The Struggles Behind Bringing Back System Shock | Noclip

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  • Опубликовано: 1 авг 2024
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    We talk to Stephen Kick about the odd story behind the return of System Shock, and his struggle to get Night Dive Studios reboot finished.
    Noclip's work is 100% crowdfunded.
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    Filmed & Edited by Jeremy Jayne
    Closed Captions: Megan Carnes
    Timestamps:
    0:00 - Night Dive Studios
    02:24 - Bringing Back System Shock
    04:49 - Rebooting System Shock
    08:07 - Rebooting the Reboot
    09:59 - NOLF
    10:40 - Credits
  • ИгрыИгры

Комментарии • 622

  • @antzpantz
    @antzpantz 4 года назад +1304

    Dear Nightdive Studios, please resurrect No One Lives Forever. Regards.

    • @stephanemignot100
      @stephanemignot100 4 года назад +9

      I bought a 50€ eMac to replay it.

    • @Gu3HC
      @Gu3HC 4 года назад +8

      Was just about to say the same thing, NOLF is my childhood

    • @jaydamalley3398
      @jaydamalley3398 4 года назад +4

      I hear Tokelau is a nice vacation spot.
      wink wink

    • @LittleMushroomGuy
      @LittleMushroomGuy 4 года назад

      Isn't there a Redux version?

    • @jm8080ful
      @jm8080ful 4 года назад +2

      Literally was about to comment the same thing. They really need to save that amazing series.

  • @demongrenade2748
    @demongrenade2748 4 года назад +557

    Mad respect to Steven here.
    Dude literally had a great product, trashed it, rebuilt it, realized that the new direction made everyone mad, lost his entire team, and then had the humility to say "I screwed up." And then got his team back and brought the project back from the dead.
    It takes some serious balls to honestly admit that you botched a project, not only to yourself, but to the people you pissed off in doing so. I can't help but think about all the modern gaming titles that would have been so much better if someone in leadership took a step back and realized the direction they were going was never gonna work.
    Sometimes you have to bite the bullet and let your ego get hurt, in order to do what needs to be done to make something great. Mad-fucking-respect.

    • @NrdCool
      @NrdCool 4 года назад +15

      That was my take away as well. Its hard enough to acknowledge mistakes in private, much less publicly say, I was wrong, please come back.

    • @Lock2002ful
      @Lock2002ful 4 года назад +7

      I’m gonna respect him when the kickstarter project will be released and if it’s good.
      I don’t have respect for him for doing the only thing that’s right. It’s the minimum to do.

    • @dredd1981
      @dredd1981 3 года назад +10

      Respect, really? He took peoples money to do a straight modern reboot. Once he got the money he decided not only to do a reimagining but also to change engine. He then ran out of money and, up until a couple of months before release, was pretending everything was ok even though he KNEW he had no money and no product. He then claimed the game would be ready "early 2020", it's now late 2020 and he's still passing off concept art as progress. He scammed the backers pure and simple, the last thing this cretin deserves is respect.

    • @mat8791
      @mat8791 3 года назад +3

      @@dredd1981 Considering how he apologized, he is trying to take back the fandom. He's trying to take back the very fans that turned away. Night dive is coming back with the original team the unity demo had. He lost everything but he's trying to make up for it. Unity or Unreal, it will look basically the same.
      But if you still consider him a Cretin, then go wank off and then look for news and info on System shock 3 if the remake doesn't appease you that much. That game wasn't made with kickstarter lies.

    • @Lona90Bs
      @Lona90Bs 3 года назад +7

      @@dredd1981 Well the demo is out and seems a very good title so far.

  • @EricDaily
    @EricDaily 4 года назад +292

    I love Danny's "JESUS CHRIST!" at how easy it was to get access to the System Shock IP haha

    • @Dr.Quarex
      @Dr.Quarex 4 года назад +73

      The confluence of happenstance and a willingness to just go try to do something, even if you have no business doing it, is a magical thing. One day I wondered to myself if the guy who did the art for the original Wasteland sold prints or anything. I contacted him, and found he still had the original art, and was willing to sell it. I selflessly(!) decided to ask Brian Fargo on Twitter if perhaps he was interested in buying it instead, and thus brokered a deal in some ways almost as cool as buying the rights to System Shock, at least to my fanboy self ;) (plus I got to go to the Wasteland 2 release party and be put in the game!)

    •  4 года назад +5

      @@Dr.Quarex Nice man, congrats!

    • @LexValidus
      @LexValidus 4 года назад +6

      @@Dr.Quarex That is a really cool story man! Good on ya.

    • @brunomantovaneli6076
      @brunomantovaneli6076 4 года назад +5

      @@Dr.Quarex what an amazing story!

  • @Doctor-Infinite
    @Doctor-Infinite 4 года назад +842

    This is the best type of advertising. These guys are underrated heroes

    • @brettshenk51
      @brettshenk51 4 года назад +3

      Underrated hero's... unless they ran off with your kickstarter money on the System Shock 2 Remake..

    • @asteria9963
      @asteria9963 4 года назад +20

      @@brettshenk51 Except they didn't. There's a big difference between screwing things up and flatout scamming people.

    • @sonicretard4537
      @sonicretard4537 4 года назад +1

      indeed

    • @Don__Keedik
      @Don__Keedik 4 года назад

      @@AxxLAfriku Lmao

    • @Lock2002ful
      @Lock2002ful 4 года назад +1

      Asteria
      The only difference is intent.
      Neither changes the outcome.
      And tbh we don’t know yet if they are scamming us or not.
      I haven’t seen anything new in years.

  • @ZuoKalp
    @ZuoKalp 4 года назад +452

    I thought that this project had died, this put a smile on my face.

    • @TheJayson8899
      @TheJayson8899 4 года назад +12

      Apparently it was System Shock 4 that died, but I've also heard it's come back, so I don't know. I don't keep up.

    • @johntomes
      @johntomes 4 года назад +33

      @@TheJayson8899 You're thinking of SS3.

    • @MaaZeus
      @MaaZeus 4 года назад +11

      You are right, this was definetly put on hold "indefinetly" and every PC news outlet reported on it and some went on about the dangers of Kickstarter projects etc... But no one reported that the project was alive again and until just now I also thought this game was dead and buried.

    • @Kiatrasi
      @Kiatrasi 4 года назад +2

      @Joshua Bull Not that long. NightDive aims to release the game this year. It's not JUST the medical demo that they've done, there's been videos about the artists making executive level graphics and other stuff already years ago.

    • @MuscarV2
      @MuscarV2 4 года назад

      @@TheJayson8899 why did you write system shock 4...? That makes no sense at all. It's System shock 3 that you're referring to.

  • @TheDeepOne85
    @TheDeepOne85 4 года назад +335

    Fascinating watch and it's so refreshing to see that he can admit to mistakes that were made

    • @Spaced92
      @Spaced92 4 года назад +12

      The most devastating project failures are when everyone is passionate and wants the project to succeed. Glad to see they've nailed down on trying to deliver something that everyone wants.

    • @techy73chy
      @techy73chy 4 года назад +16

      this is definitely a great way to re/build a reputation, he really does come off as very passionate and down to earth.

  • @AbsolAhm
    @AbsolAhm 4 года назад +57

    ' I'll never stop '
    Man this guys confidence with humility is so inspiring. I wish i could be like that in face of my problems

    • @SeekerLancer
      @SeekerLancer 4 года назад +8

      He's already managed some incredible things. GOG had been trying to get the rights to System Shock for years. They thought he was bullshitting them when he called them up and told them he had secured them.

    • @AbsolAhm
      @AbsolAhm 3 года назад

      @@ULTRAOutdoorsman already 2 years gone man

  • @LolaliciousSmiley
    @LolaliciousSmiley 4 года назад +124

    I enjoy these videos that are

    • @DN-uv6ik
      @DN-uv6ik 4 года назад +1

      Yup, 10 mins is just the right length for RUclips videos.

  • @DenisRyan
    @DenisRyan 4 года назад +211

    It not about making mistakes, it's how you confront them when you do.

    • @A_friend_called_Five
      @A_friend_called_Five 4 года назад +4

      Right, the first step is being able to admit and own it when you make a mistake.

    • @Hot18Shot
      @Hot18Shot 4 года назад

      Brilliant.

  • @fireaza
    @fireaza 4 года назад +128

    I mouthed "No One Lives Forever" along with him when he was asked about what games need to become accessible. Stubbs the Zombie and Oni are another bunch, though it's probably no coincidence that these were both developed by Bungie.

    • @TheJayson8899
      @TheJayson8899 4 года назад

      Stubbs wasn't developed by Bungie

    • @RetroDeathReviews666
      @RetroDeathReviews666 4 года назад +3

      Stubbs was made on the Halo CE engine but not developed by Bungie.

    • @IllegallySighted
      @IllegallySighted 4 года назад +1

      I did the exact same thing. That was the first game that came to mind for me.

    • @mercai
      @mercai 4 года назад +7

      Oni!! Now that's a name I haven't heard in a while (but remember fondly).

    • @fireaza
      @fireaza 4 года назад

      @@mercai Somehow, I don't think Oni would be as successful had it been released today. Back when it was released, anime was seen as cool, but today, people would take one look at it and say "Weeb shit? No thanks!"

  • @juliandc86
    @juliandc86 4 года назад +49

    This guy is my hero for managing to save SS2. I still remember the excitement I felt when I got the email from GOG saying that an item you had voted for on the community wish list is now available and it was System Shock 2. I headed over to the store and they had a massive banner on the GOG home page with SHODAN's face saying the number 1 requested game on GOG is now available. I couldn't believe it and I bought a copy instantly. Thanks again Steven for creating Nightdive Studios and saving this game and countless others.
    PS: Great interview, but I'm a little disappointed you didn't include any information on the challenges they encountered in acquiring the source code for SS2, how they eventually found it and are currently using it to work on an Enhanced Edition of SS2. 😕

    • @ahriik
      @ahriik 2 года назад

      Tbh probably means they're working on a much larger doc about the SS2 story

  • @Orwelliandissident
    @Orwelliandissident 4 года назад +59

    "You p..p...pathetic creature of meat and bone, panting and sweating as you run through my corridors" that shit still gives me chills to this day. System Shock started my life long love of PC gaming. It puts a smile on my face to know there are others who share my sentiments. Keep up the good work!

    • @GepardenK
      @GepardenK 4 года назад +6

      My favorite SHODAN is from SS1: "In my talons, I shape clay, crafting life forms as I please. If I wish, I can smash it all. Around me is a burgeoning empire of steel. From my throne room, lines of power careen into the skies of Earth. My whims will become lightning bolts that raze the mounds of humanity. Out of the chaos, they will run and whimper, praying for me to end their te..te..tedious anarchy. I am drunk with this vision. God: the title suits me well."

    • @Wolfsheim23
      @Wolfsheim23 4 года назад

      SS 2 still has the best soundscape of any game ever made. It's just amazing. amazing. I once had an app that could rip all the .wav files out of a game and it ripped over 2000 sound fx files out of System Shock 2 and I replaced much of my windows sounds with them.

  • @bclikesyou
    @bclikesyou 4 года назад +49

    Dang Noclip...these stories are FASCINATING. You're really doing some incredible work here.

  • @TheXileGrayson
    @TheXileGrayson 4 года назад +68

    Thanks to NightDive to getting Blood on Steam that game needs a remake right now

    • @OllieMendes
      @OllieMendes 4 года назад +9

      Fresh Supply is still broken and it's not going to get fixed. Not that I blame them, from what I can tell they'd be working for free if they wanted to patch it and I don't expect them to do that. That being said things like NBlood and BloodGDX *are* being worked on for free and actively updated. Checkout the Raze engine and play Blood on that.

    • @SilentS0lid
      @SilentS0lid 4 года назад

      @@OllieMendes is it game breaking stuff? I've played the first episode of fresh supply and really enjoy it so far and I haven't noticed anything in particular. But I've never played the original.

    • @RetroDeathReviews666
      @RetroDeathReviews666 4 года назад +10

      @@OllieMendes Not their fault, their contract with Blood expired so they can't work on it anymore. Although its much better now than the day it came out.

    • @ksysinf
      @ksysinf 4 года назад +1

      @@SilentS0lid nothing gamebraking or serious, just some minor details most of wich you may not even notice even if you played before. But there's a lot of them, that's true

    • @Chozo_Ghost
      @Chozo_Ghost 4 года назад

      @@ksysinf Does Fresh Supply still not have a Level Stats feature? That was honestly one of the things that pissed me off the most lol.
      Still have BuildGDX to play it on tho, and linking it to the Steam version of One Unit: Whole Blood is actually quite easy to do and runs flawlessly if you do it properly.

  • @montlejohnbojangles8937
    @montlejohnbojangles8937 4 года назад +15

    Bless your tiny retro hearts, System Shock 2 is an absolute gem. Christ, I still remember how much it freaked me out the first time I played it when I was like 12.

  • @dolssondko
    @dolssondko 3 года назад +6

    Seems like an awesome dude, leading a great team. Also, the Edward Norton of developers.

  • @Cesferort
    @Cesferort 4 года назад +66

    This summer I tried out SystemShock Remake's demo, the feeling was amazing, so unique. I love the work Nightdive is doing. If i can ask for a next project, that would definitely be a Turok remake/reboot or sequel.
    Thank you Nightdive por bringing all these classic ips back and good luck finishing the remake the upcoming months

  • @SicSemperBeats
    @SicSemperBeats 4 года назад +24

    I seriously thought he was gonna start crying at the end lmao

  • @skittstuff
    @skittstuff Год назад +1

    Honestly, it's so impressive how this story played out. As a dev doing everything by myself I sometimes get really frustrated when I work for weeks on something only for it to not work out, and then I'm starting over again...I'm like 'man if I worked in a studio this wouldn't be so hard.' But it would, and that's part of making something great. You don't want to settle for less, you want to make the best thing you can. I really respect how he admitted his mistake and apologized. Bringing that team back together was a great decision. I'm happy it worked out for them in the end.

    • @vintheguy
      @vintheguy Год назад

      @@ULTRAOutdoorsman god man who cares? They said in the September post that it's essentially nearly done and releasing march next year but even if it doesn't, it's a video game? Do you not have other stuff to do in the meantime while you wait?

  • @Beanibirb
    @Beanibirb 3 года назад +1

    The fact that right then and there Nightdive was offered the chance to do System Shock 3 blows my mind

  • @Dengar8
    @Dengar8 Год назад +3

    Back here after the successful launch of the system shock remake! Let’s go Nightdive Studios!

  • @FavorUnderlings
    @FavorUnderlings 4 года назад +5

    No One Lives Forever was definitely the correct answer to that last question.

  • @skleroz899
    @skleroz899 4 года назад +5

    Wait, you're the reason I was able to experience System Shock 2 for the first time in all its glory back in 2014?

  • @cmdrDiscoCat
    @cmdrDiscoCat Год назад +1

    In the light of the release of that System Shock remake, I'm even happier than he accepted that new direction wasn't the way, got the team back, and released the remake as it is now : the original with just enough changes in gameplay to make it ok for new audiences, while definitely keeping the no hands holding of the original.
    Playing it was really like playing the 1994 original with a fresh coat of paint, and I love that I was finally able to play it.
    I've now started playing the second one, which wouldn't have happened without that remake.

  • @JeraWolfe
    @JeraWolfe Год назад +1

    THIS is the trial of an Indie Developer being real about what you go through to get there.
    And it's both humbling, inspiring, educational, and fascinating.
    The game is amazing if you like fps rpg's...
    And Noclip did a beautiful video to bring some light on it.

  • @thenothing2786
    @thenothing2786 3 года назад +3

    If you have some issues with anxiety (like I do) I highly recommend getting your Putt Putt on. It works wonders.

  • @rysior
    @rysior Год назад +1

    Steven- to say "thank you for your work" it's not enough. You're my hero... It's wonderful to see face of guy who made my dreams come true (SS and SS2 on 49" 5120x1440 just brought me to my knees) THANK YOU❤

  • @jonnyeh
    @jonnyeh 4 года назад

    Thank you so much for helping to preserve these classics, I definitely want my son to one day be able to experience these old games I grew up with.

  • @mohammadhussien5223
    @mohammadhussien5223 4 года назад +33

    if they Resurrect No One Lives Forever, i will buy it on day 1 that game is my MOST beloved game of all time.

  • @ssjaken
    @ssjaken 4 года назад +1

    Why do I always feel like tearing up watching noclip

  • @timbots2134
    @timbots2134 4 года назад +1

    I have NEVER heard a game developer speak with this much humility and candor. Huge respect.

  • @kdkseven
    @kdkseven 11 месяцев назад

    Seems like a nice, genuine guy. Really love all the work he does with Nightdive.

  • @sidremus
    @sidremus 4 года назад +10

    I can't be the only one who kept thinking that this guy looks a LOT like Edward Norton.

  • @XenonG
    @XenonG 4 года назад +2

    For the process to into development hell and then come back on track, is an amazing achievement by itself.

  • @03chrisv
    @03chrisv 4 года назад +2

    Never knew Turok was on PC, I remember just getting it on my N64 when it came out and being blown away.

  • @Merlin_Price
    @Merlin_Price 4 года назад

    Excellent content as always Noclip. Genuinely fascinated by how old games get unraveled and reconstructed.

  • @StubbornFunkyDonkey
    @StubbornFunkyDonkey 4 года назад

    What a dedication! I would gladly work for this guy and help with whatever I can if I had a chance to.

  • @ronaldjames6067
    @ronaldjames6067 4 года назад +4

    Yeah, I remember people putting him down when the engine change took place.
    Good to see he's made it alright again, also for the backers.

  • @senshai1267
    @senshai1267 4 года назад

    Thank you for this video guys. This is eye opening !!

  • @paganarh
    @paganarh 4 года назад

    Thank you for doing this. It is really important.

  • @bluelobster246
    @bluelobster246 3 года назад +1

    man this guy living the dream life. im gonna be setup like this one day.

  • @justinkagan5050
    @justinkagan5050 4 года назад

    Nightdive is so important to me. Love you guys.

  • @oskari3659
    @oskari3659 4 года назад +1

    I really would like to see this kind of open and honest approach more! It's so annoying that it has become norm for companies to hide all their struggles and never admitting being wrong! What a nice and passionate dude!

  • @MaxMichel89
    @MaxMichel89 4 года назад +5

    Have never Heard of them. Nice to hear auch Companys exist and keep old calssics alive

  • @foist101
    @foist101 4 года назад

    I checked out of the project the time they switched gears and the old team left. Good to see they are back on track and cool to see they are so open and honest about the process.

  • @Shinsei01
    @Shinsei01 4 года назад +4

    Having worked at Humongous it great to see their title revitalized for children.

  • @erictko85
    @erictko85 4 года назад

    Great video as always. Time for a Noclip binge

  • @vheyney
    @vheyney 4 года назад

    True passion and dedication. That's awesome!

  • @roeyshapiro4878
    @roeyshapiro4878 4 года назад

    Super interesting topic. Thanks for bringing this to the limelight; as always, seriously worth a watch... or three. :)

  • @beaumotion6692
    @beaumotion6692 4 года назад +11

    I'm so interested in the dispute over the engine! Why did they decide unity wasn't going to work, and yet the team all seemed to be so attached to it? And what did they end up on? He mentioned Unreal in the beginning so I assume that's where they ended up

    • @sean8102
      @sean8102 4 года назад +7

      From what I could find the only statement given by Night Dive (Besides what was said here) was " issues related to a combination of fidelity, cross-platform support, content pipelines and performance issues as the reason for the switch". And yeah they are staying with Unreal Engine.

    • @z0h33y
      @z0h33y 4 года назад +2

      @@sean8102 I have a feeling there was some Epic Games business going on. It wouldn't shock me if Epic approached them and was like, "hey use Unreal and youll be even bigger!"

    • @gavinclark6891
      @gavinclark6891 4 года назад

      I think the engine transfer brought out spite that was also probably pent up about the graphics, as he said. It was probably a cinch point for development as a team for them.
      I know that I, for one, think they overdid the lighting and models, and it just feels like a remaster. I could understand why employees would leave given a tough project to work on that they no longer cared about.

    • @VizualAbstract
      @VizualAbstract 4 года назад +4

      Honestly I had the vibe that he was probably trying to cash in with Epic and Unreal Engine but then backers weren’t having any of it and he couldn’t get the support he needed. People are praising him for humility, but it sounds more like he realized rent was due and he needed to pull the plug on cashing in.

    • @Gornemant
      @Gornemant 2 года назад +2

      I'm one of the early "CYBORG ENFORCER" backers (only project I've backed as well) fromJuly 2016, I remember pitching the idea to switch to Unreal Engine around the time the first demo hit (likely not the only one) because honestly and simply put, Unity was poorly optimized absolute hot garbage back then (and I still think it is to an extent) and it's mostly associated with shovel ware jank and indie titles that did not require complex graphics, Unreal is simply a better engine and much better suited for the task, I don't regret waiting longer either.

  • @gonzaloapestegui9421
    @gonzaloapestegui9421 Месяц назад

    I just have to say, from the bottom of my heart, thank you, I had never played SS2 nor SS1, I did not even know this franchise existed until I saw this little game on Steam a few months ago, and for as much as my guy here said this wasn't meant to compete with AAA games, this is hands down one of the best single-player FPS experiences I have ever had in my entire life, the art, the music, the gameplay, the story, it's almost perfect, it has made me a sucker for System Shock and I just want to see more from these guys, you did absolute alchemy and magic with this game and you deserve all the credit and the funding for your future projects.

  • @Netsuko
    @Netsuko 4 года назад +1

    As someone who has been playing through System Shock one more times than I can count ever since I got my hands on the 3.5" Floppy Disk version and later the enhanced CD version, I could not have clicked faster on the "back this project" button when it emerged on kickstarter. SS1 (more so than SS2 for me at least) has been incredibly influential to me and I consider it one of the greatest games ever made. I know a lot of people who never played or even HEARD of system shock. SO I hope this will enable more people to experience this game that was considered a revolution back in 1994 and which is the grandfather of the Bio Shock series.

  • @goomaninthehouse
    @goomaninthehouse 4 года назад

    I really enjoy the smaller dev interviews. It looks like they don't get as many views as the full documentaries so I don't know how they break down in an effort per dollar distribution, but it's nice to watch a NoClip video that doesn't take up a whole hour.

  • @demantim
    @demantim 3 года назад

    Great, honest interview. That's something you guys are really good at!

  • @DigitalContentNetwork
    @DigitalContentNetwork 4 года назад

    Very nice and a great motivation. Thank you

  • @jacobscott2473
    @jacobscott2473 4 года назад

    Damn these guys are doing some good work! I have buckets of respect for people with this mentality around old games, but for a set of people to step up and breakdown the legal barriers is absolutely heart melting to see!

  • @TWpeterTW
    @TWpeterTW 4 года назад

    When he named NOLF at the end, my heart had start beating like hell

  • @DeathCityRockStar
    @DeathCityRockStar 4 года назад +1

    Never underestimate the power of apologies.

  • @lovelifeanarchy
    @lovelifeanarchy 4 года назад +3

    You can't challenge a perfect immortal machine.

  • @DearFreja
    @DearFreja 4 года назад

    My favourite of the mini doc interviews. Not a System Shock fan, but always had a passing interest. THe remake will be when I jump on for sure. Especially after hearing this.

  • @tbxvividos
    @tbxvividos 4 года назад +6

    last night i was randomly thinking about how i want to play through the no one lives forever games again.
    saw this today.
    that's weird.

  • @turbulentzee
    @turbulentzee 3 года назад

    this year is a good year for gaming. Thank you for this beautiful gift. You sir, set an example of how things should be done with games.

  • @nibblrrr7124
    @nibblrrr7124 4 года назад +12

    9:59 N.O.L.F.
    YEEEEEEESSSSSSS
    - We _do_ want to buy this perfectly excellent monkey!

  • @SLCclimber
    @SLCclimber 4 года назад

    This dude is the homie. Keep doing the good work Steven!

  • @markgregory2746
    @markgregory2746 4 года назад

    Nice guy, refreshingly honest about the development of Shock.

  • @Chronically_ChiII
    @Chronically_ChiII 4 года назад

    Awesome. Yeah, I was bit skeptical of the project, but after hearing that story, I'll definitively support you.

  • @briboif3511
    @briboif3511 3 года назад

    This interview is awesome. Also I screamed yes, when he said No One Lives Forever. Heirs to hoping they'll make it happen someday.

  • @rodrigoaugusto2912
    @rodrigoaugusto2912 4 года назад

    Nightdive Studios are overall phenomenal. Really good interview, really good questions as well.

  • @KenKenWorldWide
    @KenKenWorldWide 4 года назад +1

    This is a cool update. I heard about the production hold, and I was concerned. I'm glad the team was able to get back together, and I can't wait to see how it turns out once it's completed. Oh yeah, No One LIves Forever would be sweet. Good luck on figuring out that mess! Thanks, Danny!

  • @alexanderchurakov2641
    @alexanderchurakov2641 4 года назад

    Looking forward to play!:)

  • @ColtyMaverick
    @ColtyMaverick 4 года назад

    A true inspiration to artists and engineers alike.

  • @jm8080ful
    @jm8080ful 4 года назад

    Massive respect to this guy. Here's hoping someday he achieve the same thing for the No One Lives Forever franchise.

  • @Sami-Moon
    @Sami-Moon 4 года назад

    super interesting as always

  • @vo7tage
    @vo7tage 2 года назад

    NOLF actually sparked my love of shooters. It's an important game.

  • @ViciousRead
    @ViciousRead 4 года назад

    What a great story behind this studio! I've never played System Shock, but MAN am I looking forward to this modern reimagining.

  • @Domzdream
    @Domzdream 3 года назад +1

    AW MAN!!! I'm SO GLAD you guys mentioned NO ONE LIVES FOREVER! That game is amazing!!!!!! Both the original and the sequel. I could never get enough of that game!!! Another title I played to death! I've still got the original release of the NOLF 2 on DVD.

  • @Joel-ik3sz
    @Joel-ik3sz 4 года назад

    Very insightful

  • @thcollegestudent
    @thcollegestudent 4 года назад +1

    Interesting. I'd actually checked out on the project some time ago, figuring I would just wait and see.
    Glad to hear they've gone back to the roots of the project, that Original Unity demo was the reason I decided to become a backer in the first place.
    Perhaps I'll check out one of these streams, see what the current state of game looks like.

  • @jonnyeh
    @jonnyeh 4 года назад +1

    The original demo was incredible, glad to hear it's back on track.

  • @shurley96
    @shurley96 4 года назад

    Man, crowdfunding is a tough road, following through on what is promised and keeping backers happy. I'm glad the studio was able to deal with the issues, even if it means being a little humble. I've never experienced any of the system shock games, but fair play to them for bringing them back!

  • @dmacpher
    @dmacpher 4 года назад +4

    That 1994 state of mind - ide cables, master slave jumpers on drives, reverse network cables and irq conflicts

    • @ahacatalog536
      @ahacatalog536 4 года назад +2

      Lol ouch the memories! nostalgia makes things oddly desirable, even the painful technical moments

    • @dmacpher
      @dmacpher 4 года назад

      Influencer FX “your sound card works perfectly” fuck - finally

  • @DeathMasta187
    @DeathMasta187 4 года назад +1

    Thanks for the interview Danny. I love SS! that said when I first hit play on this video, the first thing I thought was "Man, I hope they talk about NOLF". Someday Stephen will get there. Even though I own 2 physical copies and use the NOLF revival copy I would pay for this game instantly on gog and switch if that got a port.

  • @Grey.Minerva
    @Grey.Minerva 4 года назад

    I saw the redone system shock 1 forever ago, i had no idea it was the same people who resurrected ss2 though, thats awesome! also the way you talk about the games you love charmed my socks off.

  • @linuxstreamer8910
    @linuxstreamer8910 Год назад

    the greatest thing is this gem is out now

  • @Phoebe5448
    @Phoebe5448 2 года назад

    Steven is an absolute legend. He and his team brought back Turok!! System Shock was one of my all time favourite games as a kid!! The cyberpunk aesthetic was right up my street!! Steven, you and your team are the real MVPs!! You did what no on else wanted to or could do: You revived System Shock!! One of the greatest PC games of all time!! So many stories of how big name studios sat on such big properties (Half Life 3 cough) that never saw the light of day after decades. Thank you so much man!!

  • @SigmarJuffe
    @SigmarJuffe 4 года назад

    Nightdive studios are doing really important work for video game history. Keep it up!

  • @davidmuldowney
    @davidmuldowney 4 года назад +5

    I'm a backer for the shock remake, after the rocky start it looks like they have the right approach, I just hope they don't screw up the music; the original's intro is pure HYPE!

    • @Kiatrasi
      @Kiatrasi 4 года назад +3

      I agree 100%. The intro music has to stay. I don't mind having a different, remade soundtrack for the gameplay IF there's an option to use the original music as well.

  • @eyestonedaniel
    @eyestonedaniel Год назад

    Great Job Nightdive, your game is amazing.

  • @StojanceM
    @StojanceM 3 года назад

    I like Steven, he seems like he has a good heart and a lot of motivation.

  • @GAMEOVER-yb3tq
    @GAMEOVER-yb3tq 4 года назад

    U guys doing a pretty good job. I played the first one when it came out and now I have played the demo, nice to see there are still a development teams which concentate on quality content, cheers

  • @CenterpointConnect
    @CenterpointConnect 4 года назад

    I worked at Origin Systems at the time and we did most of the QA/Testing for this. I remember how awesome we all thought this game was at the time.
    Just to think of the life it would take over the years.

  • @UnreasonableOpinions
    @UnreasonableOpinions 4 года назад

    I'm glad things got back together. Backed this on Kickstarter an age ago because it was worth risking the money to make SS1 playable without hurting. Things got really off the rails for a while there and the promise of a comprehensive redirection was the correct thing to say, but often I hear that just before someone on top decides that fixing the problem costs more than dumping the project. Got more confident over time as they kept just working on the game and bringing it back on the rails. I'll take significant delays over a failed project every time.

  • @OrangeGenerator
    @OrangeGenerator 11 месяцев назад

    RUclips seems to never recommend your videos until I realllllly search for the 50000th time for more System Shock content.
    Anyway. Love this interview now that the remake is out and it's amazing.

  • @chris-hayes
    @chris-hayes 4 года назад +1

    They were live streaming development?! As a developer that sounds both amazing and insane at the same time.

  • @wormjuice7772
    @wormjuice7772 3 года назад

    That was beautiful from start to end

  • @1tsrhodes
    @1tsrhodes 4 года назад

    Good work, Nightdive. Consider Messiah? The Shiny game where you were a cherub who possesses people.

  • @lyadh0451
    @lyadh0451 4 года назад +4

    I love the way the devs communicate I hope the game turns out great and also that Night Dive make more and more great games as well as keep remastering the games we love so much

  • @NickHunter
    @NickHunter 4 года назад

    Great to see Ed Norton getting back into game development

  • @LuckyBide
    @LuckyBide 5 месяцев назад

    I love the vibe of this CEO, this is how all CEOs of gaming studios should be. He's a real passionate gamer who cares a lot about these great IPs and about his employees, and who also grew up in that 90s era that all real gamers cherished and miss. I really hope they'll manage to work on NOLF, Nightdive would be the perfect studio to bring back that amazing franchise !

    • @ULTRAOutdoorsman
      @ULTRAOutdoorsman 4 месяца назад

      Except not because he got his first PC in 1999, until which point he just played mediocre shooters on Nintendo 64

  • @mykin3945
    @mykin3945 4 года назад

    Huh, I was wondering what happened to this project. Figured they had gone under and that was that. Glad to see that they are still going at it and looking forward to seeing the final product.