Great video, thanks. For Gravity rifts, we have house-ruled to make them like those in TI2: - You still roll the die, but on 1-3 they are not destroyed. - Instead, they are thrown into a random adjacent system. - For each ship affected, roll a d6 to determine which way they go. (If there are less than 6 systems adjacent (eg on edge of map), then keep rolling until you get a valid roll) - If the ships end up in system with PDS, it fires - If they end up in systems with enemy ships, there is a space combat - NO invasion allowed (even if you have ground troops) It's made the Gravity Rift so much fun!
Thanks for the video man ! My group just played a practice first round yesterday, so I wanted to make sure we got all the rules right and didn't mess up anything. This video was exactly what I needed !
haven't played yet but I have a question...if you lay down 10 objective cards to start the game ,,turn over 2 and play until 10 cards are turned. Is the game 8 rounds? thanks
Fyi, I think you can right click the system tile you activated and click an option to grab the planet cards for you so you don't have to search the deck. Also you can toss all your discards into the purple bag, including defeated units and explore cards. The mod is scripted to return those items where they belong. Also you can shuffle with "r" instead of having to pick up and shake the deck. You can draw cards using the number row. You can spawn commodities/tg, fighters, and infantry with 1, 2, and 3 respectively on the numpad. You can also split the 3x tokens into 3 1x tokens with "r".
Hey neat video. Really helping map out my first game. What expansion is this? Does it make the game better or worse? Seems like that exploring planet makes the game move faster but looks kinda easy.
Neighbors, scoring objective? Preparing for my first game in a couple of weeks. This video is amazing. I just don't understand this one thing. Don't you need to be in a same system or adjacent to be neighbors? How could you score the objective. You can play as if the players next to you are neighbors?
I know it’s too late to answer this question for you now, but you’re correct it has to do with the game definition of “neighbor” which is another faction in a system adjacent to one or more of your systems.
i know it is just a tutorial game but oh man is it painful seeing you not use diplomacy on xxacha, or producing before diplomacy was played... if you used that trade instead of producing on home, you could have had the 6 influence necessary to take mecatol, using their racial ability to planet capture on diplomacy! a big thing about xxacha is if you can get construction played after diplomacy, as they can put a spacedock on the tile they take with the planet capture, and produce there as it won't have any tokens on it!
This video may have been the must helpful TI video I’ve seen on RUclips. Nothing teaches better than seeing the rules in action. Thank you, Great job!
It is what I wish would have existed when I started to play.
Totally agree. I definitely should have watched this before I played my first two games ... ;-)
Seriously, the "how to play" videos start devolving into droning.
You're keeping it simple. Then helping with doing a whole round (which a lot of how to videos are missing). Thanks man
This video has been extremely helpful going into my first game. I really appreciate you!
Great video, thanks.
For Gravity rifts, we have house-ruled to make them like those in TI2:
- You still roll the die, but on 1-3 they are not destroyed.
- Instead, they are thrown into a random adjacent system.
- For each ship affected, roll a d6 to determine which way they go.
(If there are less than 6 systems adjacent (eg on edge of map), then keep rolling until you get a valid roll)
- If the ships end up in system with PDS, it fires
- If they end up in systems with enemy ships, there is a space combat
- NO invasion allowed (even if you have ground troops)
It's made the Gravity Rift so much fun!
I’m playing my first game of Twilight Inperium tomorrow and these video’s are really helpful! Thanks you so much!
About to play our first game, and this was an amazing reference, Thanks a BA-JILLION!
Thanks for the video man ! My group just played a practice first round yesterday, so I wanted to make sure we got all the rules right and didn't mess up anything. This video was exactly what I needed !
Good to hear. I made these for my game group and our first 8 player game which included 4 new players. It went pretty good.
Haven't watched this in a while. Glad so many folks found it helpful. After my next game I will try to do some strategy as well.
haven't played yet but I have a question...if you lay down 10 objective cards to start the game ,,turn over 2 and play until 10 cards are turned. Is the game 8 rounds?
thanks
Fyi, I think you can right click the system tile you activated and click an option to grab the planet cards for you so you don't have to search the deck. Also you can toss all your discards into the purple bag, including defeated units and explore cards. The mod is scripted to return those items where they belong. Also you can shuffle with "r" instead of having to pick up and shake the deck. You can draw cards using the number row. You can spawn commodities/tg, fighters, and infantry with 1, 2, and 3 respectively on the numpad. You can also split the 3x tokens into 3 1x tokens with "r".
playing my first game soon, very helpful. thanks atrillion
48 minutes worth of gold :)
THANKS A LOT BROSKI! you're the man
Hey neat video. Really helping map out my first game. What expansion is this? Does it make the game better or worse? Seems like that exploring planet makes the game move faster but looks kinda easy.
Neighbors, scoring objective?
Preparing for my first game in a couple of weeks. This video is amazing. I just don't understand this one thing.
Don't you need to be in a same system or adjacent to be neighbors? How could you score the objective. You can play as if the players next to you are neighbors?
I know it’s too late to answer this question for you now, but you’re correct it has to do with the game definition of “neighbor” which is another faction in a system adjacent to one or more of your systems.
one more question, did you mean to leave a command token on the board for the Hacan on the clean up step?
Still helpful to this day
can this software be downloaded from steam? is this a steam game?
its called tabletop simulator its about 20 bucks on steam
YEP! This is a steam workshop mod of the game called Tabletop Simulator.
is the Tabletop Simulator?
i know it is just a tutorial game but oh man is it painful seeing you not use diplomacy on xxacha, or producing before diplomacy was played... if you used that trade instead of producing on home, you could have had the 6 influence necessary to take mecatol, using their racial ability to planet capture on diplomacy! a big thing about xxacha is if you can get construction played after diplomacy, as they can put a spacedock on the tile they take with the planet capture, and produce there as it won't have any tokens on it!
lol at the "oh nos!"