I was watching one titled similarly, and near the end of the video they said “master these techniques before going onto more advanced wave control, which will be in another video” 😐
I like how these videos are basically, it's always partly your fault if something didn't go well, which is a huge dose of humility the entire league community needs
As nasus main, the enemy shoving the wave every time is actually how I win almost half of my games, nasus wants to farm undisturbed under his turret, you have to bully him and bully him well, it’s not just CS he’s looking it’s the stacks from his Q as well And I keep it close by freezing so if my opponent oversteps into turret range I can punish them back
nasus simply breaks me mentally i know how to play into him in theory, i never push much against him, i always try to harass him and zone him off the wave, but nasus players are madmen they simply ignore everything you throw at them just for a single stack, the lifesteal even with gw is annoying as hell and most importantly, nasus just forces you to pay attention to him all game because every free minute he gets to farm is a step closer to your doom i ban him almost every time i play top, not because he super op, but because i just hate dealing with him
Nasus just has too much sustain these times and he is not that weak anymore at early levels, he is weak maybe level 1, after that he gets his w and it's impossible to kill him or hit him too many times, especially as a melee auto reliant champ. When he gets his ult you will never kill him solo even if you have a kill advantage on him. You can combo and get him to half health he will just heal it back up with his lifesteal.
But doesn't it kinda suck to farm with Nasus under the turret in the first few levels? Your Q's cooldown is too long to last hit all minions with it, while the turret is shredding the wave.
It wasn't mentioned how to actually do a slow push aside from it's "just pushing but slowly". As a newcomer I don't get it. I kind of understood the fast pushing and freez.
All of these lane manipulation videos seem to forget a vital part. That being how to actually, mechanically, create these wave states. How do you create a freeze unless your opponent kills minions? How does last hitting not break the freeze?
You only attack to last hit, not to damage the minion. If the opponent is doing something, adjust your playstyle to it so you get the wave that you want
@@petiks6391 Say the other guy roams, how could you possibly create a freeze while damaging minions with last hitting? Wouldn't it automatically turn into either a slow push?
@@KungKokkos sometimes you'll have to reduce the minion quicker or slower (so there's not much push on either side) to maintain a number of them just before the new wave comes
@@KungKokkos If the enemy decides to roam while you're freezing. Punish that. Turn it into a slow or fast push and maybe get a plate. You just turned your freeze (which denies your enemy stuff), into your benefit by gaining tower damage and the gold and exp from their wave. You also deny them *your* waves exp, as now it will die to their tower instead of them.
This one is more detailed than the last wave management guide. Complete with examples and nightmare scenarios lol. This + Neace live coaching (streaming of course, too broke to order it myself) has improved my macro astronomically. I actually can't believe how many people in low elo mindlessly hit the minions without a plan. The number of times i have been destroyed in lane but still get the occasional "mid diff" from the enemy is unbelievable Keep the good content coming
@@niksy80 If he perma pushes he risks getting ganked by your jungler, ping for assistance and only take free farm (don't walk up for minions if u will get chunked for too much especially if u r playing a melee champ) stay in range to get the XP however, as XP is more important than landing the cs early imo if u feel u r about to get dove (telltale signs include being below 50%hp while the enemy is shoving a massive wave into you and moving confidently... Too confidently) just cut your losses and move far away from turret and recall. In low elo i guarantee you will have better wave management from this video alone than at least 70% of the player base (the number isn't legit... Don't @ me lol) Always remember that it is better to end the laning phase with relative levels and a 30 cs gap between you and the enemy as opposed to 3 levels behind and a massive gold and cs lead as a result of you dying multiple times.
@@SapSunSet that why nasus and kayle are ez to climb with in low elo xd wave management is non existent from iron to low gold, only high gold + master it
@@grizius4123 Seriously? I'm from Latin America South (yep it sucks) and people here don't know about wave management up until high diamond. They could even be masters+ just by being good with their otp champ and not knowing anything about the game besides killing people because they've played the same champ 4500 times
Here is more advanced wave manipulation have a taste of Hector from aliexpress. Once you die and return on lane freezing is the best option to deny the most cs while they're coming back from the base.You have 20secs and that is just enough to get 3 of your melles killed.Once 3 melles die just fast push it and crash the wave. 2.If you just got back on lane and instantly killed the opponent infront of cannon minion and few casters.DO NOT PUSH. Freeze it hard.Having a cannon and 3 casters has equal power to a turret so just freeze it by the time they respawn and return you will have them denied 2 whole waves or more.Do this only in scenario where you don't need to roam or recall. 3.Takes 24secs for respawned champ with boots to return on lane and 32 to 35 without boots 4.Fighting stacking champions with huge wave is same as if you had no wave(This applies to irelia, mordekaiser, kayle,trundle, darius and few more) 5.Give up everything to contest baron if u can contest it that means leaving 5hp cannon minion, a good freeze or a good slow push that didn't crash for 1cm(This is for the platinum/low diamond i see this elo struggling to give up 2cs in order to gain 2 3 secs tempo which means a lot)
This was a nice explanation of what the different options are but not very good at how to achieve them. For example, I often find myself trying to slow push only to have my opponent fast push and it ends up crashing into my tower instead. And if I start to clear faster to avoid this it just ends with us both fast pushing and waves crashing in the center. How do you control the wave while your opponent has the same ability to influence it.
Punish your laner. If they are focused on fast pushing you can hit them for free, with the next wave you can slow push since they are too low to risk you hitting them like that again and they can’t hit wave as much with you in it.
I love it when all my opponent does is fast push. It lets me know that they're clueless about wave management and it'll be an easy lane. All you have to do is freeze just outside your turret range and destroy the enemy when they approach. Their game is effectively over. When they inevitably recall, fast push and take a plate or two.
You explain how good slow pushing is, but not how to actually execute it. All you said is that it's pushing, but slower. That is not enough info fow low elo players.
the slowest you can push a wave is just last hitting. freezing is when you do this but also stop the wave from crashing by taking aggro, and keeping it big enough to keep your minions back
You missed one important fact - minion buffs. You cannot effectively freeze if your team is ahead(not like you are looking to do it, only in very rare cases). Once your team is ahead your minions get buffed so that it's harder to freeze and the winning team gets punished for not pushing the wave. So for example - if your minions have a buff, in a neutral state it will ALWAYS create a slowpush for the enemy, thus, resulting in you losing xp and gold while enemy gets a stacked wave crash for "free". Of course, there is a downside where enemy has the freedom to roam, but you should already know that after watching the video.
As control mage, I like to fast push my wave against assassins between 6 and 11 then stay under my tower. Well there is no fun but you are safe and you scale, assassin who can't roam or take early kill in soloQ (middle elo) fall far behind. Do you think it is a good tactic?
i got two questions. 1) do i last hit the melee minions after killing the castors if i slow push or do i leave lane after i killed the castors so im not even able to last hit the melees? 2) do i only kill the castors of the first wave and last hit the following waves or do i kill the castors of the following waves too?
I’ve been playing Lol for over 4yrs on and off, watched this video TWICE and I still don’t fully understand. I just like killing things, I hate all this chessboard tactical stuff I guess 😢
It´s still a MOBA game and moba games are made from real time strategy games like starcraft or warcraft 3 Just need to use the brain for games like that a little bit lul
I guess I slow push in a lot of games without being aware of it. The only problem I have with it is diving an opponent under tower. As Garen when you’re autoing the tower and you want to Q your opponent, it will end up Q’ing the tower. The same happens when you’re autoing a minion.
I was wondering for some time, but can you influence the neutral minion aggression? I have had some cases of a freeze, when suddenly a normal creep said "YEET!" and attacked the caster backline (and thus got nuked by tower). Can I prevent this without breaking the freeze or is it slowpushtime?
When a minion of your side dies near you the enemy minions act like a turret taking aggro to whoever is closer to them.The only scenario when what you just explained happens is when enemy minions get aggro on you and you pull him towards your backline
Or when there are even minions on the map and you hit the caster minions.Whole wave runs towards you.That tactic is the way i set up bounce back on huge waves by just slapping a caster minion and dragging the whole wave a bit behind the middle of the lane
I didn't quite understand how to practically set a slow push, the freezing is very specific and easy, fast pushing even more so, but what is the correct time or zone to start a slow push?
Start a slowpush if- 1) You want a roam timing- if you slowpush, the enemy is stuck last hitting and cant follow, and you wont miss cs 2) You want to recall for an item 3) You had a freeze set up and its breaking 4) You think you can dive the enemy 5) After a wave hits your tower you can't freeze so you should slowpush it back
If the minions are even in the middle, just make the lane uneven by killing 2-3 minions and then only last hit. If it's on your side, having them even and last hitting is more than enough.
any of these four criteria can work for slow pushing 1.) Is there an objective on the map to fight for? (herald/scuttle for top lane, dragon/scuttle for bot lane) 2.) Do I have kill pressure in the lane right now? it can be that your jungler is nearby or you think you can solo kill them under turret 3.) Do I have an important buy soon? say you're 300 gold away from your item powerspike, you want to slowpush to return to lane without losing cs 4.) Is my jungler invading?
When you want to created a minion disadvantage, does it matter what minion it is? Like a caster or a tank, or is it only that you need to have the (dis)advantage of caster minions.
Generally what you want to have is 4 caster minions to keep a freeze that way you take the minimum dmg from them and also keep the freeze difficult for the enemy
Yes, or if the enemy is dumb and starts pushing first (Like many Yasuos) You can just thin the wave and freeze straight off or Katarina for example can´t farm with Q without pushing passively But most of the time yes like you explained
When I play as yorick my 1 trick for 2 seasons. I’ve gotten much better at fast pushing and abusing bad enemy jg players. I hard push with maiden then roam to their jg. I’ve gotten better at knowing where the enemy jg is so if I know his top side is free I take Krugs and maybe chickens if i have the time. This gives you a great lead and you counter the enemy jg in the process. Most hard pushing tops like garen or Darius can do this as well. You’ll probably be at a 8-10 cs per min and just stomp through levels and gold. This is risky though because a good enemy top can counter this and a good enemy jg would farm his entire jg so you have less chance to abuse them. Around plat 1 to diamond you start to notice jg players get better. So they are harder to abuse. And not every game goes this well. The best you can do is just try to get 8cs per min every game. If your jg doesn’t farm their top side. And they are bot take their jg because most likely the enemy jg will take it anyway. I peaked diamond 3 last season and I’m plat 1 now with a 76% winrate in 50 games. So i hope this helps someone.
Honestly just don't freeze in gold or below. Doesn't matter how many times you ping your laner missing. Your team will disrespect it and the enemy will gain a bigger advantage than your freeze created. Slow push and either dive if you can or roam if you cant. Every time.
U can t do freezing alone, it is a mix of freezing and slow push a repeat cycle of slow push (the wave bounce back u freeze 2 waves znd zone him then slow push again and dive him or if jgler is there too just shove the wave and go b or roam)
@@austinflores7185 Well I'm not changing my ways. "KDA" isn't what the types of honor are. Good leadership, team player, and keeping cool are what the honors are listed for. I'm not gonna lie and just put whoever had a high kill count.
So my question -> i‘m a fiora main, often i kill my enemy on my side and then i dont know what to do. Do i set up a slow push? freeze or fast push? fiora is rly bad at fast pushing. often times i try to fast push and enemy mininions apear to early and if i go back i lose a lot of exp because my minions kills their minions faster
7:40 Isnt this just wrong? If you decide to freeze when youre likely about to get dove, youll just make it easier for them due to the bigger minion wave
Indeed this why you should keed just 3 to 4 casters right out of your turret range.Even in the worst case when they kill you, the price is just and extra 4casters experience and gold which is equal to 2 melles's gold and 1mellee's exp
Depends if the enemy top is able to push in the wave and if you're diveable. It is much harder to do all this than if you have a normal lanestate and the enemy jungle can walk up and gank you. Freezing is considered to be playing safe since you're closer to your tower.
Just a rough estimate its not correct about the gold indeed but still you get the idea.Its like gambling while knowing u can lose ur money so you just minimise the lost amout
@@henrikhillemyr4894 the price of bein killed is equal to whole wave deny.In order to return ur loss you freeze once u get back while they're walking back to lane from a recall and deny them 3melles.Now the trade off for your death is 7 caster minions exp & gold or half wave to be exact.
@@lmripper3659 idk what you're talking about. It's barely readable, but you don't freeze with the exakt same minions every time. Every freeze is almost different. When freezing you need to ward in your tribush so you can see a dive incoming and backing in time. Just try and soak exp. That's how you play weakside. Safe near your turret with wards.
What is the most optimal thing to do? Obviously push and maintain pressure, correct? Obviously, there are times to switch up tactics. What do I do when my enemy laner is consistently MONKEY PUSHING and straight up maintaining fast push? How do I punish that?
I don't get wave management... I know when it's time to fast push, but i can never do it, in the early game it's too hard to do it effectively. And when i can finally manage to do it because i've enough dmg, the laning phase is over and tower are already crumbling. Because games are faster nowadays (15-20 min for me most of the time), the best way to win is to get camp by your jungle, snowball and get fed. It feels like this season is less about farming than the others, idk !
did you know Guinsoo's phantom hit works with EZ Qs now? pretty insane. Rage Knife + 4 Agility Cloaks. When finishing Guinsoo's buy another Cloak, then full buy ER\Galeforce. Should still have 2 agility cloaks left for whatever. I like getting LDR/BT and then replacing Lucidity Boots with BotRK. It's also possible to skip out on replacing the Agility Cloak that finishing Guinsoo's consumes, so that you can buy other component items or get BotRK earlier...would depend on when you're at the shop.
If, and this is a pretty fat IF... IF I can manage to remember all this AND apply it in Normal Draft, I MIGHT gain the confidence to start playing ranked. That's a huge IF, and I learned early that you can tank your elo so hard you can't carry your way out without a coach or a lot of practice. :-/
i say just go for it if u havent already, i started playing league when you made this comment and i am already above 50% of the players rank wise. i say you can do it
i'm a low elo player and only play league from time to time and i was playing league with high elo friends, i got top and i was again a darius that kept freezing all the game and i didn't know what to do cause he got fed at the start from me lagging. had i watched this video i think i would have known what to do
they can last hit but that comes at the cost of you damaging them, and possibly even killing them. and they are aware of that and will generally stand back and do nothing, or come close and get 1-2 minions tops before being hit by your attacks again.
So uh... you had a point about breaking the freeze by asking your jungler to come over and gank you. You had a but there, you said "but you will share the gold and experience that way" So please tell me how that is worse than not getting anything at all?
If they hardpush all the time ask for a gank. U also can look for a fight/trade when All Their abilities are on cooldown. If they hardpush u can also towerfarm and ask for top teleport mid roam or the jngl gank
You can't make a slowpush against champions with much more waveclear than you; heck, you can't do anything about the wave against champions with more waveclear than you. Of course you can abuse their CDs or make them choose between using their skills against the wave or against you, gaining in mana advantage, etc.
I confirm i already get like 75% of that. Now, how do i teach that to my pre-ranked training bot ADC (low silver) who just a-move the whole game, get us both killed (ganked at the pushed tower) then blame me the support for it, even if i begged all game to not push the lane, and this very scenario already happened like 5 times in a row. This one of the most frustrating thing for a support.
That sion should have died in the wave and clear it as soons as he can so the push would give him time to come back , death as sions is a resource that you can spend, especialy since irelia into sion is such a pain
Can you make this video without explaining, what a type of push is used for. Just in short, how to do each. Would help me freaking out. I´m close to download this video and cut it for me. Thanks for your work!
10:35 No no no no no. You are wrong. He gonna blame the jg for no gank and spamm jg diff in all chat. Then when you try to take your raptors he come up and try to steal as muvh as he can.
Lost toplane as Shen vs Teemo (first time Shen and Teemo is pure cancer) so I couldn't really do much in lane so I decided to instead just gank mid/toplane a lot
If your opponent has kill pressure then it wasn’t your freeze. If you can’t punish them for trying to crash the wave effectively then you don’t have the advantage to commit the freeze, as the video stated with the syndra example, Your freeze just became their slow push.
In my elo junglers are decent or idiots, you tell them protect the lane when I used teleport to help bot lane, they will farm enemy cs even, and allow enemy to get back into the game by taking towers and plates That is plat elo
Good question.If its a melle leave the enemy casters alive to hit you just a bit out of your turret's range before the next wave comes in the slow push it.If its a ranged champ let the wave crash and once you even out the levels just go all in
How to execute it: minions meet at the centre let them push, tank the whole wave while backing off into your turret range,let the turret kill the enemy melle minions and take dmg from the enemy caster minions till the next wave arrives.
Yeah me to, but just practice vs bots. I think it's use their map for how much minions you want to have depending on the place where you want to hold the freeze. And when it comes to your turret you want to tank some caster minions too make the wave not crash. But just practice and watch this video daily 2 times, and in 1 week you can dream this
Become a MACRO GOD at www.skill-capped.com/lol
Nice video
freezing: last hitting
slow pushing: killing casters
fast pushing: killing melees
thank you
Best thing I've ever seen. Thank you so much
thank you talking sandwich
When I last hit my minions are winning and wave goes to enemy's side :(
@@KBKX1 kill them at the exact moment when your mages autos reaching them.LynxCerez have a video about that(turkish video)
I've seen 4 "only wave management guide you'll need!"
And none of them really helped
I was watching one titled similarly, and near the end of the video they said “master these techniques before going onto more advanced wave control, which will be in another video” 😐
Well you're supposed to use that info and apply it in game lol
@@RNClash your brain has to be mush if they don’t help. It’s such an easy concept like what
@@Umamaahoe i've never been so offended by something that i 100% agree with
I like how these videos are basically, it's always partly your fault if something didn't go well, which is a huge dose of humility the entire league community needs
Insane how I was scrolling for a recent vid for wave control and there's a new one uploaded haha thanks!!
10:36 That Zed's actually so mad he changed sides
I think that is an editing mistake, right...?
@@supergamer8030 or maybe thats how they showed hes dead idk xd
Diamond 4 tactic in a nutshell right there.
As nasus main, the enemy shoving the wave every time is actually how I win almost half of my games, nasus wants to farm undisturbed under his turret, you have to bully him and bully him well, it’s not just CS he’s looking it’s the stacks from his Q as well
And I keep it close by freezing so if my opponent oversteps into turret range I can punish them back
nasus simply breaks me mentally
i know how to play into him in theory, i never push much against him, i always try to harass him and zone him off the wave, but nasus players are madmen
they simply ignore everything you throw at them just for a single stack, the lifesteal even with gw is annoying as hell and most importantly, nasus just forces you to pay attention to him all game because every free minute he gets to farm is a step closer to your doom
i ban him almost every time i play top, not because he super op, but because i just hate dealing with him
Nasus just has too much sustain these times and he is not that weak anymore at early levels, he is weak maybe level 1, after that he gets his w and it's impossible to kill him or hit him too many times, especially as a melee auto reliant champ. When he gets his ult you will never kill him solo even if you have a kill advantage on him. You can combo and get him to half health he will just heal it back up with his lifesteal.
i find it easy to bully nasus with heimerdinger and ziggs. he just cant stay calm under tower and farm then he backing and loosing waves
Whats a match up u hate the most? So I know what to pick, nexr time I see a nasus
But doesn't it kinda suck to farm with Nasus under the turret in the first few levels? Your Q's cooldown is too long to last hit all minions with it, while the turret is shredding the wave.
It wasn't mentioned how to actually do a slow push aside from it's "just pushing but slowly". As a newcomer I don't get it. I kind of understood the fast pushing and freez.
Attack the minions only to last hit, not to reduce their hp (and thus die faster)
@@petiks6391 you should make a guide i find your tips pretty useful
All of these lane manipulation videos seem to forget a vital part. That being how to actually, mechanically, create these wave states.
How do you create a freeze unless your opponent kills minions? How does last hitting not break the freeze?
You only attack to last hit, not to damage the minion. If the opponent is doing something, adjust your playstyle to it so you get the wave that you want
@@petiks6391 Say the other guy roams, how could you possibly create a freeze while damaging minions with last hitting? Wouldn't it automatically turn into either a slow push?
@@KungKokkos sometimes you'll have to reduce the minion quicker or slower (so there's not much push on either side) to maintain a number of them just before the new wave comes
that is literally all you need to climb as top, it just depends on how perfect you perform all these tasks
@@KungKokkos If the enemy decides to roam while you're freezing. Punish that. Turn it into a slow or fast push and maybe get a plate. You just turned your freeze (which denies your enemy stuff), into your benefit by gaining tower damage and the gold and exp from their wave. You also deny them *your* waves exp, as now it will die to their tower instead of them.
This one is more detailed than the last wave management guide. Complete with examples and nightmare scenarios lol. This + Neace live coaching (streaming of course, too broke to order it myself) has improved my macro astronomically. I actually can't believe how many people in low elo mindlessly hit the minions without a plan. The number of times i have been destroyed in lane but still get the occasional "mid diff" from the enemy is unbelievable
Keep the good content coming
i hate the teemo who just perma pushes and pokes me under tower like is there even counterplay to that?
@@niksy80 If he perma pushes he risks getting ganked by your jungler, ping for assistance and only take free farm (don't walk up for minions if u will get chunked for too much especially if u r playing a melee champ) stay in range to get the XP however, as XP is more important than landing the cs early imo
if u feel u r about to get dove (telltale signs include being below 50%hp while the enemy is shoving a massive wave into you and moving confidently... Too confidently) just cut your losses and move far away from turret and recall. In low elo i guarantee you will have better wave management from this video alone than at least 70% of the player base (the number isn't legit... Don't @ me lol)
Always remember that it is better to end the laning phase with relative levels and a 30 cs gap between you and the enemy as opposed to 3 levels behind and a massive gold and cs lead as a result of you dying multiple times.
@@johnysimps1191 thanks for the detailed reply
@@johnysimps1191 play fiora, wait for them to dive, and then parey
@@niksy80 lock in sett gg
These guides always look so fancy!!!!
As someone who is learning Kayle I am very glad that people in bronze don't understand how to freeze or slowpush
omfg yes I grin like an idiot whenever I see my laner mindlessly shoving when I'm playing kayle LOL.
@@SapSunSet that why nasus and kayle are ez to climb with in low elo xd wave management is non existent from iron to low gold, only high gold + master it
@@grizius4123 not really, not even all high plat players don't use wave management
@@bogdan244 what server u play in ? In euw most of high gold know about wave management
@@grizius4123 Seriously? I'm from Latin America South (yep it sucks) and people here don't know about wave management up until high diamond. They could even be masters+ just by being good with their otp champ and not knowing anything about the game besides killing people because they've played the same champ 4500 times
Here is more advanced wave manipulation have a taste of Hector from aliexpress.
Once you die and return on lane freezing is the best option to deny the most cs while they're coming back from the base.You have 20secs and that is just enough to get 3 of your melles killed.Once 3 melles die just fast push it and crash the wave.
2.If you just got back on lane and instantly killed the opponent infront of cannon minion and few casters.DO NOT PUSH. Freeze it hard.Having a cannon and 3 casters has equal power to a turret so just freeze it by the time they respawn and return you will have them denied 2 whole waves or more.Do this only in scenario where you don't need to roam or recall.
3.Takes 24secs for respawned champ with boots to return on lane and 32 to 35 without boots
4.Fighting stacking champions with huge wave is same as if you had no wave(This applies to irelia, mordekaiser, kayle,trundle, darius and few more)
5.Give up everything to contest baron if u can contest it that means leaving 5hp cannon minion, a good freeze or a good slow push that didn't crash for 1cm(This is for the platinum/low diamond i see this elo struggling to give up 2cs in order to gain 2 3 secs tempo which means a lot)
I do not think this is correct, I might be wrong tho.
What perfect timing, I love Skill Capped!!!
This was a nice explanation of what the different options are but not very good at how to achieve them. For example, I often find myself trying to slow push only to have my opponent fast push and it ends up crashing into my tower instead. And if I start to clear faster to avoid this it just ends with us both fast pushing and waves crashing in the center. How do you control the wave while your opponent has the same ability to influence it.
Punish your laner. If they are focused on fast pushing you can hit them for free, with the next wave you can slow push since they are too low to risk you hitting them like that again and they can’t hit wave as much with you in it.
I love it when all my opponent does is fast push. It lets me know that they're clueless about wave management and it'll be an easy lane. All you have to do is freeze just outside your turret range and destroy the enemy when they approach. Their game is effectively over. When they inevitably recall, fast push and take a plate or two.
You explain how good slow pushing is, but not how to actually execute it. All you said is that it's pushing, but slower. That is not enough info fow low elo players.
the slowest you can push a wave is just last hitting. freezing is when you do this but also stop the wave from crashing by taking aggro, and keeping it big enough to keep your minions back
@@tadders2172 What is aggro? 💀
@DeiMoS OK aggression aka the attention of enemy's
@@kwarmz1061 This game...Why did they have to make so complicated...I come from CSGO...But goddamn I love League Of Legends...
Yah!
these vids are so helpful for us noobs who have been gold for 8 years
well i have been silver for like 3 seasons and i think season is like 1year if i,m correct
Great video, I think that you should explain more in depth HOW to slow push.
You missed one important fact - minion buffs. You cannot effectively freeze if your team is ahead(not like you are looking to do it, only in very rare cases). Once your team is ahead your minions get buffed so that it's harder to freeze and the winning team gets punished for not pushing the wave. So for example - if your minions have a buff, in a neutral state it will ALWAYS create a slowpush for the enemy, thus, resulting in you losing xp and gold while enemy gets a stacked wave crash for "free". Of course, there is a downside where enemy has the freedom to roam, but you should already know that after watching the video.
It just means you need to keep more enemy minions alive to hold the freeze.
As control mage, I like to fast push my wave against assassins between 6 and 11 then stay under my tower.
Well there is no fun but you are safe and you scale, assassin who can't roam or take early kill in soloQ (middle elo) fall far behind.
Do you think it is a good tactic?
as a low elo TOP player I definetely have no idea :)
Me, a syndra main:
Oh, you freeze my lane?
*oneshots him
I've watched almost 10 of these in a row and I feel like I'm gaining braincells!
*I can almost hear the fan running in my brain.*
i got two questions. 1) do i last hit the melee minions after killing the castors if i slow push or do i leave lane after i killed the castors so im not even able to last hit the melees? 2) do i only kill the castors of the first wave and last hit the following waves or do i kill the castors of the following waves too?
I’ve been playing Lol for over 4yrs on and off, watched this video TWICE and I still don’t fully understand. I just like killing things, I hate all this chessboard tactical stuff I guess 😢
League is all about the tactics. Itemization. Map rotations. Wave management. Its the complexity that makes the game great imo
It´s still a MOBA game and moba games are made from real time strategy games like starcraft or warcraft 3
Just need to use the brain for games like that a little bit lul
You can always play ARAM for the fun of killing
I guess I slow push in a lot of games without being aware of it. The only problem I have with it is diving an opponent under tower. As Garen when you’re autoing the tower and you want to Q your opponent, it will end up Q’ing the tower. The same happens when you’re autoing a minion.
There is a setting that allows you to only click champions called "target champions only"
He literally never specified how to slow push, only listed it's advantages.
I was wondering for some time, but can you influence the neutral minion aggression? I have had some cases of a freeze, when suddenly a normal creep said "YEET!" and attacked the caster backline (and thus got nuked by tower). Can I prevent this without breaking the freeze or is it slowpushtime?
When a minion of your side dies near you the enemy minions act like a turret taking aggro to whoever is closer to them.The only scenario when what you just explained happens is when enemy minions get aggro on you and you pull him towards your backline
Or when there are even minions on the map and you hit the caster minions.Whole wave runs towards you.That tactic is the way i set up bounce back on huge waves by just slapping a caster minion and dragging the whole wave a bit behind the middle of the lane
I didn't quite understand how to practically set a slow push, the freezing is very specific and easy, fast pushing even more so, but what is the correct time or zone to start a slow push?
Start a slowpush if-
1) You want a roam timing- if you slowpush, the enemy is stuck last hitting and cant follow, and you wont miss cs
2) You want to recall for an item
3) You had a freeze set up and its breaking
4) You think you can dive the enemy
5) After a wave hits your tower you can't freeze so you should slowpush it back
If the minions are even in the middle, just make the lane uneven by killing 2-3 minions and then only last hit.
If it's on your side, having them even and last hitting is more than enough.
any of these four criteria can work for slow pushing
1.) Is there an objective on the map to fight for? (herald/scuttle for top lane, dragon/scuttle for bot lane)
2.) Do I have kill pressure in the lane right now? it can be that your jungler is nearby or you think you can solo kill them under turret
3.) Do I have an important buy soon? say you're 300 gold away from your item powerspike, you want to slowpush to return to lane without losing cs
4.) Is my jungler invading?
When you want to created a minion disadvantage, does it matter what minion it is? Like a caster or a tank, or is it only that you need to have the (dis)advantage of caster minions.
Generally what you want to have is 4 caster minions to keep a freeze that way you take the minimum dmg from them and also keep the freeze difficult for the enemy
5:00 - so to freeze you first have to fastpush, so the wave crashes, then you can freeze on bouce back, am I getting this right?
Yes, or if the enemy is dumb and starts pushing first (Like many Yasuos) You can just thin the wave and freeze straight off or Katarina for example can´t farm with Q without pushing passively
But most of the time yes like you explained
My Targon-building Soraka has never heard of this "slow push" you speak of.
7:32 more often that not this decision depends if your enemy laner is Irelia
This is great but im still not sure exactly HOW to freeze or slow push.
same.....
FOUND IT! THANKS FOR UPDATING THIS!
what number would be an ideal big wave to crush?
also if my opponent has great waveclear wouldn't that deny me from slow pushing?
Good video!
When I play as yorick my 1 trick for 2 seasons. I’ve gotten much better at fast pushing and abusing bad enemy jg players. I hard push with maiden then roam to their jg. I’ve gotten better at knowing where the enemy jg is so if I know his top side is free I take Krugs and maybe chickens if i have the time.
This gives you a great lead and you counter the enemy jg in the process. Most hard pushing tops like garen or Darius can do this as well. You’ll probably be at a 8-10 cs per min and just stomp through levels and gold.
This is risky though because a good enemy top can counter this and a good enemy jg would farm his entire jg so you have less chance to abuse them. Around plat 1 to diamond you start to notice jg players get better. So they are harder to abuse.
And not every game goes this well. The best you can do is just try to get 8cs per min every game. If your jg doesn’t farm their top side. And they are bot take their jg because most likely the enemy jg will take it anyway.
I peaked diamond 3 last season and I’m plat 1 now with a 76% winrate in 50 games. So i hope this helps someone.
Thanks for sharing this :)
Who remembers the good old time SRO teached us the way of the 3 waves? ...
It was a better time .. it was a simpler time ...
Honestly just don't freeze in gold or below. Doesn't matter how many times you ping your laner missing. Your team will disrespect it and the enemy will gain a bigger advantage than your freeze created. Slow push and either dive if you can or roam if you cant. Every time.
I actually freeze 24/7 when smurfing xd
@@lmripper3659 weird. I normally play top and its almost always better for me to slow push to draw pressure and 1v2 when I'm smurfing. What position?
U can t do freezing alone, it is a mix of freezing and slow push a repeat cycle of slow push (the wave bounce back u freeze 2 waves znd zone him then slow push again and dive him or if jgler is there too just shove the wave and go b or roam)
You forgot about the most important tip “Don’t expect your enemiesto be bots, they might know these things equally to you.
I feel like the How was left unsaid. Like how do i best form a slow push
Wait ppl normally honor the person with the highest kills??? I always honor the person who was the nicest in game.
Well you’re alone 🤡
@@austinflores7185 Well I'm not changing my ways. "KDA" isn't what the types of honor are. Good leadership, team player, and keeping cool are what the honors are listed for. I'm not gonna lie and just put whoever had a high kill count.
@@AwwesomeVal do not listen to him, only toxic care about score...
So my question -> i‘m a fiora main, often i kill my enemy on my side and then i dont know what to do. Do i set up a slow push? freeze or fast push? fiora is rly bad at fast pushing. often times i try to fast push and enemy mininions apear to early and if i go back i lose a lot of exp because my minions kills their minions faster
7:40 Isnt this just wrong? If you decide to freeze when youre likely about to get dove, youll just make it easier for them due to the bigger minion wave
Indeed this why you should keed just 3 to 4 casters right out of your turret range.Even in the worst case when they kill you, the price is just and extra 4casters experience and gold which is equal to 2 melles's gold and 1mellee's exp
Depends if the enemy top is able to push in the wave and if you're diveable. It is much harder to do all this than if you have a normal lanestate and the enemy jungle can walk up and gank you. Freezing is considered to be playing safe since you're closer to your tower.
Just a rough estimate its not correct about the gold indeed but still you get the idea.Its like gambling while knowing u can lose ur money so you just minimise the lost amout
@@henrikhillemyr4894 the price of bein killed is equal to whole wave deny.In order to return ur loss you freeze once u get back while they're walking back to lane from a recall and deny them 3melles.Now the trade off for your death is 7 caster minions exp & gold or half wave to be exact.
@@lmripper3659 idk what you're talking about. It's barely readable, but you don't freeze with the exakt same minions every time. Every freeze is almost different. When freezing you need to ward in your tribush so you can see a dive incoming and backing in time. Just try and soak exp. That's how you play weakside. Safe near your turret with wards.
What is the most optimal thing to do? Obviously push and maintain pressure, correct? Obviously, there are times to switch up tactics. What do I do when my enemy laner is consistently MONKEY PUSHING and straight up maintaining fast push? How do I punish that?
Can someone explain me when to push in early game when to freeze howro decide depent on what?
Thank you for this, now i can finally get out of gold 2 after 300 wins
"Slow pushing is pushing the minion wave... slowly" Great video! Could be useful against bots, but probably useless against iron4+
Awesome insightful video ty
Bro lol is so safisticated and I love it
I don't get wave management... I know when it's time to fast push, but i can never do it, in the early game it's too hard to do it effectively. And when i can finally manage to do it because i've enough dmg, the laning phase is over and tower are already crumbling. Because games are faster nowadays (15-20 min for me most of the time), the best way to win is to get camp by your jungle, snowball and get fed. It feels like this season is less about farming than the others, idk !
Slow push into tower : enemy has to stay
Me a "support" main : I have no such weakness
SKILL CAP IS LITERALLY THE PLACE FOR MACRO HANDS DOWN
did you know Guinsoo's phantom hit works with EZ Qs now? pretty insane.
Rage Knife + 4 Agility Cloaks. When finishing Guinsoo's buy another Cloak, then full buy ER\Galeforce. Should still have 2 agility cloaks left for whatever. I like getting LDR/BT and then replacing Lucidity Boots with BotRK. It's also possible to skip out on replacing the Agility Cloak that finishing Guinsoo's consumes, so that you can buy other component items or get BotRK earlier...would depend on when you're at the shop.
im a little late, but thx. I'm feeling a little smarter now xD
Me a top Teemo: Slow push is my passion.
The most important push is the slow push, but this video is not explaining how to do it.... I mean it's pretty vague to slow push a wave, what is it ?
Last time I was this early my top laner didn’t afk yet
That Zed player at 10 min mark is the most casual Diamond player ever xD “I want kills, but my team is pulling me down!”
I wish all of this made sense to me😂
9:48 I winced as I saw that jinx rocket just barely miss because of talya knockback
Never mind, that was the enemy jinx anyway
If, and this is a pretty fat IF... IF I can manage to remember all this AND apply it in Normal Draft, I MIGHT gain the confidence to start playing ranked. That's a huge IF, and I learned early that you can tank your elo so hard you can't carry your way out without a coach or a lot of practice. :-/
i say just go for it if u havent already, i started playing league when you made this comment and i am already above 50% of the players rank wise. i say you can do it
and just so you know if you learn all this and become good at it you are already better than most
i'm a low elo player and only play league from time to time and i was playing league with high elo friends, i got top and i was again a darius that kept freezing all the game and i didn't know what to do cause he got fed at the start from me lagging. had i watched this video i think i would have known what to do
I like the part when they tell you how good a slow push is but don’t actually tell you how to set one up
Could someone explain how freezing denies your enemy cs? Can't they just last hit too?
they can last hit but that comes at the cost of you damaging them, and possibly even killing them. and they are aware of that and will generally stand back and do nothing, or come close and get 1-2 minions tops before being hit by your attacks again.
So uh... you had a point about breaking the freeze by asking your jungler to come over and gank you.
You had a but there, you said "but you will share the gold and experience that way"
So please tell me how that is worse than not getting anything at all?
how can i create slowpush when enemy ADC is nonstop hardpushing ?
If they hardpush all the time ask for a gank. U also can look for a fight/trade when All Their abilities are on cooldown.
If they hardpush u can also towerfarm and ask for top teleport mid roam or the jngl gank
You can't make a slowpush against champions with much more waveclear than you; heck, you can't do anything about the wave against champions with more waveclear than you. Of course you can abuse their CDs or make them choose between using their skills against the wave or against you, gaining in mana advantage, etc.
I confirm i already get like 75% of that. Now, how do i teach that to my pre-ranked training bot ADC (low silver) who just a-move the whole game, get us both killed (ganked at the pushed tower) then blame me the support for it, even if i begged all game to not push the lane, and this very scenario already happened like 5 times in a row. This one of the most frustrating thing for a support.
Looks like you should play a role to Carry instead of depending on another you can go back to support in high plat or low Diamond
so i cancel my sub and i dont get a refund and i email support and no one answers ? what should i do??
0:54 azir vs wall
I think diving Xayah Rakan duo requires at least four people past level 6. Change my mind
That sion should have died in the wave and clear it as soons as he can so the push would give him time to come back , death as sions is a resource that you can spend, especialy since irelia into sion is such a pain
So fast push beats slow push, slow push beats freeze and freeze beats fast push?
I don't like how everything is around top lane. I need these guides for mid :(
Can you make this video without explaining, what a type of push is used for. Just in short, how to do each. Would help me freaking out. I´m close to download this video and cut it for me.
Thanks for your work!
10:35 No no no no no.
You are wrong.
He gonna blame the jg for no gank and spamm jg diff in all chat.
Then when you try to take your raptors he come up and try to steal as muvh as he can.
when u want to activate a slowpush, kill the ranged minions
I do all three of those game-losing mistakes and that's why I'm still in bronze
ITS OK LOOOL
This video doesnt explain anything about how to slow push effectively.
Lost toplane as Shen vs Teemo (first time Shen and Teemo is pure cancer) so I couldn't really do much in lane so I decided to instead just gank mid/toplane a lot
Everytime i freeze my wave my enemy laner just dives me how do i avoid thos
If your opponent has kill pressure then it wasn’t your freeze.
If you can’t punish them for trying to crash the wave effectively then you don’t have the advantage to commit the freeze, as the video stated with the syndra example, Your freeze just became their slow push.
how to create a slow push wasn't explained very well beyond "fast push but slower".
The red border in the thamnel looks like i already watched it
Neace froze the wave against a Darius and Darius was hard stuck lvl 2
In my elo junglers are decent or idiots, you tell them protect the lane when I used teleport to help bot lane, they will farm enemy cs even, and allow enemy to get back into the game by taking towers and plates
That is plat elo
13:26 item advantage... surr
How can I slow push when my emeny is just autoing the wave.
Good question.If its a melle leave the enemy casters alive to hit you just a bit out of your turret's range before the next wave comes in the slow push it.If its a ranged champ let the wave crash and once you even out the levels just go all in
How to execute it:
minions meet at the centre let them push, tank the whole wave while backing off into your turret range,let the turret kill the enemy melle minions and take dmg from the enemy caster minions till the next wave arrives.
@LM Ripper thx
Just me or there is a lot of background noise? Edit: ok it's music lol
POV: you already tilted and want a win again.
super
Until they introduce minion damage reduction..
Mon reuf, tu voulais nous faire passer un message en morse en spammant ta touche ou bien?
Lol wait if you freeze a wave while enemy jungle is on your side won't they just break the freeze and dive you?
Shouldn't you freeze if you're OWN jungler is coming to your lane?
100th
Also thank u so much this helped me a ton
My duo and I got tired of getting ganked bot lane so I learned to slow push and gank mid after. Have a taste of your own medicine stupid mid laners :D
As a mid laner, there is nothing more tilting then getting ganked by bot lane. It feels really bad.
One year later. From Latin America!
You can't milk those
how many "the only wave control guide you'll ever need"s are there?
who is this? I only know mcbaze and hector from SC but I dont know this one
I have trouble Holding a freeze
Yeah me to, but just practice vs bots. I think it's use their map for how much minions you want to have depending on the place where you want to hold the freeze. And when it comes to your turret you want to tank some caster minions too make the wave not crash. But just practice and watch this video daily 2 times, and in 1 week you can dream this