Moho Pro Tutorial: How to create and animate Vitruvian Bones

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  • Опубликовано: 28 дек 2024

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  • @mathewomolo
    @mathewomolo 2 года назад +14

    I transitioned to Moho last month after thinking about it for 2 years. And it's been blowing my mind away.
    Moho is the best at common sense bone systems with the easiest rigging workflow.
    If Moho comes up with a good bitmap/vector drawing system, then there's really no competition.

  • @gamixccc5117
    @gamixccc5117 3 года назад +32

    This is an amazing new feature, probably one of the most exciting in animation. It can bring us a new era and I am not exaggerating.

    • @romanmax8561
      @romanmax8561 3 года назад +2

      You can do the same just by setting visible on and off at the frame you want on the old version.
      Btw I have 13 and when. I tried to upgrade it didn't work anyone know why .

    • @kbtoonstv
      @kbtoonstv 2 года назад

      Watch my rain tutorial in MOHO 12
      👇👇
      ruclips.net/video/l0f6-1AyA30/видео.html

  • @pwihms
    @pwihms 3 года назад +14

    I like how you carefully explained the steps and provide many examples. Great demonstration and lesson!

  • @NitCrawlR
    @NitCrawlR 3 года назад +4

    Vitruvian bones is the best tool ever for rigs in Moho. Amazing Tool!

  • @themusicofmikegoodwin
    @themusicofmikegoodwin 3 года назад +13

    Great addition Victor. It's great to have you back at the forefront of this Software. I think Moho is back in safe hands.

  • @TheMiguelabad
    @TheMiguelabad 3 года назад +3

    Los Vitruvian Bones son una gran idea. Estoy encantado con la resurrección de MOHO y con ganas de ver todo lo que seréis capaces de traernos para mejorar nuestras animaciones. Muchas gracias Victor.

  • @robking12697
    @robking12697 2 года назад +4

    Vitruvian Bone sections starts at 8:04

  • @kendalluwaibi1130
    @kendalluwaibi1130 3 года назад +3

    This is what I was waiting for? Thanks Victor!

  • @jbishop72
    @jbishop72 3 года назад +3

    This is awesome... something I have been dreaming for, for years!

  • @rafaellewis1263
    @rafaellewis1263 3 года назад +7

    Awesome--using that for smears is genius!

  • @onironin9489
    @onironin9489 2 года назад +1

    I use vitruvian bones for bone dynamics switching. It allows to make different sets of dynamic bones and switch them with v-bones

    • @mohoanimation
      @mohoanimation  2 года назад +1

      Oh, that's clever! Thanks for sharing it

  • @DanielLuzster
    @DanielLuzster Год назад

    Amazing, this solves so many little issues with my face rigs! Also, well explained and demonstrated Victor, you've made the concepts easy to digest.

  • @tumpivanhnuaithang
    @tumpivanhnuaithang 3 года назад +1

    thank you Mr. Moho creator.. I love your explanation and your short animation in Moho Software since before

  • @24stepsartanddesign66
    @24stepsartanddesign66 3 года назад +2

    Brilliant tutorial and i love all the things Moho can do now xx

  • @jeremy3ddave422
    @jeremy3ddave422 3 года назад

    Much needed updated from Moho.surely I will switch back to moho again

  • @Mediacandy
    @Mediacandy 3 года назад +2

    I'm looking forward to more tutorials! :)

  • @pitik
    @pitik 3 года назад

    Very happy to see the new MOHO 13.5. Vitruvian Bones are a great idea

  • @macroeye1263
    @macroeye1263 3 года назад +1

    Gracias Víctor! Queremos más... tutoriales.

  • @ThorneIdentity
    @ThorneIdentity 3 года назад +1

    thi is exciting. i haven't used the system in years but this may bring me back.

  • @JaredHundley
    @JaredHundley 3 года назад +3

    Thank you for running through this! So powerful :)

  • @KartoonManagement
    @KartoonManagement 3 года назад +2

    So can switch layers not go into vitruvian bones? I did the steps correctly and the bones and the switch layer disappear but the layer (art) stays visible and outside the group.

    • @mohoanimation
      @mohoanimation  3 года назад +3

      Moho only hides artwork that is connected to the bones of a Vitruvian bone chain. The connection is made with the 'Use selected bones for flexi-binding' menu.
      If a layer is connected to one or more bones unrelated with the Vitruvian Bone chain, then Moho won't hide that layer when you switch Vitruvian bones (you can check page 305 in the manual for more information about this).
      Anyway, if after you set up the Vitruvian groups, you need a specific part of a layer bound to a bone that is not in the Vitruvian bones chain, you can use the Bind points tool instead.
      (Check 4:50)

    • @bigpumpshorrorhouse
      @bigpumpshorrorhouse 3 года назад +2

      same exactly

    • @KartoonManagement
      @KartoonManagement 3 года назад

      @@mohoanimation the fact that you told me to check the manual just made me very upset. I’ve been using Anime Studio since 5. Anime Studio 5. I know how to bind layers. I’m not new and I asked simply can a switch layer be added to vitruvian bones. In every tutorial the hands and or feet are vector layers. Not switch layers. I have hands and feet as switch layers and it didn’t work. I feel like I wasted $400 when I can just smart bone it. Last thing 305 is Presets. Has nothing to do with what I’m talking about.

    • @mohoanimation
      @mohoanimation  3 года назад +5

      @@KartoonManagement Hello, we were trying to help you here. If something is not clear, please just ask and we can try to explain it better :)
      Switch layers can be part of a Vitruvian group. You can flexi-bind individual layers or using the menu or select the switch layer and use the Bind layer tool to bind the entire switch layer to a bone.

  • @English_Fun_for_Kids
    @English_Fun_for_Kids 3 года назад +1

    This is what I needed... nice explanations.

  • @benjaminmwiiya5617
    @benjaminmwiiya5617 3 года назад +3

    advanced switch layer, Awsome. is there a shortcut key that would allow me to simply select the group I want to switch to instead of running through them with alt+D/C. Like we have ctrl+Alt+right click for switch layer (and it works directly on the switch layer under the mouse cursor without even selecting the switch layer. genius)

  • @emanuelmunozavilez7812
    @emanuelmunozavilez7812 2 года назад

    thanks for this video it was really interesting, it is easier than I thought it was. Greetings from Chile ❤️

  • @comerciodiario2470
    @comerciodiario2470 2 года назад

    Amazing.Do you know when this videos is Bad? when finish. thanks a lot!

  • @minhavocado1485
    @minhavocado1485 3 года назад +2

    Can I create a 360 degree body rig with Vitruvian bones? I saw some people do a 360 degree characters but I have no idea how to do it.

  • @Tecfootballmaster321
    @Tecfootballmaster321 Год назад +1

    hi I couldn't figure out the flexi binding it just wouldn't work

    • @mohoanimation
      @mohoanimation  Год назад

      If you have question or need feedback, the best is to join our official forum and Discord server: www.lostmarble.com/forum & www.lostmarble.com/discord

  • @FemiKolawole
    @FemiKolawole 2 года назад

    Awesome explanation, thank you Victor

  • @CrankWavesbackupchannel
    @CrankWavesbackupchannel 2 месяца назад

    So lets say I make a vituvian bone for a head turn... and I let my rig do a headturn while simulltaneously speak (with the help of auto-lip sync and switch layers) will it have a seamless transition between the switch layers for the mouth when they're speaking?
    Also congrats on 100K subscribers!!

  • @Maiskean
    @Maiskean Год назад

    A tutorial on how to get the texture on that last model would be nice

  • @tapocketa
    @tapocketa 3 года назад

    Great tutorial thank you :-) Lovely to see Moho get new life.

  • @BlenderLearningChannel
    @BlenderLearningChannel 3 года назад

    Very cool, like switch layers for bones. I wish you would use screencast keys in your tuts, because sometimes the 'c' 'd' 'b' letters for keys sound the same. I had to search to find Alt 'C' was for switching vitruvian bones layers (or switch layers). The search is manual because the keymap search does not recognize 'Alt' + 'C'. The alt -/ key doesn't register in the search space.

  • @SprayNpreyT
    @SprayNpreyT 3 года назад

    Good stuff, love the software and community

  • @robazz
    @robazz 3 года назад

    Very nice but I have 2 questions:
    #1- You said at the end you can use this for a head, but if you switch the head wouldn't you need to sync two mouths and eye sets rather than use a smart bone to make one head turn or something?
    #2- I'm sure it's obvious to everyone but me, but are Vitruvian bones just a sort of bone switch layer?

  • @Kaelarts_vt
    @Kaelarts_vt 3 года назад

    Can you then set up a switch layer on a Vitruvian bone for different hand shapes? Like if I wanted the hand to drag a bit in motion from one V bone to the next.

  • @onjofilms
    @onjofilms 3 года назад +1

    Cool. And now I understand it. Thanks

  • @bigpumpshorrorhouse
    @bigpumpshorrorhouse 3 года назад

    hey the bone swutches but it leaves the drawing there instead of hiding the drawing alongside d bone, any help???

  • @mikemcgrane2316
    @mikemcgrane2316 3 года назад

    Thank you! So Much. You helped me solve a similar animation issue.

  • @ghost6sick
    @ghost6sick 3 года назад

    What are the hot keys?

  • @endtimesprophecies2197
    @endtimesprophecies2197 2 года назад

    Pls where did u sketch this character cos I know you certainly didn't do it on moho

  • @lukenool
    @lukenool 10 месяцев назад

    This is all very exciting!

  • @MS-uz4ix
    @MS-uz4ix 3 года назад +1

    Any chance of getting a link to the working files to follow along with?

  • @OOM002-d5z
    @OOM002-d5z 10 месяцев назад

    the character import or created in moho?

  • @mikemcgrane2316
    @mikemcgrane2316 3 года назад

    OK, technical question. When I use the Vitruvian/Group button. The bones will follow the group selection. However, All 3 Arms stay visible. Any tips?

  • @dombyrashyKZ
    @dombyrashyKZ 2 года назад

    Question: Is it possible to mix frame-by-frame animation or hand-drawn animation with bone animation in Moho? For example, competitors like toon boom harmony or adobe anime have this. What about Moho?

    • @onironin9489
      @onironin9489 2 года назад

      Moho is not a best solution for frame-by-frame animation. It has a toolkit for frame-by-frame animation, but so far it is not very convenient. However, if needed, you also can import a frame-by-frame sequence from another program into Moho and combine it with bone animation made in Moho

    • @dombyrashyKZ
      @dombyrashyKZ 2 года назад

      @@onironin9489 Thanks, got it)

  • @snowpunch
    @snowpunch 9 месяцев назад

    Thank you very much, it helped me a lot.

  • @MrShantyBaba
    @MrShantyBaba 3 года назад +1

    Thanks for this !

  • @inumirza9958
    @inumirza9958 3 года назад

    since I won't do vector animation, is it possible to use this vitruvian feature in bitmap artwork with quad mesh?
    I assume the bitmap artwork should be separated in many layers.

    • @mohoanimation
      @mohoanimation  3 года назад +1

      Yes, it's possible and follows the same principles shown in the tutorial :)

  • @karlamichelle4946
    @karlamichelle4946 2 года назад

    Hi victor [ i hope I wrote your name correctly ] I use moho pro 12 because the latest version of moho doesn't work with my current MAC but anyways on to my question: what are the differences between using the Vitruvian bone method, and just doing a normal rig and parent the bones to the switch layers? will it give me the same result

    • @mohoanimation
      @mohoanimation  2 года назад

      Hello, Karla. Moho 13.5 works with macOS 10.15, 10.16 or higher. If it's not working for you, please contact our support team.
      About Vitruvian bones and Switch layers, there are many differences. For instance, with Vitruvian bones you control everything from the bone layer, so no extra keys or navigation between layers is required, making the animation process easier and cleaner.
      Also, with Vitruvian bones the layers you hide/show can be anywhere in the rig, so there's no hierarchy or layer order limitations.
      Vitruvian bones are not limited to show or hide parts of the body, you can also use them to show/hide sets of Smart bones controllers, depending on what you are animating at the time.
      You can also have two different chains of bones controlling the same part of the body. So at any frame you could change from three bones moving an arm, to ten bones moving that same arm, for example.
      Finally, Vitruvian bones hide the bones you are not using, so the rig is always clean and easy to manipulate. There's no easy way to achieve something like that by using Switch layers.
      We built this feature with the idea of having a simple tool with as many options as possible and a lot of room to be creative :)

  • @markfennah4322
    @markfennah4322 Год назад

    Awesome ❤

  • @giottodibondone1
    @giottodibondone1 3 года назад

    great tutorial!!!

  • @kgee3494
    @kgee3494 3 года назад

    I notice when I copy the arm I use for vitruvian bones and release the layer I notice that I cannot rig it. Do I have to recreate the entire arm again on the other side?

    • @mohoanimation
      @mohoanimation  3 года назад +2

      Try with 'Reset' instead of 'Release'. That will set the new arm to a default status. After that, you can rig it in the way you want

  • @mikemcgrane2316
    @mikemcgrane2316 3 года назад

    I have another question. I am having several issues with setting up Vitruvian Bones. They are not grouping correctly. And after I group them , either they stay , or create 2 groups. Additionally, when I add a 3 rd arm, that created a separate group. Can I Message you on Facebook Messenger. A second pair of eyes would be a great help.

  • @ivanejpg
    @ivanejpg 29 дней назад

    anybody knows what to do if your vitruvian bone doesn't hide the "other" arm automatically? i dont know why it doesnt

    • @mohoanimation
      @mohoanimation  29 дней назад +1

      Vitruvian Bones need the layers Linked to the bones in order to know what to show and what to hide. Be sure your arms layers are linked correctly.

    • @ivanejpg
      @ivanejpg 28 дней назад

      @ thanks, i found that selecting the layer, then the bone and going to Bone>make link does the trick!

  • @aissamotion6003
    @aissamotion6003 4 месяца назад

    Thanks for sharing

  • @filipemecenas
    @filipemecenas 3 года назад

    Super cool

  • @homayoonNasiri
    @homayoonNasiri 3 года назад

    What's the different between Vitruvian and switch layers?

    • @mohoanimation
      @mohoanimation  3 года назад +2

      There are many differences. For instance, with Vitruvian bones you control everything from the bone layer, so no extra keys or navigation between layers is required, making the animation process easier and cleaner.
      Also, with Vitruvian bones the layers you hide/show can be anywhere in the rig, so there's no hierarchy or layer order limitations.
      Vitruvian bones are not limited to show or hide parts of the body, you can also use them to show/hide sets of Smart bones controllers, depending on what you are animating at the time.
      You can also have two different chains of bones controlling the same part of the body. So at any frame you could change from three bones moving an arm, to ten bones moving that same arm, for example.
      Finally, Vitruvian bones hide the bones you are not using, so the rig is always clean and easy to manipulate. There's no easy way to achieve something like that by using Switch layers.
      We built this feature with the idea of having a simple tool with as many options as possible and a lot of room to be creative :)

    • @homayoonNasiri
      @homayoonNasiri 3 года назад

      @@mohoanimation Thanks 4 deep answers, I wish to give Moho creators some feedback, is there anyway to send my suggestions?

    • @mohoanimation
      @mohoanimation  3 года назад

      @@homayoonNasiri Thanks. We are happy to help :)
      The best way to give feedback is to post it in our forum. The developers are constanly reading it and it's a great community: www.lostmarble.com/forum

  • @hollowgallery1
    @hollowgallery1 3 года назад

    Wow so nice

  • @A4Toons
    @A4Toons 3 года назад

    So can we get this on Moho Pro 12?

    • @mohoanimation
      @mohoanimation  3 года назад +1

      No, this is a new Moho Pro 13.5 feature :)
      But you can upgrade here: moho.lostmarble.com/pages/buy#upgrade

    • @A4Toons
      @A4Toons 3 года назад

      @@mohoanimation ok thanks

  • @kimmartinez716
    @kimmartinez716 3 года назад

    Gracias! Se ha notado la partida de SmithMicro y vuestra incorporación. Tenían al Moho abandonado...

    • @mohoanimation
      @mohoanimation  3 года назад +1

      Gracias. En Lost Marble estamos trabajando duro para que Moho sea cada vez mejor :)

  • @zaydaowner2671
    @zaydaowner2671 8 месяцев назад

    is this app free to use?

    • @mohoanimation
      @mohoanimation  8 месяцев назад

      Hi! You can try our free 30 days trial in our website www.mohoanimation.com 🙂

    • @No_Plastic
      @No_Plastic 8 месяцев назад

      you can use it for free for projects as long as you need but before you can work on it you need to buy the license first. It's a great program

  • @gryphonsegg
    @gryphonsegg 2 года назад

    please please please bring back the bitmap tools!!

  • @formxshape
    @formxshape 3 года назад +1

    And yet people still use after effects for character animation at most motion design studios…

  • @yitzharos
    @yitzharos 8 месяцев назад

    what's with the naked person?!

  • @carlhenderson5803
    @carlhenderson5803 3 года назад

    Thank you!

  • @yacimemos7612
    @yacimemos7612 3 года назад

    thank you very much

  • @jianghualiao8517
    @jianghualiao8517 3 года назад

    还给我位图,我要在moho上画画,加特效线

  • @gopinagavarapu5591
    @gopinagavarapu5591 3 года назад

    How to create arabic style character or indian saree character .... please do video

  • @Multimediarts
    @Multimediarts 3 года назад

    Great!

  • @JasmeetKaur-wm8ji
    @JasmeetKaur-wm8ji 2 месяца назад

    thankyouuu

  • @INFINITESYKOSIS
    @INFINITESYKOSIS 3 года назад

    Good 👍

  • @Alexander-mk4qf
    @Alexander-mk4qf 2 года назад

    Game changer for sure but 13 5 made my pen tablet draw extra lines all the time .. Somekind bug never happen in older versions