out.
You fellas should do a part two, there's a ton of other weapons that have come through over the years. I've always wondered what the "vintage pistol" is
Could you check out Dayz? As a descendant of Arma series, it took guns quite realistically, I think Jonathan would appreciate some of it, especially bottle suppressor that gets ruined after a few shots :D And after years of development they've got quite an arsenal.
I mean seeing how poorly they treat their consumers with these "free" updates requiring literally thousands of dollars to get everything in them I'm not supprised.
Copying firearms? These guns are just inspired from real life firearms, just like cars in GTA, or cities, or companies... Basically the whole GTA is a bootleg of reality.
Part of me would like him to review Generation Zero's weapons, at least to me the weapons there are fairly well depicted. Expect the Experimental versions which are clearly impossible but eh.
I'd still like Jonathan to look at Halo weapons, especially the Halo Infinite weapons. There are a few images that can be found on the official Inside Infinite October 2021 blog where a few weapons have their exterior labeled. And of course there is the Halo wiki if he wants to know more.
There something about the shotgun that I want to hear what Johnathan have to say. It's the only game I see we're you load the shells on top of the gun. Not sure if there any gun like that in real life.
I may be wrong but I think he already did however, if he hasn't done it, I completely agree; the game has a lot of weapon variety and customization so it makes for a perfect game for this series!
Cant believe they didnt show him the wind-up roller on the bottom of the G36 magazine, indicating that the guy who modelled it was looking at an airsoft G36 magazine when he made it! :D
Every time I see these, I think of the videos forgotten weapons has done in the royal armory museum, and I wonder if you and Ian would be as fun in a collab as I would hope. :)
At the beginning of the video, he says the first pistol isn't based on anything irl. But when I took a closer look at it, it looked like a Beretta Tomcat, which I think is what they were trying to go for
Surely the ‘sniper’ or anti-materiel rifle is predominately inspired by the _AS50_ than anything Barrett? It certainly looks far more like the former judging by the images here. To be fair Jonathan did mention AS50 maker Accuracy International but still!
4:16 there was a private dealer who recreated this pistol with there own parts I believe, I know they recreated it because I saw footage of it being fired but I cant recall if they modified one to make it or did it with original parts.
In case Mr. Ferguson read this and he is not aware all weapons in gta V use bits of diferent weapons melded toguether to avoid licensing issue, same with the cars, they are all franksteins monster.Also there are level of penetration for guns in the game and bullets even have mass, but they are disabled and you can only change this with mods.
Vanguard weapons will require many episodes. Also I recommend reactions to Metal Gear Solid series when it comes to their weapons, including Phantom Pain.
John would love Reciever, especially the second game. I'm a gun nut who's happy to provide footage in a timely manner if you guys wanna reach out to me :)
Tough one to comment while keeping a somewhat straight face ;) Jonathan did it well, and his knowledge is of course staggering. He reckognizes this extreme game series for what it is, but still keeps teaching us those intricate details about every gun even remotely similar to the ones in the game. Hats off.
09:00 Not quite. Yes the .50 BMG goes through the skin of a bus but it veers off in a random direction. A tree's leaf makes the .50 BMG veer off in a random direction the same way you flick a spinning top with your finger. The target has to be right behind the glass for the .50BMG sniper to take the shot.
I’d love to see him react to Receiver 2, since it has jamming mechanics, bullet penetration/ricochet, and reloading requires multiple button presses beyond just “press R”!
Johnathan needs to take a look at Reciever 2. It's incredibly well detailed in how the small arsenal of the game is manipulated down to requiring manual control of reloading and clearing stoppages. It would be a fantastic pallete clenser after all the more cursed guns he's been through
i doubt it would actually be made but i would love to see a video on phantom forces. considering how many guns there are in the game and how many bizarre ones it would make a pretty good video.
I think that the Wolfenstein series would be great to see Johnathan reviewing, because the alternate history german weapons have some interesting modifications.
The shrewsbury reminds me a lot of the boberg XR9S which has a very similar slide configuration and actually pulls the bullet backwards out of the magazine before chambering it which would explain why the slide goes back so far.
3:55 no this isn't the standard pistol of the game which agents, police etc use. The police, FIB & IAA use the Beretta 92F based pistol as their standard firearm or if you have modded your game like me, then they use a Vom Feuer service pistol which is based on the Glock 45 :D
Chilean here, I can't belive a FAMAE weapon is being held by Jonathan! Also, as a former infantry man I was used to the assault rifle version and when I tried that smg I hated it lol
Kind of off topic but I ended up in a nursing home for a week. Most people there were old and out of their minds. I ended up talking to to this one guy who had broke his back in a dirt bike accident but he was from Chile and had a bunch of stories from his time in the Chilean Armed forces (in the 70s I think). Said he was at the southernmost military base, guess he would drive the van to the nearest town and one day he flipped it. Ended up in the brig. Hope that guy is doing well.
@@Gatorade69 Oh wow, I really do hope he is doing well too, because I don't know if you know but Chilean Armed Forces in the 70's, yeah those words together are not taken lightly here. I wonder if he meant the Coyhaique Military Base, which is one the most secluded ones in the south, cuz I actually applied to that regiment but couldn't get there.
Have him watching Killing Floor 2's reloading and shooting animations. I'm pretty sure he'll really appreciate them. It has a minigun with proper magazine reloading for example lol
I wonder if we could get a part 2 of Hunt Showdown. There's still so many cool weapons, some added after the first part came out. I definitely want to see Jonathan react to the Bomb Lance, Bornheim, Winfield Terminus, Nagant Officer Carbine and custom ammunition
4:07 I think Jonathan said the machine pistol having an original design in the sense of the mechanics and rate of fire perhaps. Low recoil, low rate of fire machine pistols truly does not exist in real life. But the appearance of the gun is clearly based off of modern day 1911s, with some sort of AR15 handguard as the pistol front, and what looks like maybe S&W Shield magazine as magazine? (the seam clearly doesn't fit). but could be any 9mm striker-fired pistol really.
Jonathan is an absolute legend. Its 0130hr as I type this and Ive been watching 4 hours of his vids and i cant stop! Thanks for sharing your knowledge sir with the games we all love!
Jonathan is such a cool guy. He shows his expertise whilst also understanding that games are meant to be fun unlike many other "experts".
There's a point of balance to be found between realism and fun, and it's different for every game. If I had a penny for every time I heard someone complain that, say, Borderlands has unrealistic weapons, I'd be a rich man. Well no shit, shotguns shooting swords that explode into *more* swords may not be realistic, but if it isn't fun, I don't know what is.
Same, I hate when experts make it feel as if fun is totally alien to them, this guy is really cool.
@erroneous conclusion they‘ll never stop, this same exact comment needs to be on EVERY. SINGLE. VIDEO from now until the end of time
„Experts“? Implying that they‘re not real experts if they‘re not also intimately familiar woth the tropes and production of video games?
Dude every single video with Jonathan has this comment. "Oh my god guys, he's the best because he knows guns AND games" like yeah bro we get it
Not a request, just a little comment showing my appreciation towards you Jonathan and Gamespot for making this awesome series.
Jonathan does visit these comments some times (on his own account) so maybe he will see this. He responded to my comment once and it made my day 😍
Basically the only reason ppl watch anything gamespot puts out lmao.
@@daniel_of_jersey4775 Yeah I am not subbed to gamespot but I am subbed to the RoyalArmories YT channel. I come back here every now and then to watch these.
Yes this series is awesome! And they should do apex legends next!
@DivingaHawker its one of the best channels on YT. Interesting, informative and engaging. I love it.
"Crime classic: Grand Theft Auto V."
Game's been out so long without a sequel that it can be considered classic now.
Grand theft auto is for sure a classic.
It’s pretty close of being as old as gta San Andreas when 5 came out.
@@qwertpoiuy430 Modern Rockstar, huh?
@@qwertpoiuy430 god I fell old now
I played GTA on DOS... It's definitely a classic game. ;)
2013... I remember playing the game all day in 2014-2016 on my old PS3.
“I’ve seen Russian special forces toting them around.”
What do you get up to on your weekends Jonathan?
Chilling with the spetsnaz
@@sludgerat444 Now i need to hear him say ''CHEEKI BREEEEEKI COMRAAAAAD''
**click click**
Researching
@@perryplayzzz “hands on researching”
15:05 I think this SMG resembles the Sig Sauer MPX, even though the brand “Hawk & Little” is probably a reference to Heckler & Koch.
The MPX in GTAV/GTAO should be Combat PDW
@@henryak4700 you’re right, forgot about this one
MK2 conversion also looks very similar to the mpx
@@AyitSiemen-000 Or mp5k
Is a mp5
I can't wait to see Jonathan take a look at CoD Vanguard's crimes against iconic WW2 firearms
Poor guys going to have an aneurysm
Literally the only sight from that time was the nydar and it was used on shotguns 😭
Its why i absolutely hate vangurd from a fundamental standpoint
Either the gunplay is copy-pasted from cold war/modern warfare and its not accurate and irritating, or its history accurate and its a TERRIBLE game to release in 2021/2022 with the speeds modern gunplay is at.
Im not about vanguard at all.
@@NVUSAttitude why care about historical accuracy in a video game?
@@mball831 because people care for different things in games how shocking
I love how Jonathan casually pulls out a Desert Eagle from under his desk lol 10:23
Say 'hello' to my little friend
"Looks pretty close."
*Pulls out expensive, heavy handgun like its nothing*
That has to be one of the most American things he's ever done in these reaction videos. lol
Love it how he always says it's impractical, still he can't resist to whip it out whenever he reviews weapons from a game that has one
He's gotta make sure no dogs steal his diamonds
MGS5 next, all the weird kinda historically accurate guns but not really, with made up names, would be really fun!
yeah MGSV has incredible firearms and really wide array of stuff
@@ineedscissors6176 it'd be interesting to see how well he reacts to an AR-15 style weapon with an AK's barrel and the buttstock from a light machine gun.
Edit: the joke being that the weapon customization is cursed.
Dare I say the AK74s in MGSV actually has better ergo than the real thing lol.
Hell yes
@@Fighterpilot555 he’d crumble to dust from the sight of that.
9:33 when it comes to shotguns and reloads, the combat shotgun (SPAS 12) added in the Cayo Perico heist has a realistic sped up reload. How many shots you fire will dictate how many shells you need to load when you reload. IMO, one of it's most fun aspects when playing with it.
"12 Gauge. Or in this case, 12 *GOO-AGE."*
I almost choked on my food.
…
Everyone knows it's supposed to be "GA-OOGE"
6:49 I like how the rifle has "5.56mm STI" on its receiver
Shut it
Just wait until he sees the Widowmaker
Love your content man
i really like your videos :)
*Proceeds to pull out widowmaker*
or the Atomizer
exactly
Oh man, I can't wait until he gets to take a crack at the Saint's Row games, with the triple-barreled shotguns and dual-wielded Deagles
Using two magnums isn’t as cursed as you think, same with the triple barrel shotgun.
So how reviewing dual wield Desert Eagles any different from using a single Desert Eagle?
Heh, those two examples aren't actually as bad as you might think (and actually very plausible in real life), compared to some... more creative weapons in the series.
Why would you mention those and not the shark launcher? The mollusk launcher or the penetrator
You just read my mind.
imagine if he just pulls out the real "widowmaker", "unholy hellbringer" and "up and atomizer"....
he griefing now lol
Windowmaker? You must mean widow maker🤤
@@wizcorn9958 …he said widow maker?
@@j4xon855 he edited it
@@wizcorn9958 "now with the windowmaker i can now replace broken windows and shoot new windows!"
We absolutely NEED to see Jonathan react to the "historically acurrate" weapons in Call of Duty Vanguard. WE NEED TO SEE IT!
Jonathan will be legendary and remember
that would break him
Bet he'd bring a bottle of hard liquor on set that day
We'll never see it cuz he'd die 5 minutes in
i got good news
Hello, From Liverpool UK Myself and Met Jonathan. Really Nice Guy :)
cmon folks, i wanna hear Johnathans' opinion about the Deus Ex weapons (he mentioned once about the combatrifles' caseless mag stuff so i think he know one-or two things about it )
Good chance he is deeply familiar with that game, that one might be fun for him to go through.
@@szeddezs Ooo.
I want him to review the first game's guns
@@bionicmanspeedruns heads up JC, your brother Paul is on the way to meet you at the docks, the NSF is raiding the Island and shots have been fired. I repeat find Paul, I will monitor your situation from HQ.
No
if i recall correctly, the "pulling weapons out of nowhere" thing was justified in GTA Online by a character who made a line about prisoners hiding things in their "prison pocket" (such as a rocket launcher).
But that's one (admittedly rather large) gun. In GTA V, you can have over 50 of them at once. 😂
Goddamn guardians of the galaxy prison for all them weapons
Pocket launcher is more like it
I find this hilariously amusing that in the Russian language, in the criminal slang this... um.. phenomenon is called basically the same and the literal translation would be "thief's pocket"
Yep, and it’s linked with some good old traditions of agents hiding things in their body I think
Since we're on Rockstar's interpretation of guns in their games, why not take a look at Max Payne 3?
Oooooohhhh this was a great suggestion
YES! I have been putting this in the comments section for months now
Also Max Payne 1. I'm intrigued on how he'd react to the Jackhammer, which iirc never actually left the prototype stage
@@JohnPeacekeeper There are few things I want to see more in my lifetime than Johnathan go on a rant about Pancor Jackhammers in video games
I pray they take those physics and implement on GTA6
The g36 standard mag has the feed wheel still on it suggesting they modelled it off an old Airsoft gun
Shrewsbury isn't meant to be a british firearm company, but an American one. It's the in-game version of Winchester, which is named for the founder, who's last name was also a name of a city in the UK, so they picked another name of a place there as the stand-in for Winchester, even though the GTA company makes all sorts of weapons.
Jonathan is so well spoken its a joy to listen to his thoughts and explanations in these videos every time. Would have loved to see that Panzerschreck waved around on camera though.
I’m going to pray for this man & his sanity after reacting to the many cursed weapons of Vanguard.
?
This guy will get a heart attack from it lmao
He will be reviewing only the base weapons, most of which he already did while reviewing cod ww2.
Actually most of them existed during WW2 like the Becker Revolving Shotgun. But of course it's a video game thats centered on gun customization since it's 4th game soooo 🤷
@@BabbyCat3008 There's no way the gamespot guys arent going to put in at least one horribly cursed modification. If they get jonathan to do vanguard then it is to see him lose him mind lol
I’m surprised this is just now being made 😭. Out of all of the episodes I have watched, I never realized there was never a GTA V episode 🤔
same lol. Why only now?
Because next time is to late
Same!
There is no pubg one too. I’m pretty surprised about that
@@derwaldarbeiter1607 ohh yea exactly.
Homefront: the Revolution is something he should definitely check out.
that is a game no one should check out
The weapon customisation in that game is genuinely interesting tho, I’ve never seen a game before where you turn a crossbow into a flamethrower
It would be fun seeing Jonathan cover generation zero's Guns. They are pretty well modeled
If y'all gonna make Jonathan experience the COD Vanguard gunsmith, at least give him some time to mentally prepare for the horrors to come.
Agreed
I like the Vanguard customization but it would be funny to see him react to it
I am worried Vandguard will be his last video considering the monstrosities in Vandguard!
@@Blaise_Blackwell "tell me you know nothing about guns widouth telling me you know nothing about guns"
Time, and whiskey.
2:04 Note that the selector switch has an auto mode on it, clearly they took an AK receiver model instead of a bulged RPK-style one of the actual Saiga 12 & Vepr 12.
Nice catch
Lots of games add a select fire option but the little switch doesn't change position on the model
To be fair, in the GTA-verse people would probably pay extra for and regularly use a full auto mode on a shotgun.
You need to have Johnathan check out Wolfenstein: The New Order's (and it's sequels) guns. It'd be fascinating to hear his opinions on the alt history weapons.
I like this guy, he’s definitely knowledgeable but not snobbish about it and definitely friendly and conversational. I just wish he would explain more about some of the terms he’s using
Look up forgotten weapons and you'll find explanations of all the terms and full teardown of all the real life weapons covered in this series.
@@dreddfan01 gotcha will do 🙂
The machine pistol appears to be based on a 'Blanca' Air pistol, with some modifications like the m1911 grips and rails all over. If you google it you can see the general shape, particularly of the rear of the slide, the trigger guard, and the serrations all look very similar to the game model.
Titanfall 1 and 2? I’d really love to hear his opinions on both the pilot and titan weapons from both games. If he needs more information about the pilot weapons in titanfall 1, he could reference Ahoy and his RUclips series on each weapon in the game.
Yes.
Absolutely! Would love to.
I'd love to see him break down the R-101C and the Spitfire.
Ah, a fellow Ahoy viewer too i see
I never knew I need this untill I read this
Yes but there is a Apex legends video with mostly the same weapons.
Hey a small request, there's a VR Game called "Into The Radius" which is a post-apocalyptic fever dream type survival game which focuses on gun combat pretty intensively. Guns can jam, give false positives and so on. Would be interesting to watch Jonathan react to it.
Definitely room for a part 2 on this! There’s loads more weapons in Online, and you could show him the bigger vehicle-mounted guns. Some of the weapon names are interesting to, like the AR-15 referred to as a “Carbine Rifle”
They show the Carbine in this video!
@@cursedhawkins1305 i think he's referring to mk II version of the gun
Yeah….. in online🤤
6:00 RPG7 I remember one of Ian's videos. It was about an “RPG7” made in USA. I think the reason for this rework was to keep the platform relevant but still use the same Made in Russia warheads. However, I don't know exactly whether this "RPG7" model is based on that or not.
This has slowly become one of my most favorite RUclips series
I like that he’s both honest about how guns are portrayed but willing to admit that liberties have to be taken in games for the fun factor sometimes.
I think some people who do these kinds of videos will point out inaccuracies then become genuinely mad. Then claim it detracts from the quality of the game. It always strikes me as petty or annoying.
Jonathan is clearly knowledgeable about guns and gives an honest breakdown of the accuracy without shitting on the game/devs.
THAT BEING SAID, I think people are right to tear games apart for gun inaccuracies if they claim to be realistic simulators. Obviously GTA V or Fallout: New Vegas don’t claim to be either of those, so if you whine about inaccuracies ruining those games you are genuinely just no fun. Like if you get genuinely mad because a poppy post-apocalyptic sci-fi game doesn’t portray a 1911 correctly you need to touch grass.
But it’s fair to say that gun inaccuracies (no pun intended) do detract from the quality of alleged “Mil-Sim” war games like R6: Siege or Call of Duty (looking at you Vanguard)
Anyway, long of way saying that I like that Jonathan shares his knowledge about guns in an interesting/funny way without just turning the videos into the know-it-all rants that you usually see with this type of stuff.
I love the "looking at you Vanguard" adnotation here
But yes, what and how Jonathan does these gun breakdowns is why he's so popular, he's just amazing at what he does
Ah yes Call of Duty Vanguard "What the fuck does Activision really think?" Manifested into reality.
Yeah exactly.
I'm a big believer in research and 'authenticity', because if a story feels real it becomes more emotionally engaging. But some stories don't WANT to be authentic, like comedies or light-hearted action movies.
I feel like Jonathan is a firearms enthusiast at work, and plays a few video games during his free time as well, hence why he doesn't get irrevocably mad at video game inconsistencies for the sake of video game tropes. It wouldn't be very fun to see him just snobbing away at irregularities otherwise.
It's a big stretch to call any Call of Duty a Mil-Sim, it's always been pretty unrealistic gameplay wise. Siege, while a bit slower paced, is a multiplayer only shooter that's target audience was the competitive crowd, who probably don't quite care much about the realism. Anyway nowadays, if you want to get a more grounded MP experience you'd have to play Hell Let Loose and Post Scriptum if you want a WW2 setting, or Squad for a modern setting. Of course, there's always ARMA 3 for more Mil-Sim-ish stuff and funny glitchy shenanigans.
I think, given that Shrewsberry is meant to be a british company, the misspelling of gauge might be a joke about american english and british english spelling things differently? It feels like something Rockstar would do.
That is way too obscure to be true, but it would have at least one hallmark trait of GTA's sense of humor, which is that it wouldn't be very funny
The British spell things correctly though.
@@viclange3826 it would be on par with all the German "jokes" in the game.
*Johnathan, I'd love to see you check out wolfenstein, or Homefront: The Revolution, or both.*
Yea, really want to see how he will react to the pistol from Homefront which instantly transforms to submachine gun)
All Wolfensteins!
Or Killzone.
Wolfenstein!!!
@@kreozello I mean, it isnt as insaine as you would think, but the speed and the way it is done... yea
I like how RPG rockets in games always go about 60 mph. You can follow them sort of lazily flying towards their target, take their sweet time, and get there after a few seconds.
A real RPG is a flash goes off from the weapon and 0.01 seconds after what it was aiming at explodes.
I'd love to see a continuation to this, specifically with the Online DLC + Mk 2 versions of guns
There's enough variation in the Mk II versions of all these guns to warrant another video, I'd say
I agree
2:44 I thought that he swore when he said “Blinged out, IF I CAN bring myself to use that word” Had to rewatch it a few times🤣
Same lmao i just realized he said “If I can” when i turned on the captions
I think the "fully auto machine pistol everyone and their mom is running around with" is 5.7 cause its called the AP pistol
And it's based off the Colt SCAMP.
It is prob the strangest name for a pistol, because i think GTA V from what i remember has an proper AP pistol, while AP pistol itself is just automatic, so its really screwed.
@@ThatTonnatoTenrec Auto Pistol Pistol
@@bmhater1283 Oh right, makes more sense, its also much dumber.
@@Stribog1337 so its a .22?
When he said “if I can” I thought he said fuggin 😂😂 2:46
I'd really like to see Jonathan take on Starsiege: Tribes, Tribes 2, or Tribes Ascend weapons given that the weapons are all futuristic and sci-fi based I wonder if he'd be able to draw any comparisons to real life weapons short of just "both shoot some sort of projectile". As far as I have seen he's not done any videos that compared completely fictional weapons, nor do I know if it would even work as video but perhaps the writers could figure something out.
The Halo video.
You fellas should do a part two, there's a ton of other weapons that have come through over the years. I've always wondered what the "vintage pistol" is
The vintage pistol in gta v seems to have a resemblance to the FN Model 1922
where are those new guns at?
The vintage pistol is based on both the FN Model 1922 and the Model 1903 pistols.
Could you check out Dayz? As a descendant of Arma series, it took guns quite realistically, I think Jonathan would appreciate some of it, especially bottle suppressor that gets ruined after a few shots :D
And after years of development they've got quite an arsenal.
and Arma didn't take guns realistically?
Yeah.
Maybe after 1.15 comes out because they are tweaking the fire rates to be more realistic, and adding the 2 aug variants.
Take Two/Rockstar copying firearms - We don't see the problem here
Take Two/Rockstar seeing fanmade mods - Meet our legal team
I mean seeing how poorly they treat their consumers with these "free" updates requiring literally thousands of dollars to get everything in them I'm not supprised.
Copying firearms? These guns are just inspired from real life firearms, just like cars in GTA, or cities, or companies... Basically the whole GTA is a bootleg of reality.
I'd love to see Jonathan do a run down on some of the weapons from WW1 shooters Verdun and/or Tannenburg
So... Call of Duty: Vanguard is out.
THE TIME HAS COME, JONATHAN
Don't put the poor man through that
Love to see him go over the guns in “Into the Radius” since there are super faithful recreations of both modern and old, soviet era firearms.
Here are some suggestions:
- Ghost recon - Wildlands
- Ghost recon - Breakpoint
- Killzone series
- Gears of war
-Payday 1-2
- Doom
Thanks
Ooooh! I would love to see Jonathan's reaction to the chainsaw bayonet! 😂
Borderlands 3:)
Halo as well
Warframe!
I would very much like to see him react to STALKER's weapons. Even for their time, they are reasonably realistic.
Part of me would like him to review Generation Zero's weapons, at least to me the weapons there are fairly well depicted. Expect the Experimental versions which are clearly impossible but eh.
"is definitely- are definitely" was a wonderful in-moment self-pedanticisation
I'd still like Jonathan to look at Halo weapons, especially the Halo Infinite weapons. There are a few images that can be found on the official Inside Infinite October 2021 blog where a few weapons have their exterior labeled. And of course there is the Halo wiki if he wants to know more.
There something about the shotgun that I want to hear what Johnathan have to say. It's the only game I see we're you load the shells on top of the gun. Not sure if there any gun like that in real life.
You have to build the guns 1st...duh
He might look at them the week prior to the release, then do 6 after it's out.
@@lotf5lordofthe595 rmb-93 and the gm-94 load from the top
I'd always interpreted the AP pistol as firing 5.7 Blue tip, hence the ridiculous capacity and in-game armor pen.
GTA V always had horrible gunfire audio, finally someone calls them out.
At least there are mods in the game that change the gunsounds
Not even gonna lie I’m a huge gta 5 Stan and some of the guns do sound awful lol
15:12
"And probably this thing..."
*Casually pulls out SMG*
Jonathan, the man keeping this channel afloat.
"Its a damn minigun" Terminator 2, spoken by a cop in a chopper when he sees the Terminator (Arnold) with a minigun.
The Halo series is something I’d love Jonathan to take a look at, mainly from Halo 3 and Reach
YES BRO YES! HALO FRANCHISE ALL THE WAY
We HAVE to see Johnathan react to Payday 2’s guns at some point, because it would be a waste not to.
I may be wrong but I think he already did
however, if he hasn't done it, I completely agree; the game has a lot of weapon variety and customization so it makes for a perfect game for this series!
@@surnuddsprs8365 Nope; at least, not on this channel. It has such potential for completely over the top bullshit lol
Cant believe they didnt show him the wind-up roller on the bottom of the G36 magazine, indicating that the guy who modelled it was looking at an airsoft G36 magazine when he made it! :D
Every time I see these, I think of the videos forgotten weapons has done in the royal armory museum, and I wonder if you and Ian would be as fun in a collab as I would hope. :)
You can’t escape the inevitable Vanguard video, Jonathan
It'll just be 20 minutes of Johnathan curled up in the fetal position crying in a corner.
At the beginning of the video, he says the first pistol isn't based on anything irl. But when I took a closer look at it, it looked like a Beretta Tomcat, which I think is what they were trying to go for
Surely the ‘sniper’ or anti-materiel rifle is predominately inspired by the _AS50_ than anything Barrett? It certainly looks far more like the former judging by the images here.
To be fair Jonathan did mention AS50 maker Accuracy International but still!
No, it’s definitely based on the M82. I don’t know what you’re seeing with the AS50
4:16 there was a private dealer who recreated this pistol with there own parts I believe, I know they recreated it because I saw footage of it being fired but I cant recall if they modified one to make it or did it with original parts.
In case Mr. Ferguson read this and he is not aware all weapons in gta V use bits of diferent weapons melded toguether to avoid licensing issue, same with the cars, they are all franksteins monster.Also there are level of penetration for guns in the game and bullets even have mass, but they are disabled and you can only change this with mods.
Vanguard weapons will require many episodes.
Also I recommend reactions to Metal Gear Solid series when it comes to their weapons, including Phantom Pain.
I feel like I'm being blueballed the COD Vanguard breakdown at this point. Come on lads, there's a goldmine waiting to be mined there.
John would love Reciever, especially the second game. I'm a gun nut who's happy to provide footage in a timely manner if you guys wanna reach out to me :)
no
@@bizw thanks for your input I guess?
Tough one to comment while keeping a somewhat straight face ;) Jonathan did it well, and his knowledge is of course staggering. He reckognizes this extreme game series for what it is, but still keeps teaching us those intricate details about every gun even remotely similar to the ones in the game. Hats off.
09:00 Not quite. Yes the .50 BMG goes through the skin of a bus but it veers off in a random direction. A tree's leaf makes the .50 BMG veer off in a random direction the same way you flick a spinning top with your finger. The target has to be right behind the glass for the .50BMG sniper to take the shot.
i started watching these videos yesterday and wondered why they hadn't made one for GTA5. Skip forward 12 hours and its there.
Id like to see Johnathan take a look at Verdun, lets go back to 1914 where everything isn't an assault rifle or rocket launcher
Verdun and/or Tannenbaum would be great
I’d love to see him react to Receiver 2, since it has jamming mechanics, bullet penetration/ricochet, and reloading requires multiple button presses beyond just “press R”!
First gun is a Bond Arms Bullpup9. The “bullpup” design explains why the slide locks back so far.
4:03 I believe that the model for this pistol is bass in the keltec CP33.
The first gun resembles the Bond Arms bullpup. It's weird and does lock open pretty far back because the action is pulled further back.
Johnathan needs to take a look at Reciever 2. It's incredibly well detailed in how the small arsenal of the game is manipulated down to requiring manual control of reloading and clearing stoppages. It would be a fantastic pallete clenser after all the more cursed guns he's been through
Definetly, it has the most realistic gun handling Ive ever seen
I think Johnathan would mine reviewing Boneworks, the VR puzzle like game with really accurate gun physics!
I love that Jonathan has played all the games that are featured. True gamer
i doubt it would actually be made but i would love to see a video on phantom forces. considering how many guns there are in the game and how many bizarre ones it would make a pretty good video.
I think that the Wolfenstein series would be great to see Johnathan reviewing, because the alternate history german weapons have some interesting modifications.
I wish they’d do an episode with Verdun’s weapons
I would like to point out that the first pistol mentioned looks to be Rockstar’s version of the Boburg Bullpup 9. Yes, a bullpup 9mm handgun
The shrewsbury reminds me a lot of the boberg XR9S which has a very similar slide configuration and actually pulls the bullet backwards out of the magazine before chambering it which would explain why the slide goes back so far.
Same
3:55 no this isn't the standard pistol of the game which agents, police etc use. The police, FIB & IAA use the Beretta 92F based pistol as their standard firearm or if you have modded your game like me, then they use a Vom Feuer service pistol which is based on the Glock 45 :D
I know it's not a game, but I'd absolutely love Jonathan to react to the John Wick movies.
Or at least guns in movies
@@L_J_D23 Check the Royal Armouries channel
I would still love to see some more sci-fi contents of this I’d be really cool to see John’s opinion on guns that aren’t real from stuff like halo
Chilean here, I can't belive a FAMAE weapon is being held by Jonathan! Also, as a former infantry man I was used to the assault rifle version and when I tried that smg I hated it lol
Kind of off topic but I ended up in a nursing home for a week. Most people there were old and out of their minds. I ended up talking to to this one guy who had broke his back in a dirt bike accident but he was from Chile and had a bunch of stories from his time in the Chilean Armed forces (in the 70s I think). Said he was at the southernmost military base, guess he would drive the van to the nearest town and one day he flipped it. Ended up in the brig. Hope that guy is doing well.
@@Gatorade69 Oh wow, I really do hope he is doing well too, because I don't know if you know but Chilean Armed Forces in the 70's, yeah those words together are not taken lightly here. I wonder if he meant the Coyhaique Military Base, which is one the most secluded ones in the south, cuz I actually applied to that regiment but couldn't get there.
Jonathan needs to see the weapons from the PS2 era game BLACK. He's going to have a fun time with that game
That was an awesome game!
Have him watching Killing Floor 2's reloading and shooting animations. I'm pretty sure he'll really appreciate them. It has a minigun with proper magazine reloading for example lol
I wonder if we could get a part 2 of Hunt Showdown. There's still so many cool weapons, some added after the first part came out. I definitely want to see Jonathan react to the Bomb Lance, Bornheim, Winfield Terminus, Nagant Officer Carbine and custom ammunition
Also, the Desert Eagle in this game fires in double action. The real thing is SAO.
I'd love to see the 'mark II' weapons from the online series of weapons
4:07 I think Jonathan said the machine pistol having an original design in the sense of the mechanics and rate of fire perhaps. Low recoil, low rate of fire machine pistols truly does not exist in real life.
But the appearance of the gun is clearly based off of modern day 1911s, with some sort of AR15 handguard as the pistol front, and what looks like maybe S&W Shield magazine as magazine? (the seam clearly doesn't fit). but could be any 9mm striker-fired pistol really.
Jonathan is an absolute legend. Its 0130hr as I type this and Ive been watching 4 hours of his vids and i cant stop! Thanks for sharing your knowledge sir with the games we all love!