Inside Cyberpunk 2077's Disastrous Rollout

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  • Опубликовано: 24 дек 2024

Комментарии • 1,4 тыс.

  • @business
    @business  3 года назад +263

    What did you think of Cyberpunk 2077? Could the disaster have been averted? Let us know in the comments.

    • @hansolowe19
      @hansolowe19 3 года назад +18

      Baldurs Gate (2) is one of the best games ever.
      Also: I hope the game gets fixed, CD PR and the gamers deserve it.

    • @jaythesun333
      @jaythesun333 3 года назад +23

      I am fortunate to play it on a pretty powerful Cybertron PC... I love it, have encountered minimal bugs although Im sorry for console folks that got the short end of the stick. I doubt CDPR will ever make this mistake again, if gamers are gracious enough to give them a chance to right the wrongs... (which I think they will)

    • @julianherbold7931
      @julianherbold7931 3 года назад +16

      They should not have released it for the old systems. However let's see if the quarterly figures are as bad as the stock is indicating

    • @Mashburn007
      @Mashburn007 3 года назад +1

      I can't possibly say anything about cyberpunk 2077 without being unethical,
      I apparently don't have any system to play the game on😞😤

    • @JS-bh3pz
      @JS-bh3pz 3 года назад +3

      @@julianherbold7931 You are forgetting about other assets and reserves they had. They bought a new studio lately and renamed it to CDPR Vancouver. I think people forget that stock market price doesn't reflect the value of the company unless the company relies on fake created bubble, so they can cash in on selling stock. CDPR has not released much new stock lately. The stock price at the minute is only what you can buy and sell it for. It is not a gambling new tech company. They have lots of IP and Cyberpunk sold around 14 million by now, so no income on P&L but not loss and little taxes as they purchased more property. Shame the game is badly made though.

  • @gold9994
    @gold9994 3 года назад +1955

    How about: Delayed, but rushed at the same time.

    • @gowthamt9420
      @gowthamt9420 3 года назад +29

      There is a time they get death threads to their developers from some people on twitter to release the game and that's one of the thing , that made them even more stressed about the game

    • @rolandngom5080
      @rolandngom5080 3 года назад +114

      @@gowthamt9420 no it wasn’t stfu. It was all management

    • @axelpatrickb.pingol3228
      @axelpatrickb.pingol3228 3 года назад +66

      @@gowthamt9420 CDPR themselves said on record death threats gave no effect on their decision making...

    • @muhammadfaizmohdnasiruddin9854
      @muhammadfaizmohdnasiruddin9854 3 года назад +73

      @@gowthamt9420 Death threats don't effect multi-million dollar companies. Do you see Apple or Samsung release their products just cause they get haggled by investors or letters from lunatics? No, they release 'em when it's done and ready. Something CD Projekt Red has been telling everybody for years.

    • @mukamuka0
      @mukamuka0 3 года назад +34

      @@gowthamt9420 Death threats only happen because CDPR missed the releases date that they set up themself. Why gave out the date at all? Before that, no gamers has pressured them especially when they told people "it's coming when it's ready". Is it greed? Ego? or dump pride? CDPR was beloved back then with so much hype, they could even delete the releases date. Just tell people "we adding more contents (whatever, it's true or not)". So, yes this was all management team who signed it off when it's not ready.

  • @anuragshukla4580
    @anuragshukla4580 3 года назад +2368

    And that's why I stopped complaining about Rockstar not releasing GTA 6 even after 8 years of releasing GTA 5.

    • @shithead4767
      @shithead4767 3 года назад +69

      GTA 6 LEAKED

    • @verlorenish
      @verlorenish 3 года назад +256

      Yeah but come on now, at this point their actions just show they want to milk GTA V the most they can before even hinting a new entry. Take Two is just as money hungry as every other developers

    • @andriod8014
      @andriod8014 3 года назад +113

      Pretty sure Rockstar started developing GTA 6 few years ago (last 1-2 years), so they spent 6-7 years on other projects. The reason why it took them long was not that reason but the hardware. They waited for new consoles, new hardware, and etc to release a bigger and better game.

    • @availablehage
      @availablehage 3 года назад +11

      Lol I didn't complain after iv

    • @HoneyBunGod5
      @HoneyBunGod5 3 года назад +79

      Lol stop using cyber punk as a excuse for rockstar to milk 8 year old game

  • @OJGLOVE
    @OJGLOVE 3 года назад +1310

    Reviewers dropped the ball too. Up until people started playing the game they were giving it high scores.

    • @seanpaulluke
      @seanpaulluke 3 года назад +201

      They were paid off.

    • @TheBooban
      @TheBooban 3 года назад +127

      Reviewers are bought.

    • @johnulcer
      @johnulcer 3 года назад +141

      Most reviewers probably play PC versions of games. The majority of issues with Cyberpunk was for consoles, so that's probably why they didn't notice the issues.

    • @cheporestrepo
      @cheporestrepo 3 года назад +9

      Bought..🥱

    • @axelpatrickb.pingol3228
      @axelpatrickb.pingol3228 3 года назад +94

      @@johnulcer CDPR forbid reviewers (even on PC) to use their own footage of the game, only those provided by CDPR. That, and the fact that CDPR did a carrot-on-a-stick approach on skewing reviews (by tacking salary bonuses for ever 5 star rating review made) render the early reviews... Unreliable...

  • @cuma212
    @cuma212 3 года назад +319

    Yong Yea is one of the biggest shills for cyberpunk, his review is still up and you can see how he lied about it. It wasn't until everyone else would start pointing the big problems that he had to make a video jumping in the bandwagon too

    • @Ccccc-mi3tr
      @Ccccc-mi3tr 3 года назад +60

      Yeah I unsubscribed because of that. Love how he pretends it didn’t happen

    • @momchilgradinarov6428
      @momchilgradinarov6428 3 года назад +16

      Indeed, the difference between reality and his review was spectacular.

    • @jonissesmarchadesch7025
      @jonissesmarchadesch7025 3 года назад +17

      True. But Skill Up was worse. Didn’t even made a follow up video

    • @skyacaniadev2229
      @skyacaniadev2229 3 года назад

      I can only guess how big the money is behind that. Probably enough for him to enjoy the rest of his life without other income.

    • @SweetSilverPrincess
      @SweetSilverPrincess 3 года назад +2

      Exactly. I unsubscribed.

  • @tayzonday
    @tayzonday 3 года назад +328

    I bought CyberPunk 2077 but only played about 4 hours. About the same as Mass Effect: Andromeda. (I have about 300 hours on The Witcher 3 and DLCs).

    • @DustyyBoi
      @DustyyBoi 3 года назад +5

      yep, i also almost didnt play it, havent had more than a couple of hours

    • @TheSektorz
      @TheSektorz 3 года назад +8

      yeah those two have a super high amount of similarities, and bugs are only one of em

    • @LastOneLeft99
      @LastOneLeft99 3 года назад

      Its a lot of fun I recommend you give it a chance, it took a while for me to warm up to it but I have like 127 hours now.

    • @Kd0t470
      @Kd0t470 3 года назад +18

      You know CDPR really f*cked up when TayZonday comments how bad it is

    • @jjcoola998
      @jjcoola998 3 года назад +8

      @@Kd0t470 🎶 Slavic raiiiiin 🎶
      🎼 Play game and feel east europes pain🎵
      🎵 ohhh Slavic rain 🎶

  • @FinancialShinanigan
    @FinancialShinanigan 3 года назад +313

    Every companies' nightmare, a dedicated Bloomberg video going over all the ways you messed up

    • @theMiaow
      @theMiaow 3 года назад +15

      Also the fact that it's so bad it literally revived crowbcat

    • @cosettapessa6417
      @cosettapessa6417 3 года назад +2

      @@theMiaow lol

  • @TanKLoveR
    @TanKLoveR 3 года назад +87

    Why did they interview yong shill? The guy praised it to high heavens even after it came out and was a buggy mess with a million of cut features. This guy is the biggest sell out.

    • @martint5340
      @martint5340 3 года назад +4

      Gamergate *cough* *cough*

    • @Ccccc-mi3tr
      @Ccccc-mi3tr 3 года назад +16

      His exact words were “it’s definitely lives up to hype” the scumbag sold his soul and now pretends it didn’t happen

  • @Kwisatz_HaderachXIII
    @Kwisatz_HaderachXIII 3 года назад +54

    One thing that really really annoyed me was how empty the city was when I was walking around. It was just empty and didn’t feel legit

  • @kamrankazemi-far6420
    @kamrankazemi-far6420 3 года назад +217

    This game honestly needed atleast another 2 years before it was ready, they cut so many features and it was still unplayable

    • @louisvuitton56
      @louisvuitton56 3 года назад +9

      4 years

    • @simulify8726
      @simulify8726 3 года назад +22

      TBH, the AI system, cop system, and navigation system were broken from the start and they are core issues

    • @fankdaggot8961
      @fankdaggot8961 3 года назад +9

      Nah, like the dude above me said, this game has so many problems in it’s core, it was doomed from the start

    • @rachel6301
      @rachel6301 3 года назад +2

      2027

    • @TonyRidesDirtbikes
      @TonyRidesDirtbikes 3 года назад

      56 years more like it.

  • @nadyrsalahmadi2901
    @nadyrsalahmadi2901 3 года назад +274

    What is YongYea doing here? He said in his review that the game ''lived up to the expectations''

  • @VvV-kp3xw
    @VvV-kp3xw 3 года назад +675

    Schrödingers Release: delayed but also rushed

    • @shazmosushi
      @shazmosushi 3 года назад +42

      CD Projekt Red is based in Poland so it's ironic they made something without polish

    • @randomtslur
      @randomtslur 3 года назад +22

      @@shazmosushi that is a dad level pun and as a polish person I want to die

    • @kylevernon
      @kylevernon 3 года назад +1

      The whole “delay” thing had to have been a lie. In no way did they ever plan to release the game 8 months earlier.

    • @Thor.Jorgensen
      @Thor.Jorgensen 3 года назад

      ​@@kylevernon It wasn't. The game was already many years in the makings by the time that they announced the game. And even more years in the making by the time they were first supposed to release the game. But absolutely everything went horribly wrong. Basically, the whole game had to be rewritten, funding was misplaced, the way the game was being worked on was not being made in tandem, but rather as though they were separate teams who at the end had to come together to put the jigsaw puzzle together, only to find out that the pieces didn't fit together. That's why much of the work had to be done all over from scratch, which led to a lot of the content being extremely rushed, with many employees being overworked, almost EA-style.

    • @kylevernon
      @kylevernon 3 года назад +1

      @@Thor.Jorgensen Ughh. No. I should remind you the game was announced in 2012 not the 2018 Keanu E3. They had nothing up until 2016. Plus that whole rewrite thing is not 100% confirmed. I believe it is but either it doesn’t matter. What matter is that they were ineffective at communicating with one another which heavily delayed every little single process. What happens is that once a certain hour limit is achieved in a work week, productivity drops significantly. So much in fact that Crunch time may have actually delayed the game.

  • @gamzaify
    @gamzaify 3 года назад +464

    Yong Yea hyped the game on his review before it was released to the public though..He only backtracked after the negative experiences from the public started coming in

    • @benwallace3058
      @benwallace3058 3 года назад +160

      Yuppp, he shilled it hard. Yong should NOT be in this doc, he was part of the misinformation

    • @boaconstrictor4302
      @boaconstrictor4302 3 года назад +38

      Tbh most game reviewers were praising the game before it actually came out. He wasn’t the only one.

    • @benwallace3058
      @benwallace3058 3 года назад +39

      @@boaconstrictor4302 not skillup, not acg. they refused to even release their material until after the embargo to show their own footage

    • @Ainik-zp6fz
      @Ainik-zp6fz 3 года назад +27

      @@boaconstrictor4302 he hyped the game even after it released though

    • @Ssm19494
      @Ssm19494 3 года назад +24

      The truth is, if you've got a high end PC, which 99% of reviewers do, the game is literally breathtaking. For me, running it on a 3080 and i9 cpu, it ran excellent with raytracing on and was easily the best game i've played in the last few years.

  • @Cryptic-cy3xr
    @Cryptic-cy3xr 3 года назад +42

    Things they need to add through updates and expansions to get me to come back.
    1. True Branching story paths.
    2. Smarter, improved A.I.
    3. Exciting, organic random encounters while traversing the map
    4. More control over the main characters personality.
    5. A detective noir type expansion (this could add so many gameplay opportunities)
    6. They need more ways to interact with the world. Possibly through buying real estate, becoming a drug dealer, or creating your own gang.
    7. Basically, they need to make this into a true RPG.
    CDPR, you still have fans, but you need to right the ship.

    • @arvinjay336
      @arvinjay336 3 года назад +9

      They are not gonna add any of those.

    • @madlad8601
      @madlad8601 3 года назад +5

      Can't be done , these things have to be fundamentally developed from the ground up along with the game. As of rn they can just fix the bugs that's it

  • @nrc1965gm
    @nrc1965gm 3 года назад +166

    I feel like it's a little misleading to include Yong Yea in this video without mentioning his own pre-release positive review of Cyberpunk 2077 that just fed into the problem with misleading reviews.

    • @mejrikais6002
      @mejrikais6002 3 года назад +3

      Yong yea Sushi men is a influencere scamer

    • @GFox789
      @GFox789 3 года назад

      Came here to say this

  • @nithinravi4401
    @nithinravi4401 3 года назад +475

    This game has become a case study for various reasons 😂

    • @behroopiya8086
      @behroopiya8086 3 года назад +48

      A case study of hubris, greed, exploitation & the failure that it brings along.

    • @johnmc6155
      @johnmc6155 3 года назад +10

      More due to internal politics which we will never know about. Libel laws protecting the guilty.

    • @johnmc6155
      @johnmc6155 3 года назад +7

      @@behroopiya8086 that's a little simplistic how does that apply to cdpr. I think once customers realised the 2018 'gameplay' video was fake, it was then they threw money at Keanu Reeves to fill in. Whose decision was that? Why did so many devs resign after Adam Badowski was put in charge ??

    • @johnmc6155
      @johnmc6155 3 года назад +7

      True, also that CDPR management wanted their Christmas bonuses.

    • @1vaultdweller
      @1vaultdweller 3 года назад +2

      Management, developers, reviewers, journalists.. even gamers who pressured CDPR into rushing the release all part of the blame

  • @bellazio123456789
    @bellazio123456789 3 года назад +51

    Chronic overworks degrades the output of a professional at the point that 60hrs/week become the same as 40hrs/week. I wish more people in the industry will understand this simple quote

    • @mr.vansjohnson7469
      @mr.vansjohnson7469 3 года назад +3

      But apparently they like to stick their heads in their own asses.

    • @TheSneezingMonkey
      @TheSneezingMonkey 3 года назад

      That also stood out to me. Would love to see that study.

    • @MegaRyan123456
      @MegaRyan123456 3 года назад

      60 hours a week is not long hours thats laughable...
      🤣
      These programmers must be soft

    • @neofromthewarnerbrothersic145
      @neofromthewarnerbrothersic145 3 года назад +5

      @@MegaRyan123456 Spoken like someone who's never had a job and a life at the same time.

  • @MKwadratPodcast
    @MKwadratPodcast 3 года назад +72

    24:55 You misquoted Miyamoto. The last part is: "A rushed game is forever bad"

    • @its_mz
      @its_mz 3 года назад +8

      Thank you! I almost fell down my chair when he misquoted....

  • @jakublegon4455
    @jakublegon4455 3 года назад +121

    The CD part in the company's name doesn't come from selling CD's gosh... it's from Centrala Dystrybucji, which is something like Distribution Headquarters, cause primarily they were a game distributor back then, not a developer.

    • @prathneo
      @prathneo 3 года назад +38

      Maybe Bloomberg's research team rushed.

    • @RockinRabbit66
      @RockinRabbit66 3 года назад +1

      Thx,interesting👍

    • @Voidward
      @Voidward 3 года назад +4

      If I'm not mistaken, they started out pirating games and reselling illegal copies, but eventually went legit and then transitions into making official polish translations of games, which is how they got into game development before making their own games.

    • @tophitgames7752
      @tophitgames7752 3 года назад +5

      I have heard another version of the story behind the name.
      When they were planning to get into game development, the employees made a couple of prototype projects. One of those prototypes which everyone liked was in a directory/folder "Project Red". Later they added "cd" which is the command line command for accessing a specific directory/folder.. ie became "cd Project red"... Although I don't believe this story completely, it has a nice ring to it :-D

  • @CyberPonz-nc3oh
    @CyberPonz-nc3oh 3 года назад +273

    Plot twist: the glitches are just Johnny Silverhand messing with you.

    • @krizby87
      @krizby87 3 года назад +10

      Yeah at this point CDPR should make the glitches part of the games, like making anyone T-pose with quickhack, Police using portals to teleport behind V, Civilian AI just malfunction when being near V, would be neat....

    • @rosesweetcharlotte
      @rosesweetcharlotte 3 года назад +2

      That's one of my issues with the game. A lot of their glitches could have been made to look like features or something, but they didn't even try.

    • @boredinczechia4382
      @boredinczechia4382 3 года назад +1

      yeah, but why then you have so many glitches before you even touch The Relic for a first time...

    • @laos85
      @laos85 3 года назад +4

      Nice un-original joke that millions has been using

  • @Atropos148
    @Atropos148 3 года назад +303

    This is an incredibly well made video, i hope there are more like this being made

    • @Duffyyy94
      @Duffyyy94 3 года назад +7

      Also his video “No Mans Sky”

    • @business
      @business  3 года назад +79

      Oh yes, much more where this came from. Stay tuned.

    • @PauloEdson
      @PauloEdson 3 года назад +4

      @@Duffyyy94 That is a must!

    • @MF_JONES
      @MF_JONES 3 года назад

      @@business what's the next one?

    • @SoberAddiction
      @SoberAddiction 3 года назад

      @@business subbed

  • @nabeelhussainn
    @nabeelhussainn 3 года назад +21

    it really had potential, but they chose to focus on hiring famous people and doing everything expensive and edgy that they forgot about the gameplay.

  • @mishaalmohammed
    @mishaalmohammed 3 года назад +57

    They hyped the game for almost a decade just to deliver a steaming pile of hot 💩💩💩

  • @tommykelly6840
    @tommykelly6840 3 года назад +29

    Bloomberg has done a better job reporting video games than actual video game news companies

    • @axelpatrickb.pingol3228
      @axelpatrickb.pingol3228 3 года назад

      Depends who you look at...

    • @tonysoviet3692
      @tonysoviet3692 3 года назад +1

      Nah I agree, game news companies are so narrowly minded that they did not consider any other factors like economy and culture, which Bloomberg actually does. CB2077 was not only an economic failure, it was a huge slap in the face for the Polish government, who poured massive investments into CDPR.

  • @zakblue
    @zakblue 3 года назад +36

    Seeing them put a celeb in the game was the first red flag for me.

    • @joshmorgan1276
      @joshmorgan1276 3 года назад +6

      Tbf, lots of games have famous actors in them. Usually they just aren’t a major selling point

    • @thorsal6208
      @thorsal6208 3 года назад +13

      @@joshmorgan1276 yea. For example, GTA San Andreas has Samuel L. Jackson in it

    • @setter_soul_waifu0930
      @setter_soul_waifu0930 3 года назад +9

      @@thorsal6208 Yea, and I didn't even know he was in it for years lol. Maybe I missed all the trailers and promotion but he wasn't the face of GTA San Andreas whenever I remember that game.

    • @azca.
      @azca. 3 года назад

      GTA 4 has Katt williams

  • @Jekyll_Jackal
    @Jekyll_Jackal 3 года назад +174

    Of course YongYea was going to be a part of this..

    • @WretchedWes
      @WretchedWes 3 года назад +53

      He was a solid cheerleader for cd projekt. Then got wrekt

    • @Jekyll_Jackal
      @Jekyll_Jackal 3 года назад +56

      @@WretchedWes oh no he's not a cheerleader, he's a court jester for CD Projekt.

    • @Jekyll_Jackal
      @Jekyll_Jackal 3 года назад +5

      @deepesh he's a part of The Cult of Kojima.
      He constantly defends him not to mention he was apart of The Phantom Pain Boot Camp.

    • @arvinjay336
      @arvinjay336 3 года назад +9

      @@Jekyll_Jackal atleast Kojima's game ended up working as intended unlike OVERHYPE 2077 which tried to be Rockstar games and failed spectacularly at it.

    • @Jekyll_Jackal
      @Jekyll_Jackal 3 года назад +4

      @@arvinjay336 You do have a point,
      I would rather just call them interactive movies instead of games though.

  • @AlejandroMartinez-np5bb
    @AlejandroMartinez-np5bb 3 года назад +39

    You know it's really bad when non-gaming outlets report on it

  • @GregaBajzelj
    @GregaBajzelj 3 года назад +36

    2:42 The WItcher was not released in 2002 but in 2007 ;)

    • @Liamjlm
      @Liamjlm 3 года назад +13

      It began development in 2002

  • @jaxsinjaxon2944
    @jaxsinjaxon2944 3 года назад +43

    Yong Yea gets absolutely bodied in this video.

  • @thinkfasthippie
    @thinkfasthippie 3 года назад +83

    quick solution to this: STOP pre-purchasing games

    • @nikmuhammad7362
      @nikmuhammad7362 3 года назад +3

      Yeah ...but u can't stop fanboys or those streamers from preorder, you know.

    • @cubeincubes
      @cubeincubes 3 года назад +5

      GameFly gets a bad rap but they’ve save my wallet many times. CDPR’s marketing was legitimately criminal imo, the bandwagon got a lot of people but back then it was hard to think the game wasn’t gunna be worth it.

    • @rockycuro7737
      @rockycuro7737 3 года назад +2

      I don't think that's gonna fix games bring rushed/bad

    • @rehan-ci1tk
      @rehan-ci1tk 3 года назад

      The only game I prepurchased was Humankind. Even its beta dont dissapoint.

  • @jddunnfilms
    @jddunnfilms 3 года назад +238

    This is the most interesting video about Cyberpunk I've seen on RUclips, great job!

    • @tomconnors5697
      @tomconnors5697 3 года назад +3

      Thank you! Glad you enjoyed it

    • @shazmosushi
      @shazmosushi 3 года назад +4

      Surprising that Bloomberg Quicktake can make a documentary this high quality on a topic that I'd assume they'd not know much about. Great work to all involved, including the guests they interviewed

    • @Redolentleek
      @Redolentleek 3 года назад +2

      @@shazmosushi the release affected a public companys stock price and probably the most notable tech/overall companies from Poland. Cdpr and this rollout has actually been talked about alot on the bloomberg TV channels

    • @PauloEdson
      @PauloEdson 3 года назад

      It is the best on Bloomberg QuickTake and one of the most in-depth videos on this subject. ✌️ Great job! I’m sharing it with all my friends and started following Connor’s work everywhere on the internet! 🥰

    • @sulemanmalik8228
      @sulemanmalik8228 3 года назад +3

      If you think this is interesting, you should check out the cyberpunk videos by Angry Joe and Crowbcat lol.

  • @Greedyspook
    @Greedyspook 3 года назад +80

    The graph (at 22:03) shows USD denominated stock price, which might be an error as the stock price never got so high in USD denomination. Probably PLN was supposed to be there instead. Other than that, I enjoyed watching and learning about the release of this game.

  • @JDhali
    @JDhali 3 года назад +16

    The focus is really around the bugs but I’m most gutted about the lack of storytelling and richness that the Witcher had

  • @KyleTO7
    @KyleTO7 3 года назад +2

    Let's all remember that when the Witcher 3 came out it was also plagued with bugs and wasn't very playable for the first year or so.

    • @neofromthewarnerbrothersic145
      @neofromthewarnerbrothersic145 3 года назад

      TW3 didn't have nearly as many issues, and they were fixed within a month or two. But in any case, Cyberpunk's problems are unpatchable, and have nothing to do with bugs. They'd have to start over from scratch and take another 6-8 years to make a whole new game.

  • @romybarrientos4120
    @romybarrientos4120 3 года назад +199

    i laugh whenever i see yongyea's smug face all over this BS. xD

    • @BlueNightZX
      @BlueNightZX 3 года назад +45

      he is the worse

    • @kylevernon
      @kylevernon 3 года назад +56

      That dude shills for game companies to get into exclusive events and merchandise and then pretends he’s “for the consumer”. I don’t like Jim Sterling much but at least he’s consistent.

    • @luqjas87
      @luqjas87 3 года назад +7

      He has no integrity

    • @brokenbiscuit3609
      @brokenbiscuit3609 3 года назад +2

      Can I still trust SkillUp tho?

    • @uedarizaru
      @uedarizaru 3 года назад +4

      @@brokenbiscuit3609 no

  • @scrillthebeast2066
    @scrillthebeast2066 3 года назад +5

    Jackie described the agressive marketing and launch perfectly in the game, “I am saying everything is fine, but everyday I feel like I am straight up lying”

  • @majorbadidea
    @majorbadidea Год назад +4

    2 years later its the most immersive game I played right up there with vampire masquerade bloodlines (not saying much as I don't play that many games)

  • @mrxcs
    @mrxcs 3 года назад +11

    YongYea should not be on this video, he is part of the problem. 'It lived up to the expectations' he said.

  • @Iceberqe
    @Iceberqe 3 года назад +12

    "to release the game in such a state will have far reaching consequences."
    Yup, it did, in the form of a 30 million dollar bonus for the 5 executives.

  • @Snulge
    @Snulge Год назад +3

    You guys should cover how the fixing of the game along with the release of the anime can win back fans. That would be dope too. Get some interviews with CDred about their philosophy to stick through and not just abandon the game but on top of that have the confidence to invest money into a show about the game when it had been a meme for so long.

  • @vestaarcadia
    @vestaarcadia 3 года назад +30

    I didn’t mind the bugs, I can deal with that as they can be patched over time, but the game failed to live up to expectations, they overhyped the scale and choice players could have in choosing their path. Of course no one is talking about this, they are more focused on the surface level glitches and general playability, the game itself is fundamentally flawed, seems like the marketing team was given the reins for scope and the programmers were feverishly fighting to catch up.

  • @jatdaman
    @jatdaman 3 года назад +5

    if you think about it.. CDPR only really had witcher 3 going for them and everyone just believed they could actually pull Cyberpunk off

  • @MadGamer_666
    @MadGamer_666 3 года назад +15

    They should have been honest, even if it would have cost them money, their reputation would still be intact.

  • @siddhantvadan
    @siddhantvadan 3 года назад +19

    why is yongyea in this?! wasnt he the one overhyping it by saying that the 4hrs he played were amazing and stuff?

  • @definitelyannpc2038
    @definitelyannpc2038 3 года назад +161

    They should have worked on the game till like.... I dunno... 2077? 💁🏾‍♂️ 😂

    • @Mashburn007
      @Mashburn007 3 года назад

      😂😂😂😂😂😂

    • @asciiCAT
      @asciiCAT 3 года назад +2

      @@ar2_420 star citizen will pivot to be a documentary of human space travel by the time it finishes

    • @yoman9446
      @yoman9446 3 года назад +2

      how original

    • @Mashburn007
      @Mashburn007 3 года назад

      @@yoman9446 😜😜🤣🤣🤣🤣

    • @Arhats_Corner
      @Arhats_Corner 3 года назад

      But it’s already 2078 in Nepal!

  • @lingth
    @lingth 3 года назад +7

    i still remember some ppl were telling me that when Cyberpunk is out in Dec 2020, Genshin Impact would be doomed and they would ditch Genshin Impact for Cyberpunk surely, as Genshin Impact was a gacha game while Cyberpunk was to be a pay once and play forever kind of game. guess it debuted and crashed.

  • @Joel-ik3sz
    @Joel-ik3sz 3 года назад +84

    Ah yes, Yong Yea. The bastion of integrity.

    • @mscopycat5137
      @mscopycat5137 3 года назад

      I can sense the sarcasm. So my question is why does he not have integrity?

    • @Maityist
      @Maityist 3 года назад +18

      @@mscopycat5137 He lost his integrity the moment he pursued his voice acting career in LA. Not that it's a problem for one to chase their dreams. But Yong's been one of the worst fence sitters when it comes to opinions in general to try and appeal to as many people as possible, whilst not offending anybody so his voice acting career doesn't get cancelled.

    • @aungthuhein007
      @aungthuhein007 3 года назад

      @@Maityist VA for what?

    • @aiwash2766
      @aiwash2766 3 года назад +9

      @@Maityist and you know this how? Also it’s a man trying to pursue his dream, that makes him lose integrity? Ok sure, what a moronic way of looking at things

    • @mscopycat5137
      @mscopycat5137 3 года назад +1

      @@Maityist I think that's a stretch. Considering his recent video where he apologises for his take on cyber punk do you still think it's fence sitting. Would that video prove that he in fact doesnt care about appealing to a wide audience. If not. Why not?

  • @Sound557
    @Sound557 2 года назад +4

    They actually reached out to YongYea when he and other “journalists” were partially responsible for the false promises and hype spreading smh

  • @RedSoulful
    @RedSoulful 3 года назад +3

    If it wasn't for CD Projekt lying about what Cyberpunk really was, I would still have some fun playing the game. The main story is very well written and Night City is an astonishing map full of side quests and collectibles. You can really enjoy certain aspects of the game but then you remember that CD Projekt promised something else: They said that every NPC in the game would have different looks and its own AI, they said that Cyberpunk would be a first-person RPG (it's definitely a shooter) and they promised a fully developed product by December (and here we are, 6 months later without a fully fixed game).

  • @brinka7918
    @brinka7918 Год назад +2

    if they didn’t get so impatient with next project we could have amazing launch day like two years later

    • @DasKame
      @DasKame Год назад

      and the Hype-Fanboys, wich coudn'T wait a second more

  • @neatodd
    @neatodd 3 года назад +42

    Shoutout to the the editor who added that loud and distracting background music to this video

  • @Mashburn007
    @Mashburn007 3 года назад +324

    I liked Bloomberg before but it's getting next level in 2021 🔥🔥🔥🔥

  • @StreetComp
    @StreetComp 3 года назад +3

    Didn’t realize CDPR was trying to develop this huge, incredibly complex game while they are building their own engine for it - that’s complete insanity and the fact that there is a playable game on PC at all is remarkable. I gotta give props to the hundreds of dedicated people who worked like mad behind the scenes trying to drag Cyberpunk over the finish line - many of whom are probably still working on it right now

  • @Trazynn
    @Trazynn 3 года назад +1

    The disaster was technical in nature. But what became apparent much earlier on is that studio had a superficial take on cyberpunk as a genre. It was all cosmetic. Neon-lights, big skyscrapers, and graffiti. It's not at all like William Gibson's Neuromancer where the vast abundance of technology sloshing around through society turns a city into a vibrant ant-hill where everyone has some access yet none of it matches the amount of technology the wealthy few hold. Something Westworld truly nailed by digging deep into how technology breaks down barriers, and thereby, a person's autonomy.

  • @redere4777
    @redere4777 3 года назад +4

    The game should have been delayed until 2022 and only developed for next-gen consoles and PCs. CDPR would have been able to avoid a lot of issues from the tech limitations on last-gen and the disorganized development brought on by releasing during the height of COVID-19.

    • @axelpatrickb.pingol3228
      @axelpatrickb.pingol3228 3 года назад +1

      The game has been in development since 2016 after the last Witcher III DLC. And its original release date was nearly before the lockdowns (at least in Europe) were implemented. The fact that despite the 8 years it was in development, they only had 4 years of actual development done and those 4 years were a chaotic mess. It was not the pandemic that screwed over this game...

    • @redere4777
      @redere4777 3 года назад +1

      ​@@axelpatrickb.pingol3228 I know, though the fact that they spent almost the full last year of development outside the office further exacerbated an already large problem.

  • @bubz4196
    @bubz4196 3 года назад +10

    Personally i even found the E3 demo to be a little underwhelming at the time

  • @NoName-sb9tp
    @NoName-sb9tp 3 года назад +14

    I wonder if YongYea was having the “mom i’m on TV” moment at the release of video

  • @Larry
    @Larry 3 года назад +6

    Sorry, but as a development studio, they'll forever be tarnished. Witcher 4 won't have anywhere near the budget that Cyberpunk nor Witcher 3 had and CD Projekt Red will slowly disappear, eventually being bought for pennies by some other developer/publisher a few years later who are only interested in the rights to their IPs.
    Look at Core who made Tomb Raider (Angel of Darkness destroyed them), look at Reflections who made Driver (Driv3r destroyed them).

  • @Corion2121
    @Corion2121 3 года назад +21

    If you look closely, even the E3 showcase has duplicate AI in the video.

    • @kingcraftbruh
      @kingcraftbruh 3 года назад +1

      I mean that's what most games do like Skyrim or fallout NV

  • @juliah.9104
    @juliah.9104 3 года назад +18

    How can anyone think that crunching actually is a must?! I just don't get it.

    • @muzamilnabinadroo
      @muzamilnabinadroo 3 года назад +2

      Capitalism Bro.

    • @axelpatrickb.pingol3228
      @axelpatrickb.pingol3228 3 года назад

      Crunch is just cramming in a business and is just an effect similar to cramming: they didn't spend their time and resources wisely...

    • @wentoneisendon6502
      @wentoneisendon6502 3 года назад +3

      Assume you are a manager and you have a multi billion project coming up. Of course crunch is a thing. Are you dumb? Bonuses exist for a reason

    • @rosesweetcharlotte
      @rosesweetcharlotte 3 года назад +1

      I mean, a little bit of crunch I think is just a part of the process. The issue is how much crunch there is. If it's just in the last month or so, so then OK. But during a year or years of development? Then there's an issue.

    • @longplayracketeer9575
      @longplayracketeer9575 3 года назад

      Crunch should be avoided. However, because of uncertain factors (Like leaders/managers changing their minds) The leaders of a company should have a planned time frame too in which they can make adjustments.

  • @dillonbacon4818
    @dillonbacon4818 3 года назад +23

    The "fresh frozen" version of a video game

  • @belizarius_997
    @belizarius_997 3 года назад +2

    The fact is that CP2077 is very heavy on hardware. Vast majority of preorders were PC where the game looked fine, with clear compromises on AI and rather short main storyline. Decision to advertise and release such a resource heavy game on last gen consoles, as well as the lack of transparency about the abysmal performance on them, were huge and unforgivable mistakes. Another contributing factor was the availability of the new RTX cards / PS5/XS, which even today remains an issue. There is no mention however that as a result, Cyberpunk2077 accelerated the cloud gaming adoption (Geforce Now/Stadia). Thanks to GF Now, I spent over 100 hours playing this game on my old Macbook and loved every moment of it.

  • @bobchipman7737
    @bobchipman7737 3 года назад +10

    Yongyea over hypes every game and then acts like his resonable after the mess he helped sell.
    Does anyone remember the whole deathstranding hype

    • @dickkickem6472
      @dickkickem6472 3 года назад +1

      I mean I enjoyed deathstranding so

    • @fasi8166
      @fasi8166 3 года назад

      This is nothing even compare to death stranding

    • @kimnorth7060
      @kimnorth7060 3 года назад

      Yup he released a video every time Kojima took a dump. Even his review for that boredom was scandalous

  • @ReubenAStern
    @ReubenAStern 2 года назад +1

    shooters are so much easier to make than fighting games, trust me. I've prototyped a shooting game and nearly finished my fighting game

  • @PauloEdson
    @PauloEdson 3 года назад +19

    Finally a QuickTake video with its own personality and not an adaptation from Bloomberg boomeristic style. ⭐️⭐️⭐️⭐️⭐️ Congrats to the producers, video editor, graphics people and specially the script writer! 🏆

  • @nkartizan890
    @nkartizan890 3 года назад +72

    Like I said they should have just released a 100gb game and at 2022

    • @pasticcinideliziosi1259
      @pasticcinideliziosi1259 3 года назад +14

      If they didn’t show it in 2013 and worked on it quietly they would have released it in 2022 and it would have been a masterpiece. But they needed investments and money so they started screaming what they were doing, creating so much hype that people nearly rioted when the game was delayed. At some point that just had to release it or people would have stopped waiting for the game. And we know what came out. The lesson here is: don’t show the game before starting to work on it

    • @omega91006
      @omega91006 3 года назад +7

      @@pasticcinideliziosi1259 Gamer CAN wait. Look at Mount & Blade. How long did people waited? 10? 11 years? And Bannerlord is only a beta that we, the gamers, are helping to debug as we go? Talk about gamer's love~~~~

    • @pasticcinideliziosi1259
      @pasticcinideliziosi1259 3 года назад +1

      @@omega91006 but there were plenty people complaining and making fun of the delayed releases of cyberpunk

    • @akali2927
      @akali2927 3 года назад

      *2077

    • @inigobantok1579
      @inigobantok1579 3 года назад

      Laughs at Red Dead 2

  • @theantmattia
    @theantmattia 3 года назад +14

    They also scrapped a large chunk of the game and changed the story to fit Keanu in the game. Obviously it's not his fault but the management team running the show.

  • @xcrack6364
    @xcrack6364 3 года назад +1

    Are people really still talking about this? This game is just another footnote. Not even worth talking about anymore. Just hope other developers learn from it.

  • @artemonstrick
    @artemonstrick 3 года назад +32

    Why YongShitNuggetYea was allowed to even speak about the matter? Hes the one who was driving up the hype

  • @benl.1352
    @benl.1352 3 года назад +1

    The research they quoted for diminished return of productivity on overtime are based on a field construction labor study back in 1980. I would like to see updated research specifically on a more relevant industry that’s closer to the production cycle Projekt CD endeavored.

  • @adamnintindo
    @adamnintindo 3 года назад +7

    CD in the Name CD Projekt does not stand for a CD (that games are sold on) but "Centrana Dystrybucja".

  • @mikhailtagallie8274
    @mikhailtagallie8274 3 года назад +1

    The expectations were not runaway they mentioned and showed talked about and sold systems that have existed in games over 10 years ago. What we expected was those plus cdprojekt reds storytelling and unafraid adult content.

  • @thomasriddle8877
    @thomasriddle8877 3 года назад +5

    they flown too close to the sun, with flimsy wax wings, and wound up plummeting back to earth overnight..

  • @leedex
    @leedex 3 года назад +1

    On PC it was not that bad. I spend over 200 hours and completed the story mode 4 times. I didn’t focus on glitches, but just playing the game.

  • @anonykip
    @anonykip 3 года назад +12

    Bought the game a few weeks ago at a massive discount. Haven't played it yet, hopefully when I have the time all the bugs will have been fixed.

  • @KanjuinChrist
    @KanjuinChrist 3 года назад +1

    Can someone tell me the name of the game that they show at 1:52? I remember playing it as a kid, but I don't remember the name.

    • @user-ct8my8rv9c
      @user-ct8my8rv9c 3 года назад +1

      The first one was Command and Conquer, the other was Descent.

  • @XiBMCiX
    @XiBMCiX 3 года назад +8

    Everyone's recorded reaction before and after the game launch always kills me 🤣

  • @timbuktu777
    @timbuktu777 3 года назад +1

    After MGSV I learnt my lesson. Don't get hyped for any game release. Since after the PS3, ambitious developers have greatly overestimated how much their games can evolve.

  • @CJ_102
    @CJ_102 3 года назад +3

    Hang tough CDPR. There is a goldmine of learning if you want it. A direct path to total in house AAA know-how from scratch on a new engine, across all platforms at once, no micro transactions. But... you have to survive to reap the rewards. Also, pls pls polish this game steadily over time. It can still be a masterpiece in years to come and hopefully some great DLC too.

  • @neofromthewarnerbrothersic145
    @neofromthewarnerbrothersic145 3 года назад +1

    "... they weren't extremely forthcoming with the state of the game" That's an awfully generous way to say "they lied through their teeth at every opportunity"

  • @osheenkelana
    @osheenkelana 3 года назад +3

    MALAY SUBTITLES Part 4 of 6
    14:28
    kerja berlebihan yang kronik menurunkan keberkesanan seseorang
    14:33
    ke titik di mana ia menjadi negatif,
    14:36
    dan kerja berlebihan mereka semakin bertambah
    14:38
    produktiviti anda semakin kurang.
    14:40
    Jadi orang-orang ini, orang-orang di CD Projekt, mempunyai
    14:44
    membuat The Witcher Three, agak menunggang tinggi.
    14:47
    Anda boleh menyebutnya sombong atau percaya diri atau apa sahaja
    14:49
    anda mahu menyebutnya, kerana telah membuat The Witcher Three,
    14:51
    dan saya rasa seperti mempunyai tahap tertentu
    14:53
    keyakinan pasti boleh menjadi perkara yang baik, tetapi
    14:56
    dalam kes ini juga boleh membahayakan kerana ia baik
    14:59
    membutakan mereka dengan kenyataan, yang
    15:01
    bahawa permainan ini tidak akan digabungkan.
    15:04
    Cyberpunk adalah projek yang bercita-cita tinggi
    15:06
    mengikut standard apa pun, tetapi untuk CD Projekt Red,
    15:09
    ia juga merupakan pemergian yang sangat besar dari The Witcher.
    15:14
    Cyberpunk adalah dunia sci-fi, bukan
    15:16
    daripada khayalan abad pertengahan.
    15:18
    Bukan permainan orang ketiga yang berputar
    15:20
    di sekitar pertempuran dengan pedang dan perisai,
    15:22
    Cyberpunk adalah penembak orang pertama.
    15:25
    Membuat Cyberpunk memerlukan CD Projekt untuk melabur
    15:27
    dalam teknologi baru, termasuk mesin permainannya.
    15:31
    Permainan mesti mempunyai banyak logik di belakangnya.
    15:36
    Apabila seseorang bercakap tentang mengembangkan permainan,
    15:39
    terutamanya dalam mesin mereka sendiri, mereka tidak hanya bercakap
    15:42
    mengenai mencipta aset seni dan tetapan
    15:44
    mencari, mereka bercakap mengenai pembinaan
    15:47
    sistem rendering, mencari tahu shader
    15:51
    dan sistem grafik dan sistem fizik.
    15:54
    Ini banyak kerja peringkat rendah,
    15:56
    dan banyak kerja tahap rendah itu menghalang beberapa ujian
    16:00
    dan kemajuan permainan ke hadapan.
    16:03
    Mana agaknya jika anda menaiki kereta api
    16:06
    sementara orang lain berada di hadapan anda
    16:08
    seperti meletakkan trek, semasa anda pergi.
    16:10
    Anda seperti cuba membuat filem semasa orang lain
    16:13
    sedang membina kamera pada masa yang sama.
    16:15
    Ia sangat, sangat sukar dan membuat keadaan menjadi perlahan
    16:18
    dan membuat sesuatu berjalan dengan sangat tidak cekap
    16:21
    dan hanya menghalang segalanya.
    16:22
    Dan itulah sebabnya mengapa studio pengembangan permainan
    16:26
    lebih suka membuka pejabat.
    16:28
    Ini supaya pasukan dapat melihat apa yang berfungsi oleh orang lain
    16:31
    dan mempunyai rasa pasif terhadap keadaan
    16:34
    permainan dan bagaimana keadaannya.
    16:36
    Tetapi pada bulan-bulan terakhir pembangunan,
    16:38
    kebanyakan pembangun di Cyberpunk melakukan
    16:41
    perkembangan ini dari kediaman mereka.
    16:42
    Di seberang Poland, semua pusat membeli-belah, restoran, kelab
    16:45
    dan bar, ditutup dengan larangan
    16:47
    pada perhimpunan lebih daripada lima puluh orang.
    16:54
    Saya rasa kerana COVID, ada banyak masalah,
    16:56
    bukan hanya dari segi pembangunan dan masa,
    16:58
    tetapi juga bahagian komunikasi daripadanya.
    17:00
    Jaminan Kualiti adalah sebahagian besar dari pengembangan permainan
    17:04
    yang tidak dibincangkan oleh banyak orang.
    17:06
    Penguji QA membantu menjalankan permainan mengikut rentaknya
    17:10
    untuk mengetahui sebarang masalah yang mungkin dialaminya.
    17:13
    Kemudian mereka menulis tiket laporan
    17:14
    dan hantar kembali kepada pembangun untuk diperbaiki.
    17:16
    Meremehkan jumlahnya
    17:19
    masa yang diperlukan untuk memperbaiki beberapa pepijat yang anda dapati.
    17:23
    Ada sedikit lagu yang saya hargai.
    17:25
    Terdapat sembilan puluh sembilan pepijat kecil di dinding,
    17:27
    sembilan puluh sembilan pepijat kecil, turunkan satu,
    17:29
    tampal, 117 bug dalam kod.
    17:33
    Menjadikannya lebih sukar adalah bagaimana caranya
    17:35
    banyak platform yang berbeza untuk permainan ini.
    17:39
    Kerana kelewatan permainan serentak keluar
    17:41
    untuk PC dan perkhidmatan penstriman baru Google, Stadia,
    17:44
    serta sistem konsol yang sekarang akan merangkumi
    17:47
    PS5 dan Xbox X generasi seterusnya,
    17:49
    dan juga generasi sebelumnya
    17:51
    konsol, PS4 dan Xbox One.
    17:54
    Dan sementara perkakasan dan sistem dalam beberapa kes
    17:56
    berumur tujuh tahun, mereka mewakili pasar yang besar
    17:58
    pemain permainan konsol, terutamanya di Barat.
    18:02
    Itu sangat, sangat rumit, dan membawa
    18:04
    dan menangani pengoptimuman seperti
    18:07
    merentasi platform boleh menjadi sangat mencabar.
    18:08
    Dan ketika anda menjadi syarikat seperti CD Projekt Red,
    18:13
    yang terutamanya berkembang pada PC dan digunakan
    18:18
    untuk membuat permainan untuk PC, kadang-kadang tidak semua orang
    18:23
    di studio akan seperti mengganggu bermain
    18:27
    versi konsol, seperti yang berlaku di sini.
    18:30
    Dan yang kami lihat dengan Cyberpunk adalah kes di mana
    18:32
    versi konsol, versi konsol,
    18:36
    hanya kekacauan lengkap, dan ketika pengurusan mengumumkan
    18:38
    pada bulan Oktober bahawa permainan telah menjadi emas,
    18:40
    yang bermaksud siap ditekan ke dalam cakera,
    18:42
    masih terdapat pepijat utama yang ditemui.
    18:45
    Pengaturcara yang habis akan berebut untuk memperbaiki seberapa banyak
    18:47
    masalah ini kerana mereka dapat melalui patch satu hari,
    18:50
    dan CD Projekt melakukan yang terbaik untuk mengawal versi mana
    18:53
    permainan akan dilihat sebelum tarikh pelepasan.
    18:57
    Jadi dengan proses tinjauan permainan video,
    18:59
    anda dihantar, pertama, beberapa panduan.

  • @Ikbeneengeit
    @Ikbeneengeit 3 года назад +1

    They need to fix the game and gain back trust. The marketing and finance guys need to shut up, sit in the corner and think about what they've done. Let the developers finish the product to a high standard.

    • @imamsetiadi9162
      @imamsetiadi9162 3 года назад

      8 years mean nothing to them when they success with witcher 3 buggy downgraded why work hard if you can lie about the game and earn more money

    • @arvinjay336
      @arvinjay336 3 года назад

      this overhyped trashfire that wanted to copy Rockstar Games will never be fixed

  • @MarkHyde
    @MarkHyde 3 года назад +7

    Just quietly - it's great that YT-er, YongYea(among others), is featured in this QuickTake - as great summary of the issues involved and the mess it all became.

    • @bruhb7611
      @bruhb7611 3 года назад +13

      Who’s YongYea? I only know ShillYeah.

    • @Ccccc-mi3tr
      @Ccccc-mi3tr 3 года назад +4

      Yong Yea is a liar

  • @socratese5
    @socratese5 3 года назад +1

    Dont understand why they would make outlandish comments like
    the most realistic believable city in any open world game to date.
    You know what you have, you basically don’t have any Ai
    Why say that?
    Did they just run out of money was that it?

  • @Sumanitu
    @Sumanitu 3 года назад +31

    2:05 I died a little inside when the guy pronounced Baldur's Gate so badly. The big irony of that is he is trying to document the history of a company that makes open world video games with deep narratives, when Baldur's Gate was the game that did that first and set the standard for every game since.

    • @pchris
      @pchris 3 года назад +5

      That's how I've always heard it pronounced. I don't know if it's wrong or not but some people might just pronounce it differently. How is it actually pronounced?

    • @Sumanitu
      @Sumanitu 3 года назад +5

      @@pchris The first syllable is pronounced ball. Not al as in weird al or alley.

    • @pchris
      @pchris 3 года назад

      @@Sumanitu Ah I see now.

    • @20storiesunder
      @20storiesunder 3 года назад

      Doesnt really matter.

    • @mamufixie
      @mamufixie 3 года назад

      Its not even a big deal.. why u triggered so much lol

  • @krzysztofzwolinski956
    @krzysztofzwolinski956 3 года назад +2

    Fans expectations, delays, rush, problems inside company, pandemic, too small crew for project of this scale, old consoles (so technical limitations), cuts in content of the game ... bubble that sooner or later had to pop.

  • @TheSexy9347
    @TheSexy9347 3 года назад +55

    A really great Quicktake. Thanks for putting together this story :)

  • @twerkingduck1275
    @twerkingduck1275 3 года назад +1

    In hindsight, I think CD Projekt Red should have released Cyberpunk 2077 only for PC and ninth generation consoles, giving them more time polishing in turn for less time porting. Yes, they would be missing out on revenue from the 8th generation market, but I'm sure most people with an 8th generation console will have 9th generation consoles in the future, so the revenue will come eventually.

  • @finejustgivemeaname
    @finejustgivemeaname 3 года назад +3

    I had almost zero issues on Series X. I think there were 2 crashes, and I beat all but the 1 ending. There might have a been a few glitches that I didn’t notice, or they weren’t memorable. Once I stopped comparing to TW3, and just appreciated CP2077 for what it is, I loved it!

    • @jamesneedham6265
      @jamesneedham6265 3 года назад

      Same here on PS5, I really enjoyed it and thought the story was one of the best I've seen in Video games. What I don't get is the Criticism from people expecting GTA

    • @jamesneedham6265
      @jamesneedham6265 3 года назад

      @Zack Smith Duke Nukem 3d was awesome. I presume you haven't played Cyberpunk properly which to be fair is quite hard to do given the shortage of next gen consoles an rtx cards.

    • @jamesneedham6265
      @jamesneedham6265 3 года назад

      @Zack Smith Apparently Colonial Marines is allot better if you find the mod where a modder fixed a Typo in the AI code.

  • @BSLpro
    @BSLpro 3 года назад +1

    I think if CDPR just delayed the game indefinitely and refunded preorders due to COVID, a lot of gamers would be angry but forgiving as soon as a more complete, polished experience might eventually be released. I enjoyed the game in spite of its issues but it could have been so much more if given the time.

  • @gavindoyle8717
    @gavindoyle8717 3 года назад +21

    The "Heaven's Gate" of video gaming.

  • @Panda4pres
    @Panda4pres 3 года назад +1

    The only person to walk away from this catastrophe unscathed is Keanu Reeves. Absolutely breathtaking 😍😎

  • @ev.c6
    @ev.c6 3 года назад +5

    I didn’t get the hype this game had, maybe because it seemed boring to me at first.
    Anyways, it was obvious they’d have problems. Rockstar is the master at making this kind of game and they have had a lot of issues themselves. Another company that has been through the same was DICE with Battlefield 4.
    Anyways, I’ll just wait until the game is stable.

  • @greyfox4577
    @greyfox4577 3 года назад +1

    They don't need to make games huuuge all they need to do is a very polished game with an excellent story. Take for example Catherine game from Atlus you basically spend the whole game in a small bar but everything is so carefully crafted with an excellent story that you dont need more, then the same team came out with Persona 5 which in my opinion was bigger but not necessarily better. Another example is Metal gear ground Zeroes which was the prelude to Phantom pain, personally i enjoyed ground zeroes more since it was a small map but every corner and every detail was carefully crafted to suit the missions that i felt like playing them over and over in a different ways vs Phantom pain where the huge empty areas added nothing aside from panoramic view.

  • @BoogersAndMilk
    @BoogersAndMilk 3 года назад +8

    My initial issue with the game wasn’t all the bugs but the fact that the character creation was SO in depth just to have to play first person. Like ... O_o what, why

    • @JackFrost-1856
      @JackFrost-1856 3 года назад +5

      Character creation was actually barebones. It's that it did have some weird options you wouldn't normally see in a game, is all. Otherwise it was basic

    • @BoogersAndMilk
      @BoogersAndMilk 3 года назад +1

      @@JackFrost-1856 ok sure, but that’s besides the point. It’s a first person game.

    • @donsorenoelchapogringo1182
      @donsorenoelchapogringo1182 3 года назад

      @@BoogersAndMilk if that is your only issue I'd think its an awesome game.

  • @KyleTO7
    @KyleTO7 3 года назад +1

    They were all trying to appease the higher ups and people who owned stock in the game. They had so much pressure to release the game so they eventually had to cave. I don't think cd project red will make this mistake again.

  • @Dr.PaulNjeruM369
    @Dr.PaulNjeruM369 3 года назад +7

    Summary: CD Project became greedy! They rolled on the "Witcher 3" wave.

  • @jaejae22ni
    @jaejae22ni 3 года назад +1

    Anyone know what that blue headset is called that one guy has?

  • @akvalues
    @akvalues 3 года назад +47

    Yong Yea is the part of this video!!!🤣🤣🤣

  • @judithjanneck1719
    @judithjanneck1719 3 года назад +1

    Such a pity that this game didn't work out.