Wow, that demon was great, he managed to snipe the Poppygrower day 1 and become pretty much a confirmed outsider? Shame he lost. I bet he's real handsome and smart and funny and 7 ft tall.
I was in a Harpy game earlier today where the Harpy spent half the game drunk because they were accidentally Evil-locking the Goon without realising it. That's just real bad luck on their part but it was also very funny tbh
Good stuff as always. Multiple things didn't go as I was expecting. Gotta love Clocktower and how unpredictable it can be (without being sheer madness like Werewolf with people just shouting at each other). That version of the Huntsman is interesting. It gives them more chances but also runs a serious risk of Minions screwing it up. I like it.
I like the tinkering with the Huntsman ability. What I’d really like to see is a successful Damsel hunt result in both the Damsel AND THE HUNTSMAN getting new townsfolk abilities. That would help justify considering the Huntsman a townsfolk.
**Lunatic**: - Evil players learn if they are the Lunatic's Minion. If they do, they also learn who the Lunatic is. - Lunatic's who think they are Zombuul's will be woken after they die the first time.
I run a homebrew version of the Huntsman. Huntsman (Townsfolk): Each night*, choose a player: the Damsel, if chosen becomes a not-in-play Townsfolk; a Minion, if chosen, causes you to become drunk. [+the Damsel]
@@MrMasterman20 I get that's why it happened, but it seems like a pretty nasty way to run it. The nominations phase is a dedicated part of the day for people to throw around accusations. But apparently a Harpy-mad person can't be allowed to gather information, then present their case at the designated time? I know that every storyteller has agency over madness effects, and the Harpy is new, but I hope this style of Harpy madness doesn't catch on.
@@Hix108They can, but Ponko was claiming a role that exonerated Mark, and never threw any shade at him whatsoever. Patters may have been fine with it if Ponko had just told Caffeine something like "I don't trust Mark, he told me Slayer but he was super cagey about it, and when I told him he was in my pings he seemed way too eager to learn the other ping." (Which would be hilarious if he was convincing, because he would be convincing the poppy-grower demon that the slayer was a minion.)
@@Hix108 Madness is designed to work the whole day, if the mutant goes around and tells people they are an outsider they are also breaking madness. Going around for 7 minutes and saying they are good is about as strong of a madness break as you can do.
@@MrMasterman20 madness is at the Storyteller's discretion. I decided that Ponko was making no effort to suggest in any conversation that Mark was remotely evil, at all. I took that to mean that Ponko wanted Mark dead because THEY made a choice to not say that Mark was evil once in the 8 private minutes they had.
Harpy seems way too subjective compared to cera madness IMO. If you walk around all day claiming that someone is definitely evil you get executed for making it obvious, if you suggest it without saying they're definitely evil you get executed for not being mad enough, if you vote with that person or on their nomination (which good players do all the time with players they think are evil, since nominating and voting on your demon is absolutely a bluff used by minions) you get executed, if you don't nominate them or vote on their nomination you get executed. I dunno. It just feels like the ability is basically "each night pick two players, they might die".
Do you think that happened in this game? Ponko said nothing. Niz voted with a player they should be "mad" is evil. The first is an easy execution. The second is less fair to good, but it might have got the Demon one more day (it didn't, but might have).
@@patters I don't think just the act of voting with someone who you should be "mad" is evil, counts as breaking madness. Plenty of people vote along side evil when they think evil is buying legitimacy with their vote, or similar situations where they have reason to want the nominee dead regardless. However not calling out that they thought Sheeps vote was sus, or at the absolute minimum something like "I think evil is voting on this, but we should still do this....", is still breaking madness. So I thought the executions were valid. Unfortunately it did sound like Niz was about to start saying something like that, right as he was executed. But that's something that happens online due to latency and a lack of body language.
@@patters Ponko was blatantly breaking. But Niz did something that good players do all the time. But on a more broad point you can see in chat that there were lots of different interpretations of what being mad that someone is evil should look like.
@@Ellie-rx3jt Niz's madness break was certainly less clear cut than Ponko's. It was my attempt as a Storyteller to get the game to final 3 by making the good team worry about an execution on final 4. The game definitely wouldn't have continued if I hadn't, so I gave it a try.
Wow, that demon was great, he managed to snipe the Poppygrower day 1 and become pretty much a confirmed outsider? Shame he lost. I bet he's real handsome and smart and funny and 7 ft tall.
I was in a Harpy game earlier today where the Harpy spent half the game drunk because they were accidentally Evil-locking the Goon without realising it. That's just real bad luck on their part but it was also very funny tbh
Oh hi Lotus XD that game was fun! I should have told the Harpy lol
Good stuff as always. Multiple things didn't go as I was expecting. Gotta love Clocktower and how unpredictable it can be (without being sheer madness like Werewolf with people just shouting at each other).
That version of the Huntsman is interesting. It gives them more chances but also runs a serious risk of Minions screwing it up. I like it.
I don’t think I’ve seen this version of the Huntsman before, I dig it!
Obviously didn't see the VOD to completion yet but just from a quick glance at the script OG Vizier sounds like a spicy minion pairing
I like the tinkering with the Huntsman ability. What I’d really like to see is a successful Damsel hunt result in both the Damsel AND THE HUNTSMAN getting new townsfolk abilities. That would help justify considering the Huntsman a townsfolk.
why did Ponko not vote on Lydras in the end there 😟 it would have tied, they would have had a chance, so saaaadd!
What exactly is the Patter's house rule for Lunatic seeing real minions? Are they told who the Lunatic is?
**Lunatic**:
- Evil players learn if they are the Lunatic's Minion. If they do, they also learn who the Lunatic is.
- Lunatic's who think they are Zombuul's will be woken after they die the first time.
Why was the Huntsman selecting people on multiple nights?
I run a homebrew version of the Huntsman.
Huntsman (Townsfolk): Each night*, choose a player: the Damsel, if chosen becomes a not-in-play Townsfolk; a Minion, if chosen, causes you to become drunk. [+the Damsel]
That actually sounds a lot better, I like it a lot.
Could we get a link to the script in the description? Love the channel!
56:50 awkward
This was a great first game! And I said I’m so shy beforehand XD
How can someone be guilty of not trying to convince town of something mere seconds after town gathers?
In your private chats with other players during the day you also need to be mad about them being evil.
@@MrMasterman20 I get that's why it happened, but it seems like a pretty nasty way to run it. The nominations phase is a dedicated part of the day for people to throw around accusations. But apparently a Harpy-mad person can't be allowed to gather information, then present their case at the designated time? I know that every storyteller has agency over madness effects, and the Harpy is new, but I hope this style of Harpy madness doesn't catch on.
@@Hix108They can, but Ponko was claiming a role that exonerated Mark, and never threw any shade at him whatsoever. Patters may have been fine with it if Ponko had just told Caffeine something like "I don't trust Mark, he told me Slayer but he was super cagey about it, and when I told him he was in my pings he seemed way too eager to learn the other ping." (Which would be hilarious if he was convincing, because he would be convincing the poppy-grower demon that the slayer was a minion.)
@@Hix108 Madness is designed to work the whole day, if the mutant goes around and tells people they are an outsider they are also breaking madness. Going around for 7 minutes and saying they are good is about as strong of a madness break as you can do.
@@MrMasterman20 madness is at the Storyteller's discretion. I decided that Ponko was making no effort to suggest in any conversation that Mark was remotely evil, at all. I took that to mean that Ponko wanted Mark dead because THEY made a choice to not say that Mark was evil once in the 8 private minutes they had.
🪦
Harpy seems way too subjective compared to cera madness IMO. If you walk around all day claiming that someone is definitely evil you get executed for making it obvious, if you suggest it without saying they're definitely evil you get executed for not being mad enough, if you vote with that person or on their nomination (which good players do all the time with players they think are evil, since nominating and voting on your demon is absolutely a bluff used by minions) you get executed, if you don't nominate them or vote on their nomination you get executed. I dunno. It just feels like the ability is basically "each night pick two players, they might die".
It seems really straightforward to me. Ponko blatantly broke madness
Do you think that happened in this game?
Ponko said nothing.
Niz voted with a player they should be "mad" is evil.
The first is an easy execution.
The second is less fair to good, but it might have got the Demon one more day (it didn't, but might have).
@@patters I don't think just the act of voting with someone who you should be "mad" is evil, counts as breaking madness. Plenty of people vote along side evil when they think evil is buying legitimacy with their vote, or similar situations where they have reason to want the nominee dead regardless. However not calling out that they thought Sheeps vote was sus, or at the absolute minimum something like "I think evil is voting on this, but we should still do this....", is still breaking madness. So I thought the executions were valid. Unfortunately it did sound like Niz was about to start saying something like that, right as he was executed. But that's something that happens online due to latency and a lack of body language.
@@patters
Ponko was blatantly breaking. But Niz did something that good players do all the time. But on a more broad point you can see in chat that there were lots of different interpretations of what being mad that someone is evil should look like.
@@Ellie-rx3jt Niz's madness break was certainly less clear cut than Ponko's. It was my attempt as a Storyteller to get the game to final 3 by making the good team worry about an execution on final 4.
The game definitely wouldn't have continued if I hadn't, so I gave it a try.