How I Programmed GigaSword's Map Screen | Hybrid Theory

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  • Опубликовано: 25 окт 2024

Комментарии • 19

  • @casuallygrim9539
    @casuallygrim9539 3 года назад +2

    Yay, been waiting for a new video! Keep it up! 🥳

    • @hybridplays1088
      @hybridplays1088  3 года назад +1

      Thanks! I've been so busy lately, my last upload was in March 😭

  • @zagobelim
    @zagobelim 3 года назад +1

    Great video!

  • @strahd7864
    @strahd7864 3 года назад +4

    Ayo programmers, he is back

  • @turbo8628
    @turbo8628 Год назад

    Nowhere near this stage but i am glad i found this channel and subbed. Great way of explaining things!

  • @jeanphilippemalouin
    @jeanphilippemalouin 3 года назад +1

    Very interesting, very well explained! Thanks a lot!

  • @EDSMAA
    @EDSMAA 3 года назад +1

    5:31 good question seeds! Also you killing it fam! You explain code better than college professors lol

    • @hybridplays1088
      @hybridplays1088  3 года назад +1

      Thanks bro!! Maybe I can finally get that Harvard job

  • @FullMoonGame
    @FullMoonGame 3 года назад +2

    Yo great video! This comes in handy as I need to make my own map

  • @theDarkerSan
    @theDarkerSan Год назад

    You can just use the player position in the room and use the cell size to skip the "entered from this side". also imagine if your map has 2 up exits, what about 3?

  • @noface7842
    @noface7842 2 года назад

    Was just watching this because I'm making a metroidvania map layout maker

  • @paypercutts
    @paypercutts 3 года назад +1

    I use Game Maker and this may be helpful for me later. Cheers ears!

  • @MasterSamus
    @MasterSamus 3 года назад +1

    What's the game called at 2:40?