@@pmester228 I’m pretty sure Cheseds passive doesn’t work in game but since game can’t handle giving each clerk hp they have a percent chance to “dodge” attacks at least I’m pretty sure that’s how the game handles clerks
@@buttercup3030Pale damage is percent damage, which makes it the only damage type that clerks are actually good at tanking, because they can take 100 PALE damage before dying
literally unavoidable, the 12 apostles including the Heretic are all guaranteed to die, as they are transformed into the additional enemies of the encounter, with the exception of the Heretic who provides an alternative method to recontain WhiteNight, via Confession work with One Sin and Hundreds of Good Deeds though you will not get the E.G.O weapon you would normally get from suppressing him if you use Confession work to recontain him.
@@TotallyAir Those were the employees that turned into the apostles. When they turn into those creatures the game will count them as if they died. Also, one death was added at the end because the 12th apostle doesn't turn into a monster but remains as an employee that you can control and use, but he will die alongside the other creatures when White Night is defeated.
I mean, pale damage is based on percentage of maximum HP, so unless it does 100 pale damage it won't kill anyone instantly (or at least not someone with armor that's 1 or less on pale so I guess 50 would be enough on average)
@@thatoneotheridiot3361 I think he is meant to represent the Antichrist, a figure who is also able to do miracles, just like the Plague Doctor at the beginning, bringing people to his side, but representative of the false godhood, bringing instead of salvation pain and the apocalypse, something like that
@@jilloliver6685 ok, although the purpose of my comment was to point out that technically, you COULD avoid the 12 deaths at the start, by simply not having 12 employees.
@@vipsnap2707 very. You can max out their stats to level 5 and then afterward you can grind their stats (not shown) to around 60 for the 4 damage type. combine it with enough gifts from various other creatures and it get funny.
@@vipsnap2707 Enough to kill the rabbit team without taking damage. Iirc, someone on youtube did it by fully maxing out an agent's stats and giving them WhiteNight's weapon, armor and gift. This can kill a rabbit team member in 3-4 shots, and the weapon can hit multiple targets, so you can kill like 5 rabbits at the same time.
I like how normal people suppress it with a lot of aleph gear and pale shields and i just.. had one employee in paradise lost suit and with magic bullet weapon.
I‘ve got a hunch for Limbus Company, prolly wrong though, but hear me out: -clock theming -one is heaven-themed the other hell-themed -12 chosen people, one being the *Apostles* and the other the *Sinners* -WhiteNight shares its name with the White Nights in the epilogue of Lobotomy Corp, wich were followed by the Dark Days What im saying is, that Dante may become, or unleash something really bad in the future
dante with the 12 sinners is also 13, and its quite obvious also that dante is an apocalypse clock of some kind, most likely counting down the days until some terrible catastrophe without his own knowledge
@IguanodonSoupyeah he’s about to murk like a shit ton of people in summer 985 (we’re in winter 984) if you take a look at the maps we’ve been provided he’s about to kill alot of people
bad move, send the entire info/training to get blessed as they are more disposable, stats wise. You will have to sacrifice 2 not so disposable ones, though.
I think the fact that WhiteNight causes an instant Third Trumpet Emergency Level is fitting considering this thing is pretty much a powerful angelic being that can convert people into its Apostles. Makes you wonder how many people WhiteNight has killed before turning up inside the facility.
@@TheFoxVampire That depends on facility size. Assuming you have 3 departments, WN breaching is 25 points to the panic meter, triggering First Warning, then 48 points to the meter because you also have 12 automatic deaths on a WN breach, which puts the panic meter overall at 73, 7 points below what is needed minimum for Third Warning
I hear every single weapon during the fight lmao The gaze, Grinder Mk-4, the smile, Justitias Ridiculous Attack, Smiles slamming attack, ect I know i came here 5 years late but, gg
Plague doctor -zayin Me who has “the button” and accidentally keeps clicking on it while scrolling - well considering how the button is ranked even though it keeps screwing me over I guess this makes sense.
If we're using the same version if that mod, then you could probably avoid having apostles pre-transformation in that department and spam work with that abnormality with one single person with good pale resistance. Hopefully that should offset things and you won't need to fuss about it/risk 3-13 people dying because you're a habitual pauser.
So I assume it would be best to just hirt a bunch of low level employees and send them to whitenight so you dont lose your good ones right, and after you do suppress him and those employees die as apostles, if he escapes again, where does he chose 12 new apostles from?
if you have less than 12 employees, he'll ressurrect the 12 apostles. if you have more than 12, he'll pick 12 random employees as his new apostles. if it's your first time, he'll pick random clerks as apostles (in case you got WN during a early NG+ run)
Just a guess, but hokma’s department boosts the overall stats of those in the department. Assuming that applies to clerks as well, then that clerk just barely survived the 51 pale hit.
WN forces a third warning when he transforms from Plague Doctor, and because of how the game handles warning scores, the third warning actually doesn’t end outright until a few moments pass
Correction, you can get an additional copy of all E.G.O equipment (not including the ones you get from suppressing abnormalities) with a maximum of 5 from Gebura's Core Suppression as a reward. It does not automatically give the E.G.O to you, rather Gebura's reward increases the E.G.O limit by one.
Man, if you want no death you must save the 12 apostles guys, they can be clerks if you dont set your team with charmed imploers , if you really did this without 12 characters, you can do it with more people!
Nope. Its because twilight (apocalypse bird weapon) hits every type of damages in one hit. Also Magical girl's weapon is hit random damage so that's still has chance hit as white damage to whitenight. That's reason why you saw WhiteNight heals little bit and some white damages when employees attack WhiteNight.
@@Clammymind but even then, i dont think its a good idea to use twilight against him, it deals damage of the 4 types but the white damage heals him 200% while adding the other 3 types of damage it only deals 120% of damage
@@GAMMAE Still, in the long run the trickle of WHITE damage WN heals is far outpaced by the damage he is dealt so it’s actually okay to use Twilight and QoH
@@hectorlam8197 white defense of WN is -2.0 while Red and Black is 0.5 and pale being 0.2. All sums of other defense types are 1.2, and assuming Twilight does all around damage with exact same value (1,1,1,1) then even in total whitenight would heal off of Twilight anyways by 0.8. (literally the same thing as above) you CAN use the very first hit of special attack and back off, but honestly wouldn't you rather use a different weapon at that point...?
A bit late, but it's eh. Not bad, but to make full use of it you need WN (which is basically impossible to manage during days 45-49). Twilight's better in my opinion.
WhiteNight is an Aleph disguised as a Zayin. He immediately breaches when you send 12 employees to work with Plague Doctor. the 12 employees that you chose to work with PD first get turned into apostles and immediately are considered dead. the 12th blessed employee can be used to confess to one sin and hundreds of good deeds to supress WhiteNight immediately. Suppressing him normally is quite difficult to do but it is possible and you get sweet E.G.O. gear outta it.
@@charliechuckleberry5307 I think you can do it in ng+, since it chooses random employees that can be clerks, right? Or maybe you could not deploy any of the apostles. . . Or kill all of the apostles, all of these would make whitenight choose 12 at random with a chance of all 12 being clerks I guess. But I don't think it's the point of the video, it's more about not losing any fighters during supression. Would be a very specific situation to supress whitenight with ACTUALLY 0 deaths for the averege player. If you consider clerks dying as deaths tho, I have no idea of any way to do it
I put a bunch of mods on and because of that I had white night duplicated twice. I killed her with 24 apostles in the complex and yet I didn't kill a single apostle guard, I just dodged their attacks with 2 brave man that I micro controlled very quickly. It was hell.
Those clerks who bravely faced the apostles are the real heroes in my eyes.
There's one that tanks a hit from an apostle too
Fun fact due to how the game handles clerks they can actually survive more then on pale apostle attack
@@buttercup3030 Let me guess, Chesed's little passive?
@@pmester228 I’m pretty sure Cheseds passive doesn’t work in game but since game can’t handle giving each clerk hp they have a percent chance to “dodge” attacks at least I’m pretty sure that’s how the game handles clerks
@@buttercup3030Pale damage is percent damage, which makes it the only damage type that clerks are actually good at tanking, because they can take 100 PALE damage before dying
big bird: where the hell is everyone
fucker's entire backstory is eyes that can see everything and he didn't even find them
He got left out of the party. :(
that clerk who only took 51 pale damage from that guard is genuinely mindblowing
A clerk can defeat the Red Mist why are you suprised ?
@@thatrandomguyontheinternet2477 a clerk can *what*
@@thatrandomguyontheinternet2477 Wait what
@@kalenipclaw5683 ruclips.net/video/U2pwICYAQ6A/видео.html
@@laffy134 ruclips.net/video/U2pwICYAQ6A/видео.html
"No deaths", except for those 12 guys, they were not important anyway.
literally unavoidable, the 12 apostles including the Heretic are all guaranteed to die, as they are transformed into the additional enemies of the encounter, with the exception of the Heretic who provides an alternative method to recontain WhiteNight, via Confession work with One Sin and Hundreds of Good Deeds though you will not get the E.G.O weapon you would normally get from suppressing him if you use Confession work to recontain him.
@@lolwutman I think it's avoidable. If you don't have enough employees and clerks, WhiteNight uses the Plague Doctor's apostles.
But didn't you notice the text at the left of the game? It said like six guys were dead
@@TotallyAir Those were the employees that turned into the apostles. When they turn into those creatures the game will count them as if they died. Also, one death was added at the end because the 12th apostle doesn't turn into a monster but remains as an employee that you can control and use, but he will die alongside the other creatures when White Night is defeated.
and the clerks. those happen
2:20 can't even kill clerk in one hit.
CLERKS OP
Wait. That's illegal.
I mean, pale damage is based on percentage of maximum HP, so unless it does 100 pale damage it won't kill anyone instantly (or at least not someone with armor that's 1 or less on pale so I guess 50 would be enough on average)
@@jojo-7306 It actually does over 280 as far as I believe.
@@mrex666productions7 that clerk was a god
@Obama doESn’t care literally rng based, unplayable.
The guys from open can of well cheers just chilling while hell is broken lose in the room next to them
Soda is more important than a false god with a savior complex
Wouldn't it be more accurate to say that heaven has broken loose in the room next to them?
@@thatoneotheridiot3361 isnt WN satan tho? He even has tons of like 666 stuff and gets purified by sans jesus
@@ronantangaan6870 I believe WN just represents religion in general, both sides.
@@thatoneotheridiot3361 I think he is meant to represent the Antichrist, a figure who is also able to do miracles, just like the Plague Doctor at the beginning, bringing people to his side, but representative of the false godhood, bringing instead of salvation pain and the apocalypse, something like that
Never thought Clerks would be an amazing distraction for the Apostles.
i usually just executing them for sake of a certain other anomalies...
Like the MOSB (only inputed first letter of each word) a alph
@@jilloliver6685 I mean, depending on where you put the apostles, MOSB would be recontained by them.
if whitenight is breaking out, you're have bigger issues than killing clerks
✨ritual sacrifice is a feature not a bug✨
(But like- actually it- there's abnormalities that do it for you)
@HarambaeXelonmuskfanswho's MOSB and AiB though?
IIRC, if WhiteNight can't take enough employees to be apostles it settles for clerks, and if that fails, it revives the Plague Doctor's apostles.
You also cant retry because white kinght locks the menu
@@jilloliver6685 not sure how that relates to my comment?
You also cant pause because WhiteNight doesn’t like that
@@pittagiiya just wanted to bring out more info on the fight
@@jilloliver6685 ok, although the purpose of my comment was to point out that technically, you COULD avoid the 12 deaths at the start, by simply not having 12 employees.
Yes, I too love suppressing WhiteNight with only one employee whom I have buffed the hell out of
local man defeat god. again.
@@projectkepleren how strong can you buff a single employee?
@@vipsnap2707 very. You can max out their stats to level 5 and then afterward you can grind their stats (not shown) to around 60 for the 4 damage type. combine it with enough gifts from various other creatures and it get funny.
@@projectkepleren and it can kill nothing there solo so its amazingly strong.
@@vipsnap2707
Enough to kill the rabbit team without taking damage.
Iirc, someone on youtube did it by fully maxing out an agent's stats and giving them WhiteNight's weapon, armor and gift.
This can kill a rabbit team member in 3-4 shots, and the weapon can hit multiple targets, so you can kill like 5 rabbits at the same time.
I like how normal people suppress it with a lot of aleph gear and pale shields and i just.. had one employee in paradise lost suit and with magic bullet weapon.
Haha, big stick go pew.
and how did you get that suit?
@@askaz971 paradise lost is from whitenight
@@jazzwolf5712 so you defeated whitenight by defeating whitenight?
(btw this was rhetorical question I knew the answer)
@@askaz971 You can get the suit even before killing whitenight
I‘ve got a hunch for Limbus Company, prolly wrong though, but hear me out:
-clock theming
-one is heaven-themed the other hell-themed
-12 chosen people, one being the *Apostles* and the other the *Sinners*
-WhiteNight shares its name with the White Nights in the epilogue of Lobotomy Corp, wich were followed by the Dark Days
What im saying is, that Dante may become, or unleash something really bad in the future
Dante also may have manifested ego in the past and the ego could potentially be backwards clock
With C and the Sephirot (including A and Binah) makes 13.
Whitenight and 12 apostle makes 13.
Red eyes, white…
dante with the 12 sinners is also 13, and its quite obvious also that dante is an apocalypse clock of some kind, most likely counting down the days until some terrible catastrophe without his own knowledge
@IguanodonSoupyeah he’s about to murk like a shit ton of people in summer 985 (we’re in winter 984) if you take a look at the maps we’ve been provided he’s about to kill alot of people
it's all fun except for the fact that multiple birds have breached
woah, good job suppressing him!! though the notif about big bird breaching concerned me a bit.....
Apocalypse bird wouldve been a fun plot twist haha
@@alberteinstein1620 “fun”
@@alberteinstein1620 "Yes I finally gotten white knight!"
Apocalypse bird: *pokes head with iron bat* Yo wassup
i mean if you can suppress wn you can definitely suppress apocalypse bird
@@Donquiwote if it came in while they were suppressing though?! To have to evade both WN and instakill Big Bird in a no outlet department
Used this as a guide for my own fight, thanks so much! When following your system, the fight is actually real damn easy!
did you really just send the entire control team to get blessed lmao
bad move, send the entire info/training to get blessed as they are more disposable, stats wise. You will have to sacrifice 2 not so disposable ones, though.
I think the fact that WhiteNight causes an instant Third Trumpet Emergency Level is fitting considering this thing is pretty much a powerful angelic being that can convert people into its Apostles.
Makes you wonder how many people WhiteNight has killed before turning up inside the facility.
12 times infinit
Cus he kills 12 to be apostoles
Do note he only causes instant 3rd Trumpet when he transforms from Plague Doctor into WN (thus snapping the panic meter to 98)
Fun fact, white night is pretty much the representation of anti-christ, no wonder why it gets countered easily by one sin
@@kichiroumitsurugi4363i could’ve sworn he also causes an instant third trumpet each time he breaches…but I may be wrong…
@@TheFoxVampire That depends on facility size. Assuming you have 3 departments, WN breaching is 25 points to the panic meter, triggering First Warning, then 48 points to the meter because you also have 12 automatic deaths on a WN breach, which puts the panic meter overall at 73, 7 points below what is needed minimum for Third Warning
One Sin and Hundreds of Good Deeds:
Am I a joke to you?
you don't get the epic EGO weapon if you suppress white knight using sans jesus, it has to be a normal suppression
they really did turn basil into a demon
Yep
NOT THE BASIL!
is that a charlotte wiltshire
5:30 theres something so funny about just seeing big bird waddling around here
There’s also mosb in disciplinary just grooving
the poor employes who was apostle are still dead ^^' and sooooo many poor clerks XD
We all know clerks aren't people, silly.
They were promoted to Paradise Lost
If only I didn't lag like a slideshow while fighting him. I had to cheese him with the green midnight ordeal
Final hex?
probably yes@@jilloliver6685
@@jilloliver6685Yeah. If WN is in Yesod department, when he breaches, he'll be where Last Helix spawns
5:35 i am convinced they sampled patrick's scream for the third trumpet theme
I got this fucking terror on 11th day. Automatically restarted, Im not ready
Casually sees the mountain of smiling bodies with 3 heads in lower disciplinary
I hear every single weapon during the fight lmao
The gaze, Grinder Mk-4, the smile, Justitias Ridiculous Attack, Smiles slamming attack, ect
I know i came here 5 years late but, gg
Rip Control Team.
5:30 as terrifying big bird passes by
"uhhhh where is everyone?" - Big bird
"Have i not chosen you, The Tweleve? Yet one of you is the devil."
all clerks that died : am i a joke to you
Plague doctor -zayin
Me who has “the button” and accidentally keeps clicking on it while scrolling
- well considering how the button is ranked even though it keeps screwing me over I guess this makes sense.
Fhe button is rated zayin 💀
0:06 that “kiss” looked a bit sus
the problem with my team is that i installed a modded Anomaly from the legacy version, you pause = a certain someone gonna die.
If we're using the same version if that mod, then you could probably avoid having apostles pre-transformation in that department and spam work with that abnormality with one single person with good pale resistance. Hopefully that should offset things and you won't need to fuss about it/risk 3-13 people dying because you're a habitual pauser.
so nice from the setup to the strategy
So I assume it would be best to just hirt a bunch of low level employees and send them to whitenight so you dont lose your good ones right, and after you do suppress him and those employees die as apostles, if he escapes again, where does he chose 12 new apostles from?
If not enough he rezzes em
The new apostles are 12 random employees.
if you have less than 12 employees, he'll ressurrect the 12 apostles. if you have more than 12, he'll pick 12 random employees as his new apostles.
if it's your first time, he'll pick random clerks as apostles (in case you got WN during a early NG+ run)
2:21 strongest clerk ever
Fact : 12 employes necessarily dies
s à ç r æ f i ç e î s w o r t h i t
A.S.M.R для моих ушей
I was distracted by a clerk
How did that clerk survive after 51 pale hit?
Just a guess, but hokma’s department boosts the overall stats of those in the department. Assuming that applies to clerks as well, then that clerk just barely survived the 51 pale hit.
@@urban_rural1256 i've already found answer. It's Chesed revival boost
@@TheNuclearStern oh yeah, that would do it. Didn’t know it applied to clerks though, neat
@@urban_rural1256it’s also just 51% HP.
@@strangevol5264if they have base suits its 2x
Don't tell him twilight is better than paradise lost
“With no deaths”
The clerk who was beheaded 2 seconds after white night breached:
Honestly I love looking at what chaos has happened after you suppress whitenight.
Opened can of Wellcheers: "What the heck is going on??"
I knew I shouldn't trust the plague doctor
I feel sick whenever I watch these
Why do I watch these?
The Clerks: 👁👄👁
Final Boss: Amalgamation of Divine yet demonic being, a face of the death.
Don't know why but third warning is kind of the theme of White Knight
Why did the third warning start playing at the end tho
High danger rating left over from WhiteNight existing/being out of containment I guess?
WN forces a third warning when he transforms from Plague Doctor, and because of how the game handles warning scores, the third warning actually doesn’t end outright until a few moments pass
@@hectorlam8197 like "ok is it over? Good."
@@hectorlam8197 not necesserily when he transforms but when escapes too as I know
If you fight against WN the song that WN has overrides the third warning song, so you can only hear the third warning after you suppress WN.
They can get the fourth trumpet
btw "White Night" is a common occasion in St Petersburg
Okay but what if i wanted a whitenight suppression WITH deaths???
Well it's technically not "No Death" if the 12 Apostles die, now is it.
But did I see 2 Justicias? I thought Justice Bird only gives you one of those.
You get a secon one when you complete Binah Suppression
Oh yeah, right
Correction, you can get an additional copy of all E.G.O equipment (not including the ones you get from suppressing abnormalities) with a maximum of 5 from Gebura's Core Suppression as a reward. It does not automatically give the E.G.O to you, rather Gebura's reward increases the E.G.O limit by one.
Man, if you want no death you must save the 12 apostles guys, they can be clerks if you dont set your team with charmed imploers , if you really did this without 12 characters, you can do it with more people!
@aojim Before, if something changed, whitenight randomly chooses 12 apostles from ALL personal, including clerks.
Didn't you forgot about white damage?
It heals Whitenight tho.
Edit: I saw white damage for some reason.
Nope. Its because twilight (apocalypse bird weapon) hits every type of damages in one hit.
Also Magical girl's weapon is hit random damage so that's still has chance hit as white damage to whitenight.
That's reason why you saw WhiteNight heals little bit and some white damages when employees attack WhiteNight.
@@Clammymind but even then, i dont think its a good idea to use twilight against him, it deals damage of the 4 types but the white damage heals him 200% while adding the other 3 types of damage it only deals 120% of damage
@@GAMMAE Still, in the long run the trickle of WHITE damage WN heals is far outpaced by the damage he is dealt so it’s actually okay to use Twilight and QoH
@@hectorlam8197 white defense of WN is -2.0 while Red and Black is 0.5 and pale being 0.2.
All sums of other defense types are 1.2, and assuming Twilight does all around damage with exact same value (1,1,1,1) then even in total whitenight would heal off of Twilight anyways by 0.8.
(literally the same thing as above)
you CAN use the very first hit of special attack and back off, but honestly wouldn't you rather use a different weapon at that point...?
Still better than not bringing another ALEPH weapon to fight WN, since damage scales with the danger type.
on my first play through I got plague doctor and thought he was good and I got the event at like day 15 😭
thy end is now
Rename: *Clerk OP and constantly-dying Diva*
Pretty neat kiting. How's the White Night weapon?
A bit late, but it's eh. Not bad, but to make full use of it you need WN (which is basically impossible to manage during days 45-49). Twilight's better in my opinion.
@@loren5432 but I'm not gonna lie 22-24 Aoe Pale Damage is good
Perfect first attempt!
I thought doctor plague is a aleph
WhiteNight himself is an Aleph, Plague Doctor is not
>No Death
>Peek at the bottom-left corner of the screen
>oof
can someone explain to me what WhiteNight is and what it is about? idk the lore and i'm too poor to buy the game
WhiteNight is an Aleph disguised as a Zayin. He immediately breaches when you send 12 employees to work with Plague Doctor. the 12 employees that you chose to work with PD first get turned into apostles and immediately are considered dead. the 12th blessed employee can be used to confess to one sin and hundreds of good deeds to supress WhiteNight immediately. Suppressing him normally is quite difficult to do but it is possible and you get sweet E.G.O. gear outta it.
@@greenlunar I mean like, the story
one sin and thousen of good deeds in question:
bro the clerks carry!
who is this DIVA? 💜
But what about all those guys on the ground?
now i hate the plague doctor
were they making out
Port the asylumer, and Aden the asylumer to them he gave the name Ithor, which mean "The sage of thunder"
Then Klev the apostle said to the rest of the allusioners,"Let us go, that we may have gangnam like he is"
And i tell you, you are xerroz the asylumer, and on this rock i built my happyhome, and the army of uncertified shall not prevent us against it
Nice
nice suppression, even if it was made much easier than other people do it usual
You are pro
Unreal
Impossible!
wow
Am LOVE'S YOU'R!
Bro you didnt supress big bird noob imagine supressing whitenight and not big bird omg ur so noob ahahahahha 😂😂😂😂😂😂
(joke btw OBVIOUSLY)
хохлы
skill issue
@2:08 Are we suppose to ignore the "?? is dead" spam in your own chat. No death, my a$$!
they are the apostles. They die when Whitenight transforms. So you have 12, unavoidable, employee deaths
@@makiatto_ I figured out how to do it with 0 deaths, pfft.
@@charliechuckleberry5307 I think you can do it in ng+, since it chooses random employees that can be clerks, right? Or maybe you could not deploy any of the apostles. . . Or kill all of the apostles, all of these would make whitenight choose 12 at random with a chance of all 12 being clerks I guess. But I don't think it's the point of the video, it's more about not losing any fighters during supression. Would be a very specific situation to supress whitenight with ACTUALLY 0 deaths for the averege player. If you consider clerks dying as deaths tho, I have no idea of any way to do it
hacks
I put a bunch of mods on and because of that I had white night duplicated twice. I killed her with 24 apostles in the complex and yet I didn't kill a single apostle guard, I just dodged their attacks with 2 brave man that I micro controlled very quickly.
It was hell.