How to rule Mars | Carin Ism | TEDxMünchen

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  • Опубликовано: 19 окт 2024

Комментарии • 7

  • @ettarfordjuren
    @ettarfordjuren 4 года назад

    This gave me a whole new perspective on why we need to go to Mars - thank you!

  • @drzdvsks
    @drzdvsks 4 года назад

    Bravo Carin 👏👏👏

  • @giuliettamasina
    @giuliettamasina 4 года назад +1

    Super interesting!

  • @fedemolto
    @fedemolto 4 года назад

    Great work.....Should the mammal be kept in the 'loop' ?

  • @samuel6613
    @samuel6613 4 года назад

    😃🙌

  • @matildalindvik2782
    @matildalindvik2782 4 года назад

    Okay, but how is code gonna stop me from stealing, killing and go all crazy on Mars?

    • @davidk1308
      @davidk1308 4 года назад

      Because there's going to be some extensive psyche and background evaluations. To make sure anyone isn't likely to kill people or go all crazy in the first place. I mean, you'd be stuck on the same ship for months before settling down on the planet, and can only see new people every 2 years when Earth and Mars line back up.
      Anyone who goes _has_ to be able to work well in a team, _has_ to be able to help run a community, and _has_ to have the skills and mental stability to handle all that. Now that I think about it, people will probably need borderline military training. And it will likely be that way for the first decades of the colony. But even once it has opened up to more of the public, I imagine there will be a required baseline you'd have to pass anyway.
      As for stealing, I don't think there'd be much of a reason. Consumer items aren't going to be very common - maybe you can import them from Earth, but nothing beyond that for awhile - and money likely won't exist. Why would it? All your basic needs _have_ to be met. Anything less is either a borderline death sentence or counter-intuitive to the colony's well-being with such a low population, and potentially tight living space.
      So food, water, air, living accommodations, comms with loved ones, medical care, education/training have to be provided. You might see a "value of labor" pseudo-currency, where the value of your work determines what goods you can get. Maybe working harder gets you better food variety, longer shower times, wider living quarters, and so on. But when there isn't a consumer economy in place, and a small population, stealing won't make much sense, and could be enforced by everyone around you, which is where the training could also come into play.
      And finally, later on in the colony when a few generations have passed and it has become a nation of its own? Probably not much. The low/lack of motivation for crime by that point may have risen to the point where you have to pay attention, but I imagine that they'll want decent security measures in place, and again, most basic needs will likely still be provided. There would also likely be an extensive rehab system for crime, instead of just imprisonment. Because when you're 2 years away from Earth, you don't want crime to rise and become a problem, you want to deal with it at its source as it arises.