What other tracks should we build in Zeepkist? EDIT: I've been getting a lot of people commenting that I've used this exact same track before and I guarantee that is not the case. I made another track with a very similar aesthetic but each track I build is completely from the ground up :P
I kinda want to see an all uphill track with minimal boosters. Like, if the start was at the top, it would be an absolutely normal track, but the start and finish are reversed with the minimal necessary to allow you to finish. The jumps would be a challenge I think.
If Dapper had made this track everyone would have instantly gotten all of the shortcuts. They might not have even realized there were invisible walls after the first one.
"You just have to think about it" It is a trick, meant to literally work against logic. Not to mention, you knew the tricks and still couldn't do it multiple times haha
Dude, all you had to do was slow down after the jump so you wouldn’t hit that wall every single time. If you really were trying to set a time to show it could be done. You were going to be first regardless, so you didn’t need to have the best time. Repeating due to failing to completed, probably helped several players. If your goal was not to give away anything. Other than that good work because this looks like a lot of fun.
It's similar to the one 2 weeks ago with the opposite, all the shortcuts were blocked, the track is completely different apart from the gap area at the start being quite similar
Oy! Mate! Do a track, that is a closed lap with only start and finish. Then hide few checkpoints in shortcuts (noncolision walls etc). And let the great scavenge hunt begin!
12:20 I was wondering, if the finish was on the right, why turn left during the jump? As you kept clipping the wall by not turning right enough. Now I got my answer
I still like the idea of creating some difficult to find ultra-shortcuts across the entire map that then have an invisible barrier right before the finish. And if you wanted there to be an actual way through that shortcut, then maybe you make an fake wall that allows you to bypass the obstruction.
Dapper now, compared to when I first subscribed, Sounds like he's had a kid or something. Like he just SOUNDS more like an adult with responsibilities. Still fun, but responsible fun XD
Track idea: 3 routes. The normal (average time) The longest (Faster time) The cheese (Longest time) I'm thinking putting a whole bunch of stops right before the exit of the cheese
I dont know a lot abiut this game, on the jump where you jump over the wall to land on the other side, cant you just land on the wall and drive to the finish?
Kan. You put the wall there. Stop running into the wall that you put there. Also, maybe stop straitening up before you take the jump. It keeps angling you down the road where you put the wall.
I dont know why that when i originally watched this video, i thought this was a Dapper video. I came back and realized that this was kan I feel very stupid
I may not be a fan of playing these levels, but they are fun to watch😂 feathers would help with the landings, but would give some of the shortcuts away
love the track idea! as to comments on the execution? it feels like that last wall should be at least a little bit shorter: they're just supposed to be blocking the "open" road not forcing you to get a good line on the actual rout right?
It would place the cars, and then they are subject to physics. It was a trend for a bit to put the finish at an odd angle, or put a fan blowing on it to blow away the carts, about a year ago. Maybe a year and a half.
even though Kan made a different track, i think itd be hilarious to have two identical tracks named the same played back to back, but one is shortcuts only and the other is no shortcuts
I recently have been going back to your first videos on this game, it’s always good to see another one. Maybe you can try pipe tracks with short cuts that you only get when you’re on top of the pipe instead of inside.
What other tracks should we build in Zeepkist?
EDIT: I've been getting a lot of people commenting that I've used this exact same track before and I guarantee that is not the case. I made another track with a very similar aesthetic but each track I build is completely from the ground up :P
jank
Track type “ ‘I thought it would be easy’ - kAN”
Or from old kAN, where you were notorious for making ridiculously difficult tracks
Dont use a single track piece for the track
It'd be really cool to see another bobsleigh track from you
I kinda want to see an all uphill track with minimal boosters.
Like, if the start was at the top, it would be an absolutely normal track, but the start and finish are reversed with the minimal necessary to allow you to finish. The jumps would be a challenge I think.
If Dapper had made this track everyone would have instantly gotten all of the shortcuts. They might not have even realized there were invisible walls after the first one.
Yeah, people don’t bother trying to play legit on a Dapper track. They know there’s cheese.
6:37 Of course the king of cheese would be the first to finish this track
I am so happy that Dapper was the first to put a time. It's only fitting of course xD
"You just have to think about it" It is a trick, meant to literally work against logic. Not to mention, you knew the tricks and still couldn't do it multiple times haha
This track Turns the Shortcuts into Detours
if everyones a shortcut then NONE WILL BE A SHORTCUT
"Into a cacti"? Feck sake..
Its all cheese!
Thats really funny
this was smexy
Omg he’s killing me hitting this last wall over and over
Dude, all you had to do was slow down after the jump so you wouldn’t hit that wall every single time. If you really were trying to set a time to show it could be done. You were going to be first regardless, so you didn’t need to have the best time. Repeating due to failing to completed, probably helped several players. If your goal was not to give away anything.
Other than that good work because this looks like a lot of fun.
Dapper didn’t build the track, but he built every part of the track.
Trying to out Dapper, Dappper? LOL
I feel like I've seen this track before...
yea he has used it before
^yeah he used it befor, but back than he blocked all shortcuts XD
It's similar to the one 2 weeks ago with the opposite, all the shortcuts were blocked, the track is completely different apart from the gap area at the start being quite similar
for the people replying, it was a joke
10-20 times or so.
this is how to stop cheese: make it all intentional
I had to pause it at 1:31 because my mind shortcutted 😂
A track to train the senses to detect shortcuts on future Dapper's tracks
I initially had the same reaction as some of the chatters: This seems familiar... lol
I thought this was a reupload at first, and was so confused
Why do you stick so close to the road? Can't you just pull straight to the sand at the end rather than repeatedly hitting the wall?
Oy! Mate!
Do a track, that is a closed lap with only start and finish.
Then hide few checkpoints in shortcuts (noncolision walls etc).
And let the great scavenge hunt begin!
How dare Dapper out-dapper you on your own Dapper-themed track! :p
This smells more like a Dapper map than a Kan map. Dapper's been influencing Kan 😔
Wait no that's a good thing
12:20 I was wondering, if the finish was on the right, why turn left during the jump? As you kept clipping the wall by not turning right enough.
Now I got my answer
I was so confused for a sec, like bro I have seen this already
Dapper is living rent free in your head, lol
I still like the idea of creating some difficult to find ultra-shortcuts across the entire map that then have an invisible barrier right before the finish. And if you wanted there to be an actual way through that shortcut, then maybe you make an fake wall that allows you to bypass the obstruction.
Dapper now, compared to when I first subscribed, Sounds like he's had a kid or something. Like he just SOUNDS more like an adult with responsibilities. Still fun, but responsible fun XD
kAN has become worse then dapper with his troll tracks
Game suggestion: The farmer was replaced
You needed to put feather blocks to break the fall after huge jumps
Track idea: 3 routes. The normal (average time) The longest (Faster time) The cheese (Longest time) I'm thinking putting a whole bunch of stops right before the exit of the cheese
Possible idea: A Track that's nothing but Turns of various kinds and never has any straight section?
my dude these don't look like shortcuts as the main route is blocked
"If a track is only shortcuts does it have shortcuts?"
Are you doing full anti dapper Champaign?
Take a Drink every time he says shortcut
Didn't we already upload this video?????
Dapper inc
Rail road online, please
I dont know a lot abiut this game, on the jump where you jump over the wall to land on the other side, cant you just land on the wall and drive to the finish?
That was one of the most beautiful designs you've ever made.
Kan. You put the wall there. Stop running into the wall that you put there.
Also, maybe stop straitening up before you take the jump. It keeps angling you down the road where you put the wall.
I dont know why that when i originally watched this video, i thought this was a Dapper video. I came back and realized that this was kan
I feel very stupid
first thing i think about after the introduction..... how many people are gonna cry PAIN... ;)
This video could maybe go in r/mildlyInfuriating because of crashing at the same invisible before the finishing.
Dude, this is just the Anti-Dapper training ground. Teaching people how to look for that stinky cheese.
I may not be a fan of playing these levels, but they are fun to watch😂 feathers would help with the landings, but would give some of the shortcuts away
love the track idea!
as to comments on the execution? it feels like that last wall should be at least a little bit shorter: they're just supposed to be blocking the "open" road not forcing you to get a good line on the actual rout right?
0:42 Is it possible to jump the wall at shortcut 3 (lil sand corner cut between the rocks and the wall jump) and go straight to the end?
please make a 3d maze track!
When will unique make this available for Mac?
I wonder what would happen if the podium were upside-down.
It would place the cars, and then they are subject to physics. It was a trend for a bit to put the finish at an odd angle, or put a fan blowing on it to blow away the carts, about a year ago. Maybe a year and a half.
you guys should make tracks for eachother so everyone thinks its your map when its actually dappers etc
Something cool would be to block the track with rubble or something natural other than invisivle walls
you should make a track where you have to go fast enough to drive upside down and make that into a shortcut
I'm glad Kan started a Zeepkist series again
Almost makes me want to buy the game just to try this out... almost... xD
Now kan you gotta make a normal track with a second circuit made of shortcuts.
your "short cuts" are never intuitive but it is an interesting track. glad to see more zeekist content
I have no idea what this game is or why youtube recommend it to me but i enjoyed it
what about a track where every other checkpoint is a shortcut? to throw them off.
if it's a track full of nothing but shortcuts, then it's just a track.
Kan is so bad lol
Seems like you should be playing trackmania
Says he is not trying to hide anything in a map full off hidden walls
You should make a non euclidian geometry track next
Of course dapper would be the first one to finish it.
This is the human version of those AI training programs
So, Kan's just becoming a troll?
kAN... kAN this looks like pain... this looks like a lot of pain.
Kan genuinely pissing me off not putting down a time lol
In Germany we call this „gamedesign“
This makes me think of Generally in 3D.
Lol imagine a half short cut half normal track.
kAN forgot feather blocks exist.
So this is the opposite of your last track, got it
kan couldn’t keep a secret to save his life
This track is the anti-Dapper, Dapper track.
even though Kan made a different track, i think itd be hilarious to have two identical tracks named the same played back to back, but one is shortcuts only and the other is no shortcuts
May i suggest that, rather than invisible walls, it might be more amusing to force people to crash, in interesting ways.
I made a track with fake long cuts
Alternet title for this track What the Shortcut
I recently have been going back to your first videos on this game, it’s always good to see another one. Maybe you can try pipe tracks with short cuts that you only get when you’re on top of the pipe instead of inside.
kAN has created the best reverse cheese track.🤪
Never watched you but damn you are bad
Kan you need to play screw drivers
Bro made a trick course and lost on it lol
id be interested to see if theres any combination of normal track + some shortcuts that would allow you to set a faster time on this track
painful to watch you hitting the last invicible wall made by you :DDDD
I call this: Kan's revenge
kAN should of named the track "Oops! All cheese."
Dapper is the king of cheese
That was very amusing
That was amazing. Best idea for a track, it was like figure it out as you go
Pain cheese track. Okay, cactus 🌵 seems like a trademark. Kan racing
8:49 yes yannic? whatsup?
His voice changes so much
Bummed I missed this one!
Oops! All Shortcuts