@PastMaps at the end when he's gonna render the final compositing image, he put his output transform to "Output - sRGB", but if you wanna do a normal animation, just have it on "default (matte_paint)"
You are an angel in this community. Idk what I’d do if it weren’t for you. I’m a stopmo animator and I want to start blender and you have the whole ass starter pack tutorials lmao.
Just started with Nuke and man this is a great tutorial. It covers a lot of the details I like to include all in one easy to watch video. Thank you sooooo much!
@@citrinesanimations Hey Citrine at 07:10 you say that you don't need aces in blender, but only in nuke. How is it now at 4.0? I work with blender and nuke and really want to work with aces. But I don't know how to do it
Thanks! So many people passed out from impressedion and fell asleep for a long time! This is the best tutorial to get nuke! Even tho it wasn’t in the computer…
Hi Citrine if u enable the denoising data pass there is a new node in the compositor called "Denoising Depth", plugging a denoise node into that and then a normalize node after the denoise node will result in perfect zdepth passes for Cycles renders even with volumetrics, I just spend 2 hours troubleshooting this as i wanted to find a way to get around it while keeping the pass in the same multilayer data, hope someone finds this useful! :D
dude there is so much important stuff you dont talk about in this video, like getting the beauty out of the render, working with it, or changing the layers names directly in blender for the proper pipeline... i know you cant satisfy everyone, but i hope you at least give the links into more indepth tutorials in description, for everyone interested. Thats the things i wish i knew at the start of my career
Hi! Can you use the vector layer generated by blender to create the motion blur inside nuke? I'm trying to fit nuke into my workflow and I'm really new to this and didn't find a good answer online. Update: Yes you can.
bruh - "linear" is not a "color space". "linear" refers to the image's luminance encoding- ie. the "EOTF" or "gamma" (or lackthereof with "linear" light images). "Linear" actually has nothing to do with an image's color encoding (ie- gamut or color gamut). A "colorspace" such as ACES or ACEScg is a term usually defined by BOTH a particular EOTF/gamma AND a particular color gamut (+ usually also a whitepoint expressed as CIE x,y coordinates). ACES and ACEScg are BOTH "linear" colorspaces. They differ only in their respective gamuts- ACES' gamut being much larger than that of ACEScg. Additionally, one linear colorspace is not and cannot by definition be any more or less "linear" than any other linear colorspace. Linear light is linear light, no matter what color gamut you are using it with. The reason your linear images look different in different applications likely has to do with the image viewer settings in each application. Your computer has to apply a viewing transform to a linear image in order for it to be displayed correctly on your monitor, which is NOT a linear output device - ie- your software must apply a gamma curve (probs power law 2.2 for you) to your linear images in order to display them as you expect to see them. You likely have your viewer settings configured to display linear images differently in one application as compared to your settings in the other. Blender is likely doing something more or less or different than whatever Nuke is doing to display the same image - this is why the same image looks different. User error.
@@kupkake-inator2419 i can, if u wanted to engagement bait for this channel we can just talk about something else. youre doing the exact same thing i am by calling me out, and for what? i didnt even do anything wrong
Hey Citrine at 07:10 you say that you don't need aces in blender, but only in nuke. How is it now at 4.0? I work with blender and nuke and really want to work with aces. But I don't know how to do it
Man, i never saw something like this tutorial. Insanlity easy to follow along and clear. Subbed for sure! Can you make more tuts on Nuke? I would love to see the compositing Diffuse,Glossiness,Specular,Roughness renders together.
Tip: even if you’re tempted to try, DO NOT PIRATE NUKE! The Foundry is notorious for tracking down on pirated copies. There’s a free open source alternative called Natron you can try out as well, it looks like Nuke but I haven’t tried it with Blender yet
This tutorial is AWESOME! So helpful and exactly what I needed to progress with my project! Tho I can't help but notice that the bokeh textures website link is not working - it just goes to like a blank white page with an error message. Perhaps you could give an alternate link with the same type of resources?
I found that the latest Nuke14 has a similar image generated programmatically built into the Bokeh node, this may be a new node, I only have Nuke13 and haven't tried it yet
I have one question: Do you know what computer works best with rendering complex animations in Blender? Because soon I wanna make animations Lego Movie & RWBY style.
Amazing tutorial this is going to help a lot, but I have one question. If i post a RUclips video using nuke noncommercial, will the video be taken down or will I get a RUclips strike?
I love this video and your animations are great! I’m having trouble rendering exr animations with aces colorspace. It crashes when writing the frame to disk. I saw that this was a known issue a year ago that was apparently resolved, but im having it in the newest stable builds so it seems to be lingering. Any ideas?
Hey citrine ! How do you get the head and legs to move separately from the body? I use epic fig rig like in ur (outdated tutorial) and you can move the arms but not the legs. Thanks!! 🙏
Its not easy to go for .have to change so many things to use nodes as you shown and lot of stuff going on for simple dispersion effect. I'd rather use camera raw filter of photoshop which is less time consuming . But thanks for tutorial I learned something.
I was wondering if there is a way to use your timesavers addon for 60 fps because my reference footage is 60fps and when I turn it down to 24fps it is significantly slower? Also what do I do if the time it takes for my viewer to update takes a considerable amount of time?
ok... here is the subscribe button, lets click that, gooood.. the all bell notification... check!... ok now i think its done.. oh! and the like button how did i forget that sheesh!... okkk.. now lets wait for the next tutorial.. ehemm ehemm
Such a Great Video 💯 But how can i animate my Focus Point In Nuke in a Movie ? Because in my scene the focal point is Constantly Moving Around , from one subject to another Could u please guid me?
I don’t plan on doing any of this, but thanks for making tutorials for people!
Tf are you doing here
@@svenskaparodier Exactly lmaooo hes a fortnite player
@@sebaanimations7218 he's just lost in the Alley😭
I personally don’t use Blender, but I know a damn-good tutorial when I see one, great job!
thank you!!
Then what program what do you use then?
@PastMaps at the end when he's gonna render the final compositing image, he put his output transform to "Output - sRGB", but if you wanna do a normal animation, just have it on "default (matte_paint)"
Big props to all of the 3d lego animators out there!
thank u
Thx man
You are an angel in this community. Idk what I’d do if it weren’t for you. I’m a stopmo animator and I want to start blender and you have the whole ass starter pack tutorials lmao.
Im very thankful for this tutorial. Experimented in Nuke a couple of months ago but never got into it. Thanks to this I can give it another shot
Definetly quite a steep learning curve...Day 1 finished
Just started with Nuke and man this is a great tutorial. It covers a lot of the details I like to include all in one easy to watch video. Thank you sooooo much!
Damn! So far, it's really useful!
Thanks!
awesome to hear! np
@@citrinesanimations Hey Citrine at 07:10 you say that you don't need aces in blender, but only in nuke.
How is it now at 4.0? I work with blender and nuke and really want to work with aces. But I don't know how to do it
finally a tutorial on using nuke thank you
Yes.. been waiting for this
Great tutorial! Definitely looking forward to using this
Thanks man for sharing this knowledge ❤🙏. Can't wait for another blender and nuke tutorial 🤩🤟
Wow that was really helpful! Ill try it!
Thanks!
So many people passed out from impressedion and fell asleep for a long time!
This is the best tutorial to get nuke!
Even tho it wasn’t in the computer…
Hi Citrine if u enable the denoising data pass there is a new node in the compositor called "Denoising Depth", plugging a denoise node into that and then a normalize node after the denoise node will result in perfect zdepth passes for Cycles renders even with volumetrics, I just spend 2 hours troubleshooting this as i wanted to find a way to get around it while keeping the pass in the same multilayer data, hope someone finds this useful! :D
I found this super useful thank you so much :)
😘
Thank you Man! This helps so much!
dude there is so much important stuff you dont talk about in this video, like getting the beauty out of the render, working with it, or changing the layers names directly in blender for the proper pipeline... i know you cant satisfy everyone, but i hope you at least give the links into more indepth tutorials in description, for everyone interested. Thats the things i wish i knew at the start of my career
Do you have any tips for tutorials like the ones you talk about?
Instructions unclear, Ipod touch nano melted and I'm now on the FBI watch list
oh damn
Great Video man, love the organization and clear description and follow through on the different efffects each step creates.
thank you!
If I had a dollar for every time I had to come back to this video I would be able to just hire a full team to do it for me.
you are amazing, man. my renders used to look like trash before you. THANK YOU!!!!
Hi! Can you use the vector layer generated by blender to create the motion blur inside nuke? I'm trying to fit nuke into my workflow and I'm really new to this and didn't find a good answer online.
Update: Yes you can.
make ur dreams come true
just ... doooooooooooooo it
the fix to mist layer is putting denoise node on compositing then using file output node
Thank you for the tutorial. I've been wanting to make Lego animation for a while and this will help!
Wow, thanks, Ill use this when I can
Super nice tutorial, successfully subscribed ❤❤
so helpful thank you
Yessss no problem
Cool now time to learn
🧠yess
Man this tutorial is just amazing! Thanks!
autoflare node is life changing, although it is very slow.
so do i have to do the animaion FRAME BY FRAME for nuke or i can import the entire animatoin all at once...?
You can do all of it at once by having a folder with all of the frames inside and clicking on "Image Sequence" before importing, I believe.
Amazing tutorial!!!
Basically, don't add the ground, let the sky stay. and change the saturation and contrast for the same effect
bruh - "linear" is not a "color space". "linear" refers to the image's luminance encoding- ie. the "EOTF" or "gamma" (or lackthereof with "linear" light images). "Linear" actually has nothing to do with an image's color encoding (ie- gamut or color gamut). A "colorspace" such as ACES or ACEScg is a term usually defined by BOTH a particular EOTF/gamma AND a particular color gamut (+ usually also a whitepoint expressed as CIE x,y coordinates). ACES and ACEScg are BOTH "linear" colorspaces. They differ only in their respective gamuts- ACES' gamut being much larger than that of ACEScg. Additionally, one linear colorspace is not and cannot by definition be any more or less "linear" than any other linear colorspace. Linear light is linear light, no matter what color gamut you are using it with. The reason your linear images look different in different applications likely has to do with the image viewer settings in each application. Your computer has to apply a viewing transform to a linear image in order for it to be displayed correctly on your monitor, which is NOT a linear output device - ie- your software must apply a gamma curve (probs power law 2.2 for you) to your linear images in order to display them as you expect to see them. You likely have your viewer settings configured to display linear images differently in one application as compared to your settings in the other. Blender is likely doing something more or less or different than whatever Nuke is doing to display the same image - this is why the same image looks different. User error.
🤓
Pretty informative for new users
@@sixty5notch796 imagine commenting 🤓 to a comment on a tutorial video
@@luckyblockfatality imagine commenting "imagine commenting 🤓 to a comment on a tutorial video" to a comment on a comment on a tutorial video.
@@kupkake-inator2419 i can, if u wanted to engagement bait for this channel we can just talk about something else. youre doing the exact same thing i am by calling me out, and for what? i didnt even do anything wrong
I literally got a *Spanish* State Farm ad when I clicked on this video
Then a Barbie dream house add after
Hey Citrine at 07:10 you say that you don't need aces in blender, but only in nuke.
How is it now at 4.0? I work with blender and nuke and really want to work with aces. But I don't know how to do it
@citrinesanimations
You should make more nuke tutorials
Thanks pal!
Good.
Man, i never saw something like this tutorial. Insanlity easy to follow along and clear. Subbed for sure! Can you make more tuts on Nuke? I would love to see the compositing Diffuse,Glossiness,Specular,Roughness renders together.
And you dont need the colorspace node, just set your input transform to linear srgb, same thing you did in the node.
Hi! Cool video, but can you explain me how can i import and render my animation please?
Nice tutorial, but why would you use the rgb model for mist... Please just turn it into a single value
BIG MAN!!
yess
Wow! In such a short period of time, I have learned so much! When animating in Blender 3D, does the process remain the same?
Thank You !
great tutorial! but you forgot to unpremult and premult when grading
Wouldn’t this only matter when your footage has a relevant alpha channel?
Can we mask chromatic aberrations? like by using depth pass or mist pass as seen in Spiderman : Into the Spider-Verse?
can you do a tutorial on how to make LEGO blender capes to have physichs?
very very informative video my brother love you😇♥♥♥♥
Tip: even if you’re tempted to try, DO NOT PIRATE NUKE! The Foundry is notorious for tracking down on pirated copies. There’s a free open source alternative called Natron you can try out as well, it looks like Nuke but I haven’t tried it with Blender yet
Yeah for sure. But again why would you pirate it if you got the non commercial version
@@citrinesanimations because you can only export Full HD and cant use it for commercial purposes
@@brickguyanimations does that mean you cannot put it on RUclips
very helpful
nice
Dam thats so cool u have to make movies
lovely video but, can you help with all the render passes from blender and how to use them in nuke?
I love that meme
Can you color match two different channels form the multilayer exported from blender
you are good guy tysmm !
In the OCIO config, only aces_1.2 shows up not aces_1.1 is there's difference between it? and how can I add the aces_1.1?
Aces 1.2 is just an update. It will look better.
Thanks!
POG
This tutorial is AWESOME! So helpful and exactly what I needed to progress with my project! Tho I can't help but notice that the bokeh textures website link is not working - it just goes to like a blank white page with an error message. Perhaps you could give an alternate link with the same type of resources?
I found that the latest Nuke14 has a similar image generated programmatically built into the Bokeh node, this may be a new node, I only have Nuke13 and haven't tried it yet
@@bobsi1965 oh interesting! I gotta check that out! Thank you!
when i try to render an exr animation it just says something along the lines of could not deduce file format pertaining to the write 1 node
When i add a lens distortion it comes up with an error saying 'couldn't find function' what does this mean?
aces is in beldner
blender has its own compositing system
is there any part of this that can only be done in nuke, or is it just a preference?
This is great!!!! How do I composite an animation from blender with the frames as EXR?
Change the render file name to ####.png
I have one question:
Do you know what computer works best with rendering complex animations in Blender? Because soon I wanna make animations Lego Movie & RWBY style.
Make your own with at least a Rtx 3060
Amazing tutorial this is going to help a lot, but I have one question. If i post a RUclips video using nuke noncommercial, will the video be taken down or will I get a RUclips strike?
thanku bro
WOW!
I keep getting "Write1; can't rename .tmp to final, file exists" every time i render the write node.
I love this video and your animations are great!
I’m having trouble rendering exr animations with aces colorspace. It crashes when writing the frame to disk. I saw that this was a known issue a year ago that was apparently resolved, but im having it in the newest stable builds so it seems to be lingering. Any ideas?
ayo gotta try nuke then
Hi Citrine's, I cannot see any aces_1.1 only aces_1.2 and also I cannot see any sRGB on the Thumbnails on 7:40 I have the latest version of nuke
Hey citrine ! How do you get the head and legs to move separately from the body? I use epic fig rig like in ur (outdated tutorial) and you can move the arms but not the legs. Thanks!! 🙏
Wdym? Like rotate on different axes?
@@DazDroAnimations oh i got it but thank you!
w video
Its not easy to go for .have to change so many things to use nodes as you shown and lot of stuff going on for simple dispersion effect. I'd rather use camera raw filter of photoshop which is less time consuming . But thanks for tutorial I learned something.
I was wondering if there is a way to use your timesavers addon for 60 fps because my reference footage is 60fps and when I turn it down to 24fps it is significantly slower? Also what do I do if the time it takes for my viewer to update takes a considerable amount of time?
Hi, great tutorial! With this workflow, what color transform should I use for cryptomattes? Thanks!
My nuke's render speed is so slow. How can I fix this?
Followed exactly step by step. My colors in nuke never match blender no matter what. Need better method.
they arnt meant to match, as we are converting it to aces. if you want it to match install the filmic colour space
In Blender, the Z Depth pass has it's edges pixelated. Does this affect in any way in Nuke?
hi was watching a 2nd time.. is it better to seperate rgb colors before or after the color grading and effects? or is it the same?.. thx
Is it smart to use adobe after effects for light and contrast too?
Do you share your blender project files? I would want to learn n practise cg compositing with such content.
great, can you make how to use after effect for compositing blender projects
Cool
Hi, how do i render a compilation a video on the non comercial version?
ok... here is the subscribe button, lets click that, gooood.. the all bell notification... check!... ok now i think its done.. oh! and the like button how did i forget that sheesh!... okkk.. now lets wait for the next tutorial.. ehemm ehemm
What if I’m rendering a video?.?
Hey Citrine, maybe after when I create an animation, I can ask you for creating bg when you have some free time. But not now
Such a Great Video 💯
But how can i animate my Focus Point In Nuke in a Movie ?
Because in my scene the focal point is Constantly Moving Around , from one subject to another
Could u please guid me?
nuke says to me tht you can't use it for an activity which you intend to profit!
is that mean i can't use it for youtube?
Why shouldn’t we use nuke x non commercial
um i think you forgot to enable denoising data in passes
You don’t need to do that anymore.
how create a sequence on Nuke?
How do you use the non-commercial version of Nuke while making money on RUclips?
Do you perhaps have source files(EXR) that we can use to practice?
just render your own
@@LockeAnimations fr
Why does it need to be exr?
It’s lossless
do u render in blender filmic or standard