How Alien Isolation Survived its Difficult Development | Noclip

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  • Опубликовано: 29 июл 2024
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    We talk to Creative Assembly about the difficulties the team had in creating the cult classic Alien: Isolation. How they pitched the project to SEGA, went through a challenging perspective change and brought Ridley Scott's Alien back to life.
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    Original Interviews by Chris Bratt (@chrisbratt)
    Filmed by Jeremy Jayne
    Edited & Hosted by Danny O'Dwyer
    Gameplay Capture by Frank Howley
    0:00 - Intro
    1:06 - Pitching the Project
    6:48 - Third Person to First Person
    9:56 - Lighting & AI
    12:20 - Bringing it Together
    15:59 - The Legacy of Alien Isolation
    18:23 - Credits
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