@@Yourtypicalsmallrobloxchannel but you can just jump over it unless you can some how make it bigger and custom npcs can’t be chasing players due to the lack of size so you can juke them
1:41 piggy intercity be like 😂😂 jokes aside love this guide. ive been wondering how i would be able to this since i need alot of decaying infecteds for my parking lot map
Decay remakes in bm cannot use this trick because if piggy is always respawning in one place then the remake cannot have each npc because of the piggy obviously spawning same place not different places
Move the piggy spawn under the map and add a touch trigger on top of it, make sure the only infected option is enabled, add a looper, set the amount of loops to five, set the loop interval to 0.1, link the touch trigger to the looper, place an npc spawn block, set it to PiggyBot and set the limit to 100, link the looper to the npc spawn block, add a timer, set the time to 5 seconds, link the touch trigger to the timer, add a powered kill block over the piggy spawn, make sure all of the settings are enabled, link the timer to the powered kill block, add another touch trigger a few blocks below the piggy spawn, make sure it can only be used by infected and the bottom setting is turned off, add a teleport block on the map where you’d want piggy to spawn normally, make sure infected can use it, and link the bottom touch trigger to it. Those were a lot of steps, so if you’re confused on anything, you can tell me.
@@Tolurex piggy spawn far away from where you built the map put down touch triggers under eachother in a box and add how many you want aka how many bots u want in your map and connect the touch triggers to there own teleporters
🤫🧏♂️
Ain’t no way
Piggy itself commented! Esquibidi Toylet!
@@TigryFanඩ😱
This is so useful, thanks a lot boogieboy 😃
1:46 we all know Boogieboy was screaming his boogieballs off 💀
@@DaPixelatedPirate yes I did 😭
Lol
i needed this, thanks🤑
Thanks for the tutorial I am going to subscribe and like
Can this work with any skin? 😮
@@Tolurex Perhaps it can!
How do you make it have a certain amount
Now we just need official Decaying NPCS
Fr
Yas
And bonnet chase npcs too
@@Austin-tk3zh we already made chasing twisted rabbit's in bm in custom npc (that ain't bonnet because APRP)
@@Yourtypicalsmallrobloxchannel but you can just jump over it unless you can some how make it bigger and custom npcs can’t be chasing players due to the lack of size so you can juke them
OMG TY SO MUCH
1:41 piggy intercity be like 😂😂 jokes aside love this guide. ive been wondering how i would be able to this since i need alot of decaying infecteds for my parking lot map
1:46
Brings me memories about one time where I watched a leaf get chased by other objects because the leaf stole an island
LMAO
BFDI?
@@anoriginalplayer1397not BFDI
Lmao i love this video
And this help ty
this gave me an idea
Is this bug is so useful for tower defense and mini game
Let’s hope epic tank does not fix the bug.
I legit think this has potential and it’d be cool for some defensive maps.
Especially with the decayed infected since it varies
My map seem so small when they begin spawning😦
Yeah, I actually used this in one of my maps.
Question, If you shoot them, does it just stun them or atleast despawn them like soldiers?
@@OrbitalZoneYT stun
@@boogieboy_yt4002 Okay Thanks!
Fun Fact: This trick can also be used to create Advanced Soldier and Advanced Sentinel NPCs.
The amount of infected would be just like In a map like city or some street in the lore
Why laser is needed?
❤
Is there anyway to make them spawn out of a npc spawn block?
@@collectingmonkey1455 Not that I think of!
so this is was decay swarm will look like
Hey, what do I do if I don't want more than one to appear, and I tried and nothing works
Just use ur equipped skin and piggy spawn?
This cause the 1k subscribers 😅
oooooooooh new tip
I did everything right and only 2 appeared
The problem is that you can't kill them
@@Café-com-açúcar true
Decay remakes in bm cannot use this trick because if piggy is always respawning in one place then the remake cannot have each npc because of the piggy obviously spawning same place not different places
wow
Hi
1k SUBBBSS!
the one problem…
IT’S LAGGY AF
There was an option for piggy bot the entire time? ...
Yuh
Do you know how to put only 5 of those?
Move the piggy spawn under the map and add a touch trigger on top of it, make sure the only infected option is enabled, add a looper, set the amount of loops to five, set the loop interval to 0.1, link the touch trigger to the looper, place an npc spawn block, set it to PiggyBot and set the limit to 100, link the looper to the npc spawn block, add a timer, set the time to 5 seconds, link the touch trigger to the timer, add a powered kill block over the piggy spawn, make sure all of the settings are enabled, link the timer to the powered kill block, add another touch trigger a few blocks below the piggy spawn, make sure it can only be used by infected and the bottom setting is turned off, add a teleport block on the map where you’d want piggy to spawn normally, make sure infected can use it, and link the bottom touch trigger to it.
Those were a lot of steps, so if you’re confused on anything, you can tell me.
Bro yk the could come out in a build mode update
I doesn’t work
Is there a limit or no ?
@@Jroidb From what I know, there isn’t !
@@boogieboy_yt4002 I’ve found a way how to make a certain limit I can share if you want
@@Jroidb Sure!
@@JroidbHOW??!
@@Tolurex piggy spawn far away from where you built the map put down touch triggers under eachother in a box and add how many you want aka how many bots u want in your map and connect the touch triggers to there own teleporters