@@joanasa8737How do you know it's another woman? Lislie has voiced Nina in T4 and Christie in T5 so it's not like she has a particular voice. They just changed the voice direction for this game.
@@joanasa8737Turns out we are actually both wrong, lol. I checked and it looks like it's Cindy Robinson who voices her. But Cindy has been voicing Zafina since the first game and so it's the same voice actress. Not sure why for so many years it's been listed as Lislie Wilkerson.
@@prince.fatalis Really? That explains when I texted Lisle about her work in zafina's voice on Facebook and she didn't know what I was talking about, lol. Thanks for the trivia, I like very much Cindy, the best female deep voice
I really like Anna’s voice. Easily one of the best. I’m not liking some of the voice changes in T8 like Zafina, Bryan, Nina and few others. But some are much better like Alisa. I also don’t like how many of them say the same lines now like both Nina & Zafina say “Amateur” and Zafina & Steve saying “take this”. Does not fit Zafina at all.
the voices are terrible for all characters. with an exception of some, voice over mod packs with definitely be in demand . sorry if this is fresh and new, they can keep it
@@since2133Yeah the extra voice lines spoken during moves is so cringy and unnecessary. I liked Zafina's strong and reserved aura in T7. We should only hear characters talk during intros/outros and rage arts at the most.
From all the heat smashes I have seen pretty sure Zafina has the best ones, one is i12 high that does 48 damage and another is i19 low normal hit launcher from scarecrow stance. So basically a 12 frame block punish for 48 damage and a LAUNCHING HELLSWEEP from stance, that shit is INSANE.
I love her new ws+3 12f. That's a good punisher and mixup 50/50 after that with her new low scr b+1+2. This reminds me of anna ws+3,b. I miss anna on tekken 8 😂
They didn't really give her much, just stuff going into Heat and a bit more flavour with the claw but nothing that really adds to her playstyle, I've been hoping for more stuff that goes between the stances to make her more fluid.
Zaf does not need much bro, its how you player her that makes her the best player in the game when comes to offline games. arslan is not even her best player but he knows how to use it precisely, why i say hes not the best player? one of the reason are his combo are unfineshed and i never saw him going full combo on her. he just repy on how good she is!
@@mmastereve519Arslan is one of the few who can use her at a higher level but she isn't his main. The reason few people can't use her effectively is that unlike other stance characters like Yoshi she doesn't flow very well between stances her kit in that regard is undeveloped. Her stances are a bit shallow like Lei's.
The fact that Inana's Fury (b 1+2) is only available through Scarecrow now kinda sucks. It was her fastest low from neutral. Now, her FASTEST low from neutral is 18 frames (b+d 3). She seems overall nerfed, but I love her new design.
The only thing they did as a trade off is that it's now +3 on block, but still, she lost one of her key moves in neutral. She doesn't even have decent low pokes to begin with.
@@LoneTaurus82I think this was to balance it's use with ff4. With only 1 frame difference in speed, it was allowing her to play Tekken from too far a distance, while also being difficult to hit even when using many mids
3:22 the best move is still there Pog Also kinda noticed her Damage in the free combos are kinda bad. No b1,1+2 as high damaging sample ender combos but the new fff1+2, Tarantula d/f+1 heat move looks better than going b1,1+2
Kind of makes you wonder why they even left b1, 1+2 in right? It has the same damaged as it does in T7 though. Those shown are just sample combos so I'm sure on release more optimized ones adding this in there may be discovered since the scaled damage may still add a bit more to combos that the new moves noted.
I'm not liking that B+1+2 change. What good is +3 on hit if the opponent is out of range to apply pressure afterwards? SCR DF+4 is the better option now. Hopefully they made it safer on block as a tradeoff
Idk bro I do like the new Azazel claw based moves but they made alot of weird changes to her as well. Why would they lock B 1+2 in scarecrow stance and it seems they removed her leaping move UF 1+2 and made input for her command grab. I'm going to stick it out with her regardless though. We Zafina mains have to stay loyal to her. Her voice is a bit off puting though. Hopefully someone mods it for PC haha.
@@LoneTaurus82 I agree, but don't worry even though they would nerfed her a million times I know that we can always find ways to make her great again. Yeah, that voice seems a little off wasn't expecting that. They should keep her grunts more. ❤️🙃❤️🙃❤️🙃
@@zafo103 Yeah,let's show the world how we Zafina mains roll(side note:I also main Lars,Lee,Bryan,Dragunov and Feng) but man I can't wait to use her the voice is a little off,but I'm fine with it she is still beautiful(and deadly).
I wish they would have made her UF1 do 20 damage again, so that it would have a hit spark effect on normal hit. The fact that she uses her left azazel claw arm to do it is why it makes even more sense in T8. I hate they carried that nerf over from T7. After seeing it used during her last combo in her trailer I think it would have added more visual flare to it.
Liking what I see. It was obvious her low game was gonna get adjusted. She had an incredibly strong low game for such great evasion. b1+2 being an SCR move isn't bad overall. The low threat from SCR is even stronger now and that was the main pressure stance. The new WS3 being an i12 mid seems promising. More fleshed out WS punishes is welcome for her. Hope heat stuff is good.
The main appeal of b1+2 was the speed and evasiveness, when you're in scarecrow for pressure you care a lot less about those things and you're more focused on rushing your opponent down with plus frames. It was never a pressure tool, more of a relatively low risk poke
I think what they have done with a lot of characters is to re-record the battle grunts with the voice actor that was already doing spoken lines in intros/outros/etc. Before, the in-match noises the characters make were largely done by a different voice.
They made so old MNT d+3,1 is now just MNT 3,1 and the actual old MNT 3,4,3 low string series is gone, this makes new MNT stance so much worse imo since old MNT 3 was our only usable frame advantage low in MNT, and with it's follow ups too made the enemy not want to move or attack, but now there is no real threat that makes the opponent crouch when Zaf is in MNT, unless they make MNT d+4 not launch punisheable or they make the other MNTs lows better framewise. It looks like they really want us to use more SCR in this game, she seems to have an unseeable low launcher there in heat, (2+3 when in heat and in SCR) it also looks like they improved her fff+3 speed and now it goes into SCR, she might be the new Dragunov with the fffs, aside from fff+3 she also has the new fff+1+2, that goes into TRT and I bet you the new fff+1+2 has a LOT of frame advantage on block, so she could be very menacing in that aspect but we'll need to play her in like a more agressive way now, it seems cool for a change! We'll need to se how she fits in with the other characters cose there are true monsters in this game.
They really clipped alot of her low game plan to fit into the aggreesive flow T8 is going for. Will have to see how she feels to play with all these new changes. Some don't make alot of sense though.
@@LoneTaurus82 I've also noticed from rewatching that SCR 3,3,4 is gone and we only have the mid,high option, I don't like that at all since SCR doesn't have guard and the opponent can always crouch after blocking the first 3, then do something quick and I don't think Zaf can do anything good to respond, the mid option was there for a reason lol. I don't see very different combo routes for her wich I was hoping for honestly, lots of her strings stayed the same and I still don't see good wallcarry on her, In a game where almost every character can carry you wall to wall then mix-up you with devastating heat stuff this could be bad but we'll see, this isn't even the final product so let's see how she ends up! PS: Liked the old voice acress for her grunts and attacks better before too, but the new one is not bad either I'd say, don't like the line "amateur" in her 1+2 throw tbh, it doesn't fit her imo.
@@TonguelessDanny Already mentioned that low on my first message, I didn't want to only say negative stuff, but still don't get why they removed some moves from her command list that had good utility but still kept b+4,4 or b+2, you never see thoose and they could be replace with better combo strings or literally better moves, they've been there collecting dust since tekken 6.
You can add d4, 3 to that list. The animation to that is so silly haha. B+2 wasn't that terrible in T7. It knocked down on normal hit and gave a free b3 and also was a launcher on CH. You just had to place it right and it was homing. It no longer knocks down now though like older games so does look like a bad move now.
Damn they nerfed the hell out of my main. DF2 16 frame instead of 15 frames and DF3 is now 15 frames. Not even going to mention B1+2 that new change hurt Zafina’s neutral big time.
Zafina is my main as well in T7. DF2 has always been 16 frames but would have been nice if they made it 15 considering the huge nerf to B 1+2. It is now plus 3 on hit though from - 2 but doing it from SCR makes no sense and going to have to be more of a situational type of low poke to use now. They really nerfed her alot all around but I'm eager to lab her day 1 to see how she feel in practice.
Yeah they were a bit rough on her with nerfs. Her b 1+2 being locked in Scr is the biggest one. The slower df3 is weird one but I think they want you punish with her heat enagers more like df4,1 which has always been 14 frames but they added the Azazel claw to the second hit of it for more flare.
Since they made her df 3,4 an i15 (previously i14)and her db 4,2 a tornado move, so does that mean she now has a 15 frame launcher? can someone confirm this?
@@overflowyouknow I see. So her df 3,4 got nerfed then because previously it was her i14 punishment and now they made it 1 frame slower. She seems nerfed so far esp in her neutral gaming. I just hope they don't mess up her counter hit moves.
@@notyourbaby4978I hate that df 3,4 was changed to 15f. Her punishment has always been a bit lackluster. I wonder does it still allow for the db4,2 follow up after knockdown ?
mantis df+4 into tarantula looks like a fun deceptive attack with mixup options. My secondary main looking sick. Here's hoping Lei gets released T.T Can't believe he's not a starter AGAIN lol I can only imagine tho considering his move list... they might make him have heat attacks from all animal stances or something lmfao
@@xviolaaTrue but I found it curious they notated 2+3 for her back turn from mantis stance and her d 1+2 roll back evade mantis transition from scarecrow since they never were mentioned before in prior games movelists.
That move is going feel so weird to do without doing d3,1 anymore. Hate that all of her mantis strings are gone. They could have left the intial 3 hit at least. I guess mantis 3 will be like her old d3 now.
@@LoneTaurus82 D3,1 is safe, at least, so worst case scenerio is pester them with that string and when autopilot low block, hit them with the mid launch
Yeah both are sad changes. I was getting used to doing her tarantula 3 to mantis transition as well. Makes for good mixups. Her UF 1+2 was so fun to use too.
@@LoneTaurus82Dude it feels like she is nerfed way too much... her punish game is the same as T7 ( except ws3 ) so if her back dash is nerfed too then I think she might be a low tier. With an ordinary back dash there's no justification for those start up frames. She kinda reminds me Lars's treatment ( T6 to T7 ).
00:38 is so sck! Zaf is the only player that can input 3 stances at once in one move? on studying this move seems like oppenent cannot defend it or counter until shes done with the move as azazel hand stay between her and her opponent.
It looks to me like Zafina got nerfed. ff+2 does 8 less damage 1,3 does 2 less damage she lost MNT 3 (her only low in MNT with plus frames) d/f 3 is 1 frame slower SCR 3, 3 is now mid, high with no other extensions I'd be ok with all those nerfs but Zafina losing her B 1+2 (her fastest low) is just awful, and making it a SCR move makes no sense.
I didn't even notice the damage decrease in ff2 at first that sucks and the decrease for 1,3 is a bit odd but yeah she def got nerfed quite a bit. I'll miss having mid, mid option from SCR 3,3 to apply pressure at walls. You can duck the high pretty easily. The B 1+2 locked behind SCR is the mostly glaring nerf though. DB 1+2 also 7 less damage Went from 17 to 10 and SCR 1+2 does 20 from 28 damage now as well.
Maybe she isn't from any Arabic country as shown in earlier games...just saying cuz there is no mention about her home country in the game(like some charactes like Azucena with proper mention of place of origin)
@@JustAnte9557Yeah they ruined that essence of her. I hope someone does a voice mod pak for her. I can't stand the cheesy voice lines she says during alot of moves.
@@LoneTaurus82 her voice lines after hitting opponents with heat engagers annoy me the most.. You know her laugh from T6 after WS2d and SCR d3+4? I was expecting she would use that laugh for example it would suit her more but no they had to ruin it
Am not sure why zaf is releasing fire shots, her voice not even close to the original one, Few of her missing moves; Dueling S, Kur, Phyllobates, i hope her quotes are still the same; Faith cannot be changed, Death becomes you.,You posses the power to destroy the devil...! Your fate is already decided, This is your fate.What did I just do? Leave now, and you may live, You posses the power to destroy the devil...! and my Fav one, You wield the devil's power... I will destroy you!
Great Zafina quotes!! I love all of these as well in Tekken 7. I am a bit bummed by her voice direction in T8 so far. Hopefully on PC someone does a voice mod with her T7 voice samples. Her "It's Over" actually sounded cool in it but sounds weird in this game.
@@cosmedcarton I know but her hopkick and df2 are real launchers that are too slow to launch most launch punishable stuff a regular df2 or hopkick can launch .
@@Wonduhs so you want fast real launchers? You can apply the Arslan Ash technique, crouch sometimes in range 2 and confirm the opponnent whiff a move, then do WS 1,2. its 15 frames, evade highs and some mids and has immense range.
@@cosmedcarton I mean for block punishes not whiffs, I know zaf has nice moves while spacing. It's just annoying I can't launch punish stuff like kaz Tsunami kicks for example. I just have fun with other chars these days
You aren't wrong but they removed alot of strings from mantis and scarecrow stance. The main nerf of course is her B1+2 being locked in scarecrow stance but it is +3 on hit now from -2 before. Many are mentioned in other comments here.
Her idle animation looks like some Mortal Kombat 4 sh*t and I don't like the voice. That "it's over" sounds like the new Steve. But other than that... love it
Tekken is turning into final fantasy i swear. I hate these super over the top powers like why? Zafina used to be a cool character with a cool playstyle now she's a magician with huge arms and magic...
Yeah as cool as the concept of her having a touch of Azazel powers within her was in T7, while still maintaining her classic unique playstyle I do think they went a bit overboared incorporating it into her moveset in T8. I kind of feared they would have to do so she would fit into the aggressive playstyle the game demands with heat etc. Tekken is becoming more and more anime so they are going this route with many characters now it seems.
@@LoneTaurus82I think zafina is one of the least anime characters regardless.. If you check out devil Jin it really looks over the top, everything he does.. Glad kazuya is more grounded
The biggest nerf is b1+2, she can use it only from scarecrow
As soon as i read that i was like huh from SCR that doesn’t make sense😂
@@stiah I know right, that is one mean nerf
She lost her accent. I loved it so much. In t8 she's not rolling "R" anymore...
it's not Lisle Wilkerson dubbing her anymore. It's other woman, I loved her other sounds and intonations haha
@@joanasa8737How do you know it's another woman? Lislie has voiced Nina in T4 and Christie in T5 so it's not like she has a particular voice. They just changed the voice direction for this game.
@@prince.fatalis You could be right, I just assumed that by heart. She is expressing louder than in t6 or tt2. And the voice has lost some deep too.
@@joanasa8737Turns out we are actually both wrong, lol. I checked and it looks like it's Cindy Robinson who voices her. But Cindy has been voicing Zafina since the first game and so it's the same voice actress. Not sure why for so many years it's been listed as Lislie Wilkerson.
@@prince.fatalis Really? That explains when I texted Lisle about her work in zafina's voice on Facebook and she didn't know what I was talking about, lol. Thanks for the trivia, I like very much Cindy, the best female deep voice
i’m so scared with what they’re gonna do with anna’s voice if she returns, they are changing literally EVERYONES lines..
SAME
Yh and it feels fresh and new! I love it
I really like Anna’s voice. Easily one of the best.
I’m not liking some of the voice changes in T8 like Zafina, Bryan, Nina and few others. But some are much better like Alisa. I also don’t like how many of them say the same lines now like both Nina & Zafina say “Amateur” and Zafina & Steve saying “take this”. Does not fit Zafina at all.
the voices are terrible for all characters. with an exception of some, voice over mod packs with definitely be in demand .
sorry if this is fresh and new, they can keep it
@@since2133Yeah the extra voice lines spoken during moves is so cringy and unnecessary. I liked Zafina's strong and reserved aura in T7. We should only hear characters talk during intros/outros and rage arts at the most.
I like how she whispers Azazel's name @ 1:15
Really love her expanded Azazel arm moves
well I personally love her new voice lines, they sound so strong and sorta demonic
From all the heat smashes I have seen pretty sure Zafina has the best ones, one is i12 high that does 48 damage and another is i19 low normal hit launcher from scarecrow stance. So basically a 12 frame block punish for 48 damage and a LAUNCHING HELLSWEEP from stance, that shit is INSANE.
Zafina b2 seems to be +12 on hit, does that mean that b2 on hit guarantees the i12 heat smash? Seems cool.
The low heatsmash doesn't launch
That doesn't seem like it launches. She recovers way too slowly.
@cosmedcarton yeas, same shit with Juns' f4 which is +13 on hit and it gives her free 13 frame heat smash afterwards
No, if it's like T7 then the opponent is in a block-able state during B2 pushback on hit. @@cosmedcarton
Zafina Alisa and more oh my! All this Tekken footage is making me so damn happy! Zafina's definitely in the main rotation! ^^
I love her new ws+3 12f. That's a good punisher and mixup 50/50 after that with her new low scr b+1+2. This reminds me of anna ws+3,b. I miss anna on tekken 8 😂
I don't like her voice but her design and new moves are cool
I know she sounds different but does she have a new voice actress?
Yes I think its the same but she sounds different@@adiris8827
@@adiris8827It's the same voice actress. Just new lines and new directions.
Zafina: it's over
Raven: *It's not over yet.*
(Heat Engager)
Zafina: It's over!
Steve: It's over!
(Heat Burst)
Raven: It's not over yet!
They didn't really give her much, just stuff going into Heat and a bit more flavour with the claw but nothing that really adds to her playstyle, I've been hoping for more stuff that goes between the stances to make her more fluid.
Yeah she hasn’t changed much from 6 honestly lol
Zaf does not need much bro, its how you player her that makes her the best player in the game when comes to offline games. arslan is not even her best player but he knows how to use it precisely, why i say hes not the best player? one of the reason are his combo are unfineshed and i never saw him going full combo on her. he just repy on how good she is!
@@mmastereve519Arslan is one of the few who can use her at a higher level but she isn't his main.
The reason few people can't use her effectively is that unlike other stance characters like Yoshi she doesn't flow very well between stances her kit in that regard is undeveloped.
Her stances are a bit shallow like Lei's.
@@sunnymaneshe has always been boring not gonna lie but she's pretty that's y ppl want her back and she has some story for the game.
The fact that Inana's Fury (b 1+2) is only available through Scarecrow now kinda sucks. It was her fastest low from neutral. Now, her FASTEST low from neutral is 18 frames (b+d 3). She seems overall nerfed, but I love her new design.
B 1+2 from scarecrow makes no sense. What were they thinking!? That is one of her best poking low tools. It look so out of place from stance.
The only thing they did as a trade off is that it's now +3 on block, but still, she lost one of her key moves in neutral. She doesn't even have decent low pokes to begin with.
We still have d3
@@emanuelegrooren8418 it's kinda slow though and not as fast as b 1+2.
@@LoneTaurus82I think this was to balance it's use with ff4. With only 1 frame difference in speed, it was allowing her to play Tekken from too far a distance, while also being difficult to hit even when using many mids
She is looking so beautiful with these lightnings
3:22 the best move is still there Pog
Also kinda noticed her Damage in the free combos are kinda bad.
No b1,1+2 as high damaging sample ender combos but the new fff1+2, Tarantula d/f+1 heat move looks better than going b1,1+2
Kind of makes you wonder why they even left b1, 1+2 in right? It has the same damaged as it does in T7 though. Those shown are just sample combos so I'm sure on release more optimized ones adding this in there may be discovered since the scaled damage may still add a bit more to combos that the new moves noted.
I'm not liking that B+1+2 change. What good is +3 on hit if the opponent is out of range to apply pressure afterwards? SCR DF+4 is the better option now. Hopefully they made it safer on block as a tradeoff
I'm curious about the block frames as well considering it went from -2 to +3 on hit.
Don't and won't have a ps5 for years probably but just practicing my zafina in my head 👍
I love this new mechanics. Let's show the world how it's done all Zafina mains out there... 🙃❤️🙃❤️🙃❤️
Idk bro I do like the new Azazel claw based moves but they made alot of weird changes to her as well. Why would they lock B 1+2 in scarecrow stance and it seems they removed her leaping move UF 1+2 and made input for her command grab. I'm going to stick it out with her regardless though. We Zafina mains have to stay loyal to her. Her voice is a bit off puting though. Hopefully someone mods it for PC haha.
@@LoneTaurus82 I agree, but don't worry even though they would nerfed her a million times I know that we can always find ways to make her great again. Yeah, that voice seems a little off wasn't expecting that. They should keep her grunts more. ❤️🙃❤️🙃❤️🙃
@@zafo103 Yeah,let's show the world how we Zafina mains roll(side note:I also main Lars,Lee,Bryan,Dragunov and Feng) but man I can't wait to use her the voice is a little off,but I'm fine with it she is still beautiful(and deadly).
@@zorromania7957 agreed bro, same can't wait to try her out. 🙃❤️🙃❤️🙃❤️
@@LoneTaurus82 i mean UF 1+2 was funny but it was a mediocre gimmicky move. It seems that running 1+2 replaced that move and it seems better.
a lot of gymnasium to be so flexible in combat
The length of the combo list alone (in my opinion) shows why Tekken is the most balanced and well-made fighting game.
should have made her speak arabic, but she is indeed pretty
That would've been cool
Why should she speak Arabic if we don’t even know where she’s from? The most likely place she’s from is Egypt.
@@yeeticusxl3318they speak Arabic in Egypt
@@yeeticusxl3318 egyptian speak arabic :|
@@landkart7233 then she would’ve been speaking it since Tekken Tag 2, when everyone got to speak their native language
I wish they would have made her UF1 do 20 damage again, so that it would have a hit spark effect on normal hit. The fact that she uses her left azazel claw arm to do it is why it makes even more sense in T8. I hate they carried that nerf over from T7. After seeing it used during her last combo in her trailer I think it would have added more visual flare to it.
Liking what I see. It was obvious her low game was gonna get adjusted. She had an incredibly strong low game for such great evasion. b1+2 being an SCR move isn't bad overall. The low threat from SCR is even stronger now and that was the main pressure stance. The new WS3 being an i12 mid seems promising. More fleshed out WS punishes is welcome for her. Hope heat stuff is good.
yes, having a new move from WS is great. It was annoying having nothing from -12 to -14 to punish.
@@cosmedcarton I finally saw part for her WS3 being 12f into a mid and into SCR being +9. That does seems like a nice quality of life change for her
The main appeal of b1+2 was the speed and evasiveness, when you're in scarecrow for pressure you care a lot less about those things and you're more focused on rushing your opponent down with plus frames. It was never a pressure tool, more of a relatively low risk poke
Should make her b1+2d into tarantula that would be awesome for her
She already had 3 tech crouching lows from scarecrow lmfao why did she need another?
I love the moves but I hate the voiceline especially her saying ouch like wtf😅
I’m glad they put zafina put in the rooster cuz she’s my main
So MNT 3 series is just gone now huh
No mantis 3,4,4?
It's gone as well as mantis 3,4,d4 I believe.
Did she get a new voice actor? She sounds really off.
I thought it was stil Cindy Robinson but maybe it is different one I'm not liking how she sounds...
I think what they have done with a lot of characters is to re-record the battle grunts with the voice actor that was already doing spoken lines in intros/outros/etc. Before, the in-match noises the characters make were largely done by a different voice.
@@LoneTaurus82yup it's most likely still her 💜
@@arbitrary0000Agreed
Did I miss seeing SCR 3,3,4 or is it not in her moveset anymore?
It's gone sadly it appears. SCR D3, D3 also. All of her mantis 3,4,4 and 3,4,d4 strings are gone as well.
Not everyone gets the good voice acting treatment
I agree, she sounds much better in 7 😢
Her voice is very unconvincing in 8. Her accent changes from time to time. I actually think they borrowed some attack sounds from 7. Very weird.
They made so old MNT d+3,1 is now just MNT 3,1 and the actual old MNT 3,4,3 low string series is gone, this makes new MNT stance so much worse imo since old MNT 3 was our only usable frame advantage low in MNT, and with it's follow ups too made the enemy not want to move or attack, but now there is no real threat that makes the opponent crouch when Zaf is in MNT, unless they make MNT d+4 not launch punisheable or they make the other MNTs lows better framewise.
It looks like they really want us to use more SCR in this game, she seems to have an unseeable low launcher there in heat, (2+3 when in heat and in SCR) it also looks like they improved her fff+3 speed and now it goes into SCR, she might be the new Dragunov with the fffs, aside from fff+3 she also has the new fff+1+2, that goes into TRT and I bet you the new fff+1+2 has a LOT of frame advantage on block, so she could be very menacing in that aspect but we'll need to play her in like a more agressive way now, it seems cool for a change! We'll need to se how she fits in with the other characters cose there are true monsters in this game.
They really clipped alot of her low game plan to fit into the aggreesive flow T8 is going for. Will have to see how she feels to play with all these new changes. Some don't make alot of sense though.
@@LoneTaurus82 I've also noticed from rewatching that SCR 3,3,4 is gone and we only have the mid,high option, I don't like that at all since SCR doesn't have guard and the opponent can always crouch after blocking the first 3, then do something quick and I don't think Zaf can do anything good to respond, the mid option was there for a reason lol.
I don't see very different combo routes for her wich I was hoping for honestly, lots of her strings stayed the same and I still don't see good wallcarry on her, In a game where almost every character can carry you wall to wall then mix-up you with devastating heat stuff this could be bad but we'll see, this isn't even the final product so let's see how she ends up!
PS: Liked the old voice acress for her grunts and attacks better before too, but the new one is not bad either I'd say, don't like the line "amateur" in her 1+2 throw tbh, it doesn't fit her imo.
@@LoneTaurus82 her second heatsmash from scarecrow is a launching hellsweep, I think shes gonna be fine with the lows she has lmao
@@TonguelessDanny Already mentioned that low on my first message, I didn't want to only say negative stuff, but still don't get why they removed some moves from her command list that had good utility but still kept b+4,4 or b+2, you never see thoose and they could be replace with better combo strings or literally better moves, they've been there collecting dust since tekken 6.
You can add d4, 3 to that list. The animation to that is so silly haha. B+2 wasn't that terrible in T7. It knocked down on normal hit and gave a free b3 and also was a launcher on CH. You just had to place it right and it was homing. It no longer knocks down now though like older games so does look like a bad move now.
She sounds so generic and American now, I miss her accent
Well her voice actress has always been American but for whatever reason they didn't want her to use an accent. It is a big let down.
She is the one about who's moveset made me most curious . 🙄😤😮💨🤨
Damn they nerfed the hell out of my main. DF2 16 frame instead of 15 frames and DF3 is now 15 frames. Not even going to mention B1+2 that new change hurt Zafina’s neutral big time.
Zafina is my main as well in T7. DF2 has always been 16 frames but would have been nice if they made it 15 considering the huge nerf to B 1+2. It is now plus 3 on hit though from - 2 but doing it from SCR makes no sense and going to have to be more of a situational type of low poke to use now. They really nerfed her alot all around but I'm eager to lab her day 1 to see how she feel in practice.
They’ve gutted her so bad.
Holy nerfs Batman!
Scr mixups removed, mantis lows removed, no b1+2 from neutral, slower df3.
Geez...
Yeah they were a bit rough on her with nerfs. Her b 1+2 being locked in Scr is the biggest one. The slower df3 is weird one but I think they want you punish with her heat enagers more like df4,1 which has always been 14 frames but they added the Azazel claw to the second hit of it for more flare.
Scr 3,3 and scr 3,3,4 😢😢😢 now they wont be afraid to duck and my neutral b 1+2
Yeah those are very sad changes indeed.
Tekken Project should make Azazel Zafina as DLC.
Since they made her df 3,4 an i15 (previously i14)and her db 4,2 a tornado move, so does that mean she now has a 15 frame launcher? can someone confirm this?
Her f4 is still frame 14 so you can have a combo now for -14 moves 👀👀👀
As nice as that would be db4, (2) only causes tornado on a standing opponent not an airborne opponent.
@@overflowyouknow I see. So her df 3,4 got nerfed then because previously it was her i14 punishment and now they made it 1 frame slower. She seems nerfed so far esp in her neutral gaming. I just hope they don't mess up her counter hit moves.
@@notyourbaby4978I hate that df 3,4 was changed to 15f. Her punishment has always been a bit lackluster. I wonder does it still allow for the db4,2 follow up after knockdown ?
Her b+1 just frame move imo is one of her biggest nerds now she sacrifices health when you input the just frame
Was hoping to see tracking moves from the spider stance. I guess we won't see much of it in the future Zafina pro plays D:
6:35 while she lose healthbar with her own moves?? What a stupid thing...
mantis df+4 into tarantula looks like a fun deceptive attack with mixup options. My secondary main looking sick. Here's hoping Lei gets released T.T Can't believe he's not a starter AGAIN lol I can only imagine tho considering his move list... they might make him have heat attacks from all animal stances or something lmfao
Wtf have they done to the combos man
Wow they removed some moves and stance transitions. And they changed her WS3😢
Her new WS3 is better it's now mid and i12
Most stance transitions were never written in her movelist to begin with so they may still be possible
@@effy_35 Most importantly, it leads into Scarecrow with +9.
@@xviolaaTrue but I found it curious they notated 2+3 for her back turn from mantis stance and her d 1+2 roll back evade mantis transition from scarecrow since they never were mentioned before in prior games movelists.
What happened to her voice? It's so bad now
Agreed. She sounds like typical overaggressive chick. Sad. Where is her mysticism? Completely out of character.
Yeah I'm not liking it either it...the sound of "It's Over" especially... ugh
It's a bit weird but I don't mind it. Quite fitting for a woman possessed by a demon.
She’s not using the same stock Tekken 6 voice lines for every move now. So yeah, it’s a bit off putting
@@specter_of_thestars2500I thought the same voice actress did her lines for T8 but wish they kept similar tone to her voice they used in T7.
Is Zafina's 4AP deleted? I can see there is 4AP Going threw scarecrow stance, but i cant find it in going threw normal stance
Stance ONLY
Thank you for uploading zafina guide 💞💞, but can you do zafina B1+2 in natural or you must be in a scarecrow stance ??
unfortunately everyone who had the game early played and recorded everything back in November, today they're finally able to upload all of this.
He specifies at the beginning, b1+2 is locked behind Scarecrow
Man this really sucks.@@barrettsoth1092
@@arbitrary0000Silly change Imo
@@LoneTaurus82the only trade of that it is + 3 on hit compared to -2 on hit in Tekken 7.
They did that 👌
istg the amount of moves removed from her is insane, someone rlly hated her in the development team
If mantis 3,1 jailed, I would have zero complaints
That move is going feel so weird to do without doing d3,1 anymore. Hate that all of her mantis strings are gone. They could have left the intial 3 hit at least. I guess mantis 3 will be like her old d3 now.
@@LoneTaurus82 D3,1 is safe, at least, so worst case scenerio is pester them with that string and when autopilot low block, hit them with the mid launch
Guys i think its ove
6:11 I wish they would have made that move to where you can combo from it.
I Guess that move wallsplat, so You get a mini wall combo atleast
Would be unfair tbh
@@jimjim435 I like unfair 😂
I think you can technically make a launcher out of it if the stage has breakable floors or near a breakable wall itself
What the fuck for
They butchered her accent.
She lost so many inputs :(
Where’s MTS 334 and 333, SCR 1+2
She lost all of those mantis low strings She still has SCR 1+2 at 4:10. Damage has been reduced on it from 28 to 20.
So that disgusting disaster 3 hit string still the same or change effect already?😮
Zaf is missing her uf 1+2 spider jump move and I'm seeing tarantula 3 into mnt is not there.
Yeah both are sad changes. I was getting used to doing her tarantula 3 to mantis transition as well. Makes for good mixups. Her UF 1+2 was so fun to use too.
@@LoneTaurus82Dude it feels like she is nerfed way too much... her punish game is the same as T7 ( except ws3 ) so if her back dash is nerfed too then I think she might be a low tier. With an ordinary back dash there's no justification for those start up frames. She kinda reminds me Lars's treatment ( T6 to T7 ).
00:38 is so sck! Zaf is the only player that can input 3 stances at once in one move? on studying this move seems like oppenent cannot defend it or counter until shes done with the move as azazel hand stay between her and her opponent.
It looks to me like Zafina got nerfed.
ff+2 does 8 less damage
1,3 does 2 less damage
she lost MNT 3 (her only low in MNT with plus frames)
d/f 3 is 1 frame slower
SCR 3, 3 is now mid, high with no other extensions
I'd be ok with all those nerfs but Zafina losing her B 1+2 (her fastest low) is just awful, and making it a SCR move makes no sense.
I didn't even notice the damage decrease in ff2 at first that sucks and the decrease for 1,3 is a bit odd but yeah she def got nerfed quite a bit. I'll miss having mid, mid option from SCR 3,3 to apply pressure at walls. You can duck the high pretty easily. The B 1+2 locked behind SCR is the mostly glaring nerf though.
DB 1+2 also 7 less damage Went from 17 to 10 and SCR 1+2 does 20 from 28 damage now as well.
Her mnt d4 low is +4 now, but she still need her mnt 3 series for flavor.
My favorite fighter
Siema skad wzioles ta wersje tekkena ?
Byłem na pokazie gry. W 10. odcinku Fajterkowa o tym mówię: ruclips.net/video/APp6FIMc9lA/видео.html
Maybe she isn't from any Arabic country as shown in earlier games...just saying cuz there is no mention about her home country in the game(like some charactes like Azucena with proper mention of place of origin)
her voice sounds to old for how she looks imo
Brock Lesnar laughing in the corner.
I wonder if the controls will be hard on the xbox controller...
Her new voice is a let down 😭.
Yh she sounds so cool, collected and mysterious in T6,ttt2, t7
@@JustAnte9557Yeah they ruined that essence of her. I hope someone does a voice mod pak for her. I can't stand the cheesy voice lines she says during alot of moves.
@@LoneTaurus82 her voice lines after hitting opponents with heat engagers annoy me the most..
You know her laugh from T6 after WS2d and SCR d3+4? I was expecting she would use that laugh for example it would suit her more but no they had to ruin it
what happen with her voice omg and her face too, they did her dirty.
Pq mudaram a voz??? a outra era tão perfeita
Am not sure why zaf is releasing fire shots, her voice not even close to the original one, Few of her missing moves; Dueling S, Kur, Phyllobates, i hope her quotes are still the same; Faith cannot be changed, Death becomes you.,You posses the power to destroy the devil...! Your fate is already decided, This is your fate.What did I just do? Leave now, and you may live, You posses the power to destroy the devil...! and my Fav one, You wield the devil's power... I will destroy you!
Great Zafina quotes!! I love all of these as well in Tekken 7. I am a bit bummed by her voice direction in T8 so far. Hopefully on PC someone does a voice mod with her T7 voice samples. Her "It's Over" actually sounded cool in it but sounds weird in this game.
same here dont know what they did to her voice, i hope we can have a lil fun once the release there on next month@@LoneTaurus82
Man her df2 and hop kick starting frames still suck, that’s what i dislike about her the most
DF 3,4 thats what You need to use to punish people. It's a great move
@@cosmedcarton I know but her hopkick and df2 are real launchers that are too slow to launch most launch punishable stuff a regular df2 or hopkick can launch .
@@cosmedcartonThey made df 3,4 15 frames now instead of 14 so is it really that good as a punisher now?
@@Wonduhs so you want fast real launchers? You can apply the Arslan Ash technique, crouch sometimes in range 2 and confirm the opponnent whiff a move, then do WS 1,2. its 15 frames, evade highs and some mids and has immense range.
@@cosmedcarton I mean for block punishes not whiffs, I know zaf has nice moves while spacing. It's just annoying I can't launch punish stuff like kaz Tsunami kicks for example. I just have fun with other chars these days
0:10 someone please explain the codes
The move "3" isnt new
While standing 3 is new. A 12f mid kick +9 into SCR. Finally zafina can WS punish better all -12 or -13 lows
@@cosmedcarton yep
wth? they nerfed 2 things on her
It's way more than two things...
@@LoneTaurus82what did they nerfed exactly? Less hit adv and less damage on some of her normals ?
You aren't wrong but they removed alot of strings from mantis and scarecrow stance. The main nerf of course is her B1+2 being locked in scarecrow stance but it is +3 on hit now from -2 before. Many are mentioned in other comments here.
4:20 😮
So zafina wears hijab now
That's definitely not a Hijab
Her idle animation looks like some Mortal Kombat 4 sh*t and I don't like the voice. That "it's over" sounds like the new Steve. But other than that... love it
Yeah they changed characters voices for the sake of it..
They did the best with kazuya, keeping old battle grunts while adding new ones
Her idle animation has been that one since her introduction in Tekken 6 🤡
Di essere bella è bella , ma le hanno stravolto la voce 😢
Tekken is turning into final fantasy i swear. I hate these super over the top powers like why? Zafina used to be a cool character with a cool playstyle now she's a magician with huge arms and magic...
Yeah as cool as the concept of her having a touch of Azazel powers within her was in T7, while still maintaining her classic unique playstyle I do think they went a bit overboared incorporating it into her moveset in T8. I kind of feared they would have to do so she would fit into the aggressive playstyle the game demands with heat etc. Tekken is becoming more and more anime so they are going this route with many characters now it seems.
@@LoneTaurus82I think zafina is one of the least anime characters regardless..
If you check out devil Jin it really looks over the top, everything he does..
Glad kazuya is more grounded
Cope
Bc Zafina literally used a ritual to trap Azazel inside her arm. Ofc she has powers now
The main character of the game turns into a literal devil and it's been that way since the first game so your complaint make zero sense.
i don’t like her
So glad her accent is toned down or removed.
Why?? It was much better in Tekken 7