i like how the overall tempo and rhythm kind of sounds like "Bye Bye There", it like you're taking one last trip near the tower to challenge the man who took it all down
ngl i love that idea, playing as the noise or something from the version where peppino took down the tower, you find peppino out of breath amidst the rubble of the tower, out of breath and try to catch him by surprise, and it ends up in a fight
Actually that tempo is just a nod to pizza time. If you listen closely to pizza time esk songs (it’s pizza time, pizza time never ends, and distasteful anchovy) they all have the bye bye there motif in the background in some way. Bye bye there is just a variation of bye bye there itself
This is awesome!! i love how light-hearted this feels, kinda like how Noise would envision fighting Peppino, for the gremlin it's just a goofy spar, for Peppino, it's a sudden death type of brawl, here's how i envision a boss fight against Peppino. Phase 1: Starts out simple enough, Peppino just runs about, wall jumping off the walls of his home and throwing punches and kicks occasionally, while sliding to avoid getting hurt, or just outright parrying the bombs Noise throws, forcing you to do what you couldn't in earlier boss battles with Noise: Actually grabbing and punching, and with your rival no less!! Peppino, unlike other bosses, doesn't have a clear window of vulnerability where he can be hit, so the fight is akin to Noise's battle, where it's just the two of you bashing against eachother for the entirety of the first battle, and since Peppino only has 6 chef hats, i imagine that if you take 3 down, he begins using more different attacks, like his butt attack, shoulder-bashes, his multi-combo lunges, or maybe even his kung-fu moves!! if you've seen his scrapped attack animations, then you know what i'm talking about. Once you hurt him enough times, Peppino is fully enraged, and "You've hurt Peppino" message appears, before he lunges at Noise and they get in a fight ball, with Peppino outright *punching Noise down at the ground,* causing the floor to collapse like in Fake's boss fight, as Noise falls down into Peppino's basement, as Peppino jumps and gets inside the mech, looming over the Noise in the background... Phase 2: Since you suggested a timer mechanic, i like to think that instead of having to beat Peppino in his mech in a set amount of time like Wario Land 4's bosses, it could legit just be a 'survive for long enough till the bot breaks down!!' type of deal, where you can't even hurt Peppino at all, that, or you gotta throw bombs at the giant robot each time it attacks, HOWEVER, instead of it being 1 bomb = one health, Peppino's Mech is instead more reinforced, and your bombs don't do straight up damage anymore, forcing the player to have to chipper away at the giant robot's, i imagine his mech throws punches at the ground, causing shock-waves all over the ground, and maybe some actual rockets could appear as occasional projectiles to dodge, maybe some grenades as well alongside other weaponry, since... well, this guy IS a war veteran after all. After depleting it's health for long enough, the bot finally breaks down as Peppino yells before his mech blows up with him inside, however, he falls back right in front of Noise, before pounding his fists and doing a WAR CRY, before lunging at him as they get in another cartoon fight dust cloud, ending with Peppino pinning Noise down at the ground, but Noise pulls out a peace treaty, maybe a contract for him to join in The Noise's movie, however since Maurice is the one canonically acting as Peppino, then the fight can just end with Peppino uppercutting Noise far away from his house, as he does the victory dance.
Considering how Doise replaced Noise in his campaign, I'd imagine this being a boss in a possible Fake Peppino's campaign. You know, because you're already playing as the imposter.
@@M_Alexander2001 McPig once tweeted out that Peppino was a villain in a game starring Pizza Boy (presumably a younger/earlier version of Pizzahead), where he was known as "Chef Raider." It's not meant to be taken too seriously, mostly it's a joke about Wario's debut in SML2 and how Peppino is inspired by Wario but there was some neat art alongside it.
This sounds like an extremely triumphant mix of peppinos escape themes. I feel like this would be in an alternate universe where peppino has so much rage that, instead of going through the tower level by level, he decides to take everything on all at once, completely decimating the tower
Unfortunately, I didn’t intend to make any references to any motifs from songs outside of the Pizza Tower OST. Kinda fascinating how so many people seem to make so many different connections, though.
I feel like the boss would be somewhat like shovel knight in plauge of shadows (if people dont know in shovel knight, there was a dlc called plauge of shadows where you took control of one of the bosses and fought shovel knight aka the main character and still lost). It would be funny even if you beat peppino he still won in the end just because your the noise😂
@@Skibster-w9l it wouldnt make sense if noisette, possibly either mr stick or gustavo. I say mr stick because maybe peppino ends up broke and mr stick wants him to pay him to keep going? Gustavo would just play the same role as noisette essentially but stick sounds funnier
Shame we didn't get a vs. Peppino fight in the update. This would be a perfect opportunity for him and Noise to have a Plague Knight vs. Shovel Knight moment there.
ust's are so underrated these days. I made one for puzzle and dragons but since my channel is actually so small, and not to mention P&D's community is pretty small, my videos never take off.
This is amazing! If this was an actual replacement for The Noise’s boss I think this would fit very well as the replacement honestly due to both of Peppino and Noise’s rivalry! You’ve outdone yourself with this pat yourself on the back!
It would be cool if peppino was a boss fight to take the place of one of the bosses (the noise, pepperman, etc.) and had different battles varying in difficulty, like, yknow, playing as Pepperman would give you an easy peppino fight because he'd be the first boss, but playing as pizzahead would have a final-boss difficulty battle
I’m really hoping a future update or mod gives us the chance to fight peppino, and I really think this almost perfect captures how that boss would sound! This is amazing dude!
amazing as usual from you, can't wait to see if you've got more PT stuff in store for us... the concept alone on this is really cool and I do actually wish it was a Peppino fight on Floor 3, even if I do love Doise being included
This could be like Shovel Knight. You fight Peppino, just for him to "defeat" you at the end of the fight while you celebrate victory Or he could be like a near perfect fake Peppino twist where he melts at the last second of him dying
this is awesome!!!! its cool to see u do more pizza tower stuff, didnt know if ud come back to it after the sonic escape theme but i was hoping for it lol
I like how the name is a reference to that concept of Peppino being Wario in a Super Mario Land equivalent to Pizza Tower's Wario Land with Pizzaboy being Mario.
Here's what I thought the fight could go like: Fight is set in Peppino's Pizza, BG would be the same as the one used in SAGE 2019 PHASE 1 First attack would be grab, can be attacked any time not grabbing. Then, he'll start Mach Running left and right three times after getting tired, can be attacked while tired. After that, he would run up the walls, jump off of said walls, and do a dive bomb, can be attacked immediately after the dive bomb, where he will play the face hurt animation. Then, he would go off-screen, grab the Revolver, and start shooting a barrage of bullets. He can't be grabbed in this state, and after shooting said barrage, he would walk over to the other side of the screen, and repeat. Can be grabbed while walking to the other side. After that, he would grab a random enemy, and throw it. He would randomly grab the following: A cheeseslime, which would just fly to the other side, a forknight, which would have one of the forks from the Pizzahead fight fly from it, a Swedish Monkey, which would would have a banana peel fly from it, causing you to slip, or a Pizzaboy Cutout, which would have multiple Pizzaboys spawn in an explosion, they all can be parried. Peppino whould become tired after throwing three of them, where you can hit him. Finally, he would start grabbing the unused junk objects, and throw them. PHASE 2 Phase 2 whould have Peppino become enraged like in the Pizzaface fight, he would go offscreen, grab John, and throw him, starting "Pizza Time!" You must beat Peppino before the time runs out or else you get an instant "Times Up!". First, attack whould have him do a Lunge, which would make him go backwards a tiny bit before going forward pretty fast. Can be attacked while not lunging. Then, he'll go offscreen and obtain three random transformations (ex. Knight sliding forward, Cheeseball rolling forward, and Mort attacking relentlessly) afterwards he comes onscreen for a few seconds looking around, where he'll be vulnerable. After that, he would grab the Pepper Pizza, and start attacking, he can't be attacked while having it. After a bit, a cow will fall from the sky and land on him, removing the transformation, and making him vulnerable. Then, he would grab the unused Pizza Cutter, and start charging and bouncing. Can be attacked from above or behind when he's not bouncing. After that, he would grab the shotgun, and shoot every two seconds, can be grabbed at any time. Finally, not knowing what to do, he throws a bunch of random junk at you, they can vary from toppings and random enemies, to level gimmicks like spicy chicken wings and the sword in a stone. After you deal the final blow, the key and an exit door drop down. Grab the key and get in the door before Times up.
i've been wanting someone to make a peppino boss theme forevers!!!! god yes, a peppino boss would go so hard. i heard that something like that is gonna be in the playable fake peppino mod o:
It's perfect as a boss 3 Peppino, he could use a mix of Noise and Fake Peppino's moves with some new ones to make him more unique. Then it ends with Peppino pulling out a shotgun to kill Noise, until Pizzaface swoops in and scares off Peppino.
Ngl, it would be a missed opportunity for Peppino not to be the World 3 Boss. I would like to think that Peppino takes The Doise's place then The Doise takes Fake Peppino's place. However, if you did not revive The Doise after his first fight, The Noise would do his usual victory dance but it was interrupted by falling through the floor just like the FP phase 3 transition following a Pizza-Face styled transition intro The Noise attempts to recover himself under a limelight following the usual blackness that starts out the Fake Peppino fight as the fight continues as normal as you fight FP like in the original update. Ngl, It would be a pretty neat tweak in the original game if Peppino becomes a boss as well.
Also fun fact: Chef Raider is a reference to a tweet from the official Pizza Tower Twitter/X account where it stated (as a joke) that Peppino's first appearance was in the game "Pizza Boy Tower" (1996) where he would be an antagonist under that name (We don't know if he was the main).
I like to imagine the noise has the same thing as fake peppino, but instead of screaming, he just books it like peppino normally would, because something tells me peppino would not be defeated like the other bosses.
this goes so extremely hard im gonna cry (also hi hub, mwa mwa)
hi hubb mwa mwa mwa💙💙💙
@@JaceyAmaris you cooked with this
you two should kiss
@@prettysunktrue
@@prettysunk true
YOU COME INTO MY RESTURANT, THROW A BOMB AT MY FACE AND NOT EXPECT ME TO FIGHT YOU?!?!?!
Noise: Well I mean it’s not the fact that I don’t want to fight…
I just wanna make sure you’re gonna put up a good one!
i like how the overall tempo and rhythm kind of sounds like "Bye Bye There", it like you're taking one last trip near the tower to challenge the man who took it all down
Plot twist: you are pizza head and you are doing one last battle with him after it collapses
(Aka the bad ending)
ngl i love that idea, playing as the noise or something from the version where peppino took down the tower, you find peppino out of breath amidst the rubble of the tower, out of breath and try to catch him by surprise, and it ends up in a fight
Neat theory! That’d be like the Pizza Tower equivalent to fighting Red at the end of Pokémon Crystal.
Actually that tempo is just a nod to pizza time. If you listen closely to pizza time esk songs (it’s pizza time, pizza time never ends, and distasteful anchovy) they all have the bye bye there motif in the background in some way. Bye bye there is just a variation of bye bye there itself
This is awesome!! i love how light-hearted this feels, kinda like how Noise would envision fighting Peppino, for the gremlin it's just a goofy spar, for Peppino, it's a sudden death type of brawl, here's how i envision a boss fight against Peppino.
Phase 1: Starts out simple enough, Peppino just runs about, wall jumping off the walls of his home and throwing punches and kicks occasionally, while sliding to avoid getting hurt, or just outright parrying the bombs Noise throws, forcing you to do what you couldn't in earlier boss battles with Noise: Actually grabbing and punching, and with your rival no less!! Peppino, unlike other bosses, doesn't have a clear window of vulnerability where he can be hit, so the fight is akin to Noise's battle, where it's just the two of you bashing against eachother for the entirety of the first battle, and since Peppino only has 6 chef hats, i imagine that if you take 3 down, he begins using more different attacks, like his butt attack, shoulder-bashes, his multi-combo lunges, or maybe even his kung-fu moves!! if you've seen his scrapped attack animations, then you know what i'm talking about.
Once you hurt him enough times, Peppino is fully enraged, and "You've hurt Peppino" message appears, before he lunges at Noise and they get in a fight ball, with Peppino outright *punching Noise down at the ground,* causing the floor to collapse like in Fake's boss fight, as Noise falls down into Peppino's basement, as Peppino jumps and gets inside the mech, looming over the Noise in the background...
Phase 2: Since you suggested a timer mechanic, i like to think that instead of having to beat Peppino in his mech in a set amount of time like Wario Land 4's bosses, it could legit just be a 'survive for long enough till the bot breaks down!!' type of deal, where you can't even hurt Peppino at all, that, or you gotta throw bombs at the giant robot each time it attacks, HOWEVER, instead of it being 1 bomb = one health, Peppino's Mech is instead more reinforced, and your bombs don't do straight up damage anymore, forcing the player to have to chipper away at the giant robot's, i imagine his mech throws punches at the ground, causing shock-waves all over the ground, and maybe some actual rockets could appear as occasional projectiles to dodge, maybe some grenades as well alongside other weaponry, since... well, this guy IS a war veteran after all.
After depleting it's health for long enough, the bot finally breaks down as Peppino yells before his mech blows up with him inside, however, he falls back right in front of Noise, before pounding his fists and doing a WAR CRY, before lunging at him as they get in another cartoon fight dust cloud, ending with Peppino pinning Noise down at the ground, but Noise pulls out a peace treaty, maybe a contract for him to join in The Noise's movie, however since Maurice is the one canonically acting as Peppino, then the fight can just end with Peppino uppercutting Noise far away from his house, as he does the victory dance.
i fw this idea tbh
i like the idea of the boss actually winning the battle but you still get to progress since they like sent you somewhere else or something
@@dezwashere8706 the idea was more or less that, since y'know, you can't beat Peppino goddamn Spaghetti.
@@LucasMiddleNameandLastname22 true lol
Wait, is the Phase 2 mech idea is based on the Peppino Mach seen in the secret Peppino House in order to unlock Swap Mode?
Perfect. Missed opportunity to call it "Pizza Time Ends Now", though, as kind of a response to Fake Peppino's theme
The death *YOU* desservioli
GET OUT THERE!
Pizza Time, Must End Now...
Considering how Doise replaced Noise in his campaign, I'd imagine this being a boss in a possible Fake Peppino's campaign. You know, because you're already playing as the imposter.
That would've been cool but the guys making the playable Fake Peppino mod have made FP's Boss 4 Peddito
I have bad news guys
@@gregusgg7758 what is it?
@@Shadow6-3 Yk, pizza tower recently had its send off if it has something to do with that
This is Peppino's Pumpin' Hot Stuff. Unexpectancy Part 3 is his peak outburst, this is a reference to his Wario to "Totino's Mario".
I appreciate the name being a reference to that one tweet McPig made
Which one
@@M_Alexander2001 McPig once tweeted out that Peppino was a villain in a game starring Pizza Boy (presumably a younger/earlier version of Pizzahead), where he was known as "Chef Raider." It's not meant to be taken too seriously, mostly it's a joke about Wario's debut in SML2 and how Peppino is inspired by Wario but there was some neat art alongside it.
This sounds like an extremely triumphant mix of peppinos escape themes. I feel like this would be in an alternate universe where peppino has so much rage that, instead of going through the tower level by level, he decides to take everything on all at once, completely decimating the tower
Since this is vs peppino, you could play as bosses and other characters with mini movesets based on what they do in the game. "The Tower Vs Peppino"
sir did you listen past 15 seconds in
Yeah I did
Hearing an Adventure Meme motif :o If intentional, nice add :] Awesome music!!!
fr..
bro is actually everywhere 💀
why is bro's here
love how as soon as the pumpin' hot stuff beat starts peppino gets extremelly angry
This is one of the few Pizza Tower usts that actually sound it's actually from the game, nice job on this
Unfortunately, I didn’t intend to make any references to any motifs from songs outside of the Pizza Tower OST. Kinda fascinating how so many people seem to make so many different connections, though.
I feel like the boss would be somewhat like shovel knight in plauge of shadows (if people dont know in shovel knight, there was a dlc called plauge of shadows where you took control of one of the bosses and fought shovel knight aka the main character and still lost).
It would be funny even if you beat peppino he still won in the end just because your the noise😂
I think that the boss would end by having Noisette stop fight. Sort of like what happened during the original Noise fight.
@@Skibster-w9l it wouldnt make sense if noisette, possibly either mr stick or gustavo. I say mr stick because maybe peppino ends up broke and mr stick wants him to pay him to keep going? Gustavo would just play the same role as noisette essentially but stick sounds funnier
@@dababy5641That works too
0:35 that bit/trumpet from sonic rush adventure!
I love the references in this song!
When you left the game after ultimately destroying the real titular Pizza Tower without having Peppino losing his mind:
This perfectly captures what a Peppino boss fight would sound like! This is sickk!!
Awesome inclusion and use of leitmotifs too, you went off
Shame we didn't get a vs. Peppino fight in the update. This would be a perfect opportunity for him and Noise to have a Plague Knight vs. Shovel Knight moment there.
genuinely really good and somehow REALLY FITTING
ust's are so underrated these days.
I made one for puzzle and dragons but since my channel is actually so small, and not to mention P&D's community is pretty small, my videos never take off.
I love that "Nyakuza Metro" escape melody
i thought i left a comment before but ig not
this genuinely feels like it would be officially made, both the art and the song feel official
This is amazing! If this was an actual replacement for The Noise’s boss I think this would fit very well as the replacement honestly due to both of Peppino and Noise’s rivalry! You’ve outdone yourself with this pat yourself on the back!
the fight to unlock swap mode
@@Wheee7245 Lol
@@Pizzablud and its actually after dropping beneath the chimney
@@Wheee7245 I know
The Doise’s reaction to that information:
It would be cool if peppino was a boss fight to take the place of one of the bosses (the noise, pepperman, etc.) and had different battles varying in difficulty, like, yknow, playing as Pepperman would give you an easy peppino fight because he'd be the first boss, but playing as pizzahead would have a final-boss difficulty battle
I like to imagine that gustavo and brick are rooting for him or hell just helping peppino in the fight
god i love how high energy this is, it really feels like i'm fighting a chef who is at their limits
you earned my like, and you earned yourself a positive comment and a even more positive subscriber.
It would be fun if Peppino had chased us at this moment. You cannot defeat him; however, you can slow him down. *It's like lap 3 noise*
I’m really hoping a future update or mod gives us the chance to fight peppino, and I really think this almost perfect captures how that boss would sound! This is amazing dude!
I imagine that Peppino should parry your attacks, so you have to find a way to stun him or catch him off guard.
him can't, the character only can parry when you control him
@@NothingGgs0No, that’s like if the Noise could only use bombs when someone is controlling him
I love the high note when it does the pizza time leitmotif.
Honestly, this would’ve been a cool secret boss fight to unlock the secret swap mode.
amazing as usual from you, can't wait to see if you've got more PT stuff in store for us...
the concept alone on this is really cool and I do actually wish it was a Peppino fight on Floor 3, even if I do love Doise being included
Same especially cuz of the rivalry of The Noise and Pep!
Put this at speed 1.25x its literally twice the banger (like it feels more like a phase 2 music) especially this part fr with 1.25x 0:14 - 0:36
Song that plays when you steal the pizza ingredients
[* You feel like you're gonna have a pizza time.]
This song would make a house burn down due to how fire it is. 🔥
*A battle against a in debt, anxiety fuled 40 year-old pizza man*
As much as i liked noise scaring fake peppino in the chase sequence, this should've beeen the fourth boss in the noise campaign
SONIC RUSH SAMPLE SPOTTED
this goes insanely hard
There's also a Jet Set Radio Future sample, specifically one from the The Concept of Love.
@@thementalorder1233 And OG Jet Set Radio, too!
you've improved a fuck ton since chaos,this song fits peppino really well
This could be like Shovel Knight. You fight Peppino, just for him to "defeat" you at the end of the fight while you celebrate victory
Or he could be like a near perfect fake Peppino twist where he melts at the last second of him dying
SONIC RUSH SOUNDS!? LESS GO
This goes really hard.
NGL kinda forgot I was subscribed to you
But listening to this composition made me remember why, keep up the good work
My favorite part is the two random doots at the end.
Dude this is sick
this is actually a sick idea and im all in for it!
This goes hard!!!
this is really cool! you did a really good job on this! keep up the great work! this is fire!
Could also see Small Fruit 5pm being used in a phase 3 escape sequence similar to the Fake Peppino battle
i like the two short notes at the very end, so if you have it on loop it throws you right back into the song
I love this
This goes so unfathomably hard. ive been humming this for DAYS
We out pizza'ing the hut with this one 🗣️🔥🔥🔥
this is awesome!!!! its cool to see u do more pizza tower stuff, didnt know if ud come back to it after the sonic escape theme but i was hoping for it lol
YEEEEEEAAAAAAAOOOOOOOOOOOOOOW!!!!!!🗣️🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
I feel like this could be pizzano’s boss theme in the sugary spire release. It really fits his theme
This is so good and fitting!! The mechanical parts sound paranoid and the whole thing sounds angry
good stuff as usual
I like how the name is a reference to that concept of Peppino being Wario in a Super Mario Land equivalent to Pizza Tower's Wario Land with Pizzaboy being Mario.
Here's what I thought the fight could go like:
Fight is set in Peppino's Pizza, BG would be the same as the one used in SAGE 2019
PHASE 1
First attack would be grab, can be attacked any time not grabbing.
Then, he'll start Mach Running left and right three times after getting tired, can be attacked while tired.
After that, he would run up the walls, jump off of said walls, and do a dive bomb, can be attacked immediately
after the dive bomb, where he will play the face hurt animation.
Then, he would go off-screen, grab the Revolver, and start shooting a barrage of bullets. He can't be grabbed
in this state, and after shooting said barrage, he would walk over to the other side of the screen, and repeat. Can be
grabbed while walking to the other side.
After that, he would grab a random enemy, and throw it. He would randomly grab the following: A cheeseslime,
which would just fly to the other side, a forknight, which would have one of the forks from the Pizzahead fight fly from it,
a Swedish Monkey, which would would have a banana peel fly from it, causing you to slip, or a Pizzaboy Cutout, which
would have multiple Pizzaboys spawn in an explosion, they all can be parried. Peppino whould become tired after throwing
three of them, where you can hit him.
Finally, he would start grabbing the unused junk objects, and throw them.
PHASE 2
Phase 2 whould have Peppino become enraged like in the Pizzaface fight, he would go offscreen, grab John, and
throw him, starting "Pizza Time!" You must beat Peppino before the time runs out or else you get an instant "Times Up!".
First, attack whould have him do a Lunge, which would make him go backwards a tiny bit before going
forward pretty fast. Can be attacked while not lunging.
Then, he'll go offscreen and obtain three random transformations (ex. Knight sliding forward, Cheeseball rolling
forward, and Mort attacking relentlessly) afterwards he comes onscreen for a few seconds looking around, where he'll be
vulnerable.
After that, he would grab the Pepper Pizza, and start attacking, he can't be attacked while having it. After a bit, a
cow will fall from the sky and land on him, removing the transformation, and making him vulnerable.
Then, he would grab the unused Pizza Cutter, and start charging and bouncing. Can be attacked from above or
behind when he's not bouncing.
After that, he would grab the shotgun, and shoot every two seconds, can be grabbed at any time.
Finally, not knowing what to do, he throws a bunch of random junk at you, they can vary from toppings and
random enemies, to level gimmicks like spicy chicken wings and the sword in a stone.
After you deal the final blow, the key and an exit door drop down. Grab the key and get in the door before Times
up.
it kinda sounds like impasta syndrome in its rhythm, really cool
Holy macaroni this rocks on the rocks
I like the idea of an alternative boss fight
i've been wanting someone to make a peppino boss theme forevers!!!! god yes, a peppino boss would go so hard.
i heard that something like that is gonna be in the playable fake peppino mod o:
you fight peddito or smth???? yeah idk they posted a peddito boss theme on the channel
@@surf1n_b1rd84 they posted concept art for a peppino battle awhile ago. that may be changed now and im still sad about it ):
Damn you do not have the ability to make bad music. Everything you drop slaps.
peppino plushie gaming
peppino plushie gaming
Peppino in Sonic CD
fire shit right there
right into the good shit playlist-
If Peppino was the final boss of pizza tower 2
It would be cool if pizzelle had a battle theme too
This is the 3rd boss of the Noise Update in an alternate dimension
really went like "[GRAB] + [GRAB]" 😭
thi.s is. So GOOD
you should make more pt fan tracks, this and your sonic escape theme go crazy
It's perfect as a boss 3 Peppino, he could use a mix of Noise and Fake Peppino's moves with some new ones to make him more unique.
Then it ends with Peppino pulling out a shotgun to kill Noise, until Pizzaface swoops in and scares off Peppino.
Ngl, it would be a missed opportunity for Peppino not to be the World 3 Boss. I would like to think that Peppino takes The Doise's place then The Doise takes Fake Peppino's place.
However, if you did not revive The Doise after his first fight, The Noise would do his usual victory dance but it was interrupted by falling through the floor just like the FP phase 3 transition following a Pizza-Face styled transition intro
The Noise attempts to recover himself under a limelight following the usual blackness that starts out the Fake Peppino fight as the fight continues as normal as you fight FP like in the original update.
Ngl, It would be a pretty neat tweak in the original game if Peppino becomes a boss as well.
I like to think that The Noise either couldn’t get or didn’t want to have the real Peppino in his movie, so he settled with the next best thing
@@StumpedlogsSo I guess that’s when Maurice came into the picture
@@TripleHakim2 I was talking about Fake Peppino, but sure
@@Stumpedlogs Oh
Second phase:Peppino whips out his secret weapon (devil’s Choice) although there’s no crazy wife to stop him.
kinda always thought of time for a smackdown as the peppino boss theme
They need a Peppino fight in a mod.
0:37 - 1:06 IS THAT UNREAL SUPERHERO 3 LEITMOTIF FROM BFDI!?
that song isn't from bfdi (unless you're joking)
It sounds like it (i forgor)
@@VeryItalianpep BFDI just uses the song
It doesn't mean it is from it
It Will Be Really Cool If They Made A Mod Of This!
Masterpiece?
This could've been a boss fight instead of the Doise, but yeah, I'll take him.
Hey pepino this reminds me of the time I pizza tower’ed (I never played it)
Hello I am the professional
Basically there is this tower and you have to pizza it i think????
Lore of “Chef Raider” (Vs. Peppino) - Pizza Tower UST momentum 100
The Noise update if it wasn’t fucking around
What the heck is going on at 2:31?
Also fun fact: Chef Raider is a reference to a tweet from the official Pizza Tower Twitter/X account where it stated (as a joke) that Peppino's first appearance was in the game "Pizza Boy Tower" (1996) where he would be an antagonist under that name (We don't know if he was the main).
holy sigma!
His no hit chef task should be called undercooked.
Why is no one talking about a familiar music to Kevin macloud is doing here in some of the parts or this is giving me Kevin macloud energy
This would work well in the fake Peppino mod
yes.
I like to imagine the noise has the same thing as fake peppino, but instead of screaming, he just books it like peppino normally would, because something tells me peppino would not be defeated like the other bosses.
me when Metalscratchin'_30thCenturyWeirdNoise:
super paper mario energy
playable noise vs peppino
oh yeah, btw, can i make an extended version of this and maybe add it to my mod? though the mod is only if im able to get a peppino boss coded in
That will replace Fake Peppino real well ❤