Materials And Rendering For The Infinity Mirror with Vray for 3ds Max

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  • Опубликовано: 6 янв 2025

Комментарии • 15

  • @fernandocunha345
    @fernandocunha345 4 года назад +1

    Hi Denis Love your tuts, in the chamfer modifier you have the option to smooth only the edges and get rid of that smoothing problem is right at the end of the modifier option by default is on smooth the entire object.

  • @enensis
    @enensis 2 года назад

    Thanks man this is exactly what I needed

  • @alicigdem4082
    @alicigdem4082 2 года назад

    My friend, I tried the lesson you did, but because we turned off the camera, the reflections naturally turned off, which reduced the realism, what can be done for this?

  • @valsalrveig
    @valsalrveig Год назад

    thank you so much

  • @JorgeMarioHoyosg
    @JorgeMarioHoyosg 2 года назад

    The best!! thanks

  • @Damian-qk7li
    @Damian-qk7li 4 года назад

    hi Denis. Have you ever thought about the tutorial in lumion? it would be nice to see some scene imported from 3ds to lumion in your tutorial and interface explanation

    • @DenisKeman
      @DenisKeman  4 года назад

      I might do a few down the road

  • @3dworld617
    @3dworld617 3 года назад

    What you make actual cove lights strip😎

  • @pariaghiaszade344
    @pariaghiaszade344 2 года назад

    emazing, thanks a lot

  • @محمودالقاضي-خ1ل
    @محمودالقاضي-خ1ل 4 года назад

    Good thanks 🙏