Still had teams of people going in there. I mean, the first team that thought they were just mining crystals found after a person was found in there. Them, fine, but then THEY died? Yet more teams went. The survey crew might've had some sense about them but I think they were the only ones that did.
@@joegaddy2030 rainbow six siege. at the start of a round the attackers can use drones to find the defenders and find out which characters they are playing
it would've been way better if they changed that once you revealed something, like seeing the monster or something. changing it at the start of the level makes it feel less impactful
@@thseaqueen2938 it does show the company’s disregard for its employees well tho, after the first finding they accepted that they’d only find bodies and made no attempt to hide that fact
@@thseaqueen2938 well 22 hour after a mass structural collapse in a mine leaves little hope to find survivors from the get go, altough considering you were supposed to search for twelve people the footage editor may have fondled the recordings.
"Backpack: contents unknown" Given the crawler's near psychic analytical powers before, I'm surprised it didn't tell you there was a water bottle 3 9/10ths full and a 3 1/4 eaten raisin and pecan granola bar.
I'm just picturing the in-universe dude controlling the Crawler repeatedly just putting his face in his hands and muttering curses to himself every time there's a new MASSIVE red flag in the caves
@Sniper TF2 now that you mention it, cooking- what if you cooked and ate it Like pop rocks- ( IM SORRY, MY MORBID CURIOSITY 😭💀 Wait- it'll probably turn you into a crystal- oh- I'm dence lol
AS AN ACTUAL CAVER, I can confirm it's all fun and games until a group misses their callout time - and then you have to spend the night watching Cave Rescue get increasingly stressed because nobody can find the missing group in the cave, at which point it becomes a surreal missing persons nightmare waiting for them to come back while knowing you'll have to pack up and leave and follow on the news if they haven't been found by the end of the day... Fun Fact 1: trying to get cosy in a sleeping bag and thick jumpers is not possible when you are aware for 6 people potentially dying of hypothermia somewhere below you! Fun Fact 2: Mountain Rescue will never crash you party! They will politely keep to 1 room and not complain about the loud music coming from next door - allowing you to party on through the night/search & rescue op without getting too stressed! Fun Fact 3: drinking alcohol stops you from shaking The missing group leader climbed out at about 4am, and the rest of the group were hauled up manually - turns out the best case scenario was true and they had just gotten VERY lost for 16 hours ... it was a big system to be fair, and maps & route descriptions don't help you I'd you don't know where to are on them. 😅 The Cave Rescue Organisation were brilliant and took the rescue as seriously as possible, with dozens of volunteers driving through the night to climb into the cave, risking their own lives for no reward except helping lost uni students!
There are billions of humans in the world they specifically used humans due to how plentiful and disposable we are and due to the fact that they won't put fragile animal populations at risk yes they could've use grass but it probably depends on a lot of factors that the human body fits
Twitch gamers: "Oh my gosh, did something just move?! Oh, that scared me so much! My heart is pounding, guys!" Manly: (casually) "Ok, so we're passing by the organic mass." (annoyed) "Man, I think I'm seeing stuff."
My favorite manly moment is when he was talking and then opened a locker with a human-sized puppet in it. He just stopped talking and stared at it for a minute. Then closed the locker and walked away
Just wanted to add here, I played this myself tonight and I have discovered a few more things. Like Pikman1210 mentions below, the last objective and the string of numbers and letters underneath it are in hexidecimal. The first translation is completely correct, however, Manly missed one of the "jumpscares" on the second outing for the cave crawler so he's missing the last one. The whole code is 4F 43 45 41 4E which comes out as OCEAN. If you get all of the "jumpscares" there is an additional report at the end that mentions several coordinates. They come out as being in Alaska, Florida and in the middle of the Atlantic Ocean. I suspect that's where the real center of this is occuring and what will happen in the future with this game series.
I've been in a cave once and it's unreal. It's silent and there is stale, dusty air, absolutely no light, sudden death drops and crawl spaces. It's an experience that i will never forget the feeling of even though i was only in there for 15-30mins with my family and my uncle who was familiar with the caves, he likes nature and exploring.
caves are genuinely terrifying. especially when the caves have stalactites and stalagmites😖 its pretty to look at but the fear of the pitch black and something sharp like that falling on you is.....
I love caves, and going into them, but it always comes with a feeling of fear deep in my stomach . They're beautiful but you can never forget how hellish it would be to be lost in one involuntarily.
@@ΆγγελοςΜορίκης-ζ2ω the one i was in was particularly cold *and* wet. i honestly would've been more terrified if it weren't for all the bat shit everywhere, so i was more annoyed than anything
@@ΆγγελοςΜορίκης-ζ2ω usually it’s pretty chilly and they stay the same temperature year round. Caves where originally used to age cheddar in England because of that exact reason. Lack of airflow means the air inside can’t cycle and exchange with enough warmer air .
Man i hate 19:03 so much. The moment when Manly points the camera into the pitch black void and it says "object is too far to scan" it gives me chills. Like hell naw there's something huge hiding in that deep dark hell and staring at me.
Manly misses it, but the game foreshadows with the first victim and crystal. 6:30 The crystal grows and shifts down towards the body at the end of that expedition. It looks like it was trying to reach them beforehand, but a piece of it broke off in the process.
Eh, I dunno, that might have just been a bug. I could be wrong, but it seems like the crystals grow FROM the bodies, not towards them. Edit: On second thought, yeah, you’re right, lol.
For those wondering, when the objective switches at 25:25 its hexadecimal for "FIND THE CORE" (The yellow text beneath it would also translate to OCEA)
Absolutely love the story telling in this one, from the quick realization that people are being used for crystal mining, that we really didn't know enough about how it works before dabbling in it, and in a fun perspective of this first person drone
Yup! I like the realization that the crystals are just how this thing stores food to make it usable for itself. So it fought back against the miners by essentially digesting them.
@@DeathnoteBB its when you scan the giant flesh pillar and it says "INTESTINE" it means the save isnt a preexisting geolocal feature infected with some flesh crystalizing creature it IS A GIANT ORGANIC CREATURE the hence why in the deep layers everything is fleshy not crystaly.
@@housewilma4904 Oh I must have misunderstood what Wobbles said, because I already assumed the cave was either a monster or part of a monster. I took the crystals to be it absorbing the “food” rather than storing it
Reminds me of the fantasy book I’m writing where dragons bodies create crystals that harbour their magic. Always loved that concept with crystals and bodies. Kinda beautiful
I love this niche that's basically just living meat horror. Like there is so much to this facet of online horror. The flesh that hates/SCP-610, vita carnis, mystery flesh pit national park, and now this game.
I never really got why flesh horror became so common. Everytime I see something made of flesh in a video game or video my first and main thought is "can I eat that?". Never fear, just hunger.
@@thevanillafeziant Nah. I just like meat, any meat. Raw meat, fermented meat, organ meat, marrow, brain, bug meat, tendons. If we learn of aliens or monsters I'll eat them too. Facehuggers and sasquatch be damned, they are meat. So I eat.
I love the completely calm delivery of "Uh, that's an eyeball. Error, error, what?" I can just imagine the person driving this drone saying that while watching the camera feed on a screen. Just like "Yeah, they're not paying me enough for this." "Eldritch horror? Nah man, me and the security team call him Frank. Give him enough bodies and he'll leave you alone."
I cannot elaborate. Since the cave I'm going in are half flooded sumps with crystals that are glowing dim blue and frying up my Geiger counter if I got too close...intead of fleshy Eldritch horror.
@@scp-682-cu6 That's the worst. Most of my caves are kilometers deep sliding rocky tunnels that's dry as fuck. At least... That's not what I had to worry.
The thing that really gets me is they decide to send humans to deliver sacrifice humans to the human eating crystals. Smh that's what robots are for. Operate your unethical power mining efficiently yeesh
I like this trend of essentially playable Analog Horror and it in general being slow burn games like this. Also I like the implication that whatever underground that is waking up is due to all the bodies people have been feeding it in exchange for harvesting those crystals. Humanity's greed and hubris ultimately being their doom this time if you think about it.
YESSSS, I WAS THINKING THAT SAME THING, lts similar in some things but I seriously feel that they got somehow the same aura. Iron lung had such a intense atmosphere and this one resembles that.
@@smol_titti6831 it’s the old feel, the feeling of rust and dust collecting. The aura of what feels old yet it isn’t, it’s intense, comforting, yet terrifying.
Well, it's phrased as "organic matter" but also, the game gives no confirmation that other animals can be fed to the crystals. We only know for sure that human bodies can fuel them, so human bodies are what they are fed.
The fact that it said those crystals have an energy density comparable to nuclear energy is jaw dropping. Nuclear fuel has an energy density 2-3 MILLION times higher than coal. And the amount and size of the crystals is staggering. Imagine the weapons that can be built from this. Imagine the profits you could make running an energy company with this. And they dont seem radioactive as people were working near them, so they must have a high level of chemical stability to hold that much energy without radiation. You could use it to power handheld railguns or possibly even direct energy weapons as this solves the energy source problem now that you dont need metric tons of radiation shielding. That interest me as much as the abomination in the deapest part of the cave.
"ohhh the seed is already planted keep feeding us people" The 2.9 trillion $ railgun made using a singular crystal and 3900 Mexicans being able to decimate entire solar systems:
It's a familiar story told well. Cave horror has strong potential, be it something monstrous like this or just the realistic scenario of getting trapped; I don't have a particular fear of caves but it's not hard to imagine the issues there. I quite like the use of the drone here, it and its UI tell you all you need to know about the company running all of this. Clinical, data-focused and uncaring. This was fun.
That's my fav part about this game- the way they use little details like the text to show the perspective of the company. I like to think that at the end, when they start showing names for the crystals, perhaps it's indicative of some regret.
I'm terrified of caves, and horror games scare me the most when nothing is happening. And I'm alone in a mostly empty room I'm not very familiar with. How could this possibly go wrong
The crystal spores remind me of an scp that does something similar, turning the victims blood into crystals that eventually spread to the rest of the body.
Oddly, that reminds me of the lady that infected an entire hospital with an unknown illness, that basically started leaking from her body when they drew her blood. Her blood was full of what looked like crystals. Of course she nor the other people who became ill or died actual became crystals or anything, and it’s a fascinating but sad mystery of exactly what happened, but it just made me think of that.
ooh I know that story, her name was Gloria Ramirez, and apparently she had been self-injecting dimethyl sulfoxide as a treatment for pain, which converted into dimethyl sulfate, an extremely poisonous agent via a series of chemical reactions in the emergency department. Dimethyl sulfate when inhaled, (which is what the hospital workers did) mostly damages your lungs, but also attacks your kidneys, liver, heart, and your central nervous system.
I noticed every time a "MOTION DETECTED" event happens, a new number appears in the bottom left of the screen. The four you unlocked by the end of your playthrough were 4F 43 45 41. When interpreted as hexadecimal ASCII characters, they translate to "OCEA". I bet there were more "MOTION DETECTED" events to find, because it looks like they were beginning to spell out "OCEAN" and possibly more.
This game reminds me a lot of the story of Mystery Flesh Pit National Park. Has anyone ever made a fan game of that park? I wouldn't be terribly surprised if so. If not, it'd be cool to see.
From the pictures of the little crawler it seems to have tank like treds allowing it to go over rough terrain. Clever if you’re sending it through caves
As someone who grew up visiting Hannibal, MO USA frequently and hearing about the infamous lost boys of Hannibal this definitely hits close to a personal fear of mine, I'm honestly surprised there's not MORE cave related horror games lol (btw if anyone doesn't know about the lost boys there's a really good podcast that goes in depth that I highly recommend!)
Yeah as a fellow Missourian, I’m a bit surprised of how many caves there are in the state. I couldn’t imagine being trapped or lost in one of these large caves.
Not as harrowing as the Mossdale Caverns incident. The cave itself was a belly crawl, and since it was adjacent to a river, it was prone to flooding. Six people, including four children, died in the 60s when a flash flood occurred, completely submerging the cavers. The children were found tightly stuffed in vertical cracks, so tightly that extraction was impossible. But it was clear the water didn’t put them there. As the water began to rise, the victims had somehow shoved themselves into the impassable overhead cracks of the cave ceiling in their desperation to keep their heads above water. Just the thought of them on their bellies, twisting and contorting to get into those small crevices above their heads as the water rose up to their ears in that claustrophobic rocky tomb, just to take one more breath…
The crystals growing out of the bodies reminds me of the whole plot from don't escape 3, where you were in space and the crystals killed everyone on board and you had to try to destroy the contamination and escape the spaceship. Nonetheless, this seemed pretty cool!
As a huge fan of Gemini Home Entertainment, this one was an instant buy for me once I spotted it. Basically a playable version of "Advanced Mining Vehicle", which was one of the most wild moments of that series (though not nearly as bonkers as "Crusader Probe Mission", which is my all-time favorite analog horror video). For anyone who hasnt seen Gemini, I highly recommend it if you like analog horror. A very creative series that doesnt just mimic the "oooh spooky face" sort of thing that Mandela does.
I kind of like playing as a mechanical, automated, or otherwise unwilling thrall of some morally corrupt entity messing with things they don't understand. Reminds me of my job.
what's crazy to me is that this company or whatever saw the earth eating bodies and turning it into crystals and went "let's feed it!! with living humans!!"
Viral content like "Backrooms Found Footage", "Iron Lung", and the plenty of online analog-horror series (most notably "Mandela Catalogue"), have clearly inspired a current genre/trend of 'analog' (or just camera) tech horror, where you're sorta detached from the scenario in some way. It's an interesting perspective, since you'd expect that not directly being involved in the scenario would remove some tension; but instead, a lot of the time it can give a disturbing sense of helplessness. Of course some miss the mark, but overall, I think it's a cool and unique (and also quite accessible for both audiences and small developers) approach to horror. I'm sure it'll become oversaturated eventually, like all horror trends - but at the moment, I'm enjoying stuff like this.
@@xx_amongus_xx6987 I’ve seen it before, though not in a year or two now. I’m speaking more toward the overall gaming genre trend though, which seems to largely draw from “Mandela Catalogue” among the different RUclips analog-horror series. It’s the one that I’ve seen people talk about the most, and also the one I’ve seen the most games based around.
the way Manly can play thru these games without even seeming nervous when he speaks amazes me, because i'm over here freaking out about these crystal bodies
this games atmosphere is well put together. the game is so erily quiet. the only consistent sounds being the rc. even then they dont provide much comfort as they're just droning and get redundant. it adds the uncomfortableness and makes movement in the caves that much more terrifying.
With all of the roots coming out of the ground, I’m surprised the drone didn’t get stabbed or tipped over by one of them. Also, This game reminds me of the story about the Mystery Flesh Pit National Park.
Reminds me of that Internet Historian video about that cave. Now that was a video I couldn't watch much of. I don't have claustrophoia, but man would I hate it to go into the small spaces of a cave ever since that video.
As someone who has seen 1992, can confirm, this style is pretty spot-on. The film-grain, the tracking, the colors, the fonts.... and most especially that schnazzy 30 FPS special transition effect of making the screen shrink to center and disappear. My gosh, that was great. XD
I think exploring caves with cool robots would be an amazing hobby. You would have to have wired relays all throughout the caves but it would be a cool novelty for some of the more... dangerous ones. I don't think I'd want to be Floyd Collins you know.
I'm sure you'll be fine of you ever go caving- nobody's gotten fatally stuck in the UK for at least 10 years! 😀 Good God I am going to have to be so careful not to scare away the 1st years when I try to market my univeristy caving club next Freshers Fayre lol
@@emmahealy4863 Caving is incredibly dangerous depending where you live, I wouldn't recommend it to a random person on the internet, you never know how cautious they are
@@emmahealy4863 cabes are really dangerous if you arent a professional caver or something. theres a thousand ways something could go wrong depending on where you live
Anytime I see a cave or a dungeon with eldritch creatures or eldritch themes, my mind immediately goes to darkest dungeon lol. _"At last, in the salt-soaked crags beneath the lowest foundations, we unearthed that damnable portal of antediluvian evil."_
The last thing I was expecting was for my name to show up from one of the scans lol. I wasn't looking at the screen and the sinister "Abigail..." Manly said outta nowhere had me jumping 😂
I could imagine the crawler crew clueless as they huddle around a laptop uncovering this crazy shit so they turn to look at the security guard and all you hear is the sound of multiple rifles racking lmao Like oh sht, I wasn't paid enough for this.
When I see a hole that goes straight down while piloting a drone on wheels, my first reaction is to avoid it, but Manly's is to see if you can fall down it. That's gotta be one of the main reasons I love his horror game playthroughs.
Something about an unknown species of *creature* that we didn't discover yet just terrifies me. I dont know why. Its just terrifying to think that theres creatures living in places like caves and stuff that we *dont* know exist. Especially when it is a big creature that could wipe us out entirely.
Every creature ever was once undiscovered. If we found a "monster," it would be classified and named and become just another animal or plant or whatever. Hippos are kind of monsters honestly, but they have been named. Fear more what we know but cannot name.
The slow-burned process of discovering the terror that lies within these deep caves, the slow-paced introduction to insanity, it's truly a muah *chef kiss* I love when game devs take on the approach of what I would say an "Onion Effect" when creating horror games like these. The more you discover, the more you will lose your mind to that discovery. Brilliant game.
I have a lore theory, so basically the reason why the crystals have so much energy (nuclear levels of energy) so the company is using (living) bodies to make more crystals so they can make energy,and energy=money
I did notice it too when he first going to the second area... I think thats somekind of moving head... Well i could say possitive way than a bad way like it was shy crystal
This gives similar vibes to Iron Lung and the other game that takes place in space. I love exploration horror games. Nearly no jumpscares, not constantly being chased or attacked by monsters. You’re just exploring and finding unsettling yet interesting and mysterious things.
The tank controls of the camrea really make it horrifying to try and turn around with the anticipation of what could be behind you all while having to coil with the slow pan of the camera
At first, I thought it was going to be based on famous lost hikers, like the Nutty Putty Cave case when I saw the hole in the first mission Plot twist, it quickly turned into Junji Ito territory...
It's actually based off an ARG called Gemini Home Entertainment, if you don't want to watch the whole thing Nexpo does a really good breakdown of it (although it doesn't cover some of the latest videos)
i actually love this game because my dnd campaign actually has some special creatures based solely off of these sort of parasitic crystals. this really gets the idea’s bouncing around in the brain really funny good.
I really appreciate your videos. Your calming voice put the game in the foreground, with a willingness to explore just what the game has to offer, it really feels like watching your dad play games and you're just sitting next to him taking it all in!
These cave video games makes me not want to go cave diving. Cause I've been to a cave before, and went in knowing there bats in it. But the idea of crawling into cramp places in the cave makes my anxiety go high. Anyway awsome vid Manly
Go caving, it'll be fun - but do not go cave diving unless you're really good at engineering and not panicking, its hundreds of times more dangerous because there are no second chances
That's why I watch Manly. I'm an old lady, can't handle all the screaming and yelling other streamers do 😖 I'm a bit concerned Manly may be a sociopath due to his total emotional disconnection from horror happening before him but we can't all be perfect
Also this is why if I’m going caving again I’m doing the exact same way I did it the first time: in a group, with a caving expedition team and professional tour guides exploring preplanned marked bits of the cave
I love how you can easily tell the Gemini Home Entertainment influence on this game, specifically the video of the drone that was sent underneath the surface of the earth. Hope to see more cool analog horror games
damn, this game's premise for the crystals is /eerily/ similar to something from my own fictional world/story. blood red crystals which are a source of unlimited energy offering a solution to the energy crisis, found deep underground in an old mine, where it has grown and fed on the corpses of workers killed during a collapse. the only departures really is the fleshy aesthetic and the fact that it spreads using spores. sometimes i'm utterly blown away by what i like to call "convergent concepts", where two people or groups come up with an idea in isolation from one another that shares many characteristics and parallels. an outsider would be forgiven in thinking that one copied or was inspired by the other, when in reality it's entirely coincidental. for example, this is a brand new game, but my own story and idea - i call it sanguinite - was created over ten years ago. i've not made much of my development of the story public, so it's extremely unlikely the devs stumbled across it and were inspired to do their own take. terrific and fascinating.
I think that's totally fair you had a similar idea to the developers, cos however you write I feel you'd take it in your own unique direction. Hope seeing someone do something similar doesn't put you off cos it's such a cool premise
I used to have nightmares of strange shadow entities and then mandela catalog came and it was so accurate Probably why its screwed me over the way it did
Finally! A horror game with caving/spelunking as its main theme! I find the horrors of caving and spelunking underrated (especially underwater cave exploration). Thank you for bringing this to my attention!
Man I really wish the developer leaned more into getting the actual look of the cave right instead of just making huge cozy tunnels. Caves are deadly silent and filled with twists and turns, and wide spaces suddenly becoming tight ones. *Especially* the tight squeezes. Like long stretches where the ceiling is SO low you have to drag yourself along the floor on your stomach. This was such a missed opportunity for a real claustrophobic nightmare on top of the monster horror stuff hiding in the shadows.
Did anyone notice how deep these caves are? 146m 400m Most quarries barely go a tenth of the first measurement, these depths are creepy enough by themself when the horror of having nearly half a kilometer of solid rock above you exists, and any portion of it could feel like crumbling and trapping you in there
god i love how you give the most normal reactions compared to streamers screaming theyre lungs like Manly sees a body and slowly turn away from it whithout emiting a sound god i laught
I was looking for a comment that mentioned this, Gemini's the only analogue horror that managed to spook me and scare my analogue horror watchgroup, it's def my fav
I saw a few comments about an SCP like this, it’s called Red Ice and it stays liquid and evaporates in cold temps and crystallizes in hot temps. Such as body heat lol
I only went caving once, in a popular old lava tunnel called Ape Cave, and that was a really cool experience for someone who was scared of the dark and very out of shape. I want to go back one day ngl.
This reminds me of Gemini Home Entertainment. There was one video where they had a drone exploring some deep underground cavern and coming across...something. I won't say much in case anyone is interested in checking out the series. But only one part involved exploring a cave. I think it's the color palette and the weird roots that reminded me of Gemini.
Being that this game tries to go with a "found footage" aesthetic; the non-diegetic noises (horror stingers mostly) really took me out of it honestly. Like if it was just the message "Motion Detected" I think I'd have been more on edge.
Agreed, I think it makes the whole game a lot more generic, and it would have been more authentic without those noises. The atmosphere of being hundreds of meters underground with no way out is more than enough to unnerve people.
Agreed. When the "mostly converted body suddenly twitches after being scanned" scare happened, I was all "ooh, did it move??" _until_ I heard the stock horror music, at which point the excitement was gone and I went "Oh. Yeah, it moved. Just a jumpscare." It's a lot more fun when they let it be a lil ambiguous rather than sticking big signposts on all the creepy stuff.
@@Killersquirrel66 and that's in general with any media, not just video games imo. Horror/thriller games and movies need to bring back that natural ambience of SILENCE. Because irl you won't be hearing stock audio jumpscares or mood setting music. It's like being alone in a dark empty room pitch black and no sounds. Will the paranoia get to you?
This is straight up a massive homage to one of the Gemini Home entertainment episodes and I love it. (Specifically it’s referencing the episode titled “Advanced Mining Vehicle”)
Welcome to the Did You Find It? Club how Did You Find It? are ya?
very
If you gotta ask--
Yes
no
Yuh
Finally someone is sane enough to send a robot and not go by themselves
But it's less fun that way 🥺
@@emmahealy4863 but it's logical, and also realistic. giving the game bonus points for immersion
Sadly not sane enough to not feed the flesh eating crystals. Whose bodies were sacrificed I wonder😬
@@emmahealy4863 yeah but every "human going by themselves" results in a "you died by the monster reveal" ending. a robot prevents that ending you see
Still had teams of people going in there. I mean, the first team that thought they were just mining crystals found after a person was found in there. Them, fine, but then THEY died? Yet more teams went.
The survey crew might've had some sense about them but I think they were the only ones that did.
Somehow maintaining a drones wireless signal integrity in *caves* using 90's technology blows my mind more than any eldritch horror.
Fictional rechnology is so amazing 😫
Those drones from seige putting in the signal work!
@@TheVanOvanShowSiege?
The true Eldritch horror.
@@joegaddy2030 rainbow six siege. at the start of a round the attackers can use drones to find the defenders and find out which characters they are playing
My favorite detail is the change from missing person to bodies real quick
0.00 to 100.00 real quick
When?
it would've been way better if they changed that once you revealed something, like seeing the monster or something. changing it at the start of the level makes it feel less impactful
@@thseaqueen2938 it does show the company’s disregard for its employees well tho, after the first finding they accepted that they’d only find bodies and made no attempt to hide that fact
@@thseaqueen2938 well 22 hour after a mass structural collapse in a mine leaves little hope to find survivors from the get go, altough considering you were supposed to search for twelve people the footage editor may have fondled the recordings.
I like how they say “You found a body!” As if you caught a pokemon
Thanks, I can hear the whole interaction in my head now.
"BOB! USE ROTTEN FLESH!"
*Camera cuts to a body slowly rotting away with maggots eat their flesh and flies joining*
"GREAT JOB BOB!"
Is it a crit catch😂
@@ToastallyManonMcMarrington nooooooo
@@ToastallyManonMcMarrington 💀💀
"Backpack: contents unknown" Given the crawler's near psychic analytical powers before, I'm surprised it didn't tell you there was a water bottle 3 9/10ths full and a 3 1/4 eaten raisin and pecan granola bar.
That sounds like my snacks gimmi
Can I get the rest of that raisin
I love raisins
I don't understand your numbering.
What do the 3s represent?
@@Mythraen I don't either. They weren't supposed to be real, I typed them randomly.
I'm just picturing the in-universe dude controlling the Crawler repeatedly just putting his face in his hands and muttering curses to himself every time there's a new MASSIVE red flag in the caves
i like to imagine most of the staff is just huddled behind the operator watching it all unfold on a monitor
And thinking of whistleblowing this whole operation
"Flesh on the walls. Why not! We just have flesh on the cave walls now."
@@jetex1911
Some IT dude walks by, sipping a cup of coffee, “Christ bro, that’s one fucked up home video you got cooking.”
@Sniper TF2 now that you mention it, cooking- what if you cooked and ate it Like pop rocks- ( IM SORRY, MY MORBID CURIOSITY 😭💀
Wait- it'll probably turn you into a crystal- oh- I'm dence lol
AS AN ACTUAL CAVER, I can confirm it's all fun and games until a group misses their callout time - and then you have to spend the night watching Cave Rescue get increasingly stressed because nobody can find the missing group in the cave, at which point it becomes a surreal missing persons nightmare waiting for them to come back while knowing you'll have to pack up and leave and follow on the news if they haven't been found by the end of the day...
Fun Fact 1: trying to get cosy in a sleeping bag and thick jumpers is not possible when you are aware for 6 people potentially dying of hypothermia somewhere below you!
Fun Fact 2: Mountain Rescue will never crash you party! They will politely keep to 1 room and not complain about the loud music coming from next door - allowing you to party on through the night/search & rescue op without getting too stressed!
Fun Fact 3: drinking alcohol stops you from shaking
The missing group leader climbed out at about 4am, and the rest of the group were hauled up manually - turns out the best case scenario was true and they had just gotten VERY lost for 16 hours ... it was a big system to be fair, and maps & route descriptions don't help you I'd you don't know where to are on them. 😅
The Cave Rescue Organisation were brilliant and took the rescue as seriously as possible, with dozens of volunteers driving through the night to climb into the cave, risking their own lives for no reward except helping lost uni students!
Nice story, glad that everyone ended up safe and sound
How many people have you lost???
So you were in a hotel, where the rescue team would go in too(?), or your party used sleeping bags to stay in the cave? Lol…
@@blkbeltmage sleeping bags in a cave? Is this a grammar critique?
@@lungse.2565 ?
The worst part is that it says "organic material" implying that they didn't even need people specifically
they could have thrown some grass clippings in there and called it a day.
There are billions of humans in the world they specifically used humans due to how plentiful and disposable we are and due to the fact that they won't put fragile animal populations at risk yes they could've use grass but it probably depends on a lot of factors that the human body fits
@@theend-nz6vs there is no way you are trying to justify that bruh
@@dwightd.eisenhower2031 I'm not justifying it I'm just saying that's a very human thing any corrupt and evil company would do in the name of profit
@@theend-nz6vs ah, I see, misinterpreted that, sorry
Twitch gamers: "Oh my gosh, did something just move?! Oh, that scared me so much! My heart is pounding, guys!"
Manly: (casually) "Ok, so we're passing by the organic mass." (annoyed) "Man, I think I'm seeing stuff."
After all, he is pretty manly
@@breadyboi3948 And badass, too!
@@GuitarrCorrd Not only that, he’s a hero too!
@@draknight5081 wow, manly, badass and hero! That sounds like a great youtube name!
(body moves)
*”I don’t think bodies do that”*
The fact that Manly doesn’t even comment on the little tentacle things and just silently turned around was way funnier than it should be.
My favorite manly moment is when he was talking and then opened a locker with a human-sized puppet in it. He just stopped talking and stared at it for a minute. Then closed the locker and walked away
@no name do you remember what video that is?
15:15 for anyone wants to see it
@@atomskeater I think the game was happy neighbor.
@@noname-kx4cumy friendly neighborhood👍
I love the idea of the rover being conscious of its surroundings meanwhile being cryptic on its scannings
I would be big angry if I ran a scan on some corpse with a high tech drone and it told me “the seed is planted”
@@misster9928
"i found a corpse! Im gonna scan it!"
"Human Corpse"
"👍"
Like a droid from Star Wars: “Oh, another red crystal with a body inside, my organic superiors just LOVE me today!”
Being trapped in a cave was a repeating nightmare I had for years, so this going to be fun.
So, was it?
@@d3l1c10uspancak3s judging by the lack of reply, he did not make it
That was always my dream, something I always wanted, so much so I was banned from natural Bridge caverns :(
Meh, me too but when the monster starts hacking the drone's ui, it broke the immersion and became really boring...
@@NickiRusin Poor man 😭 the cave fleshlight tunnels devoured him...
Just wanted to add here, I played this myself tonight and I have discovered a few more things. Like Pikman1210 mentions below, the last objective and the string of numbers and letters underneath it are in hexidecimal. The first translation is completely correct, however, Manly missed one of the "jumpscares" on the second outing for the cave crawler so he's missing the last one. The whole code is 4F 43 45 41 4E which comes out as OCEAN. If you get all of the "jumpscares" there is an additional report at the end that mentions several coordinates. They come out as being in Alaska, Florida and in the middle of the Atlantic Ocean. I suspect that's where the real center of this is occuring and what will happen in the future with this game series.
Thank you so much for this, I was wondering what it all meant!
Cool, thank u!
Thank a lot ! I hope the developper will do something in common with this game. Its well done
next game will have you playing as a subaquatic drone. nice
Thank you! Great to know!
I've been in a cave once and it's unreal. It's silent and there is stale, dusty air, absolutely no light, sudden death drops and crawl spaces. It's an experience that i will never forget the feeling of even though i was only in there for 15-30mins with my family and my uncle who was familiar with the caves, he likes nature and exploring.
is it cold inside cave systems?
caves are genuinely terrifying. especially when the caves have stalactites and stalagmites😖 its pretty to look at but the fear of the pitch black and something sharp like that falling on you is.....
I love caves, and going into them, but it always comes with a feeling of fear deep in my stomach . They're beautiful but you can never forget how hellish it would be to be lost in one involuntarily.
@@ΆγγελοςΜορίκης-ζ2ω the one i was in was particularly cold *and* wet. i honestly would've been more terrified if it weren't for all the bat shit everywhere, so i was more annoyed than anything
@@ΆγγελοςΜορίκης-ζ2ω usually it’s pretty chilly and they stay the same temperature year round. Caves where originally used to age cheddar in England because of that exact reason. Lack of airflow means the air inside can’t cycle and exchange with enough warmer air .
Man i hate 19:03 so much. The moment when Manly points the camera into the pitch black void and it says "object is too far to scan" it gives me chills. Like hell naw there's something huge hiding in that deep dark hell and staring at me.
Shivered my timbers
Or might just be a cave wall
Edit:never mind organic mass detected disproves that
Manly misses it, but the game foreshadows with the first victim and crystal. 6:30 The crystal grows and shifts down towards the body at the end of that expedition.
It looks like it was trying to reach them beforehand, but a piece of it broke off in the process.
Eh, I dunno, that might have just been a bug. I could be wrong, but it seems like the crystals grow FROM the bodies, not towards them. Edit: On second thought, yeah, you’re right, lol.
@@WobblesandBean watch before the transitions.. the crystals moves
@@WobblesandBean epic
Why the crystal wants to reach the body
@@daifukumochi3686 The crystals want to consume the body. They eat flesh.
For those wondering, when the objective switches at 25:25 its hexadecimal for "FIND THE CORE" (The yellow text beneath it would also translate to OCEA)
Thanks
thanks!
@@asedonii-chan8466 follow your leader.
Looks like a starcraft overmind
I think it’s safe to say the core has been found lol
Absolutely love the story telling in this one, from the quick realization that people are being used for crystal mining, that we really didn't know enough about how it works before dabbling in it, and in a fun perspective of this first person drone
Yup! I like the realization that the crystals are just how this thing stores food to make it usable for itself. So it fought back against the miners by essentially digesting them.
@@WobblesandBean When was that ever said? I took it that the cave has some strange property that turns biomass into crystals
@@DeathnoteBB its when you scan the giant flesh pillar and it says "INTESTINE" it means the save isnt a preexisting geolocal feature infected with some flesh crystalizing creature it IS A GIANT ORGANIC CREATURE the hence why in the deep layers everything is fleshy not crystaly.
@@housewilma4904 Oh I must have misunderstood what Wobbles said, because I already assumed the cave was either a monster or part of a monster. I took the crystals to be it absorbing the “food” rather than storing it
Made with chatgpt
I love how your titles are still written like an aliexpress item listing instead of the nowadays standard clickbait
The reaction of Manly is amazing. No kind of reaction to a dead body or something moving with a creepy sound. Just "Meh, weird" or "Oh, hold on!".
It’s how he copes
love the idea of people not just getting eaten by caves but also being converted to crystals
That's how I want to go ❤
@pinkgoth6 your profile picture is basically how i felt from the moment that body got pulled away that manly noticed
Reminds me of dont escape 3
Reminds me of the fantasy book I’m writing where dragons bodies create crystals that harbour their magic. Always loved that concept with crystals and bodies. Kinda beautiful
SCP-409
This has Gemini Home Entertainment sort of vibes. It's an ARG horror series that's worth the watch and has an episode exactly like this game.
This is a direct reference to Gemini Home Entertainment
was going to comment this as well. absolutely GHE inspired. very cool.
Deadass!
@@_chirp_6108figured, the graphic choices are all very similar if not the same so it makes sense.
Well guess all of us have deep root disease now because I was thinking the same thing seconds into watching this.
I love this niche that's basically just living meat horror. Like there is so much to this facet of online horror. The flesh that hates/SCP-610, vita carnis, mystery flesh pit national park, and now this game.
I never really got why flesh horror became so common. Everytime I see something made of flesh in a video game or video my first and main thought is "can I eat that?". Never fear, just hunger.
@@LycanFerret You sure that you’re not the scp?
@@LycanFerretCongratulations. The meat horror is you.
H u n g e r
@@thevanillafeziant Nah. I just like meat, any meat. Raw meat, fermented meat, organ meat, marrow, brain, bug meat, tendons. If we learn of aliens or monsters I'll eat them too. Facehuggers and sasquatch be damned, they are meat. So I eat.
I love the completely calm delivery of "Uh, that's an eyeball. Error, error, what?"
I can just imagine the person driving this drone saying that while watching the camera feed on a screen. Just like "Yeah, they're not paying me enough for this."
"Eldritch horror? Nah man, me and the security team call him Frank. Give him enough bodies and he'll leave you alone."
As a cave explorer I can confirm thats exactly what happens down there every time
XD please elaborate. you must be the camera man to have come out alive each time
those pesky ol worms that probably try killing you! best of luck😉
I cannot elaborate. Since the cave I'm going in are half flooded sumps with crystals that are glowing dim blue and frying up my Geiger counter if I got too close...intead of fleshy Eldritch horror.
@@subarunatsuki4145 Bruh, what, are you fr
@@scp-682-cu6 That's the worst. Most of my caves are kilometers deep sliding rocky tunnels that's dry as fuck.
At least... That's not what I had to worry.
The transition from body horror to capitalist horror was unexpected but appreciated.
Goverment willing to sacrifice people for resourses/power has nothing to do with capitalism
Even Cthulhu would be scared of mega corporations
theres something worse than mutilated bodies: a mutilated economy
America should be dissolved and everyone in it should be no more.
Economos is a greater god than any void lord.
14:44 they really be making human sausages for the cave to eat bruh 💀
The thing that really gets me is they decide to send humans to deliver sacrifice humans to the human eating crystals. Smh that's what robots are for. Operate your unethical power mining efficiently yeesh
glizzy guzzler wouldnt be the strangest cave name all things considered
Cloudy with a chance of meatballs lookin ahh cave
🤤🤤🤤😋😋😋😋😋😋🍴🍴🍴
fr💀💀
Love the motion detected notification when looking at pitch darkness. Most basic of fears captured with a simple message
I like this trend of essentially playable Analog Horror and it in general being slow burn games like this. Also I like the implication that whatever underground that is waking up is due to all the bodies people have been feeding it in exchange for harvesting those crystals. Humanity's greed and hubris ultimately being their doom this time if you think about it.
Capitalist horror
10:06
Body: *gets dragged by a monster*
Manly: *calmly* "It disappeared!"
Yeah whats all the fuss about, this ain’t nearly as scary as clickolding, the scariest thing is some guys kink
This game gives me the save vibes as the one with the submarine and the still photo images you have to take in order to see and the ocean of blood.
iron lung
iron lung
iron lung
YESSSS, I WAS THINKING THAT SAME THING, lts similar in some things but I seriously feel that they got somehow the same aura. Iron lung had such a intense atmosphere and this one resembles that.
@@smol_titti6831 it’s the old feel, the feeling of rust and dust collecting. The aura of what feels old yet it isn’t, it’s intense, comforting, yet terrifying.
Having a hard time understanding why the Umbrella Corporation is feeding the crystals live humans instead of cows.
.... dang. That didn't even cross my mind.
Probably death row inmates
Well, it's phrased as "organic matter" but also, the game gives no confirmation that other animals can be fed to the crystals. We only know for sure that human bodies can fuel them, so human bodies are what they are fed.
Because that way they couldn't go for the "ominous megacorp bad" trope
Crystals are just that picky
You've become one of my favourite channels, Manly. I would never know many of these games existed without your videos.
Same
Same
nice pfp
Same
same tbh, manly has amazing taste in horror
The fact that it said those crystals have an energy density comparable to nuclear energy is jaw dropping. Nuclear fuel has an energy density 2-3 MILLION times higher than coal. And the amount and size of the crystals is staggering. Imagine the weapons that can be built from this. Imagine the profits you could make running an energy company with this. And they dont seem radioactive as people were working near them, so they must have a high level of chemical stability to hold that much energy without radiation. You could use it to power handheld railguns or possibly even direct energy weapons as this solves the energy source problem now that you dont need metric tons of radiation shielding. That interest me as much as the abomination in the deapest part of the cave.
You seem like you should work for Rockwell
"ohhh the seed is already planted keep feeding us people"
The 2.9 trillion $ railgun made using a singular crystal and 3900 Mexicans being able to decimate entire solar systems:
@@Conventil what?
29:41 damn, even Mario and Luigi fell victim… there truly is no more hope for humanity… 😞
It's a familiar story told well. Cave horror has strong potential, be it something monstrous like this or just the realistic scenario of getting trapped; I don't have a particular fear of caves but it's not hard to imagine the issues there. I quite like the use of the drone here, it and its UI tell you all you need to know about the company running all of this. Clinical, data-focused and uncaring. This was fun.
That's my fav part about this game- the way they use little details like the text to show the perspective of the company. I like to think that at the end, when they start showing names for the crystals, perhaps it's indicative of some regret.
I'm terrified of caves, and horror games scare me the most when nothing is happening. And I'm alone in a mostly empty room I'm not very familiar with. How could this possibly go wrong
Are you still alive?
Boo!
Yea I'm fine
@@LPSgirl00 Aahh! 😱
@@SixEared_Lotus grr 👹
The crystal spores remind me of an scp that does something similar, turning the victims blood into crystals that eventually spread to the rest of the body.
This is based off Gemini Home Entertainment, one of the if not the greatest Analogue Horrors
SCP-409?
Oddly, that reminds me of the lady that infected an entire hospital with an unknown illness, that basically started leaking from her body when they drew her blood. Her blood was full of what looked like crystals. Of course she nor the other people who became ill or died actual became crystals or anything, and it’s a fascinating but sad mystery of exactly what happened, but it just made me think of that.
ooh I know that story, her name was Gloria Ramirez, and apparently she had been self-injecting dimethyl sulfoxide as a treatment for pain, which converted into dimethyl sulfate, an extremely poisonous agent via a series of chemical reactions in the emergency department. Dimethyl sulfate when inhaled, (which is what the hospital workers did) mostly damages your lungs, but also attacks your kidneys, liver, heart, and your central nervous system.
red ice is such a cool scp
I noticed every time a "MOTION DETECTED" event happens, a new number appears in the bottom left of the screen. The four you unlocked by the end of your playthrough were 4F 43 45 41. When interpreted as hexadecimal ASCII characters, they translate to "OCEA". I bet there were more "MOTION DETECTED" events to find, because it looks like they were beginning to spell out "OCEAN" and possibly more.
Maybe the rest of the message could be found in the final mission objective?
@@Kibteai love your profile picture
Giant eldritch abomination appears
Manly, calmly: Oh, it's an eyeball.
This game reminds me a lot of the story of Mystery Flesh Pit National Park. Has anyone ever made a fan game of that park? I wouldn't be terribly surprised if so. If not, it'd be cool to see.
theres a roblox game someone made aboou it
jsyk, this is based off a completely different horror project called Gemini Home Entertainment
That's made by a small timer worldbuilder. Definitely not something that's likely to see a fangame any time soon.
@@ledumpsterfire6474 Makes me sad, especially since it was covered by Wendigoon. Here's hoping it gets more attention!
This is based on a totally different ARG than Mystery Flesh.
Thk mother nature for creating ultra smooth ground cave for allow our drone to explore you
Very helpful. This would be the kind of trip tour could take a freshers / novice trip down quite easily!
From the pictures of the little crawler it seems to have tank like treds allowing it to go over rough terrain. Clever if you’re sending it through caves
As someone who grew up visiting Hannibal, MO USA frequently and hearing about the infamous lost boys of Hannibal this definitely hits close to a personal fear of mine, I'm honestly surprised there's not MORE cave related horror games lol (btw if anyone doesn't know about the lost boys there's a really good podcast that goes in depth that I highly recommend!)
Which one?
If you want to recommend that really good podcast you could give us a name!
Yeah as a fellow Missourian, I’m a bit surprised of how many caves there are in the state. I couldn’t imagine being trapped or lost in one of these large caves.
Not as harrowing as the Mossdale Caverns incident. The cave itself was a belly crawl, and since it was adjacent to a river, it was prone to flooding. Six people, including four children, died in the 60s when a flash flood occurred, completely submerging the cavers. The children were found tightly stuffed in vertical cracks, so tightly that extraction was impossible. But it was clear the water didn’t put them there.
As the water began to rise, the victims had somehow shoved themselves into the impassable overhead cracks of the cave ceiling in their desperation to keep their heads above water. Just the thought of them on their bellies, twisting and contorting to get into those small crevices above their heads as the water rose up to their ears in that claustrophobic rocky tomb, just to take one more breath…
Wait. Were they real? Cuz I remember visiting Hannibal Caves and someone saying that the lost boys were fake. Its been almost 2 decades though.
The crystals growing out of the bodies reminds me of the whole plot from don't escape 3, where you were in space and the crystals killed everyone on board and you had to try to destroy the contamination and escape the spaceship. Nonetheless, this seemed pretty cool!
Only the ogs remember dont escape 3
@@breadcat82 o7
As a huge fan of Gemini Home Entertainment, this one was an instant buy for me once I spotted it. Basically a playable version of "Advanced Mining Vehicle", which was one of the most wild moments of that series (though not nearly as bonkers as "Crusader Probe Mission", which is my all-time favorite analog horror video). For anyone who hasnt seen Gemini, I highly recommend it if you like analog horror. A very creative series that doesnt just mimic the "oooh spooky face" sort of thing that Mandela does.
I really hate the scary face trope, and what the mandela catalog has done to analog horror as a whole
@@nah456
White man jumpscare
I kind of like playing as a mechanical, automated, or otherwise unwilling thrall of some morally corrupt entity messing with things they don't understand. Reminds me of my job.
Manly: what's down this way?
*Sees flesh worms coming out of the walls*
*Turns around and moves away*
Gime me the time stamp now
15:04
Tactical withdrawal
When Manly has a job in a game he takes it VERY seriously and I love it.
what's crazy to me is that this company or whatever saw the earth eating bodies and turning it into crystals and went "let's feed it!! with living humans!!"
You gotta have some job to give to the newbies
Its probably the umbrella corporation from resident evil
It was for money, arghhhargharch
Free fuel
'MURICA 🇺🇸
“We’ve already dehumanized them, beep boop” why does this sound oddly cute in a terrifying way
*obvious pool of blood*
Manly: Water. There's a little pond down here.
I see you comment everywhere bro‼️‼️
ngl i laughed when i saw the bodies with last names cuz i was like
"ah- they're probably credits"
Viral content like "Backrooms Found Footage", "Iron Lung", and the plenty of online analog-horror series (most notably "Mandela Catalogue"), have clearly inspired a current genre/trend of 'analog' (or just camera) tech horror, where you're sorta detached from the scenario in some way. It's an interesting perspective, since you'd expect that not directly being involved in the scenario would remove some tension; but instead, a lot of the time it can give a disturbing sense of helplessness. Of course some miss the mark, but overall, I think it's a cool and unique (and also quite accessible for both audiences and small developers) approach to horror. I'm sure it'll become oversaturated eventually, like all horror trends - but at the moment, I'm enjoying stuff like this.
Look into the ARG Gemini Home Entertainment, that is what this game is taking heavy inspiration from.
@@xx_amongus_xx6987 I’ve seen it before, though not in a year or two now. I’m speaking more toward the overall gaming genre trend though, which seems to largely draw from “Mandela Catalogue” among the different RUclips analog-horror series. It’s the one that I’ve seen people talk about the most, and also the one I’ve seen the most games based around.
the way Manly can play thru these games without even seeming nervous when he speaks amazes me, because i'm over here freaking out about these crystal bodies
haha sissy boy :troll:
this games atmosphere is well put together. the game is so erily quiet. the only consistent sounds being the rc. even then they dont provide much comfort as they're just droning and get redundant. it adds the uncomfortableness and makes movement in the caves that much more terrifying.
With all of the roots coming out of the ground, I’m surprised the drone didn’t get stabbed or tipped over by one of them.
Also, This game reminds me of the story about the Mystery Flesh Pit National Park.
it seems inspired by the Advanced Mining Vehicle episode of GEMINI HOME ENTERTAINMENT
Reminds me of that Internet Historian video about that cave. Now that was a video I couldn't watch much of. I don't have claustrophoia, but man would I hate it to go into the small spaces of a cave ever since that video.
Yeaaaaah! That was a difficult one to watch!
it got taken down recently, we still dont quite know why
@@atrane365 wait really?
@@Uhhhi-ih8bb Copyright issues but it's up on other channels.
what video is it? I've never seen it
15:10 love how you just noped out of going into the scannable darkness
As someone who has seen 1992, can confirm, this style is pretty spot-on. The film-grain, the tracking, the colors, the fonts.... and most especially that schnazzy 30 FPS special transition effect of making the screen shrink to center and disappear. My gosh, that was great. XD
I think exploring caves with cool robots would be an amazing hobby. You would have to have wired relays all throughout the caves but it would be a cool novelty for some of the more... dangerous ones. I don't think I'd want to be Floyd Collins you know.
I'm sure you'll be fine of you ever go caving- nobody's gotten fatally stuck in the UK for at least 10 years! 😀
Good God I am going to have to be so careful not to scare away the 1st years when I try to market my univeristy caving club next Freshers Fayre lol
@@emmahealy4863 Caving is incredibly dangerous depending where you live, I wouldn't recommend it to a random person on the internet, you never know how cautious they are
@@emmahealy4863 the caves don't sugarcoat it and neither should you.
@@emmahealy4863 cabes are really dangerous if you arent a professional caver or something. theres a thousand ways something could go wrong depending on where you live
Anytime I see a cave or a dungeon with eldritch creatures or eldritch themes, my mind immediately goes to darkest dungeon lol.
_"At last, in the salt-soaked crags beneath the lowest foundations, we unearthed that damnable portal of antediluvian evil."_
That voice, yeah
HOW DO I FIND YOU EVERYWHERE
@@agentburningbutters3655 WHY ARE YOU YELLING?! I JUST LIKE QUITE A FEW RUclipsRS.
@@SirPembertonS.Crevalius WHY ARE U YELLING TOO THO, I LIKE TOO MUCH HORROR LETS PLAYERS
The last thing I was expecting was for my name to show up from one of the scans lol. I wasn't looking at the screen and the sinister "Abigail..." Manly said outta nowhere had me jumping 😂
XD haha perfect timing. the universe called ur name
you turned into a crystal D:
Same I almost had a heart attack💀
my deadname is crystallized
I could imagine the crawler crew clueless as they huddle around a laptop uncovering this crazy shit so they turn to look at the security guard and all you hear is the sound of multiple rifles racking lmao
Like oh sht, I wasn't paid enough for this.
When I see a hole that goes straight down while piloting a drone on wheels, my first reaction is to avoid it, but Manly's is to see if you can fall down it. That's gotta be one of the main reasons I love his horror game playthroughs.
Something about an unknown species of *creature* that we didn't discover yet just terrifies me. I dont know why. Its just terrifying to think that theres creatures living in places like caves and stuff that we *dont* know exist. Especially when it is a big creature that could wipe us out entirely.
Every creature ever was once undiscovered. If we found a "monster," it would be classified and named and become just another animal or plant or whatever. Hippos are kind of monsters honestly, but they have been named. Fear more what we know but cannot name.
dude you should check out vitas carnas you'd hate it
The slow-burned process of discovering the terror that lies within these deep caves, the slow-paced introduction to insanity, it's truly a muah *chef kiss*
I love when game devs take on the approach of what I would say an "Onion Effect" when creating horror games like these. The more you discover, the more you will lose your mind to that discovery. Brilliant game.
I have a lore theory, so basically the reason why the crystals have so much energy (nuclear levels of energy) so the company is using (living) bodies to make more crystals so they can make energy,and energy=money
And that the first crystal you find in the game was the first crystal ever, so the company put so monauy bodies in the cave that it became liek this
Hollow knight
7:54 there was like glowing eyes or something like hand or head peaking between the stone
Good eye! I didn’t even notice that!
I did notice it too when he first going to the second area...
I think thats somekind of moving head... Well i could say possitive way than a bad way like it was shy crystal
This gives similar vibes to Iron Lung and the other game that takes place in space.
I love exploration horror games. Nearly no jumpscares, not constantly being chased or attacked by monsters. You’re just exploring and finding unsettling yet interesting and mysterious things.
The tank controls of the camrea really make it horrifying to try and turn around with the anticipation of what could be behind you all while having to coil with the slow pan of the camera
At first, I thought it was going to be based on famous lost hikers, like the Nutty Putty Cave case when I saw the hole in the first mission
Plot twist, it quickly turned into Junji Ito territory...
It's actually based off an ARG called Gemini Home Entertainment, if you don't want to watch the whole thing Nexpo does a really good breakdown of it (although it doesn't cover some of the latest videos)
i actually love this game because my dnd campaign actually has some special creatures based solely off of these sort of parasitic crystals.
this really gets the idea’s bouncing around in the brain really funny good.
25:45
in the objective those are not random numbers, but hexademical code
it says ''Find the core''
That’s pretty neat
I really appreciate your videos. Your calming voice put the game in the foreground, with a willingness to explore just what the game has to offer, it really feels like watching your dad play games and you're just sitting next to him taking it all in!
The repeating sound loop of that thing moving was gnawing at my brain
These cave video games makes me not want to go cave diving. Cause I've been to a cave before, and went in knowing there bats in it. But the idea of crawling into cramp places in the cave makes my anxiety go high. Anyway awsome vid Manly
Go caving, it'll be fun - but do not go cave diving unless you're really good at engineering and not panicking, its hundreds of times more dangerous because there are no second chances
@@emmahealy4863 don’t ever go in a cave
thanks for doing what you do Manly, I'm going through a lot right now
May you overcome ❤
I know how it feels man, keep going strong, we're here for you!
I hope things work out for you. Keep going, my friend.
hope it gets better for you!
You’ll be alright brother
It amazes me how calm can someone be by playing a horror/terror game
That's why I watch Manly. I'm an old lady, can't handle all the screaming and yelling other streamers do 😖
I'm a bit concerned Manly may be a sociopath due to his total emotional disconnection from horror happening before him but we can't all be perfect
Also this is why if I’m going caving again I’m doing the exact same way I did it the first time: in a group, with a caving expedition team and professional tour guides exploring preplanned marked bits of the cave
I love how you can easily tell the Gemini Home Entertainment influence on this game, specifically the video of the drone that was sent underneath the surface of the earth. Hope to see more cool analog horror games
The idea of being stuck in a cave will be forever be my biggest fear. Just the thought of being alone in a dark seemingly endless cave unnerves me.
Same… even worse with another person and we’re beginning to starve…. Plus the deafening silence and hallucinations… gahhhh no thank you
damn, this game's premise for the crystals is /eerily/ similar to something from my own fictional world/story. blood red crystals which are a source of unlimited energy offering a solution to the energy crisis, found deep underground in an old mine, where it has grown and fed on the corpses of workers killed during a collapse. the only departures really is the fleshy aesthetic and the fact that it spreads using spores. sometimes i'm utterly blown away by what i like to call "convergent concepts", where two people or groups come up with an idea in isolation from one another that shares many characteristics and parallels. an outsider would be forgiven in thinking that one copied or was inspired by the other, when in reality it's entirely coincidental. for example, this is a brand new game, but my own story and idea - i call it sanguinite - was created over ten years ago. i've not made much of my development of the story public, so it's extremely unlikely the devs stumbled across it and were inspired to do their own take. terrific and fascinating.
You said not much has been rendered public, so does that mean that there are some snippets we can read somewhere..?
I think that's totally fair you had a similar idea to the developers, cos however you write I feel you'd take it in your own unique direction. Hope seeing someone do something similar doesn't put you off cos it's such a cool premise
Dude, i've got a THIRD CONVERGENT CONCEPT that was actually made into a short film!
That's just tiberium, innit?
I used to have nightmares of strange shadow entities and then mandela catalog came and it was so accurate
Probably why its screwed me over the way it did
I always know I can count on this guy for the obscure analog horror game videos.
Finally! A horror game with caving/spelunking as its main theme! I find the horrors of caving and spelunking underrated (especially underwater cave exploration). Thank you for bringing this to my attention!
5:23 💀 bro went "wait I think we got something" and didn't even bat an eye at the extremely loud roar at all
Man I really wish the developer leaned more into getting the actual look of the cave right instead of just making huge cozy tunnels. Caves are deadly silent and filled with twists and turns, and wide spaces suddenly becoming tight ones. *Especially* the tight squeezes. Like long stretches where the ceiling is SO low you have to drag yourself along the floor on your stomach. This was such a missed opportunity for a real claustrophobic nightmare on top of the monster horror stuff hiding in the shadows.
Ikr, like, there are SEVERAL reasons robots are not often used in cave surveying 😅
@@emmahealy4863 then they could idk mine out the rock or two dangerous?
the vhs aesthetic -with the transitions and text and funky stuff - is so spot on. perfectly executed.
The way at 15:13 how he just sees the little spikes and is like "nope we're goin the other way"
Did anyone notice how deep these caves are?
146m
400m
Most quarries barely go a tenth of the first measurement, these depths are creepy enough by themself when the horror of having nearly half a kilometer of solid rock above you exists, and any portion of it could feel like crumbling and trapping you in there
god i love how you give the most normal reactions compared to streamers screaming theyre lungs
like Manly sees a body and slowly turn away from it whithout emiting a sound
god i laught
I like how nobody has seemed to notice that this is just a playable recreation of the Advanced Mining Vehicle video from Gemini Home Entertainment.
I was looking for a comment that mentioned this, Gemini's the only analogue horror that managed to spook me and scare my analogue horror watchgroup, it's def my fav
Right? I've spent ages looking through because my first thought was "hey, that's the mining robot from Gemini, wtf" and like no one has mentioned it
Manly never gets scared like dude
he just says "y a y" when he found the first person 🗿🗿
I saw a few comments about an SCP like this, it’s called Red Ice and it stays liquid and evaporates in cold temps and crystallizes in hot temps. Such as body heat lol
I only went caving once, in a popular old lava tunnel called Ape Cave, and that was a really cool experience for someone who was scared of the dark and very out of shape. I want to go back one day ngl.
This reminds me of Gemini Home Entertainment. There was one video where they had a drone exploring some deep underground cavern and coming across...something. I won't say much in case anyone is interested in checking out the series. But only one part involved exploring a cave. I think it's the color palette and the weird roots that reminded me of Gemini.
I love the calm delivery of “Uh that’s an eyeball…”
Being that this game tries to go with a "found footage" aesthetic; the non-diegetic noises (horror stingers mostly) really took me out of it honestly. Like if it was just the message "Motion Detected" I think I'd have been more on edge.
Agreed, I think it makes the whole game a lot more generic, and it would have been more authentic without those noises. The atmosphere of being hundreds of meters underground with no way out is more than enough to unnerve people.
Agreed. When the "mostly converted body suddenly twitches after being scanned" scare happened, I was all "ooh, did it move??" _until_ I heard the stock horror music, at which point the excitement was gone and I went "Oh. Yeah, it moved. Just a jumpscare."
It's a lot more fun when they let it be a lil ambiguous rather than sticking big signposts on all the creepy stuff.
@@Blu3-Fir3 yeah, I think the original video this game was based off of does it better.
@@Killersquirrel66 and that's in general with any media, not just video games imo. Horror/thriller games and movies need to bring back that natural ambience of SILENCE. Because irl you won't be hearing stock audio jumpscares or mood setting music. It's like being alone in a dark empty room pitch black and no sounds. Will the paranoia get to you?
You found a body! Good job!
👍
This is straight up a massive homage to one of the Gemini Home entertainment episodes and I love it.
(Specifically it’s referencing the episode titled “Advanced Mining Vehicle”)
I love the high FOV fish-eye effect. It's very reminiscent of what that sort of drone would actually be like!