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Whoever fixes the collision detection and input eating will have my gratitude forever
Yeah, if there's one NES platformer begging for a QoL improvement hack, it's this. Though I don't think anything could be done about the flicker, sadly (which apart from the eaten inputs, is the biggest problem plaguing the game, IMO)
Whoever fixes the collision detection and input eating will have my gratitude forever
Yeah, if there's one NES platformer begging for a QoL improvement hack, it's this. Though I don't think anything could be done about the flicker, sadly (which apart from the eaten inputs, is the biggest problem plaguing the game, IMO)