Transforming Old Town's Nightmare Traffic - Cities Skylines 2

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  • Опубликовано: 14 дек 2024

Комментарии • 73

  • @SunnyScunny
    @SunnyScunny  17 дней назад +3

    View additional screenshots and behind-the-scenes insights about Mont Clementine in a FREE blog post on Patreon: www.patreon.com/posts/old-town-on-hill-116881585

  • @joshuacaalim
    @joshuacaalim 17 дней назад +65

    This video felt way too short because I had a blast watching it! Honestly, I wouldn't mind a 50-minute video just about improving the transit system in Sunny Isle. Maybe it’s a good time to wrap up that high-speed rail line too? Cheers!

    • @hannawilkens1125
      @hannawilkens1125 17 дней назад +5

      Yeah like Infrastructurist

    • @lukasjackle130
      @lukasjackle130 16 дней назад +8

      Honestly I dont get how he only has got 5k subs and 2k views as by now... the video quality is so much better than most other cs2 videos online

  • @LinkinParkFanNorway
    @LinkinParkFanNorway 15 дней назад +20

    The one-way network you had into the old town looked more realistic. It is like this all over Europe, and deleting the waterfront promenade was a set back in my opinion. A bus route connecting the exsisting tram line would bettwer fit the old town. Also the promenade was bustling.

  • @dawiddrapinski8677
    @dawiddrapinski8677 16 дней назад +25

    Great episode as usual, but why so many lanes in such historic place? Also, maybe extend Tram Lane to the back of the Old Town but leave the "main" tram stop where it is currently ending? I can think of it as being some sort of waiting/switching stop, so that the tram driver would change position from current back to current front of tram without so much people wanting to enter the vehicle. Cant wait for the next episode :D

    • @kajmaklover
      @kajmaklover 14 дней назад +1

      >why so many lanes in such historic place?
      Look at old towns in places that aren't Paris, etc. and you'll see this isn't at all far fetched.

  • @florianplack0913
    @florianplack0913 16 дней назад +7

    traffic adjustments are so satisfying to watch! Love to see you road manage, turning leftover spaces into plazas and gentrifying the area one plot at a time. Makes for a very dynamic series.

  • @samuelpartridge6972
    @samuelpartridge6972 16 дней назад +6

    Your video was thrown at me by the RUclips algorithm and I am so thankful for it, such a good build. Making a quick construction site to replace the dezoned buildings is genius, I never thought of doing that. Subscribed!

  • @giftanegbode9585
    @giftanegbode9585 15 дней назад +1

    This doesn't feel like the same CS2 as when it was first released. The developers have done a really good job in recent months at making this game feel alive.
    This was such a beautiful play!

  • @alexisvuong4967
    @alexisvuong4967 16 дней назад +9

    Frankly, such a large road in a historic downtown aera seems out of place

  • @shindenfighter3303
    @shindenfighter3303 17 дней назад +27

    Cmon, adding 5 lanes of traffic straight into the direcct center of town? On a street that already has trams?
    You should be focusing on a concentric system of ring roads, with a further and further limited car access after each ring(highway->main road->main street with lower and lower speeds, less thru traffic thru each ring, less parking etc)

    • @Holey2662
      @Holey2662 17 дней назад +10

      It makes me mad lol, the extra lanes were really unneccesary

  • @TeddyRadko
    @TeddyRadko 9 дней назад +1

    i could stare at this thumbnail for minutes. this scene is just that good!

  • @izzatsufian2796
    @izzatsufian2796 16 дней назад +2

    This series is so good and the detail is nice

  • @ridlofirmanda3478
    @ridlofirmanda3478 17 дней назад +3

    Really love the detailings. I definitely could see that you put a lot of mind on it. Look forward to seeing more beautiful additions to your city!

  • @JaCrispy3060
    @JaCrispy3060 16 дней назад +1

    Looks great man. You managed to make such a small build episode incredibly cinematic. Inspiring as always. I wouldve just ran the tram all the way up to the top or tried retrofitting a train line somewhere around the mountain just to try and make something really cool.

  • @jstokes
    @jstokes 17 дней назад +2

    Loved watching this! The traffic improvements are outstanding. I am looking forward to seeing the next episode!

  • @Serghey.
    @Serghey. 15 дней назад +2

    this city reminds me of Constanta from Romania

  • @azongmanjaan
    @azongmanjaan 17 дней назад +5

    Really like the waterfront boulevard, especially the small custom roundabout.
    For the naming scheme of the trams, I think calling them "Light Rail" would be fine? They seemed kind of a modern addition to the city thus it (may) make more sense for them being called Light Rail instead of trams.

  • @STUDIOHUSKY1996
    @STUDIOHUSKY1996 16 дней назад +1

    Honestly fits the style of a light rail most. It's just in that perfect limbo between "needs gates and fences and covered platforms" and "we can just stop it in the middle of the street and let them cross traffic". Take a look at places like Portland, Oregon, and you'll see how similar it is to light rail.
    Nonetheless, interesting video!

  • @king_artur
    @king_artur 16 дней назад

    loved the detailing, and especially the public transport section. id love to see you build park and rides at the outskirts of town with public transport going into the city core

  • @highground66
    @highground66 16 дней назад +1

    You could maybe do a four lane road with tram tracks and the track lane would be used only by the services besides the trams themselves

  • @mauriceskyliners9873
    @mauriceskyliners9873 16 дней назад +1

    Great video!

  • @1nnu3ndo
    @1nnu3ndo 17 дней назад +7

    0:30 vs 27:27 Looks like you've successfully made traffic worse. Every urban planner's dream ;)

    • @Holey2662
      @Holey2662 17 дней назад

      I guess he induced demand

    • @king_artur
      @king_artur 16 дней назад +2

      more lanes = more cars using it = more traffic. increased capacity does not necessarily equal less traffic

    • @Holey2662
      @Holey2662 14 дней назад

      I agree, and I actually like how cs2 simulates this as seen in the timestamps. Car traffic wasn't a problem in this episode to begin with, it was just that people were moved inefficiently and transit pedestrian roads unaccessible to cars would have done it

    • @Reorganiser
      @Reorganiser 7 дней назад

      yeah I feel like the Taxis were the problem, and public transport would have solved the demand for Taxis. Making the street more accessible to Cars wasn't the solution

  • @overthecounterbeanie
    @overthecounterbeanie 16 дней назад +2

    Wouldn't the tram line look so good travelling further into the island along the coast (using the current waterfront park)?

  • @yorkie_pudd
    @yorkie_pudd 16 дней назад

    I love making my tram tracks run at the side of the road, but I've never thought to do it with the 4 lane road before

  • @PapaRoboto
    @PapaRoboto 10 дней назад +1

    Those roads are WIIIIIIIIDE!

  • @Sevenfold120
    @Sevenfold120 10 дней назад +1

    Nothing like destroying homes to build a highway really smacks of suburbization of urban cores.

  • @tigonologdring9189
    @tigonologdring9189 16 дней назад +1

    Reckon there must be a high speed train station project coming soon...

  • @kajmaklover
    @kajmaklover 16 дней назад

    That's a neat tram station that you've got in the thumbnail.

  • @theorixlux
    @theorixlux 16 дней назад

    What a build! Just subbed

  • @JBCreatieve
    @JBCreatieve 16 дней назад

    i like every part in video,great design ,how fixt the traffic with trams and busses. very nice city ,great work 👍👍👍👍

  • @BrahanyVieira
    @BrahanyVieira 16 дней назад +2

    I love the boulevard but could you please add more trees? Big oaks will do its very grey now.

  • @iman.a.t
    @iman.a.t 16 дней назад

    What an amazing build!

  • @thayerpreston8517
    @thayerpreston8517 14 дней назад

    I don’t know what your attitude is towards landscaping, but I’d like to see the beach restored along that new boulevard. I think mirroring the style of the Hudson River Park in NYC along that road could also be an interesting development. At least one to check out as a reference!

    • @SunnyScunny
      @SunnyScunny  13 дней назад

      That's a great example, thanks for sharing!

  • @jackhaddley2875
    @jackhaddley2875 13 дней назад

    I reckon not sure how, but using the underground road that goes around the island could help with traffic flow? So some traffic can flow into other parts of the city.

  • @dezwollenaartjes
    @dezwollenaartjes 16 дней назад +2

    YES NEW SUNNY

  • @RufinoMendoza
    @RufinoMendoza 15 дней назад

    TfL-based naming convention? Elizabeth line Line and Battersea Power Station Station

  • @Bismaper
    @Bismaper 16 дней назад +1

    Hey, where can i get the stair asset at 0:23

    • @SunnyScunny
      @SunnyScunny  15 дней назад +1

      They’re custom props by HarbourMasterJay, I grabbed them from Sully’s Discord server - it’s a local mod, not on PDX

  • @AlpinePP
    @AlpinePP 15 дней назад

    great work

  • @AlrizqAthallah
    @AlrizqAthallah 15 дней назад +1

    How many tails are playable in Cities Skyline 2? Are all available tiles playable? or only some?

    • @SunnyScunny
      @SunnyScunny  15 дней назад

      I think about 520, but they’re a different size than CS1

  • @EddB33
    @EddB33 16 дней назад

    Fiddly problem, elegantly solved 👏

  • @vincenzomoretto3660
    @vincenzomoretto3660 11 дней назад +2

    Great video, as always! However, I don't really agree with your choices... You created a beautiful historic center, full of people walking around, tourists, and a lovely pedestrian waterfront... Then you destroyed everything to build a six-lane road 😂 ... It feels like an "american" choice and not very "european" to be honest... I would have made the entire historic center pedestrian-only, with access limited to emergency vehicles, and ensured effective connections with public transportation instead (tram, bus, metro...). Sorry, but I'm not really convinced!

  • @aaaaa24-h1p
    @aaaaa24-h1p 15 дней назад +1

    mod de las escaleras?

    • @SunnyScunny
      @SunnyScunny  15 дней назад

      Custom props with invisible paths

    • @aaaaa24-h1p
      @aaaaa24-h1p 14 дней назад

      @@SunnyScunny Gracias

  • @zblurth
    @zblurth 8 дней назад

    Hey, great video, the newly upgraded road feel a little to big for the city but we'll road always feel big in Cs2 but I was wondering if the road builder tool could allow you to put the band for the tram stop between the rail and have the stop here? So you end up with a single walkable band instead of 2 massive one, I have that in my city when they did not have as much space for 2 opposite station

  • @hamdhagarden117
    @hamdhagarden117 13 дней назад +1

    Mashalla

  • @schwaiger1309
    @schwaiger1309 12 дней назад

    Where do I get this notre dame church?? I don't understand where to find it

  • @gawel772
    @gawel772 4 дня назад

    18:41 you can try flag poles instead of gas bottles

  • @IshanDassanayake07
    @IshanDassanayake07 11 дней назад

    What is your Lumina configuration?

  • @BRABVS
    @BRABVS 12 дней назад

    I've checked out your mod list. Can you tell me which mod you're using that's in the bottom-right corner?

    • @SunnyScunny
      @SunnyScunny  12 дней назад

      There are a few, Lumina for colour management; Move It for transforming objects; Find It (search and eyedropper icons) for finding and placing objects - one those?

    • @BRABVS
      @BRABVS 12 дней назад

      @@SunnyScunny What about the triangle and expand icon? Is that Move It?

    • @SunnyScunny
      @SunnyScunny  12 дней назад

      @@BRABVS triangle is Lumina, expand icon is Move It

    • @BRABVS
      @BRABVS 12 дней назад

      @SunnyScunny Thank you 👍

  • @ormancadam6453
    @ormancadam6453 17 дней назад +7

    Nice city, but it needs a highway through it. You can only carry on so much with avenues past certain population. This game has a lot of traffic per person

    • @SunnyScunny
      @SunnyScunny  17 дней назад +7

      There are rumours of a highway ring road in the works

    • @Holey2662
      @Holey2662 17 дней назад +3

      please ringroad, not trough the city. It's called induced demand/traffic generation. Maybe the goal should be to move people, not cars.

    • @PavelDalia
      @PavelDalia 16 дней назад

      @@Holey2662
      i agree!i think what creates
      most traffic are the
      countless taxis!🙄
      also that's city needs one
      subway line!🤔

  • @נמרודכשדן
    @נמרודכשדן 17 дней назад +1

    any thoughts on taking the tram into the pedestrian streets? no cars to cause conflict with
    Also, maybe take the large lot near the fire station and civic quarter and put a signature building as the parliament/government headquarters for the country/territory/whatever?

    • @SunnyScunny
      @SunnyScunny  17 дней назад

      Vehicle speed is quite slow on pedestrian streets, which can cause trams to slow down too. I don't mind using it for short sections, but I like the high speed of the dedicated tramway

    • @נמרודכשדן
      @נמרודכשדן 17 дней назад

      @@SunnyScunny and you cant change it with road builder/the road speed changer mod?