Really? I'm all for melee - but a game like this is meant to be shooty. Like, by all means give all mecha melee weapons and make those deadly - but hard to get to bear.
@@BBWNDRLNDRonin. It was cool, mostly was just extremely mobile compared to other titans and could easily overwhelm in a one on one. It also was super good for slashing small pilots with a big sword stroke.
If all of this work, you are the only one, it must be a very good person, even if others will overlook and ignore it, but I still look at you as a good person.❤
Dude this whole thing looks absolutely amazing! I found this project by mere chance on the YT shorts while I was sluggish and still fresh from bed. Are you guys by any chance still looking for people to work with? I'm a 2D artist and would love to work on something like this
Thank you, seriously that means a lot. Budget is limited so no promises for now, but eventually yes, we will need 2D artists.Go ahead and DM/email me a portfolio link when you can.
Hi there! Wow thanks for replying, truly means a lot to me. I did try to hit your page up (Twitter) but I can't message you guys cause I don't have Twitter Blue so I'm a victim of Musk's dumb enforcements. Is there another way I can use to get in further contact with the team? PS: I'm a junior concept artist.
I understand and are amazed by the incredible amount of effort and time put into this project/animation KEEP UP THE GOOD WORK Idea for a different mech - with a more bulky design, the A8092Ts TrenchStomper would be equipped with either a mounted machine gun or a large riot shield and hammer. I enjoy the idea of a chunky slow mech focused around defensive and CQC combat a lot for the style of this game.
Some ideas: Aesthetics Industrial Gothic: Combine the gritty, mechanical look of dieselpunk with the ornate, medieval designs of knights. Think towering, rusted iron castles with intricate gears and cogs, stained glass windows depicting mechanical saints, and knights in armor that blends steel plates with exposed pistons and steam vents. Retro-Futuristic Cities: Create sprawling cities with a mix of old-world charm and futuristic technology. Streets lined with cobblestones and gas lamps, but with towering skyscrapers made of iron and glass, and zeppelins floating in the sky. Add draw bridges, which would make it difficult for some pilot classes to traverse, but not impossible. Battle-Worn Landscapes: Environments that show the scars of constant warfare. Crumbling fortresses, abandoned factories, and fields littered with the remnants of past battles, all covered in a layer of soot and grime. Destructibility of environments and fortification building could be added for strategy. Lore The Great Collapse: Set the game in a world where a cataclysmic event known as the Great Collapse has thrown society back into a medieval-like state, but with remnants of advanced technology. The Diesel Knights are the remnants of an elite order tasked with protecting the last bastions of civilization. The Order of the Iron Fist: The Diesel Knights belong to an ancient order that has adapted to the new world by integrating diesel-powered technology into their traditions. They are sworn to protect the realm from marauding warlords and mechanical beasts. The Fuel Wars: The world is in a constant state of conflict over the scarce resource of diesel fuel, which powers both the knights’ armor and their mechs. Different factions vie for control, each with their own unique technology and fighting style. Weapons Pilot Weapons Diesel-Powered Crossbow: A crossbow that uses compressed diesel to fire bolts at high velocity. It can be upgraded with explosive or incendiary bolts. Steam-Powered Sword: A sword with a built-in steam engine that can heat the blade to cut through armor or release bursts of steam for powerful melee attacks. Grappling Hook: A versatile tool that allows pilots to quickly traverse the battlefield, reach high vantage points, or pull enemies closer. Data Knife: A digital hacking tool to take control of an enemy mech if it's not manned. If the mech is manned, then it would impair it's sensors and lock the pilot in the mech. Catapult: Calling in airstrikes would be done by the recon class. Mech Weapons Chainblade Arm: A massive chainsaw integrated into the mech’s arm, perfect for close-quarters combat and tearing through enemy armor. Diesel Cannon: A powerful cannon that fires explosive shells, capable of dealing massive damage to both mechs and structures. Flamethrower: A weapon that spews a torrent of fire, ideal for crowd control and flushing enemies out of cover.
I hope a game called "diesel knights" won't forget the melee mech 🙏
Really? I'm all for melee - but a game like this is meant to be shooty. Like, by all means give all mecha melee weapons and make those deadly - but hard to get to bear.
@@BluntEversmoke There was a melee mech in the actual Titanfall 2 game though?? And it was pretty strong too??
@@BBWNDRLNDRonin. It was cool, mostly was just extremely mobile compared to other titans and could easily overwhelm in a one on one. It also was super good for slashing small pilots with a big sword stroke.
I need a cinematic shot of my tiny guy with a sword swinging at a mech with their big sword
If all of this work, you are the only one, it must be a very good person, even if others will overlook and ignore it, but I still look at you as a good person.❤
Don't worry, I'm not alone. There are only a few of us, but we have plenty of support from friends and people like you, so thank you!
I love the nod to gundam sounds, with the zaku "buzz" and footstep. Actually, I might be wrong, but I think those are direct Gundam sounds.
that sound design is incredible, oh my god 🤤
Look at the little boy having a sit
Dude this whole thing looks absolutely amazing! I found this project by mere chance on the YT shorts while I was sluggish and still fresh from bed. Are you guys by any chance still looking for people to work with? I'm a 2D artist and would love to work on something like this
Thank you, seriously that means a lot. Budget is limited so no promises for now, but eventually yes, we will need 2D artists.Go ahead and DM/email me a portfolio link when you can.
Hi there! Wow thanks for replying, truly means a lot to me. I did try to hit your page up (Twitter) but I can't message you guys cause I don't have Twitter Blue so I'm a victim of Musk's dumb enforcements. Is there another way I can use to get in further contact with the team?
PS: I'm a junior concept artist.
@@juantorres1754 Ah I see, okay I just updated the setting so anyone can msg, so try that one again^
I understand and are amazed by the incredible amount of effort and time put into this project/animation KEEP UP THE GOOD WORK
Idea for a different mech - with a more bulky design, the A8092Ts TrenchStomper would be equipped with either a mounted machine gun or a large riot shield and hammer. I enjoy the idea of a chunky slow mech focused around defensive and CQC combat a lot for the style of this game.
Great work! I always like anything related to the mecha genre.
I can't it believe after all these year...
Great video cuz
Thanks
i'm so hyped omg
Hell yes
hell yeah!
Good shit. Hope it's crossplay.
who is making that beautiful music
I wrote this one :) thank you!
-Xavier
TIIIITTTAAAAANFAAAAALLLL 3 ISSS REEEEEEEEEEAAAAAAAL
For algorithm
Bro my titan is falling gimme this game
Please make at least one mech have a sword and shield like wapon, because of kights
Potresti fare anche una modalità campagna? Con una bella storia pls?
Some ideas:
Aesthetics
Industrial Gothic: Combine the gritty, mechanical look of dieselpunk with the ornate, medieval designs of knights. Think towering, rusted iron castles with intricate gears and cogs, stained glass windows depicting mechanical saints, and knights in armor that blends steel plates with exposed pistons and steam vents.
Retro-Futuristic Cities: Create sprawling cities with a mix of old-world charm and futuristic technology. Streets lined with cobblestones and gas lamps, but with towering skyscrapers made of iron and glass, and zeppelins floating in the sky. Add draw bridges, which would make it difficult for some pilot classes to traverse, but not impossible.
Battle-Worn Landscapes: Environments that show the scars of constant warfare. Crumbling fortresses, abandoned factories, and fields littered with the remnants of past battles, all covered in a layer of soot and grime. Destructibility of environments and fortification building could be added for strategy.
Lore
The Great Collapse: Set the game in a world where a cataclysmic event known as the Great Collapse has thrown society back into a medieval-like state, but with remnants of advanced technology. The Diesel Knights are the remnants of an elite order tasked with protecting the last bastions of civilization.
The Order of the Iron Fist: The Diesel Knights belong to an ancient order that has adapted to the new world by integrating diesel-powered technology into their traditions. They are sworn to protect the realm from marauding warlords and mechanical beasts.
The Fuel Wars: The world is in a constant state of conflict over the scarce resource of diesel fuel, which powers both the knights’ armor and their mechs. Different factions vie for control, each with their own unique technology and fighting style.
Weapons
Pilot Weapons
Diesel-Powered Crossbow: A crossbow that uses compressed diesel to fire bolts at high velocity. It can be upgraded with explosive or incendiary bolts.
Steam-Powered Sword: A sword with a built-in steam engine that can heat the blade to cut through armor or release bursts of steam for powerful melee attacks.
Grappling Hook: A versatile tool that allows pilots to quickly traverse the battlefield, reach high vantage points, or pull enemies closer.
Data Knife: A digital hacking tool to take control of an enemy mech if it's not manned. If the mech is manned, then it would impair it's sensors and lock the pilot in the mech.
Catapult: Calling in airstrikes would be done by the recon class.
Mech Weapons
Chainblade Arm: A massive chainsaw integrated into the mech’s arm, perfect for close-quarters combat and tearing through enemy armor.
Diesel Cannon: A powerful cannon that fires explosive shells, capable of dealing massive damage to both mechs and structures.
Flamethrower: A weapon that spews a torrent of fire, ideal for crowd control and flushing enemies out of cover.
C'mon man, don't use GPT...
GIVE IT TO ME, I NEED MORE WW2 STYLE THINGS IN MY LIFE, GIVE ME THE WALKING TANK, I NEED TITANFALL 3 SET IN 1940