It's incredible. They managed to turn the comparatively bland and uninteresting environment of Xen into a living, breathing, ecosystem. It looks like a place something could live, rather than a load of floating rocks. I also like that it looks more like the Black Mesa scientists really established a small base there, rather than just a few HEV suited corpses strewn around.
Not only that, but the fact xenian tech was elaborated upon to look much more advanced. There’s residential space for vortigaunts, industrial areas such as a power plant, the cloning facility, and alien power barrel production. The oppression of the vortigaunts is also made more obvious, with a scene of alien soldiers persecuting a worker who’d supposedly failed to meet a quota The alien laboratory is also a great touch, which i can refer back to a comment made in freemans mind of how in OG xen human tech was basically left lying around instead of studied. Black mesa took this idea literally, as we see an alien lab where various items and even abducted scientists are held in glass tubes. The Nihilanth fight is also something that is greatly redone. It gives a far more terrifying experience to fight against, with no more annoying teleport attacks, replaced with standard boss fight attacks that are more intuitive to play against I found it shocking to see the Nihilanth teleporting in chunks of the black mesa facility around you, and opening portals to fling random objects that were sucked through said portals. The final explosion is a fantastic climax to it all, leaving you satisfied with a big boom for your effort before the g-man wisks you away Man, dunno about you, but I kinda wanna see valve declare black mesa as the new canon for HL1. They really improved the story while not deviating from the original plot, giving it a very immersive tone and overall more than a mere graphical focused remake
@@Armin2012 but in todays other games, everything is just graphics and a stupid story, but no other games are like black mesa, this game is just amazing, i just fell in love with the fact that the HEV suited zombies also uses the flashlight just like us and so much other facts like yours, but i cant talk about god of war like u, or the stupid devil may cry 5, so iqless i think, but i dont know what u think about those popular GREAT games
Honestly the feeling of first stepping into Xen in Black Mesa was done so well. In the Half-Life Universe there is just so much out there beyond the stars, and even in other Dimensions, and Universes. Xen is one of the few times Gordon actually gets a glimpse of reality beyond what we’re used to as humans. The other time would probably be at the end of Half-Life 2 when the Portal opens up on top of the Citadel, and you can catch a glimpse of a massive Combine world on the other side. These games have a special way of making you feel so small in the grand scheme of things while also making you feel like a Crowbar swinging badass.
Alex Luca I wouldn’t go that far. Some of the gameplay in Xen isn’t very fun, and sometimes the NPCs get stuck because the AI nodes must be sloppy. If they refine it just a little bit more it will be totally perfect like you said. Xen needed a bit more play testing in my opinion.
I like how chill the Vortigaunts are, there's this alien with an orange suit running through their houses, messing with their machines, pressing buttons, pulling plugs and they're just standing around working like it's nothing
Spirit V70 probably because they were forced to build the machines, in a fanfic I read, the Vorts used domesticated Antlions as 'living equipment' kind of like how horses were used to till soil
Half Life 2 is one of the stupidest and overrated pieces of shit ever made. I like how the combine was able to conquer the entire planet of Earth in less than a day but one green eyed boy wearing an orange suit and wielding a crowbar can take on and even defeat the entire combine military! LMAO I'm not expecting realism but something about Black Mesa's game world and gunfights feel more believable, immersive, and realistic to me like there are points in the game where the US military and aliens will fight each other with you being caught in the middle or you can let both sides massacre eachother. Seeing US fighter jets and helicopters engaging in combat with alien flying creatures while US Marines and tanks engage alien ground forces felt epic something that was missing in Half life 2 as Gordan Freeman by himself annihilates an entire division of Combine soldiers with nothing but a crappy handgun and some rusty shitty crowbar!
@@Yes_Fantasy_419 half life 1 is the same, remember that valve didn't do black mesa Also there are shotgun Gravity gun rebels and rocket launcher the crowbar and gun aren't the only weapon in hl2
@@Yes_Fantasy_419 Seems like you never played Half life 2, Gordon dind't fight against the whole combine force, only with modified humans and military equipment, even the rebel citizens can defeat an army of metrocops, they're not the maximun combine force. Advisors are part of the Combine empire and not even Gordon could do them any damage.
@3D ModellerYou should start by that points, I agree, boss battles in hl1 are better, in hl2 is just a combine chopper and the final battle is resolving a puzzle 2- The water chapter is kinda confusing and annoying
I actually like how they did an animation of him looking around and getting his barrings and as soon as he sees his crowbar he grabs it it kind of feels like he's his own character in a way to me
That part felt kinda weird to me, because the Half-Life games usually don't remove control of Gordon Freeman from the player, unless it's absolutely valid, like when Gordon is being teleported, ambushed and dragged away, grabbed by the floating whatever-you-call-thems, or faced by G-Man. But this is not one of those kind of moments. So I didn't really like that part very much. The only reason I can forgive it is because it lasts just a few seconds.
@@IndurokI don’t think it breaks immersion because I think it makes sense. He just went through a fucking crazy portal, I could see that knocking the wind out of someone. Maybe picking up the crowbar might have been a little much, but I think it would have been less immersive if he just popped out of the portal ready to walk like he was teleported by a Vortigaunt. By having him hit the floor and drop his crowbar, it really makes the journey through that portal feel more harrowing.
@@Induroktbh, i thought that moment was just as valid as the others. it wouldnt feel right if he just went through some crazy ass portal to another dimension and just was instantly standing up like nothing ever happened. and it only takes your control for a split second, its not like its a full cutscene or something. i do see what youre saying, though. and i agree for the most part.
My favorite part of this is how they work in details that justify Half-Life 2 in retrospect, like the surviving scientists having their minds blown by Gordon's one man army capabilities as well as the freed vortigaunts who would have spread the whole "One Free Man" messiah complex you see by Half-Life 2. The only thing you don't encounter is Barney, or at least I didn't because I missed the easter egg recording of him.
@@load-bearingcoconut5586No, he's actually the guard you see banging on the door in Black Mesa Inbound. Blue Shift has you watch the same scene from his perspective.
Is no one gonna talk about the music? Like damn, feels like a new world, so foreign, so outstanding. Games like this makes me feel like there is so much out there that i can never ever experience such things with limited existence.
+Eirikatana Whenever I rewatch bits of _Black_ _Mesa_ , I also watch bits and pieces of _Hunt_ _Down_ _The_ _Freeman_ . . . . . and in that silence, I wonder. . .why?
Who would win: - A powerful space creature which has ability to teleport object and control others life form - A 27 years old scientist in HEV suit who late for work on his first day
Hiếu Đôn Chề They retconned the story so that Gordon had been working at BM for longer than just 1 day in HL2. This game seemingly follows that retcon as a lot of the Black Mesa personnel are already well-acquainted with Gordon.
I like how the Vortigaunts actually finally get curious enough to talk to you like you're a visitor, instead of them only interacting when you attack them. Especially the fact that it's more like you actually are freeing them from slavery. But God damn, the controllers. I literally had the idea of then being psychic for quite a while, and it turns out I was right. After seeing their mind control actually demonstrated, and them using telekinesis, it's like I predicted it, and I truly am psychic like the controllers are.
YES! The Masterpiece of the Masterpiece is finally finished We lived to see the day guys, we survived God bless all those who unfortunately passed before it was finished
at 11:48 sec, I feels like i was on the other side of the universe and never want to leave again! the sound makes me feel like I was going back to my childhood! STRANGE!
Half Life always made me resent Xen as a gloomy place of madness. But seeing this now, I can understand why the scientists at Black Mesa would go to such extremes to travel there. It's a place of wonder and mystery. A step-stone to catching a glimpse of the universe.
yeah, i didnt think of it before but it seems like the tech was really limiting back then because i hated xen, it looked like a horror game place, but here it looks amazing
ngl I kind of like the gloomy madness atmosphere of Xen in Half-Life. Makes it feel uncomfortably alien, like a Lovecraftian nether realm of cosmic horror. Cosmic horror is kind of rare in games but can be really effective when pulled off, it's just that Xen didn't get the chance to be fully realized in Half-Life. Black Mesa goes for a very different kind of vibe altogether with Xen. I like both, but I appreciate the cosmic horror feel of Xen in Half-Life and wish it had been pushed farther.
I never viewed Xen as a hellish and madness-inducing place. It's otherworldly and full of mysteries, and yes, somewhat hostile too, but at the same time, it's a wonderful and enthralling place as well. In the old Half-life, Xen levels were my favourites, they were soooooooooooooo atmospheric!
@@0xVENx0: To be fair, HL series were always dystopian sci-fi with horror elements (headcrabs, zombies, barnacles, flashing lights, crawling through the air ducts). I actually love how the Crowbar made Barnacle look and feel at home at its natural habitat. Just an ambushing predator doing its thing, no different to a terrestial pythons. The thing is that Xen felt quite empty in original (It was rushed, not thoroughly thought at the beginning of the project, they had to simply build an ending, they had to settle for solution they did not liked but the resources were thin, capabilities limited back then. Keep in mind that HL was made by a young gaming studio, eager, but with limited capabilities. Even Gabe is not happy with the result, which is IMO why did the Crowbar Initiative decided to nearly completely rework it). Barren bunch of floating rocks, likely some old destroyed world. Xen in BM looks like a place something may actually inhibit on purpose rather than being a prison anyone would love to flee within a blink of the eye during first resonance cascade they encounter.
Only the Nihilanths island was destroyed I believe. The rest of xen should be intact. Afterall, we gotta remember that when ol’ Nihi dies the combine are allowed to breach Xen As for the explosion, its likely a blast of the portal singularity the Nihilanth was manipulating to teleport stuff collapsing. We something similar happen to the combine citadel at the end of half life 2
Just started Black Mesa again from the beginning to experience the whole journey. Just came here to see what to expect and klicked randomly through the video - from the 4-5 short moments i saw i can only say: Oh Boy - THIS is how remastered games must look like. *And In all seriousness* : let Valve pay them but yet give them all they leeway they need and let The Crowbar Collective make HL3
Now that i realize, i love the details and references inspired on Half Life 2 throghout Xen. First, when you come on the abandoned laboratory with the zombies, it has a little of Ravenholm on it despite being a small part in the chapter. Second, the entire "Gonarch Lair's" chapter have some of the fight with the Antlion Guardian on Half Life 2 Episode 2 and it shows a lot on the cave chasing part. Third, the parts on "Interloper" where you have infinite ammo on the Egon reminded me of the part where you have the Supercharged Gravity Gun on the Citadel. Fourth, when you see the Alien Grunts beating the Vortigaunts is just like how Civil Protection threatened the Citizens of City 17. Fifth and last, when Gman appears before you and freeze time just like in the end of Half Life 2 after Breen's teleporter explodes in front of you but in this case is Nihilant's lair what explodes. And this is only a curiosity and don't have anything to do with the HL2 references but the Overwatch Soldier and the Alien Grunt have some things in common, they are a military unit manufactured by the leader of their worlds (Earth: The Combine/Wallace Breen and Xen: Nihilant) and the Alien Grunts maybe are genetically modificated Vortigaunts for combat, just like the Overwatch Soldiers are cybernetic enhaced humans for combat too.
@@yuccaistic2087 Combine were the ones responsible for the vortigaunts being in xen in the first place. The only creatures that were living in xen before are the houndeyes, the bullsquid, the headcrabs and the fish that I forrgot the name of. The vortigaunts were living in their world before combine invaded them. Then they hid in xen, where the nihilanth enslaved them. The nihilanth also has a third arm attached to his stomach so he could control the vortigaunts, he didn't have it before.
Poor Gordon He looks like he hasn’t eaten anything in quite a while since he got into Xen I’m surprised he is still going Let’s try to be more like Gordon Freeman
I like to think that he was breaking the vending machines for snacks n soda and collected food from the mensa and stuff. I also like to think that he had an oppurtunity to sleep somewhere across the facility.
I loved Xen since the very first Half-life game. Even wit' inferior graphics and stuff, that place looked very enthralling and mystic. Would love t'spend muh time over there.
*Man this has some serious atmosphere to it! I love the pandora-like sense, and the story it tells of how humans were here already. AND THIS IS ONLY THE BETA!!*
You know that means they’ve released the whole thing and are just looking to fix bugs and add achievements now? They’re not gonna add even more levels to this already expansive masterpiece.
@1:02 What a wonderful moment in the game. Armed to the teeth but you aren't immediately on the warpath (certainly not if it's the first time playing). Instead you are taking in the beauty of Xen. They don't immediately throw enemies at you and just allow a moment to appreciate it all. The music was just perfect.
I wish that when you save the vorts from the hivehand guys you can press the use button a bunch of times and it removes the mind control collar from them and they team up and fight with you.
After playing endgame i realized that the final portal, the one that leads you to Nihilanth, can actually be seen right at the START of xen... Its the far away tower with a portal up top.
SuperVegitoFAN Did you not see it very prominently rising ominously in the distance as soon as you teleported to Xen and thought that maybe it had some importance?
THANK YOU. I'm playing through it right now and the whole time I'm like ".....this feels REALLY familiar." Then it dawned on me "Holy shit this is the core section of Episode 1." I'm SO glad I'm not the only one that realized how they made this so similar.
Honestly the Stukabats were the ones I most wanted to be used. The Half-life Renaissance mod for Garry's Mod made them out to be interesting. (And I wanted Mr. Friendly the least...)
Man,2019 has been a good year for gaming.COD and BF going back to it's roots,minecraft revived,fortnite dying,valve announces new half life and especially,Black Mesa is finally frickin' complete.
This is just beyond amazing. I love how they [spoilers] stretched out the whole Gonarrch section, exploring nearly all the expansive level design and the the whole Voriguant City rivals the experience I had when 1st seeing Goron City in Ocarina of Time 20 years ago. These guys deserve too much credit, this is Perfection in art
Listen very carefully at around 2:27:45 and you can hear the voices of the people back at Black Mesa, including the shouts from the test chamber. Honestly an amazing touch
It was in the original as well, at the final red portal. I believe it has something t'do wit' the portals, namely, they can transmit sounds too, but it's very mysterious how could they transport voices from the past. In the original "Interloper", there's a tall red alien chamber, where y'can actually hear the tormented screams of captive humans on Xen. Cringe!!!!! BTW, Eli Vance, Dr. Kleiner and possibly several other scientists (Rosenberg too) have escaped, so it's not entirely true that they have _all_ died.
I had never played the original Half Life, so after learning about Black Mesa I decided to finally give it a try, and holy shit was it an experience. I looked up what all this looked like in the original Half Life and was shocked to find that all this was newly created for the remake. Hats off to Crowbar Collective.
@@zarrel14142 need I remind you that the only reason Breen found out about Gordon as early as he did in Half-Life 2 was because of a particular annoying Headcrab, Lamarr?
Another masterful walkthrough! Love the way you highlight important characters and locales! Watching your walkthroughs is like watching surgeon at work! Informative and inspiring! Thanks for all!
This is just great, Xen was the weakest part of the original HL but now really feels like an alien world filled with life, how the Black Mesa scientist stablished a research lab, collected samples and studied the life of the world. We already knew that the vorts were slaves and didn't attacked you in the factory but now we saw their lives, houses and even how they were controlled and tortured by the big-heads, damn we even see them cry. With this the whole concept of Gordon being a hero for their species and how they venere you in HL2 makes a lot more sense. This years of waiting for a full Xen chapter were totally worth it, reimagining and making the level desing good without breaking canon and even expanding it is a great accomplishment made by the Crowbar Team. ValvE should name this an official remake of Half-Life and hire those guys
I have to admit, although their Xen level seems to only really share the name with the original source material, they've done an absolutely stunning job with their reinterpretation of it. They've created something eye wateringly beautiful. I just wish my aging games PC had the horsepower to play this with all the graphics settings pushed up to their maximum. :D
I would NEVER figure out how to do some things on Xen without a video like this. THANK YOU for pointing me in the right direction. I would run around a million times and still not know. THANKS!
What a fantastic ending to this game. I had no idea the Xen level had been released until today (no notifications, nothing). I can see why it took them so long to finish it. I haven't finished the section, yet. I got killed at 12:20 by the spiky thing, so I thought I'd stop for a moment and comment here before I continued. The total run time of this clip is 2hrs 37mins, so it looks like I still have a very long way to go! :)
Piss on those who say this was boring, tedious, slog, confusing. Ive been waiting almost half of my life for this moment and now its come to pass XD, this was and EPIC game.
Это интересно! Xen показан не как деревня, которая пользуется магией или своими "врождёнными" способностями, а показаны технологии и общественная организация. То есть Xen предстал перед нами как цивилизация и многое объяснил. Спасибо за видео! Вообще, конец мне, почему-то, напомнил Quake 4)
You know what's sad? Domestic aliens such as houndeye and bullsquid wasn't actually part of xens army, most of them are basically roles of animals, which mean't that attacking Freeman was an act of defense, due to these aliens have interest to territories.
I like how the Alien Slaves/Vortigaunts deliberatly helps Freeman, and it's nice to see their village, working conditions etc. under Nihilanth rule. The Nihilanth, Alien Controllers, Alien Grunts and Gargantuas are the enemy. I guess the Nihilanth also weaponize headcrabs, something he learns from the Combine to use to his own advantage?
i have a feeling that the nihilanth is to some extent enslaved or controlled by the combine, I know black mesa is not official but at 39:42 the tech looks too similar to the combine's
Now that Gordon Freeman is on Stasis it's time for Alyx to do the 7hr War Surviving Portal Storm event. Great Job Crowbar Collective. 👏🏻 ♥ And Great Gameplay Bolloxed. ♥
here are the time stamps: 0:00 XEN 48:40 GONARCH'S LAIR 1:17:42 INTERLOPER 2:26:56 "The only way in is into the coral that has the portal!" 2:28:11 NIHILANTH 2:32:09 SHOWDOWN WITH NIHILANTH 2:34:22 ENDGAME 2:36:16 CREDITS
It's just occured to me: the portals in Lamdacore are looking compltely randomly created alover the place while on Xen those held by devices, but in the original game these sphirical portals had the opposite stand up.
on xen level i felt like i'm inside the world of pandora from the movie Avatar. this was amazing, this team are doing much more better job than big gaming companies!
Hello Brother Bolloxed, Be careful when you go up, Do not Destroy the Container, it will Awake the Unarmed Grunts and Attack you if you Take it out those Containers, I was there, that Shield barrier Crystal was Protecting the Controller, Take out that Crystal before you kill the Controller. I kill the Nihlanth with Rocket launchers and Gluon Gun by Aim for his Crystal head. Best Regards KT503 aka thekingtiger501
Fantastic game and fantastic walk-throw! You left no chances to Gonarch! This is awesome! Looking forward to the final polished version of the whole Black Mesa + XEN.
It's great! Obviously gorgeous. AND, it's missing a rather crucial element: companionship/story telling. I think it would have raised the enjoyability immensely if we had met at least a few character along the way. We might have befriended a Vort, or a pet hound-eye, or come across a surviving scientist (perhaps even Dr. Horn). There are so many ways that interesting characters could have been introduced, so many missed opportunities. What's there is fantastic. But think about Black Mesa, you never go very long without running into someone. The interactions help break things up, and allow the player to relax for a moment, and they further the story telling.
It's incredible. They managed to turn the comparatively bland and uninteresting environment of Xen into a living, breathing, ecosystem. It looks like a place something could live, rather than a load of floating rocks. I also like that it looks more like the Black Mesa scientists really established a small base there, rather than just a few HEV suited corpses strewn around.
Not only that, but the fact xenian tech was elaborated upon to look much more advanced. There’s residential space for vortigaunts, industrial areas such as a power plant, the cloning facility, and alien power barrel production.
The oppression of the vortigaunts is also made more obvious, with a scene of alien soldiers persecuting a worker who’d supposedly failed to meet a quota
The alien laboratory is also a great touch, which i can refer back to a comment made in freemans mind of how in OG xen human tech was basically left lying around instead of studied. Black mesa took this idea literally, as we see an alien lab where various items and even abducted scientists are held in glass tubes.
The Nihilanth fight is also something that is greatly redone. It gives a far more terrifying experience to fight against, with no more annoying teleport attacks, replaced with standard boss fight attacks that are more intuitive to play against
I found it shocking to see the Nihilanth teleporting in chunks of the black mesa facility around you, and opening portals to fling random objects that were sucked through said portals. The final explosion is a fantastic climax to it all, leaving you satisfied with a big boom for your effort before the g-man wisks you away
Man, dunno about you, but I kinda wanna see valve declare black mesa as the new canon for HL1. They really improved the story while not deviating from the original plot, giving it a very immersive tone and overall more than a mere graphical focused remake
@@Armin2012 but in todays other games, everything is just graphics and a stupid story, but no other games are like black mesa, this game is just amazing, i just fell in love with the fact that the HEV suited zombies also uses the flashlight just like us and so much other facts like yours, but i cant talk about god of war like u, or the stupid devil may cry 5, so iqless i think, but i dont know what u think about those popular GREAT games
Never had interest in either of those games. Half life always captivated my interest
@@Armin2012 Totally agreed 100% lol...it's really makes the Xen civilization seems to be an intelligent advanced species
Аа ппртпаиииитььль ьтьтт иоооттооррио!р ьт ьттт!рритриттттьо?ьи ьт ьь🤒🤒🤒🤒🤒🤒🤒🤒🤒🤒😴😷
Honestly the feeling of first stepping into Xen in Black Mesa was done so well. In the Half-Life Universe there is just so much out there beyond the stars, and even in other Dimensions, and Universes. Xen is one of the few times Gordon actually gets a glimpse of reality beyond what we’re used to as humans. The other time would probably be at the end of Half-Life 2 when the Portal opens up on top of the Citadel, and you can catch a glimpse of a massive Combine world on the other side. These games have a special way of making you feel so small in the grand scheme of things while also making you feel like a Crowbar swinging badass.
bro you just nailed it🥰
Alex Luca I wouldn’t go that far. Some of the gameplay in Xen isn’t very fun, and sometimes the NPCs get stuck because the AI nodes must be sloppy. If they refine it just a little bit more it will be totally perfect like you said. Xen needed a bit more play testing in my opinion.
I like how the surviving scientists at the lambda labs were teleporting in care packages for you along the way.
British Empire Yeah, that’s a nice touch.
And I thought the Nihlanth was the one teleporting the Packages During his fight and I Realised am a fucking idiot.
Fuck off nazi
@@QueenMoontime huh
@@Tunt its talking to me lmao
I like how chill the Vortigaunts are, there's this alien with an orange suit running through their houses, messing with their machines, pressing buttons, pulling plugs and they're just standing around working like it's nothing
Spirit V70 probably because they were forced to build the machines, in a fanfic I read, the Vorts used domesticated Antlions as 'living equipment' kind of like how horses were used to till soil
Tim Hurl Are Antlions even from Xen? I always assumed the Combine accidentally introduced them to Earth, and they bred out of control.
Jona Yeah, but the Vortigaunts aren’t from Xen, and we never see a single Antlion in Xen. So maybe the Antlions are from the Vortigaunt home world.
@@timhurl1514 what the fanfic name
Robert Smalls They most likely live on the same planet because they do a lot of “ant lion harvesting.” They could also have met on another planet.
this is a game engine released in 2004...
With hundreds of updates and changes since release, of course, but yeah.
@@fagglebag this engine dosent belong to gabe newell and shit valve this belongs to crowbar collective
@@Kratos_Messi7050 No one said that it did
@@zoomer8367 oki :/
@@Kratos_Messi7050 :/
The route our ancestors took to school.
lmao
with holes in their shoes
LMAO. I AM FUCKING DEAD.
@Your President and presumably being bombed by nazis
With no shoes
No wonder why it took 8 years
completely worth it
this shouldn't take 8 years
@@ПётрПавловский-щ1х you clearly have no idea what you are talking about.
That is a misconception! It only took 3 years
CC only started in 2016
They only made xen because of popular demand
@EpiDemic117 Then how come its 20 bucks? Is that money thrown into the void?
Gordon: *destroys the machinery the vortigaunts have been working with for years*
The vortigaunts: gong
Gah galah gulligah! Churr, gully churr!
Technically, they were enslaved and forced to build construction machinery. They probably don’t mind Gordon blowing everything up.
@@Torgo1969 ni my language, udang galah mean giant river prawn
gulag
@@crazytiger800
You know, I wish there was a way you didn't have to kill all the Vortigaunts earlier in the game.
1:23:02 WOW now I understand whey they are named "ALIEN CONTROLER" and vorts was "ALIEN SLAVE" such potential to enchance original gameplay! :O
Chapters:
Xen - 0:39
Gonarch's Lair - 52:50
Interloper - 1:17:49
Nihilanth - 2:28:20
Endgame - 2:34:03
Credits - 2:36:27
Thanks
man i played the game and the interloper is soo boring that i needed to stop playing for a week
.
Oh thank god you saved me time thank you man
When Gordon freed all those Vortigaunts, the legend of the Free Man was born.
DarkWizard83 yup, that was where it all started
Half Life 2 is one of the stupidest and overrated pieces of shit ever made. I like how the combine was able to conquer the entire planet of Earth in less than a day but one green eyed boy wearing an orange suit and wielding a crowbar can take on and even defeat the entire combine military! LMAO I'm not expecting realism but something about Black Mesa's game world and gunfights feel more believable, immersive, and realistic to me like there are points in the game where the US military and aliens will fight each other with you being caught in the middle or you can let both sides massacre eachother. Seeing US fighter jets and helicopters engaging in combat with alien flying creatures while US Marines and tanks engage alien ground forces felt epic something that was missing in Half life 2 as Gordan Freeman by himself annihilates an entire division of Combine soldiers with nothing but a crappy handgun and some rusty shitty crowbar!
@@Yes_Fantasy_419 half life 1 is the same, remember that valve didn't do black mesa Also there are shotgun Gravity gun rebels and rocket launcher the crowbar and gun aren't the only weapon in hl2
@@Yes_Fantasy_419 Seems like you never played Half life 2, Gordon dind't fight against the whole combine force, only with modified humans and military equipment, even the rebel citizens can defeat an army of metrocops, they're not the maximun combine force. Advisors are part of the Combine empire and not even Gordon could do them any damage.
@3D ModellerYou should start by that points, I agree, boss battles in hl1 are better, in hl2 is just a combine chopper and the final battle is resolving a puzzle
2- The water chapter is kinda confusing and annoying
Next: Operation Black Mesa, Black Mesa: Guard Duty, Black Mesa Decay
I'm ready for Black Mesa Decay. By the way, where are Black Mesa Opposing Force and Black Mesa Blue Shift?
Decay's remake is called Peer Review.
@@serbianslav5494 Operation Black Mesa and Guard Duty are making by Tripmine Studios. They already released some weapon testing video. Check it.
also, Crack-Life remastered came out
Black Mesa: Echoes please.
I actually like how they did an animation of him looking around and getting his barrings and as soon as he sees his crowbar he grabs it it kind of feels like he's his own character in a way to me
ah sheeit, here we go again
You can’t hit without a nit which being the crowbar in this situation.
That part felt kinda weird to me, because the Half-Life games usually don't remove control of Gordon Freeman from the player, unless it's absolutely valid, like when Gordon is being teleported, ambushed and dragged away, grabbed by the floating whatever-you-call-thems, or faced by G-Man. But this is not one of those kind of moments. So I didn't really like that part very much. The only reason I can forgive it is because it lasts just a few seconds.
@@IndurokI don’t think it breaks immersion because I think it makes sense. He just went through a fucking crazy portal, I could see that knocking the wind out of someone. Maybe picking up the crowbar might have been a little much, but I think it would have been less immersive if he just popped out of the portal ready to walk like he was teleported by a Vortigaunt. By having him hit the floor and drop his crowbar, it really makes the journey through that portal feel more harrowing.
@@Induroktbh, i thought that moment was just as valid as the others. it wouldnt feel right if he just went through some crazy ass portal to another dimension and just was instantly standing up like nothing ever happened. and it only takes your control for a split second, its not like its a full cutscene or something. i do see what youre saying, though. and i agree for the most part.
My favorite part of this is how they work in details that justify Half-Life 2 in retrospect, like the surviving scientists having their minds blown by Gordon's one man army capabilities as well as the freed vortigaunts who would have spread the whole "One Free Man" messiah complex you see by Half-Life 2. The only thing you don't encounter is Barney, or at least I didn't because I missed the easter egg recording of him.
Barney's the officer who you meet close to the start, behind the wirefence deal when you get the revolver, isn't he?
@@load-bearingcoconut5586No, he's actually the guard you see banging on the door in Black Mesa Inbound. Blue Shift has you watch the same scene from his perspective.
+MegaChickenfish These details are in the original Half-Life as well, but they're more subtle there.
Is no one gonna talk about the music? Like damn, feels like a new world, so foreign, so outstanding.
Games like this makes me feel like there is so much out there that i can never ever experience such things with limited existence.
Please stand up and applaud to Crowbar Collective for this beautiful work!
Yeah this looks absolutely amazing.
I am creating a roblox game that is inspired from this.
Satu Katvala Cool.
I fully agree with You ! Played it last year !
+Eirikatana
Whenever I rewatch bits of _Black_ _Mesa_ , I also watch bits and pieces of _Hunt_ _Down_ _The_ _Freeman_ . . . . . and in that silence, I wonder. . .why?
And all of this was done on the bloody Source engine of all things, too!
bloody lmao
Who would win:
- A powerful space creature which has ability to teleport object and control others life form
- A 27 years old scientist in HEV suit who late for work on his first day
Gordon Freeman
I think it's obvious.
One orange boi
Hiếu Đôn Chề They retconned the story so that Gordon had been working at BM for longer than just 1 day in HL2. This game seemingly follows that retcon as a lot of the Black Mesa personnel are already well-acquainted with Gordon.
It wasn’t Gordon’s first day in HL1, he has been working in Black Mesa for some time before the disaster.
I like how the Vortigaunts actually finally get curious enough to talk to you like you're a visitor, instead of them only interacting when you attack them. Especially the fact that it's more like you actually are freeing them from slavery.
But God damn, the controllers. I literally had the idea of then being psychic for quite a while, and it turns out I was right. After seeing their mind control actually demonstrated, and them using telekinesis, it's like I predicted it, and I truly am psychic like the controllers are.
Comes from the family (The Nihilanth)
YES! The Masterpiece of the Masterpiece is finally finished
We lived to see the day guys, we survived
God bless all those who unfortunately passed before it was finished
👍👋👏👏👏
Too bad Kitty0706 isn’t here to see this though
I followed this when I was in the elementary, now I'm in college. It's been a looooooooong time.
It's public B.E.T.A
R.I.P
at 11:48 sec, I feels like i was on the other side of the universe and never want to leave again!
the sound makes me feel like I was going back to my childhood! STRANGE!
It was so good nihilanth throwing parts and rooms from our world, also throwing cars, and the broken piece of rooms from our world is realistic
He can even throw TANKS.
@@darthgiorgi4990 yeah its called content and creativity, thats how you exactly make a game
This feels very reminiscent of Avatars biolominescent landscapes. This is Xen how it should be.
Yes, that also reminds me of Avatar.
"RCTRL: Sprint"
What manner of evil is this.
Welcome to Bolloxed channel. Where RSHIFT turned into Reload button 😂
that has to be illegal
"MOUSE4: jump"
He's left handed
@@ravamoelia7674 oh she is? okay
Half Life always made me resent Xen as a gloomy place of madness. But seeing this now, I can understand why the scientists at Black Mesa would go to such extremes to travel there. It's a place of wonder and mystery. A step-stone to catching a glimpse of the universe.
yeah, i didnt think of it before but it seems like the tech was really limiting back then because i hated xen, it looked like a horror game place, but here it looks amazing
ngl I kind of like the gloomy madness atmosphere of Xen in Half-Life. Makes it feel uncomfortably alien, like a Lovecraftian nether realm of cosmic horror. Cosmic horror is kind of rare in games but can be really effective when pulled off, it's just that Xen didn't get the chance to be fully realized in Half-Life. Black Mesa goes for a very different kind of vibe altogether with Xen. I like both, but I appreciate the cosmic horror feel of Xen in Half-Life and wish it had been pushed farther.
@@TechnologicallyTechnical ye
I never viewed Xen as a hellish and madness-inducing place. It's otherworldly and full of mysteries, and yes, somewhat hostile too, but at the same time, it's a wonderful and enthralling place as well. In the old Half-life, Xen levels were my favourites, they were soooooooooooooo atmospheric!
@@0xVENx0: To be fair, HL series were always dystopian sci-fi with horror elements (headcrabs, zombies, barnacles, flashing lights, crawling through the air ducts). I actually love how the Crowbar made Barnacle look and feel at home at its natural habitat. Just an ambushing predator doing its thing, no different to a terrestial pythons. The thing is that Xen felt quite empty in original (It was rushed, not thoroughly thought at the beginning of the project, they had to simply build an ending, they had to settle for solution they did not liked but the resources were thin, capabilities limited back then. Keep in mind that HL was made by a young gaming studio, eager, but with limited capabilities. Even Gabe is not happy with the result, which is IMO why did the Crowbar Initiative decided to nearly completely rework it). Barren bunch of floating rocks, likely some old destroyed world. Xen in BM looks like a place something may actually inhibit on purpose rather than being a prison anyone would love to flee within a blink of the eye during first resonance cascade they encounter.
Rest in peace for all Gonarch's lair Interloper and Nihilanth's chamber and those Xen wildlife
Wonder why it all explode
Only the Nihilanths island was destroyed I believe. The rest of xen should be intact. Afterall, we gotta remember that when ol’ Nihi dies the combine are allowed to breach Xen
As for the explosion, its likely a blast of the portal singularity the Nihilanth was manipulating to teleport stuff collapsing. We something similar happen to the combine citadel at the end of half life 2
F
@@Armin2012 Nihi was an asshole in all ways
Just started Black Mesa again from the beginning to experience the whole journey.
Just came here to see what to expect and klicked randomly through the video - from the 4-5 short moments i saw i can only say:
Oh Boy - THIS is how remastered games must look like. *And In all seriousness* : let Valve pay them but yet give them all they leeway they need and let The Crowbar Collective make HL3
Vortigaunt: Is hurt and wants to heal himself
Bolloxed: *PEACE WAS NEVER AN OPTION*
*COWABUNGA IT IS THEN*
I almost cried when the first track started playing as Gordon looks on
at that ominous tower
Me Too Mate.
Now that i realize, i love the details and references inspired on Half Life 2 throghout Xen.
First, when you come on the abandoned laboratory with the zombies, it has a little of Ravenholm on it despite being a small part in the chapter.
Second, the entire "Gonarch Lair's" chapter have some of the fight with the Antlion Guardian on Half Life 2 Episode 2 and it shows a lot on the cave chasing part.
Third, the parts on "Interloper" where you have infinite ammo on the Egon reminded me of the part where you have the Supercharged Gravity Gun on the Citadel.
Fourth, when you see the Alien Grunts beating the Vortigaunts is just like how Civil Protection threatened the Citizens of City 17.
Fifth and last, when Gman appears before you and freeze time just like in the end of Half Life 2 after Breen's teleporter explodes in front of you but in this case is Nihilant's lair what explodes.
And this is only a curiosity and don't have anything to do with the HL2 references but the Overwatch Soldier and the Alien Grunt have some things in common, they are a military unit manufactured by the leader of their worlds (Earth: The Combine/Wallace Breen and Xen: Nihilant) and the Alien Grunts maybe are genetically modificated Vortigaunts for combat, just like the Overwatch Soldiers are cybernetic enhaced humans for combat too.
I never noticed those connections
Holy shit, how long did this take to type?
anither one: in the area bathed with the orange crystals and the 3 light blue ones, i believe that refers to gordon also stoppong the core destruction
@@Paonporteur No. Dude combines didn't exist before. Nihilianth is like a god that enslaves the vortigaunts and forces them to miscelanneus things.
@@yuccaistic2087 Combine were the ones responsible for the vortigaunts being in xen in the first place. The only creatures that were living in xen before are the houndeyes, the bullsquid, the headcrabs and the fish that I forrgot the name of. The vortigaunts were living in their world before combine invaded them. Then they hid in xen, where the nihilanth enslaved them. The nihilanth also has a third arm attached to his stomach so he could control the vortigaunts, he didn't have it before.
1:45 That soundtrack with the vocalist is so spiritual; it really captures the beauty but also uncertainty of this alien dimension known as Xen.
Xen :)
Poor Gordon
He looks like he hasn’t eaten anything in quite a while since he got into Xen
I’m surprised he is still going
Let’s try to be more like Gordon Freeman
I like to think that he was breaking the vending machines for snacks n soda and collected food from the mensa and stuff. I also like to think that he had an oppurtunity to sleep somewhere across the facility.
@@sovereignone1900 Honestly considering how the Xen water heals basically everything he probably just drank some and didn't need to sleep anymore.
Yo its been only 2 days Gordon can survive weeks without food, 3 days without water
those morphine shots coming in clutch
The Lambda Male Grindset
Damn, does Xen look beautiful.
it would be better if there were no blood thirsty aliens trying to kill you and it would be even more beautiful if it had more friendly creatures
@@matejamicic3037 well aint it kinda the same back here on earth?
@@dattyduff2690 yea but without the aliens
I loved Xen since the very first Half-life game. Even wit' inferior graphics and stuff, that place looked very enthralling and mystic. Would love t'spend muh time over there.
*Man this has some serious atmosphere to it! I love the pandora-like sense, and the story it tells of how humans were here already. AND THIS IS ONLY THE BETA!!*
You know that means they’ve released the whole thing and are just looking to fix bugs and add achievements now? They’re not gonna add even more levels to this already expansive masterpiece.
@@fagglebag I do know that.
Dynestis Ok just making sure you aren’t expecting new levels or anything for the 1.0 update lol
I love the way you were scrabbling like mad to get at the pizza.
@1:02 What a wonderful moment in the game. Armed to the teeth but you aren't immediately on the warpath (certainly not if it's the first time playing). Instead you are taking in the beauty of Xen. They don't immediately throw enemies at you and just allow a moment to appreciate it all. The music was just perfect.
I wish that when you save the vorts from the hivehand guys you can press the use button a bunch of times and it removes the mind control collar from them and they team up and fight with you.
This XEN looks like a romantic version of a Doom level...they make it GREAT job! BRAVI!
Yes, bravi indeed!
ALSO it looks like The Flood chapter in Halo : CE !
@@vikram03 right
Ah. Great to see someone mention my ETERNAL doom.
I might die.....but....DOOM IS ETERNAL
After playing endgame i realized that the final portal, the one that leads you to Nihilanth, can actually be seen right at the START of xen... Its the far away tower with a portal up top.
SuperVegitoFAN cool reminds me of dark souls lvl design
De eey uv suron
no shit?
You only just noticed this?
SuperVegitoFAN Did you not see it very prominently rising ominously in the distance as soon as you teleported to Xen and thought that maybe it had some importance?
39:44 It’s like the Opposite we trying to do in HL2: Episode 1 in the City 17 Citadel.
THANK YOU. I'm playing through it right now and the whole time I'm like ".....this feels REALLY familiar." Then it dawned on me "Holy shit this is the core section of Episode 1." I'm SO glad I'm not the only one that realized how they made this so similar.
I wish they added unused aliens from the beta, could you imagine an alien grunt doing patrol with a panthereye? ☆-☆
Honestly the Stukabats were the ones I most wanted to be used. The Half-life Renaissance mod for Garry's Mod made them out to be interesting.
(And I wanted Mr. Friendly the least...)
It would be great to meet kingpin.
I was almost expecting one to be roaming around the more jungle looking parts.
Man,2019 has been a good year for gaming.COD and BF going back to it's roots,minecraft revived,fortnite dying,valve announces new half life and especially,Black Mesa is finally frickin' complete.
EP GO and halo and rdr 2 on pc
And halo mcc on pc . Man what a year
@@DungNguyen-fk4bc and lots of good retro throwback games, Shovel knight King of cards releases, Destiny 2 on Steam and the list goes on and on.
el negro we got a fortnite kid here
EP GO minecraft good fortnite bad
I think we need Freeman's mind reboot for this game
"A cave, alright.. wait, This isn't Massachusetts!"
"I'm a matador~ I fearlessly-"
*CRUNCH!*
"AH-JEEZUS- *Expletives!* Those things bite!!"
I don't think he'd be willing to do that again. He's still got Freeman's Mind 2 to get through.
Freeman's mind never stopped
no... we don't. we REALLY don't
This is just beyond amazing. I love how they [spoilers] stretched out the whole Gonarrch section, exploring nearly all the expansive level design and the the whole Voriguant City rivals the experience I had when 1st seeing Goron City in Ocarina of Time 20 years ago.
These guys deserve too much credit, this is Perfection in art
That Nihilanth boss fight alone makes the wait so worth it.
It was a much more fun boss fight than the original, which was really annoying, especially with the teleporting constantly halting the fight.
me seeing sleeping houndeyes: "shhhh! Let's be careful and-"
Bolloxed: 44:52
Glad im out here not being the only one who thought that
Listen very carefully at around 2:27:45 and you can hear the voices of the people back at Black Mesa, including the shouts from the test chamber. Honestly an amazing touch
Also a bit sad since none of them are gonna survive since Black Mesa is soon to get nuked.
@@AxisChurchDevoteemost of them already died when gordon was still on earth those voices are from the past
@@polhpolh64 Wait doesn't that mean Gordon would have no way back to earth once Nihlith is dead? Did they send Gordon knowing this?
It was in the original as well, at the final red portal. I believe it has something t'do wit' the portals, namely, they can transmit sounds too, but it's very mysterious how could they transport voices from the past.
In the original "Interloper", there's a tall red alien chamber, where y'can actually hear the tormented screams of captive humans on Xen. Cringe!!!!!
BTW, Eli Vance, Dr. Kleiner and possibly several other scientists (Rosenberg too) have escaped, so it's not entirely true that they have _all_ died.
@@AxisChurchDevotee probably he was their only hope
I see you pick the route where you become G-man's boyfriend this time.
🌈
Aint gonna live to hump alyx's leg any other way...
Friendship is stupid magic.
I had never played the original Half Life, so after learning about Black Mesa I decided to finally give it a try, and holy shit was it an experience. I looked up what all this looked like in the original Half Life and was shocked to find that all this was newly created for the remake. Hats off to Crowbar Collective.
H.E.V.: "Power level is 100%!"
Headcrab: "Nah!.. )))"
I read that in demomans voice
@Nathaniel Verow, sure is.
Poison Headcrab :)))
@Nathaniel VerowThe best anoyying is Baby Headcrab
@@zarrel14142 need I remind you that the only reason Breen found out about Gordon as early as he did in Half-Life 2 was because of a particular annoying Headcrab, Lamarr?
Xen looks so freaking awesome!
17:47 bass bossted houndeye
*Polnareff PTSD*
Almost sounded like the sound effect for when Dio stops time
More like ear-rape houndeye.
2:04:55 The impacient
Another masterful walkthrough! Love the way you highlight important characters and locales! Watching your walkthroughs is like watching surgeon at work! Informative and inspiring! Thanks for all!
This is just great, Xen was the weakest part of the original HL but now really feels like an alien world filled with life, how the Black Mesa scientist stablished a research lab, collected samples and studied the life of the world.
We already knew that the vorts were slaves and didn't attacked you in the factory but now we saw their lives, houses and even how they were controlled and tortured by the big-heads, damn we even see them cry. With this the whole concept of Gordon being a hero for their species and how they venere you in HL2 makes a lot more sense. This years of waiting for a full Xen chapter were totally worth it, reimagining and making the level desing good without breaking canon and even expanding it is a great accomplishment made by the Crowbar Team. ValvE should name this an official remake of Half-Life and hire those guys
Do you know what is the best job in the world?
Just playing Half-Life like Bolloxed :D
Woaw ... It's finally here and it's amazing.
Best walkthrough I have ever seen. The way you stopped to look at all the interesting points for us viewers is just great. Kudos!
This is absolutely beautiful, great music too. 20 /10
Bolloxed will do the entire game after the beta is redone.
I have to admit, although their Xen level seems to only really share the name with the original source material, they've done an absolutely stunning job with their reinterpretation of it. They've created something eye wateringly beautiful.
I just wish my aging games PC had the horsepower to play this with all the graphics settings pushed up to their maximum. :D
I would NEVER figure out how to do some things on Xen without a video like this.
THANK YOU for pointing me in the right direction.
I would run around a million times and still not know.
THANKS!
That Nihilanth boss fight has to be somewhere in the top 10 anime battles of all time.
What a fantastic ending to this game. I had no idea the Xen level had been released until today (no notifications, nothing). I can see why it took them so long to finish it. I haven't finished the section, yet. I got killed at 12:20 by the spiky thing, so I thought I'd stop for a moment and comment here before I continued. The total run time of this clip is 2hrs 37mins, so it looks like I still have a very long way to go! :)
Piss on those who say this was boring, tedious, slog, confusing. Ive been waiting almost half of my life for this moment and now its come to pass XD, this was and EPIC game.
Half of your life...ironic, isn't it?
So sad huh??
Some people just can’t be pleased. Honestly the improved graphics compared to the original should be enough.
No. It is on Steam
@@Overneed-Belkan-Witch ? Also why did you copy one of the top comments?
This is art I swear. And just when I thought i couldn't love half life more than I already did :')
They did such a good job, it's hard to absorb it on the first time not even second walkthrough is enough.
Not gonna lie, it hurt me when you used your shotgun ammo on head crabs
Are you supposed to kill those shits any other way?
@@sebas1111_ Pistol, if prepared to.
@@sebas1111_ the best way of killing headcraps is crowbar. Even poison headraps in half life 2.
Yiğit Yılmaz New Species: The Headrap
@@alterrapda9057 Yo! its the headrap zombie and imma bout to drop some sick rhymes!
Crowbar collective team did their homework pretty good. The atmosphere, soundtracks, level design... Almost flawless.
Это интересно!
Xen показан не как деревня, которая пользуется магией или своими "врождёнными" способностями, а показаны технологии и общественная организация.
То есть Xen предстал перед нами как цивилизация и многое объяснил.
Спасибо за видео!
Вообще, конец мне, почему-то, напомнил Quake 4)
А у тебя подмышка воняло???
@@михаилгуляев-с1б А у тебе с голова впорядка?
It’s so beautiful.
Fantastic work! It looks like a movie theater. In any case, more fun than the last Star Wars.
This is a work of art...i can wander around inside for hours.....gazing at the beautiful work..
You know what's sad?
Domestic aliens such as houndeye and bullsquid wasn't actually part of xens army, most of them are basically roles of animals, which mean't that attacking Freeman was an act of defense, due to these aliens have interest to territories.
The zombies in the hazmat suits was a nice touch. Weird shooting at your own suit though 😂
I like how the Alien Slaves/Vortigaunts deliberatly helps Freeman, and it's nice to see their village, working conditions etc. under Nihilanth rule. The Nihilanth, Alien Controllers, Alien Grunts and Gargantuas are the enemy. I guess the Nihilanth also weaponize headcrabs, something he learns from the Combine to use to his own advantage?
i have a feeling that the nihilanth is to some extent enslaved or controlled by the combine, I know black mesa is not official but at 39:42 the tech looks too similar to the combine's
It's as difficult as it is beautiful. They did an excellent work here.
The beauty of Xen eats up the entire Half-life 2 _and_ its expansions for breakfast. This _is_ how y'define an alien world.
Oh my, this truly is a masterpiece.
I miss the howling winds of the void from the original tho...
Xen is actually located in Björk's brain.
Now that Gordon Freeman is on Stasis it's time for Alyx to do the 7hr War Surviving Portal Storm event.
Great Job Crowbar Collective. 👏🏻 ♥
And Great Gameplay Bolloxed. ♥
Alyx was a child bruh...
It would make more sense to see it from the perspective of Shepard or Barney
here are the time stamps:
0:00 XEN
48:40 GONARCH'S LAIR
1:17:42 INTERLOPER
2:26:56 "The only way in is into the coral that has the portal!"
2:28:11 NIHILANTH
2:32:09 SHOWDOWN WITH NIHILANTH
2:34:22 ENDGAME
2:36:16 CREDITS
How did they manage to create a masterpiece within a masterpiece...
Riding up that elevator to the final portal... lord, I had goosebumps the entire time.
They did an amazing job with the final boss, I can see why a lot of reviewers for this game didn't want to spoil it.
The Gonarch boss fight music fits perfectly with the situation.
It's just occured to me: the portals in Lamdacore are looking compltely randomly created alover the place while on Xen those held by devices, but in the original game these sphirical portals had the opposite stand up.
We can only assume that the portals exist through the split between our universe and there's.
I believe they may seem random, but the ones at the Lambda Core are controlled by the reactor, whilst the rest is controlled by the Nihilanth.
0:59 was the exact moment when my jaws literally dropped to the ground when I first played this game.
Timestamps
0:00 Intro
1:00 Xen
52:52 Gonarch's Lair
1:17:50 Interloper
2:28:21 Nihilanth
2:34:27 Ending
on xen level i felt like i'm inside the world of pandora from the movie Avatar. this was amazing, this team are doing much more better job than big gaming companies!
Hello Brother Bolloxed, Be careful when you go up, Do not Destroy the Container, it will Awake the Unarmed Grunts and Attack you if you Take it out those Containers, I was there, that Shield barrier Crystal was Protecting the Controller, Take out that Crystal before you kill the Controller.
I kill the Nihlanth with Rocket launchers and Gluon Gun by Aim for his Crystal head.
Best Regards KT503 aka thekingtiger501
Fantastic game and fantastic walk-throw!
You left no chances to Gonarch! This is awesome!
Looking forward to the final polished version of the whole Black Mesa + XEN.
Alien Controllers:
“*_REEEEEEEEEEEEEEEEEEEEE_*”
Great walkthrough; you saved me several times when I was stuck, Thanks!
It's great! Obviously gorgeous.
AND, it's missing a rather crucial element: companionship/story telling. I think it would have raised the enjoyability immensely if we had met at least a few character along the way. We might have befriended a Vort, or a pet hound-eye, or come across a surviving scientist (perhaps even Dr. Horn). There are so many ways that interesting characters could have been introduced, so many missed opportunities. What's there is fantastic. But think about Black Mesa, you never go very long without running into someone. The interactions help break things up, and allow the player to relax for a moment, and they further the story telling.
the music when your fighting the gonarch is so beautiful
2:04:54 Dude u serious? XD
That poor Vortigaunt just wanted to take a recovery shower
This looks amazing! Thank you Black Mesa Team!
Xen: *Full of Life*
Gordon: *Shotgun fire*
Gordon: (sees the pure beauty of Xen's wildlife as it is naturally)
Also Hordon: "So, anyways, I started _blasting!_ "
Took them so long, but damn does it look so fucking beautiful.
"Soo, how did you got your PTSD?"
Gordon Freeman: *...*