REVisited - Trailer 2
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- Опубликовано: 9 июл 2024
- Enjoy the 2nd Trailer from our mod Resident Evil Revisited. This is a group effort between many modders, as listed below
Credit to Elric for Story, Room Creation, Programming/Coding, Voice Acting.
Credit to AndrewCoyte for NPCs, Player, Enemies, Music, Room Creation, BG Making/Rendering, BG Edits, Masking Assistance, Programming/Coding, Voice Acting, Story and much more!
Credit to Shomy_Lindemann for Music
Credit to Rusty for several zombie models
Credit to Megan Grass for her tools and knowledge making this possible
Credit to Resevilnemesis30 for SCD and scripting help
Credit to Rincon del Lobezno for assistance testing models on PS1
Credit to J0shuaKane, for voice work on title (others have done VA work, but it does not appear in this video.
Credit to Juvenal Da Corte for several rooms built for the Courtyard and Guardhouse of the mod.
Credit to DocBest85 for Voice Acting.
Special thanks to Leo2236 for all his modding tools and information
Join the Classic REModding Discord Here: / discord
Join the RE Modification Discord Here: / discord
Check out our Twitter here: x.com/RE_REVisited
www.moddb.com/mods/resident-e...
classicremodification.com
x.com/3lricM
x.com/andrewcoyte1
/ 3lric Видеоклипы
Protect this man at all costs, he is keeping the RE classics alive!!
AWESOME! The saga of Mr. TRENT continues. Great cameo of him in Resident Evil: CONTAINMENT. Keep up the great work, Sir and thank you for all your efforts in bringing this lore-friendly story to the old and new fans of the IP.
Finally! i can clearly see the hard work you put into this fine.. mod?! I don't think it is a mod anymore; it's a whole new game in itself!
MY GOD! Loving the new stuff, the added spots, the reused places from remake, the new characters and enemies look so cool. WELL DONE! Game is looking huge.
3:52 I see what you did there you used the motel from parasite eve 2. I'm not ragging on it as it looks great here. Can't wait to play the mod upon release dude even the way you brought in the crimson heads is a chefs kiss. You have given this mod and the crimson heads more love than capcom ever has. You earned my respect.
Can’t wait for this to be out! I’m glad it’s not dead. Such amazing effort that’s been put into this, it looks so good!
That music is amazing!! I'll be ready to play this game as soon as it drops.
This is one of the sickest things I have ever seen..the creativity is off the charts, the set pieces, the cinematic dynamics..this fits into the trilogy, seemingly, perfectly...I can't wait to try this...I wonder if some day it could get the seamless hd treatment
OMG THAT CAPCOM LOGO THEME.......THAT'S THAT GOOD SHIT🎶
Great, can't wait the release, good work
Just saw a walkthrough of the first part the other day and, normally I'm not a fan of fan-mods and games because they typically interfere and alter the IP's storyline (which I want to see intact and compliment the established lore) but, wow, amazing work here! It doesn't do those gripes I have and this could, honestly, legit be a canon friendly side story that can mentioned in the main storyline. Makes me want to get a PC together now and play this
Thank you. I often feel the same about some fan made content, which is part of why we are so strict to sticking to the lore as best as we possibly can. It is meant to feel like it could have been a real game back then.
This looks awesome! 👍
I like seeing the Resident Evil 2 gameplay mechanics and animations in the Spencer Mansion.
4:28 "She has a note in her hand. Today all your dreams come true. Sorry doll face. Guess this wasn't for you." I see what you did there. 😂
Good catch, most people assume it is Aya because that area of the mod is edited and rebuilt in RE2 from PE2. However if you read the guest list in the lobby it becomes clear that it's Alice :P
Noticed the parasite eve locations as well looks good
We usually get a lot negativity regarding that, even though it's only the backgrounds, with edits. It worked well to rebuild within RE2 and use it as Arklay Mountians. There have been talks about remaking it all custom, but its a lot of time that I don't feel is necessary. I love PE2 and think the areas worked beautifully or our vision.
Seems all your hard work is paying off. The environments look gorgeously creepy, and I like how you depicted the Crimson Heads. Hopefully they're manageable in the final game.
This is a next level mod ❤
First time that i want to play a Resident Evil game on pc.
Wow, this looks fantastic!This Dill has skills!
Looks great ! Hype !
awesome. i glad the team continue with this project
YES! Let's GO! It looks beautiful ❤
Thank you ma'am!
Solid 💪🏻
WOW this looks even more amazing now i cant wait to get my hands on this as a massive RE1 og fan great work🤟
This looks so promising! Fantastic work ♥♥♥
This is a masterpiece! Bravo! Deep bow to you sir!
Awesome
He's badass. 🫡
Hell yea the mod is still alive so much hype
Awesome man
Thank you very much 🎉
Nicely done
this is amazing cant wait to play ^^ the demo was fire, keep it up^^
absolutely incredible 🥲🤩
Looks amazing, can't wait!
This looks WILD 🤯🤯
Cant wait! The hype!
very nice cant wait to play
Looks cool
Looks awesome cant wait
Love those parasite eve 2 scenes xD
DOPE!
Can not wait to see ray harvest jr play this 😂
Awesome work 👏 👌 👍 🙌 💪 😊
Loved the trailer, sick mod skills here. Very eager to test it out when available !
I didn't quite get the voice over here and there during the trailer, that made the whole thing a bit off or trolly, but hey, still awesome !
amazing! can't wait to see this done!
Absolutely awesome!
Trailer? This was a full length film lol for real though I'm excited, great job!
I know! I tried to make it as short as possible, but I had more than 15 minutes of footage I really wanted to show. Even then, there still woulda have been sooooo much that wasn't shown haha.
Congratulations, epic Work! Keep working hard, this is going great
Thank you brother!
❤❤❤❤❤
This. Is. Art. 💜
YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEES
Very beautyfull! can't wait, i only hope you dind't removed two inventory spaces, was the only resident evil mechanics that I could not tolerate xD, the poor space, and when I played your demo i was exalted
It's magnificent brother, congratulations.
Do you know the .CDF extension?
So damn cool!
I really like the bgm. I need that bgm so badly.
Lol thank you. It was made by our composer specifically for this trailer.
Honestly this is amazing. I noticed this project months ago and use of Parasite Eve 2 assets, but now I see much more original locations. and reuse of RE1 Remake backgrounds, and they looks fantastic in PS1 style. But not only locations and background, but also Crimson Heads, new weapons - this is just brilliant!
looks awesome!
This looks so Amazing 😎😎😎😎😎 i cant wait to play this 🤩🤩🤩🤩
Amazing work guys!!! This and Aydan Watkins Re Survivor Redux will both Fire!!! 🔥🔥🔥.
This mod , Re Mortal Night , Re Containment mod , and Re Survivor Redux are amazing mods in this community.
Here a suggestion in future mods , imagine a mod of classic Re in South America ( controlling Krauser or Leon after Raccoon City outbreak) with Dino Crisis 2 scenarios and Dino Crisis 1 scenarios with new enemies and animals monsters like Resident Evil Outbreak file 2 Zoo . Will be amazing!!!
THANKS FOR THIS MOD!!! looks amazing man!! From Uruguay 👍
I work on survivor redux as well xD
this looks epic !!!!!
😎
This is nothing short of amazing!
Thank you brother!
Это шедевр! Тем осталось сделать димейки на все новые игры по RE и можно умирать спокойно
LOL thanks
Muitíssimo bem feito esse trabalho maravilhoso!
Estão de parabéns! 👏🏼
Bem que podiam lamcar uma segunda Demo, não? 😁
Unsure if we will make another demo or not. It's hard to section out 1 area of such a large mod. The first demo was easy since it was all 1 area.
Please don't go the way of Dark Biohazard and Distant Memories.
Nah, we too stubborn for that. And we enjoy what we are creating together.
Everything is backed up in multiple locations. So it won’t fall like Dark Biohazard did.
I hope to play it on ps1
Hope Aya and co gets a nod.
Hey man! Just subscribed to your Patreon. Love this project.
Curious if you have the music figured out already or if you're still looking for composers? My dream is to help work on an OG RE style game. My label Fantasy Audio Magazine is a good example of the broad variety of works I'm involved with. Let me know man!!
Thank you! I will definitely check it out, but we do currently have a composer, he did all the music you hear in the demo we released a few years back :)
are any of these sections re-purposed from Final Fantasy or Parasite Eve
The motel area uses edited backgrounds from PE2, however all the collision, camera, etc is custom build within RE2. Everything else is either from RE or completely custom. However we are also huge fans of Final Fantasy, so there is definitely some inspiration from it for sure.
None repurposed from Final Fantasy but a certain room I created was inspired by one.
@@3lric, então é como pensei mesmo, é feito na Engine do RE2... então não tem turn back, neh?
Yes it is made in RE2, what do you mean?
They mean there's no quick turn action like in the Rebirth options @@3lric
Dude, just how many locations this will have!?
RE1 119 room total
RE2 125 room total
RE3 175 room total
Revisited has 220+ rooms, so more than any of the official games by quite a bit haha
@@3lric I must be dreamimg 😮🎉
Dude was that doctorbest his voice? 😮
Sure is! Been trying to get ahold of him to let him know I finished those scenes, but he's been radio silent.
@@3lric hehe mate it´s me! I just deleted discord and X. i was trying to whisper you on Twitch but probaly a different elric got the whisper KEKW
@@501stbrickbuildersENG Oh shit, YT didn't notify of me of this reply! On Twitch it is actually 3iric, I just use a capital i to make it look like an l, since someone took the name already. Hopefully you are well brother
If I missed it sorry. Is there a launch date?
Will this run on a ps1?
Not yet. Once it is completed we will look at porting it over. We’ve been keeping within what should work for the psx.
@@AndrewCoyte thanks! This just looks like it belongs on a consumer CRT via a PlayStation
Estimated time?!?! PLEEEASSE!
I wish we had one that we could give out. Things take time and life likes to get in the way.
September 28th
@@SRC267 Daylight
Someone should remake re1 classic with new rooms and details like the re1 remake
That was the goal at one point, but as it is, this has nearly all of the RE1 rooms, working within RE2, which was a huge task
@@3lric
Remake re1 og with ps1 style of re1 remake rooms and you get it nice and done.
@@Betojr31 Thats several years of work and I already have enough on my plate haha.
@@Betojr31 that's practically all here, from the looks of it...if you just want a de-mastered version of remake, can't say I see much appeal in that but hey
@@HarranSoFarAway Exactly, we've included nearly everything that was exclusive to REmake. Remaking those rooms on the PS1 style is very difficult and time consuming though. Especially if you want it to look and behave correctly.
When is it coming out
September 28th... Daylight
hahahaha
When it is finished. :)
What this music ?
It is custom made by our composer. It's remade version of the music used in the original trailer for Revisited.
I know this doesn’t pertain to this video but true Sts mod keeps making fallout 4 crash on ps5
This is the worst place to bring this up. I'm only not deleting this comment so others see it and don't do the same. I released STS years ago and all it did was cause drama from people who only use The Creation Kit and xEdit and don't understand the power of hex editing. I've retired from the horribly toxic Fallout modding community and I don't care what does or does not work anymore.
Furthermore, my testers have not reported any issues and I've had no issues running STS on my PS5, so the issue is on you, you have a conflict, find help elsewhere.
Adoro quello che avete creato,complimenti.👏
Thank you!
At this point, someone should just make a DEMAKE of RE1's REMAKE.
that was already said and explained as to why its not nearly that simple..
Hey, can we connect my dude?
Sure, how so?