Anti Guy learns multiplication, Aarantula (I apparently discovered a glitch, too)

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  • Опубликовано: 24 авг 2024
  • Level 6 MAX (All damage dealt by Mario’s team must be a multiple of the last damage dealt.)
    15 HP, 5 FP, 15 BP
    Badges: Mega Rush, Damage Dodge, Defend Plus = 10 BP
    Items: Dried Shroom, Fire Pop, Life Shroom, Repel Gel
    Only guard the jump (Damage is always 9)
    T1: Charge (+2), Hammer (Miss, 2)
    (Merlee) HP: 9, FP: 4, Last: 2
    T2: Charge (+4), Dried Shroom (HP: 10, FP: 4)
    HP: 1, FP: 3, Last: 2
    T3: Charge (+6), Repel Gel
    HP: 1, FP: 2, Last: 2
    T4: Charge (+8), (6 + 6 (12)) Jump (14) (2 x 6 = 12)
    HP: 1, FP: 1, Last: 12
    T5: Charge (+10), Fire Pop (Death, Life Shroom), Tattle (I didn't have anything better to do and it saved me time with including proof of perfect damage.)
    HP: 1, FP: 5, Last: 12
    T6: (6 + 6 (12)) Jump (26) (12 x 1 = 12), (12 + 12 (24)) Headbonk (50, KO) (12 x 2 = 24)

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