Strange issues I'm having with this sample. The GooBall sample shows up great in 2021.3.9f1 but when I try to open/edit the VFX graph the links are all broken. Also, when trying to make a decal output in a new graph the output isn't linkable and the new VFX graph seems to become corrupted. All other VFX graph samples work just fine. I've also setup the decal settings in my project settings as mentioned in this video. Thoughts?
The vfx graph is too complex, why not use the default particle system interface instead? everyone is used to it. Really hate when Unity does this, every single time that they implement some new tecnology, they revamp UI making hard to use it.
Glad to see Unity doing VFX Graph tutorials! 👍
Gabriel you are the best!
YES this is what I want from this channel. More of this please !
These short tutorials are great.
Pls make more tutorials about make VFX for games
Why do you create so many tools, but don't make video tutorials for it? MORE tutorials like this PLEASE!
They actually have a website dedicated for learning.
@@geniusrealms but video tutorials are not included
Wilmer Lin you are Technical Artist GOD ... please keep creating learning content. You are the best !
Thank you for this nice Tutorial.
Please keep them coming!🔥🎮✌🏻😁
Lets go! awesome! We need more of this!!!!!!!!! and you guys give us a book ??? Merry Christmas Everyone 😍
Looks like Wilmer is working for Unity !
Is that Wilmer Lin I hear?!?
Awesome!
Finally going back to Unity roots with a goo ball tutorial!
Strange issues I'm having with this sample. The GooBall sample shows up great in 2021.3.9f1 but when I try to open/edit the VFX graph the links are all broken. Also, when trying to make a decal output in a new graph the output isn't linkable and the new VFX graph seems to become corrupted. All other VFX graph samples work just fine. I've also setup the decal settings in my project settings as mentioned in this video. Thoughts?
Great work as always!
This looks like something reminiscent of Splatoon. 🦑🎮🐙
Nice! But do a tutorial on how to make the blob hurl the goo balls!
Wilmer Lin FTW
👍👍👍
does anyone know how to change the particle color(not the decal) - ive changed every color property but cant change it from green...
does this work in URP
Hello, this is being worked on for 2023.2
@@marieguffroy8630 perfect thank you!
And what about Sound effects?
if collide with depth is so cheap, why is it restricted to HDRP and URP can't use it?
Hello, this is being worked on for 2023.2
Wish we could have GPU events on Birth and collision too.
First comment :)
Как можно оставить коммент 2 недели назад под роликом, который вышел час назад?!
@@not_even_toxic it was private?
Why didn't you develop a system of grass and trees in the terrain like Unreal Engine
not exactly easy
The vfx graph is too complex, why not use the default particle system interface instead? everyone is used to it. Really hate when Unity does this, every single time that they implement some new tecnology, they revamp UI making hard to use it.