@@dropout8956ikr he and yusuke should be switched. Also in my play throughs of persona 5 I never really struggled with ryuji missing attacks. Idk maybe he was just unlucky
@@Cthululululu We all have a bias towards animals over the young of our own kind, that much is clear. Why else does the internet have a good chunk consisting of cute animal pictures and videos?
Yukiko has always been on my parry because she's simply the best character. She's so useful in every dungeon because she either hits weaknesses and heals or hits hard
Ryuji in C is absolutely insane. He’s hands down the best physical attacker in P5. I mean, party wide charge alone should be enough to bump to B even if he belongs in A.
Kasumi and Akechi being so good but extremely limited in availability is the prime reason I wanted Royal on PC, so we could mod them into the party early. I wish they were playable in Strikers; didn't need our expect any story for them, I just wanted to use them.
Oh are you talking about the early party members mod on game banana? If so i also use it and i gotta say Akechi is kinda awful until he learns a almighty skill
@@kichiroumitsurugi4363 i’d disagree because the enemies weak to light in the early game are some of the weakest guys around in the Palace and alot of the Stronger ones either dont care or nullify Bless/Curse (Berith, Shiki and whatever the Yellow guy spamming Ma-Eiha in Madarames palace is) The only times in the early game where i could recall Bless saving me was against the Rakshasa and for Curse it was Archangel but after that nothing seemed to care about Bless or Curse.
Akechi isn’t that great as a party member tbh. His damage isn’t good since he doesn’t learn any amps or boosts, and him having debilitate isn’t even that special considering every character can learn it
Honestly, Masao/Mark will always be my #1 favorite party member, if only because A, he was a fun character, and, B, his iconic catchphrase has stuck with me long after finishing Persona 1 PSP 🥰 _"Let's get funky!!!"_
Yukiko is simply the best non-mc party member of all time no question. Optimized stats, insane healing, curing status ailmentsmagic, SP, and a moveset so stacked to her element itll make any magic user cry. She even learns fire break, so nothing can stop her. Her only real weakness simply comes from having moveslot syndrome.....whch its hard to say that to anyone else. I should mention even Atlus thought she was too good when her moveset was literally split between Ann (fire), Haru (status ailment curing), and Morgana (healing) for P5
One thing I found really cool about Tatsuya is that if you have a save file of Innocent Sin on your PSP, his stats from the endgame of IS carry over to Eternal Punishment, so my Tatsuya had 99 dexterity the moment I got him. Pretty cool touch if you ask me.
Ted is not A tier because he's strong. He is because he has so many buffs/debuffs that he allows MC to act more freely instead of using his turn to cast them himself.
Ryuji in C?!?! I'd argue he's by far the best party member in the game, honestly. In a game dominated by physical skills over magic, he is by far the best physical attacker at late game, having both the best single target and the best multi-target physical skills of any party member. His trait is also capable of buffing not only himself but his allies' physical skills, making him strictly optimal for any physical-based party composition. His magic isn't even all that bad either, considering that his ultimate weapon gives Elec Boost by default without wasting a skill and he actually innately learns shock boost for ailment technical, while Yusuke doesn't learn freeze boost. All of this on top of his extremely good stats and his third awakening persona literally learning party-wide charge makes him without a doubt the best character in the game in my opinion. Accuracy also really isn't a problem in P5 because player advantage is generally so high and skills don't even have low accuracy rates for the most party, with Sukukaja and auto-masuku always being an option for you anyhow.
Yeah honestly I'd switch Yusuke and Ryuji. His ultimate skill adding charged status to the entire party was fantastic, pairs well with Makoto's ultimate which debilitates all enemies as well. Biggest issue with Yusuke is most of his big damage comes from baton passing and very few bosses are going to give you a chance to do that, not to mention his physical attacks get beat by ryuji save for an early game section thanks to a katana yusuke can get. I can't even fathom what the heck Nyarly was thinking.
@@27Bayleefshis logic about painter boy is pretty weird considering Ryuji very blatantly outdamages almost all party members with baton passes and buffs, especially with God's hand as well that can pretty blatantly oneshot most bosses *and* enemies or two shot. Ryuji very much hard carried me in the final boss fight of Royal because of his fucking insane damage lmao. No clue what Narly was thinking
I think nyarly thought that his way because lobsters has better game feel when not playing optimally, as he said, missing and getting berated by Morgana is a lot more memorable than riyuji’s positive traits while the same goes for ysuke getting random CRITS and his lacking support and magic.
Also hard should at least be B tier, she does great technical dmg and has insane support skills, heat riser is great since joker does already does a good chunk of the teams dmg also her third awakening persona skill, life wall is just incredible even if it costs a lot of sp
I guess to give Haru some Credit, she learns the Karn skills (Her Ultimate Skill applying Both at once), the Gun & Psy Boost / Amps, She learns One-Shot Kill so you could in theory make her a crit spammer strength user or a Mage who deals tech damage with ailments. Also yes, I agree, Koromaru is too precious to put on the Field.
It’s very slightly nerfed in Royal but I’ve always been a proponent of Triple Down over OSK. Obviously multi targeting moves are inherently riskier but it does a better job of melting through enemies like butter.
Haru's so cool with how she can do two very different things really well. She can either go primarily for tech fishing with psy attacks or focus more on Gun attacks, which is like the strongest element in the game
I cannot get down with ryuji in C. With agility buffs I've never had a problem with him missing and yusuke lacking power charge gives him a lower damage output. Plus shock in P5 is really broken, once you inflict it you've essentially won the battle since you can just keep getting crits back to back and spamming all out attacks
I've always just used the party wide buffs group. Ryuji for good elec, phys, and atk up. Yusuke for ice, strong technicals, and eva/acc up. Then there's Makoto with nuke, healing, and def up, and nuclear+elec/ice or phys+elec/ice make for a devastating combo when the enemy doesn't have an exploitable weakness, but not the right resistances to avoid freeze and shock.
Ryuji in C tier should be considered a warcrime, same with Haru. Ryuji has the best physical damage in the game, access to Matarukaja without Jazz Club, and gets a party wide Charge in the third semester. As for Haru, you can choose if you want her to specialize in Gun or Psychic damage, and Life Wall in third semester is insanely strong too. They're B tier at worst IMO, but they're my go to boss killers. Edit: I don't mean for this to sound aggressive or anything, I just don't personally see them being as bad as you say they are.
Yeah ryuji should at least be A tier. His learn set gives him what he needs to do. As in low maintenance. He gets shocked, probably the best status in the game, gets charge, and attack buff. The only flaw is that his agility is low.
@Game Design Andy I agree that Nyarly sold Ryuji very poorly and Yusuke is the worst physical character in base P5, but in Royal he gets Power Charge, meaning that he outclasses Haru and gets very close to Ryuji in terms of damage.
Look, I'm not saying Ryuji is the best party member in the game or anything, I'm just saying he's the only party member that ever put out a 4 digit damage number in my first playthrough of base P5.
I will say that using Koromaru and Ken together is a good combination- they cover four elements (six if you count the two physical methods they can hit- slash for Koro and pierce for Ken), both are pretty quick, and they both have a lot of power behind those attacks. Give them a Marakukaja to patch up their defense and they can work well with pretty much anyone else.
Yeah Ken and koromaru do have those "specific" roles and the time there good, their really. I find that Ken and Koromaru do well with certain annoying tartus boss(like Ken is really good for sleeping tables and ones that like to spam electric attack)
@@starmaker75 Ken/Akihiko/Shinjiro is basically unstoppable vs the Hermit Shadow. Both Ken and Aki have electric resistance (and Shinji has enough HP to tank a few hits), and Ken can heal while Akihiko debuffs the boss, leaving Shinjiro and the protagonist to bring the pain (and if the debuffs are applied and no heals are needed, they can add their own physical damage to the mix)
Ken, Koro, and Metis was my team through FES and there was only one fight where I regretted it (the last non-story boss spams a lot of light/dark). An excellent duo.
The Lisa/Ginko thing is a pun. Her last name is Silverman and silver in Japanese is Gin. The "ko" part I'm less sure of other than its a common girl name ending and depending on the kanji could mean "child" making her Silverchild instead of Silverman.
im pretty sure her name changes to ginko in menus after eikichi says ginko and she says "dont call me that" (but its been a while since ive played so im not very sure if this was the scene that the name changes)
Yukiko definitely deserves an S tier. She is definitely the most valuable party member in persona 4. Her healing is good but what really sets her apart in my experience is her sheer nuking potential. Kanji and naoto are good, but I think yukiko is definitely a step above them. Teddie deserves an A tier too, he's definitely just as useful as kanji
Kanji should be pushed up, yukiko I feel seems like A tier fits her magic is a bit awkward but in golden they gave her an oomph to hit hard but physical is still the meta and there is only the one boss that pushes you to use magic and it's only in golden. Teddie could go in S for how good his support his, Chie should go up A. Naoto I think should move down to C tier because her weak damage and if your really good with the MC she doesn't add much
@@marijnlastname3132 Kanji and Chie consistently hit harder in most cases except the last few bosses that add a physical resistance and yukiko will exceed both
Mark is actually one of the better magical nukes believe it or not. There's a chariot persona early on that learns Megido and if you give it to Mark (which you should because it's his specialty) he's stronger than a dex maxed MC.
Ryuiji C tier????really ??? The dude is super good I actually thing he is A tier, his damage is insane lategame and really Nice during the mid Game. Plus in original P5 he got the og op Swift strikes
Akihiko on B tier is criminal. I pretty much perma slot him through the game. You can't deny his range of utility especially if you are on first playthrough or if it is your firat persona game. Because he specialize in one of the core mechanic of megaten game, debuff.
Iirc, you can also build yukiko by adding mind charge by bike riding, and then equip the spell master accessory, then boom, she is the Fire Goddess herself
I feel it's insane to complain about Mitsuru's AI but in the same breath put Akihiko in A tier. He prioritizes Sukunda over Rakunda/Tarunda half the time, and if you put him on supportive it's not unheard of to have him prioritize single target debuffs over the AOE ones. And then against Nyx, putting him on supportive is a waste, yet he's probably a worse attacker than Mitsuru by that point in the game. You also mentioned that Yukari had slightly better magic than Mitsuru, and that is true, but Mitsuru gets Ice Amp. Their damage isn't even in the same zip code.
@@kichiroumitsurugi4363 The problem is that he can't be relied on to actually cast them due to also having Diarahan and prioritizing them rather weirdly.
@@kichiroumitsurugi4363 Of course, P3P makes this a non-issue, but by that same token it makes Marin Karin a non-issue for Mitsuru. The double standard is the issue.
Aigis has one important gimmick over every other party member: Orgia mode can be used to instantly cleanse any debuff before it's her turn (*cough* charm *cough*). And if you play on hard without overleveling the full-party buffs are very close to mandatory at all times in the final battle.
P3R with all its additions has made a lot of party members shine. The different characteristics and theurgies have made so many characters more fun to use.
I think Yukiko, Ryuji, and Makoto should be higher Yukiko does so much damage cuz you can give her mind charge through the bike rides and she has fire boost/amp so she's the party member that's best suited for boss fights since they have the hidden 50% phys resistance Ryuji gets Matarukaja which is amazing, learns power charge naturally which is a pretty big boon over Yusuke, and shock is VERY good in Royal since, unlike freeze, it'll stay applied after hitting a technical for a lot of damage. There's also his trait which is just a massive power boost whenever it triggers As for Makoto, she's broken solely because of the gun that gives +11 to all stats cuz there's a weird bug in p5 where weapon stats are applied twice so Makoto has a +22 to EVERY stat along with all her utility
I hope we get another Death arcana party member one of these days, it would just be cool if some of the other arcana got a party member outside of the commonly used ones like Chariot, Magician, etc
A bit more arcana variety would be nice, especially when you consider that the only party member of the Strength arcana was a dog, Kasumi's arcana was made up and Eikechi's arcana is Death but IIRC his ultimate Persona is Devil
I remember going through P5 mostly with Yusuke and Ryuji. Since Yusuke gains Sukukaja he raises accuracy for the party. Then I just freeze or shock enemies and send them to oblivion with their high Phys skills and technicals. Makoto was also there mainly for support. Akechi was like three turned by a God Hand crit from Ryuji which was really funny.
With Reload coming out, Koromaru is one of the best party members equipment, magic, and bonus stats wise. Koromaru usually goes first attack wise, so setting up Revolution with equipment that greatly boosts critical hits in other nembers usually means critical hits all around.
In Persona 1 I remember fusing a dead fish looking persona that had high affinity with the protagonist. Whenever he got at low HP it decided to literally nuke the enemies into oblivion and in my play through it activated frequently. I loved that randomness of 1 tbh.
Another thing holding Makoto back is that she doesn't get any revival spells. Imo the only thing holding Teddie back is his lower magic stat than Yukiko's, as well as not getting a severe damage skill. He's a main stay in my party everytime i play p4 cuz he's just so goddamn useful. Pretty much it's him, Yukiko, and whichever other character i wanna bring for variety's sake,
A Devil Survivor and/or Digital Devil Saga party members tier list would be much appreciated! Also, I wonder how you'd rank Persona Q/Q2 party members, would you rank the P3 & P4 casts between the two separately or take both games into account with each of them?
I’d say that one of the reason that Makoto is so good is her ultimate gun, which gives her plus 11 to all stats, which is the equivalent of about 18 levels.
If i recall the game is bugged in a way that reapplies the boosts again when entering battle so its 22 to all (its not visible however and doesn’t go past the norm stat cap)
Koromaru is easily one of the most underrated characters Two Immunities, High Health, High Speed, Counter, Fire Amp+Boost, and Two Spell Types makes him a really strong caster for coverage and gives him a lot of sustain I usually run him into the end for the dual immunities alone
He effectively only has 1 immunity, since Light/Dark affinity may as well not exist He also does NOT stack Fire Boost and Amp, he replaces Boost with Amp Also, one of his spell types is instakills, so it also doesn't count
Ryuji missing is just due to bad luck on your end. Ryuji, Yusuke, and Ann as the core team by the endgame is the most OP of the bunch since you end up killing everything so fast that taking damage yourself matters very little.
@@LocalChoker Makoto works too as an all-rounder but Yusuke slightly edges her out thanks to his specialty synergising better with Ryuji to max out the damage output.
Only thing I could say towards Haru is that, while she doesn’t get much use at first glance, her 3rd Persona skill is one of the most busted things I've seen in Persona: Tetrakarn AND Magakarn for the entire party. Against bosses (Royal's final boss) that skill is quite nuts. Also, I got a good chunk of critical moves with her. Ryuji I didn’t have accuracy issues tbh, but that may be just me
Ryuji should be higher. He’s a great team member and is the #1 character that has never left my team throughout my 6 playthroughs. He’s there with me at the beginning, middle, AND the end. I also like to have Makato with me too!
He got worse over time due to magic in royal with myriad truths being the best move in the game, by that point physical attacks would only be used for crits and well kasumi and yusuke who might not hit as hard have more to offer with a heat riser 2.0 buff and a crit buff
teddie literally has healing skills, a dungeon escape skill, an increase defence and offence skill, a debuff exhaustion skill, and hits like a truck without an attack buff
He is actually pretty good in both versions, he can be the primary support character when paired with chie and kanji, in golden he can now do physical attacks as well which physical in 4 is the go to so he can do a bit more on the offense without draining sp so quickly
Chie's galactic punt really doesn't mean much. P4G's encounters are so incredibly easy even when doing an extreme lowlevel challenge. Also dragon hustle is insane if you give her the chakra ring, and she becomes the best support with it, but thats only endgame. So basically she sucks until you beat the killer
Thing with p4 physical attacks are better than magic. While her attacks are less good than kanji she can hit harder than everyone else including yukiko in the game so in a way she is actually one of the better characters
Dragon Hustle is really meh when taking her Max Sp into account At Max Level she has 298 Sp, which is two points away from being able to use Dragon Hustle again. This means at most you can make her cast it three times with Chakra Ring unless you wanna use some suboptimal gear (if it exists) to get that to 4.
You be suprised with how many scenarios you would actually use the buffs mainly in bosses, if your team’s damage output is really high you can get away with the limited uses
There’s a few a disagree with here…okay a lot but the morgana one really frosts my cookies. Morgana has wind (the hardest to get element and valuable with technical hits off of Ann’s burns) and lucky punch can crit knock down entire enemy party’s for basically free. If any other character can’t hit an enemy weakness with their elements there’s very little they can do to participate towards an all out attack or generate baton passes. While morgana is weaker in boss fights the healing provides valuable support for longer skirmishes. I just can’t see a character with aoe healing as less than B by default tbh
I decided to look at some palaces to see if Wind was really that rare and im surprised it was rare. But Wind isnt a particularly strong enough element to warrant the effort because it doesn’t do much. Both the Crit Punches are 75% accurate and you have at most a 60% chance to crit (thats not reliable). Monas trait is the weakest trait in the game. Falls off when you initially get mediarama and only becomes somewhat relevant when you hit the small section of needing mediarahan but not high enough level to get it. Then it’s negligible again forever Wind can only Tech off of Burn and Confuse if you read a book. This isn’t anything note worthy because other elements and other statuses/ailments are just better? Like Winds special gimmick is that its like 1-2 Cheaper to cast and thats it. Examples below Shock provides opportunities for Nuclear,Gun and Phys while preventing the enemy from moving. Freeze does this as well but removes any immunities against them at the cost of removing the status when hit. Sleep makes everything tech and removes the enemies turn once or twice at the cost of minor healing and being removed again when hit. These other statuses allow bigger baton pass chains and are often hit by the bigger hitters of the team I think Mona is just very Mediocre.
@@nightwish1453 Wtf have to do with anything? That’s the same thing as saying “Goku solo” in a superman vs Batman debate when Goku was not even part of the conversation to begin with.
@@kenw4574 Not sure why did that reply mention Myriad Truths but they're right about Yusuke being a better physical attacker than Ryuji in Royal, as he can get both Charge and some pretty good strength boosting equipament.
The Ryuji slander😭 He’s definitely not as bad as you make him out to be. As far as OG P5 ( never played Royal), even though Yusuke has s stronger start than him, it more than evens out with swift strike, and he only gets better with Charge and God’s Hand. Dude should be in A as well. Ann never left my party. I honestly consider her to be probably the most well rounded out of the cast in P5 (outside of MC of course). High magic damage with mind charge later, status’ to lock down enemies( especially in 3rd and 5th dungeon where alot are either res/null phys or don’t have weakness, thus draining sp faster if trying to brute force it, Matarunda to mitigate damage during boss battles, and the Dia line as an emergency heal, AND dekaja as well. She has more answers to fights than most of the cast in P5 and still focuses as a being a magic nuker. She’s an S from me personally, but I could live with high A.
Naoto is way too high. She's basically worthless outside of random encounters, and when you're playing P4, the boss fights are always gonna be the biggest struggle. The only thing she can do against bosses is physical moves or almighty, which you're gonna run out of SP before the fight is halfway over due to how spongy P4 bosses are
I kinda feel the same, sure she gets all the dyne spells but she doesn’t get the boosts, only mind charge which is effectively just a 25% damage boost for magic that literally every other party member gets access to, but that’s all she has for damage other than her ice boost gun. But even still, in a casual run she will likely be the most useful party member for most of your playtime, just absolutely blasting through the dungeons. It’s easy to forget that even though bosses are the most important fights, they aren’t the bulk of the game so I can understand the placement. People really overrate her damage though, just seeing mind charge and thinking she’s great. I’d probably say B tier.
@@Mikey_573 when does she learn the dyne skills? I could see her being high with that, but I may have just missed them if she learns them at such a high level, I just used her for some of Heaven then ditched her
@@Mikey_573 when does she learn the dyne skills? I could see her being high with that, but I may have just missed them if she learns them at such a high level, I just used her for some of Heaven then ditched her
@@willbill6942 ah have you not played Golden? In the original she doesn’t get any of the dyne spells but in golden she starts with Agidyne and Garudyne, and gets Bufudyne and Ziodyne by taking her on bike rides. She’s pretty bad in the original, but Golden did make her a lot better.
I'd say buff up Yukiko and Ann by a tier and move Naoto down one. Yukiko is the only P4 party member who can even vaguely compete with the mc. She's given the most efficent moves for her usage that she could have gotten and has a damn fine stat spread too. Basically Yukari but far far stronger in the context of their game. Ann is your only real true mage for P5 whilst also getting a surprisingly handy number of utility moves. Yosuke for instance has a lot of battles and encounters where he just can't quite pop off and is made pretty mediocre because of it but Ann stays strong throughout, regardess of the situation. As for Naoto... She's very much a jack of all trades, master of none. Her magic coverage is handy but by the point of the game you get her that utility wanes. She's the most sp hungry party member too and just never hits the highs that Kanji, MC or Yukiko can.
I feel like Naoto's main use is as a coverage stop-gap for dungeons, yeah. While she doesn't specialise in one element, her coverage lets her hit weaknesses that other teammates might be walled by, and Hama/Mudo *can* come in handy once in a while.
A good idea... except for Shinjiro as he doesn't stay long and alive with how VERY short his tenure in the team lasts. He just sucks big time cause you don't even keep him long enough to fully develop him as a playable character. In fact, almost every JRPG has such a character: joins the party for a VERY short while, has great potential but then permanently leaves the party Those I consider to be the worst characters in JRPGs IMO
fun comments yippee Morgana is an A tier character for me, and this is mostly due to the lucky punch skills. In my experience, these completely blow through palaces with crits and his high luck, and conserve sp, which is nice. Dying in two hits sucks, but clearing 80 percent of the game is incredible. The lil guy was almost always in my party. Akechi is a C tier. He has a lot of coverage, but nothing truly worthwhile because magic is just not worth it, in addition to having no elemental amp skills. The only interesting skills are debilitate, riot gun, and lavaetinn (or however you spell that), but you only get them in Maruki's, which is far too late. Using him is like running a marathon in rain boots when you have running shoes at home. Technically workable, but why? Haru is at least a B tier. Her psy skills are good, but the real kicker is the gun skills. Getting amp and boost in rare and hella useful, making her a consistent damage dealer with One Shot Kill throughout boss fights and random encounters. Plus, the karakarn skills, heat riser and amrita shower add some extra versatility which is always nice. Sucks that her actual gun is straight ass though.
On the note of Morgana, and being as objective as possible, I'd probably say he's best for Palace/Mementos crawling and Makoto's better for bosses, Morgana's Lucky Punch skills are pretty decent for knocking down enemies you might not be able to right away (or later on in Royal potentially all enemies), but I think it's worth noting that Makoto does not get party healing herself until she gets Mediarama which helps Morgana in the earlier game over Makoto. From what I've seen generally Morgana's armor situation isn't thaaat much lower than armor for women on average, sometimes pretty even, his weapon power does seem on the lower end, but also high accuracy which can help for his chances of stealing items. While I do feel he was done dirty with the writing, I don't think his combat side suffers that much, just more on the side of having lower HP and Endurance, which won't help him for bosses
Glad Kanji is on A tier too, because of how busted physical moves are in P4 he's a must have party member. Earlier in the game he has Torrent Shot which is also an amazing skill. Just a great party member throughout the game (unlike Chie which kinda sucks mid-game), the only downside is that he doesn't get any physical attack for all foes :/ also his third awakening skill is garbage Yosuke's third awakening skill on the other hand is actually really great!! It's basically Masukukaja + Mediarama with the same cost as Masukukaja. You can focus Yukiko on fire attack because she's a fucking beast (honestly best party member hands down). I have to disagree on Naoto though, she's amazing for sweeping dungeon shadows but for bosses she's really not that good, her magic stat is mid :(
Except she does like no damage. Literally the weakest mage character outside of Kanji and Chie and those two characters outdamage her with Phys. Almighty skills do pathetically low damage for the Sp cost to cast them and Mind Charge is used for Sp issues rather than Damage. By the point you get her her niche of Dungeon Crawling master is kinda moot because you already went through most of the dungeons. Despite the lack of weaknesses she’s extremely frail having the lowest END of the group. Her Support Skills are really lacking being niche or useless. Her only decent damage build requires a Bike ride and Rng to get a Frost Gun with and using up her Accessory to do alright Ice Damage but thats outdone by Teddie because he still does higher damage and has amazing Support skills She is far from S.
Great list! You know, I thought Naoto had that dog in her - she was cluch in the P4 Heaven dungeon, instakilling with Hama and Mudo, and if that doesn't work, Megidoleon.
I agree with a lot with this except Ryuji and Yusuke I think they should switch just because I believe has some of the highest def and hp out of all party members making it so he can use physical moves with out you needing to worry if he is going to die, but you talks about Ryuji missing a lot but the even when playing hard mode he did not really miss at all but maybe I'm lucky. Yusuke on the other hand I would use him and I think he is still good but he just does not have the hp to use for physical moves I will say that he also has the higher strength then Ryuji. - well that's just how I see it that's all I think, I still agree with most of the placements on the list but those two were weird to me.
28:49 I would say that Naoto is ideal for the endgame boss fights, as all the bosses from Adachi onwards have a hidden resistance to physical moves, making your magical attacks more ideal for endgame, and Naoto is the second strongest mage behind Yukiko, but Yukiko’s gonna be more preoccupied with healing and Naoto learns mind charge(Yukiko can get mind charge too from the hot springs trips, I think, but you can miss that), making her ideal for endgame imo.
Naoto is the weakest Magic Dps character outside of Kanji/Chie what are you talking about? her MAG stat is super mid because devs tried to make her a mixed attacker (base persona at level 99 her MAG is tied with Yosuke but factoring in Evos She actually loses a point or two in MAG while Yosuke gets more). She doesn’t get any actual Boosts or Amps passives for attacking and has to rely on Mind Charge (Instakill boosts don’t matter). Almighty is unironically likely at its weakest in 4 where the Sp costs are sky high but among the strongest Almighty attacks they are just a tiny bit stronger than a unboosted Severe Elemental (but Elemental Skills can have Boosts and Amps) in a game where enemies can Resist Almighty. You could argue for the Frost Gun Bufudyne build so she can have a good single target Dps but you would just be running a really bad Teddie who has higher Defenses, Higher Damage without relying on Accessories,Potent healing and has the best Support skills in the game.
I don’t get why you put Yusuke over Ryuji when Ryuji learns Charge and Yusuke doesn’t? It makes Ryu very very good during boss fights when Futaba is too lazy to give you the super charge
I just watched Socially Awkard 567 win on stream against Pandora today because Mark used Viper Smash with only 12 hit points left. He belongs way higher on the list.
Since you didn’t, I will. Rei and Zen: They go in C because they always felt off to me. They can do a lot, but I’d rather have almost anyone else. Only reason they’re in C is because I rarely took them out of my party for story reasons. Sophia: A. She was a staple in my P5S party. Her healing was great, and her bless damage was super welcome. Zenkichi: S. He’s really cool, his combos feel good, and he hits like a truck. I love him and will not have my mind changed. Erina: B. Super useful. Her charge skill almost guarentees getting a 1MORE, and she can move very far. Only reason she isn’t in A is because her forget aspected attacks screwed me over way too often. Toshiro: B. I like a lot about Toshiro. His almighty/gun attacks are really cool. His ability to place temporary cover has saved me several times. The only thing that stops me from putting him higher is that if he dies, it’s game over, no matter how many baton passes you have.
Mona's lucky punch carries early game and has use throughout the whole game aint no way he D tier its a lot more helpful then makos meh damage he also has very high evasion late game he dodges very often he's B imo 🙌
His MAG is very similar to Makotos throughout the whole run? And both get the Tier upgrades, Boosts and Amps at similar levels. Big thing is that Makotos not frail, has a better element and has a trait that synergies with most of the team? More stuff Nuclear > Wind Nuke gimmick is that it techs off of Shock, Freeze and Burn. Ryuji and Ann get the rate boosts for these statuses up so they can often provide opportunities for Makoto to Baton pass. The fact that her trait boosts this rate of which these are inflicted by 25% significantly supports this as a effective tactic. Winds gimmick is that its a bit cheaper by like 1-2 points and it techs off of Burn (and Confuse if you read a cool book). Its not bad and can save up enough for maybe one extra healing turn buts its not great. Critical hits are cool but the moves unreliable with 75% accuracy on top of the 60% crit cap. While this is endgame Makoto actually gets a High Crit Ultimate weapon though I don’t know the the Crit % its good enough for me to put it above the Crit Punches due to not taking a Skillslot,not have a Hp cost or 75% Accuracy. I feel I wrote enough for now so I’ll end my comment here
While I can partly understand why you wouldn't use Koromaru due to him being a dog, and him joining pretty late, but you gotta at least try him out if you're ever going to go for a physical crit focused team. I'm talking about Reload here, but either way his skills are just so damn good! And even though he's helpful for physical, he also excels in magic damage, often dealing more than MC, even with a Persona like Alice
Morgana is the core member in the first few dungeon(I would say up until you beat Kaneshiro) because he is the only real "Healer" in the first part of the game, and even after that he is still more efficient as a healer than Makoto+His status cleanse really do come in handy
@@rosheafan I said few enemies that resist it, that doesn't mean they're weak to it. And I know you're being hyperbolic, because Morgana's magic is strong enough. He's not dealing the kind of magic damage that Ann has, but it gets the job done.
Yukiko is a top-tier healer with salvation alongside with teddie with armrita & supportive buffs. Both of them can surpass yukari where she only possesses “me patra” & “charmdi”
Had Zenkichi and Sophia been in an RPG Persona game rather than Warriors I wonder what they would've been like. I suppose Zenkichi would be specialize in Almighty and Gun attacks, but not so sure on Sophia.
I mean, you can see their movesets. Zenkichi probably would've been a pretty cool support that gets all 3 buffs + Debilitate but probably wouldn't have gotten any Almighty boosts so his damage would be crap Sophia would just be a 3rd healer but with Bless skills instead of Wind or Nuke
@@trofulds Dont forget Firm stance with no weakness so definitely one of the tankiest characters that will rarely need to be supported in addition to all that
@@kichiroumitsurugi4363 yeah but I don’t think they’d carry that over to a turn based game as an mechanic (as a weapon, definitely. it’s an interesting thought)
I feel like this one missed a bit in terms of opportunity costs and game versions. For example, Naoto is described largely based on Golden which heavily reworked her compared to the original release. As for any mention whatsoever of Yusuke's tier 3 skill, this comes in the context of Royal, and in Royal buffs don't matter for party members in the late game because Joker can abuse persona passives to just spam Thermopylae whenever he feels like it. If anything, this actually elevates Makoto in comparison because Joker doesn't have a cheap total debuff move.
I would agree - Yukiko in Golden has abilities unique to her making her a lot more valuable, but in vanilla you could create a Persona with a near similar skillset for MC to take her role and fill that character slot with someone else. Nyarly was also talking about all P3 characters in vanilla/FES instead of P3P which allows you to have full control of party members.
@@Mayahiime Not really, because that's where opportunity costs come in. Sure, Joker can do anything, but is his time well spent doing something that a different party member can do just as well? And, conversely, is a party member worth including for something they can't do remotely as well as Joker? Joker can do a total party buff for 30 SP. Can you spend Joker's turn better? Maybe you could make an argument that he should be throwing out the most expensive attacks possible instead, to exploit Wakefulness. Except a total party buff has a fair cost of 90 SP and would take 3 moves to reproduce by other means, so in terms of impact having that stuff on tap is, in my opinion, a very good use of Joker's time. It is a unique utility that Joker has above and beyond the Wild Card utility that lands him in SS by default. The logic behind this argument is echoed in the video itself when discussing classic Persona, with the "don't build the protag for Str because you have X" arguments for A tier picks.
Even then naoto’s buffs in golden in practice aren’t big gamechangers all it does is just make her bareable in bosses which admittedly doesn’t have her function better than the rest of the cast. Her late join time semates the fact that yu can build light and dark builds before she comes in and by then you wouldn’t even need to touch her at all
haru is just actually really hard to build, as you're more encouraged to lean into specializing her rather than keep her as a jack of all trades. she's FANTASTIC for double rage technicals with psi with MC which is near if not guaranteed to kill anything you can put rage on (which is quite a lot), and her gun skills properly invested in are very reliable damage. i did gun haru in vanilla p5 and psi haru in royal, and she excelled at both when invested yukari i feel deserves to drop lower due to a less severe case of morgana syndrome and actually quite poor damage. early game yukari just folds like paper if she doesn't get hit by wind, and MC is the best healer as necessary for most of the game due to cadenza + even earlier access to healing spells, and P3MC is not as much of an offensive powerhouse compared to yu or joker in lategame where you can safely rely on aigis or mitsuru to do good raw damage, while MC flexes. yukari's a B at BEST for me after all my runs of P3, and i drop her as soon as i can usually yukiko is a hard S tier for me as you have more options to fix her squishiness in p4 than you do for fixing yukari's squishiness, and she has a fantastic kit with great damage. she suffers in bathhouse due to lack of these options and high swift strike clapping potential, but she scales up super hard after that, and has perfect synergy with yu and how things work in p4 in general compared to p3's consistent damage per turn, where the meta is now to buff up and blow up; keeping you alive while you set up, and contributing good damage during burst time. naoto also has S potential for shield of justice alone almost imo; the singular most important member for margaret and sets herself apart in golden after third tier persona awakenings
I was thinking about one of these yesterday. Good on ya! Btw yosuke is superior as h3 gets megido mid way through rise/kubo through the scooters. Also, haru is quite good in third semester, and life wall is a good move for the final boss.
Ryuji being placed so low seems to be widely contended and I agree. Outside of multihit/aoe skills he doesnt really miss that often between 400hrs on both versions of the game. Party power charge is good especially paired with Hyakka in end game so its worth the 1 turn of set up for 3/4 of the party to go all the way in on damage next turn. I've also never really understood the argument for makoto being as hyped up as she is. If its nuclear damage, joker likely already fills that role. She isnt dealing more damage than ryuji on phys, she's too balanced to outdamage or outheal ann and yusuke has the benefit of good phys damage, good speed, built to crit, and having a chance to set up technicals with ryuji. Maybe I'm crazy but when you have 3 specialists and you are the best all-rounder in the game, why ever slot makoto aside from just liking makoto? Not that it matters being a single player game and all.
Its morso the fact shes a jack of all trades and pretty damn good in most areas (except phys) and can play healer while offering other things (which Mona struggles with). Also her best gun is a +22 to all stats due to the double stat bug the game has (reapplying stat boosts again in battle but it’s invisible) She also has amazing Synergy with the party with her Nuclear Teching off of Burn,Shock and Freeze and having a trait that boosts the rate that they are inflicted significantly (on top of Ann and Ryuji getting rate boosts on their own). This also provides alot of baton pass opportunities. Want a Phys team? Slot Makoto so those Shocks/Freeze will happen. For Phys Techs (and so she can Nuclear Tech for good damage). Magic Team? Ann and Makoto is insane with Anns amazing Mag DPS followed up by Makotos Nuclear techs doing great damage. Dont want Damage at the moment? she has good END and Marukaja and Mediarama/Mediarahan I also think Joker as an argument is weak because you can use him for literally anything. And a if you are gonna use it then you gotta acknowledge the baton chains she’s providing that leads to some of Jokers big damage.
Makoto gets away with the kit she does because Morgana is just THAT bad of a healer in comparison that Makoto basically has no real competition. Also, access to Marakukaja too
Thank God I'm not the only one flabbergasted by putting Ryuji in C. Sorry mate, to each their own but we genuinely did not play the same game. His magic stat is shite and he's pretty slow but when he hits, he kills shit _dead._ Charge is great, and while you _can_ give it to Yusuke as well, Ryuji's multitargeting attacks always got more mileage out of it for me. Crits are pretty damn good too, and his low speed is also offset pretty easily by Fusion Alarm equips. He's also a surprisingly good support character if you build him like that. I always give him Debilitate over Makoto because his Elec moves are pretty useless unless you're going for clutch Shock plays, which-to be fair, are also pretty viable, given that Shock is arguably the best status condition (at least until you unlock additional Rage technicals) since you can just chain All-out Attacks and 1 Mores. Also he gets Shock Boost naturally whereas Yusuke has to settle for equip items that give Freeze Boost, and it'd be remiss of me not to mention that his best weapon, _Imprisoned Mjolnir,_ is _super_ fuckin' easy to get compared to most of your teammates' ultimate weapons, which usually require endgame Max Arcana Rank Personas. Both are definitely good party members, but Ryuji is just on a different level. The only thing Yusuke has over him is _Hyakka Ryouyan,_ which, while great in a vacuum, is rendered thoroughly redundant by _Attis_ and chain-fusing _Vitality of the Tree_ onto whatever your preferred omnibuffer of choice is. Assuming you aren't just speccing into a _Wealth of Lotus_ Orpheus Picaro F, which is just Attis on crack. Doubly so if you give it the Auto skills. Putting Mitsuru in B is pretty barmy as well. She was the highest damage dealer on my first playthrough-granted, I had the benefit of full control, but Concentrate (or fuckin'... _Mind Charge_ holy shit is that a dumb name) into Bufudyne instagibs pretty much anything that isn't a boss. Also helps that Ice damage never stops being good, much like Wind. Which, coming off the heels of Persona 5 Royal, is pretty batty. Her crit rate is nuts too, she got more crits than any party member except Junpei. Shoutout especially to _Main Gauche,_ that one weapon she gets towards the end of the game that has a high rate of inflicting Distress. That thing was fuckin' rad.
I'm kind of surprised Akechi isn't split into his 2 different ones considering 3rd Semester has a different move pool. I really wish in Third Semester they gave you both Personas though, make Robin Hood curse/bless/buffing and Loki Almighty/Physical/Debuff
Robin Hood is 'okay' for the level he is at, learning Megidola innately Loki is just terrible. Laevateinn hits hard, but Akechi is not given the means to maximize the damage he can deal
@@kichiroumitsurugi4363 Personally I find Yusuke way too weak. Even if you do give him Charge using the jazz club/fighting spirit, I’d rather use Ann since her damage output with Concentrated Blazing Hell and Fire Boost/Amo outdamages him by a mile. Plus extra affinities is useful for the first phase of the true final boss. My favourite lineup is Ryuji, Ann and Haru with Joker on support
I always use Ken over Yukari. Despite Yukari being a better healer than him. Ken isnt weak to a common element like she is, which means i also dont have to work on getting an accessory to block it. Sure he's weak against Mudo, but eh, that doesnt come up often enough for me to worry about it. Unlike Zio...
Watching this after Reload is being out is really funny. I also never really used Shinjiro in OG P3 and FES, but he's so hilariously busted in Reload. They need to spoiler him so that you don't just destroy everything with him. Him getting an auto heat riser on top of his exclusive buffing skill with his theurgy is crazy.
If you do power level Shinjiro his stats and levels reset after some time, which is INFURIATING but it makes sense since I think he's still taking suppressants
tbf he seems to have an unhealthy hatred for Morgana that I personally do not agree with. I personally really like Teddie and Morgana and yet every video he craps on them.
@@JennyBlaze253Morgana was my homie and i kept him in my team the entire game, idk he did mention hes a dog person in the video so it explains something I guess.
I was so surprised he ranked Morg so low considering how useful I found Morg during Yalba fight. Granted I don’t use Morg all the time but he’s not as bad as Nyarly exaggerates him to be, he’s definitely got his uses and Lucky Punch is genuinely useful early game where you might not be able to hit every weakness to negotiate with Personas
Only change I'd make is Makoto. I'd place her in S because of the equipment bonus bug that they didn't fix in Royal, and there aren't many enemies that use Psy attacks that are actually a threat.
Bruh Ryugi is a better physical attacker due to his passive being more useful than yuskue as it increases the damage of physical moves by like 40 percent and stacks with charge
Which would no longer matter if you get izanagi okami which by then only ryuji himself would benefit from but yusuke can be built to hit harder more consistently in royal and on top of yusuke in royal has better synergy for the likes of joker and makoto with high chances of freeze with his magic and a group heat riser move
@@nightwish1453DLC personas are overtuned to hell and back so i dont think thats really an argument plus there are people who specifically avoid dlc because of this. Ryujis Physical skills are a fair amount stronger then Yusukes so thats just not true. And i personally prefer Shock > Freeze because Ryuji gets Shock Boost (so he can inflict it more often then Yusuke and his Freeze) and Shock doesn’t go away after getting hit so i can abuse Technicals more and still get that enemy turn removed. Sure it doesn’t get rid of immunities but thats fair enough price. Also Yusukes Strongest Skill can sometimes counter act the Techical Hits you are going for with a 35% Crit rate (not taking compared LUCK stats into consideration) which both does less then a max Technical hit and overrides it Also Ryuji has amazing Synergy with Joker and Makoto? Dont know how Yusuke does better in that coz Nuclear Techs off of Shock and Joker can get a free knockdown with piercing bullets
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Ryuji at C? bruh…
What about a tier list based solely on character’s art designs?
Before I watch don’t hurt my boy yosuke
I'm sorry, but did you call the keto diet (Key-toh), keto(K-Toh)?
@@dropout8956ikr he and yusuke should be switched. Also in my play throughs of persona 5 I never really struggled with ryuji missing attacks. Idk maybe he was just unlucky
Like how nyarly feels bad sending a dog into battle but okay with sending a 10 year old into battle. Out of context it sounds hilarious
Dog > Child
Ez
@@Cthululululu We all have a bias towards animals over the young of our own kind, that much is clear. Why else does the internet have a good chunk consisting of cute animal pictures and videos?
@@Cthululululu fr
@@Youhadabadday2021who is we?
@@raikaru0HUMANITY
Yukiko has always been on my parry because she's simply the best character. She's so useful in every dungeon because she either hits weaknesses and heals or hits hard
and she can revive you
Fall with the petals.
"A flowers fate is too bloom then scatter"
same, she never leaves my party in golden
Agreed. I’d argue that she’s honestly the only regular party member that deserves S tier
Ryuji in C is absolutely insane. He’s hands down the best physical attacker in P5. I mean, party wide charge alone should be enough to bump to B even if he belongs in A.
Yeah calling yusuke better is just flat out wrong
@@LocalChokeryep gods hand is levels above brave blade in my opinion
@@son_1516 that’s not just the correct opinion. That’s facts bro
Agility isn't even a problem for him either, haru gets heat riser, yusuke has sukukaja and Morgana learns masukunda
@@VeganLatte If you're using Yusuke to buff Ryuji... just use Yusuke.
Michel is a instant S Tier for me due to how sick his weapon and singing
I have him in the party only for “Let’s go, everybody!”
@@oliverpease6719Discussion of if he's good or not "Ain't even worth my time"
"Cmon Babe!"
Based
“Persona, uhh!”
Kasumi and Akechi being so good but extremely limited in availability is the prime reason I wanted Royal on PC, so we could mod them into the party early. I wish they were playable in Strikers; didn't need our expect any story for them, I just wanted to use them.
Oh are you talking about the early party members mod on game banana? If so i also use it and i gotta say Akechi is kinda awful until he learns a almighty skill
@@helpihavebats6392Tbh, Bless skill access carries him in the early game all the same
@@kichiroumitsurugi4363 i’d disagree because the enemies weak to light in the early game are some of the weakest guys around in the Palace and alot of the Stronger ones either dont care or nullify Bless/Curse (Berith, Shiki and whatever the Yellow guy spamming Ma-Eiha in Madarames palace is)
The only times in the early game where i could recall Bless saving me was against the Rakshasa and for Curse it was Archangel but after that nothing seemed to care about Bless or Curse.
@@helpihavebats6392 Shiki-Ouji is the only notable one.
Akechi isn’t that great as a party member tbh. His damage isn’t good since he doesn’t learn any amps or boosts, and him having debilitate isn’t even that special considering every character can learn it
Honestly, Masao/Mark will always be my #1 favorite party member, if only because A, he was a fun character, and, B, his iconic catchphrase has stuck with me long after finishing Persona 1 PSP 🥰
_"Let's get funky!!!"_
dont forget the biggest superpower in the entire franchise, he is black and based
Mark danced crazy
He also said the best phrase of the whole series: "We're going to play Persona? What? Are you stupid?"
Honestly feel like Yukiko should be S tier, that girl is a god and never left my party once 😂
Factsss. I've never had a party member as op as her
fr fr
Yukiko is simply the best non-mc party member of all time no question. Optimized stats, insane healing, curing status ailmentsmagic, SP, and a moveset so stacked to her element itll make any magic user cry. She even learns fire break, so nothing can stop her. Her only real weakness simply comes from having moveslot syndrome.....whch its hard to say that to anyone else.
I should mention even Atlus thought she was too good when her moveset was literally split between Ann (fire), Haru (status ailment curing), and Morgana (healing) for P5
I feel bad but I never had a need for her. The personas I fuse just end up being more support oriented and high magic damage with mind break
Gameplay wise she is by far the best party member across all games (Rise notwithstanding), she's incredibly hyper efficient
One thing I found really cool about Tatsuya is that if you have a save file of Innocent Sin on your PSP, his stats from the endgame of IS carry over to Eternal Punishment, so my Tatsuya had 99 dexterity the moment I got him. Pretty cool touch if you ask me.
Ted is not A tier because he's strong. He is because he has so many buffs/debuffs that he allows MC to act more freely instead of using his turn to cast them himself.
Yeah, Teddie is a buffs dispenser, like Aigis
Ryuji in C?!?! I'd argue he's by far the best party member in the game, honestly. In a game dominated by physical skills over magic, he is by far the best physical attacker at late game, having both the best single target and the best multi-target physical skills of any party member. His trait is also capable of buffing not only himself but his allies' physical skills, making him strictly optimal for any physical-based party composition. His magic isn't even all that bad either, considering that his ultimate weapon gives Elec Boost by default without wasting a skill and he actually innately learns shock boost for ailment technical, while Yusuke doesn't learn freeze boost. All of this on top of his extremely good stats and his third awakening persona literally learning party-wide charge makes him without a doubt the best character in the game in my opinion.
Accuracy also really isn't a problem in P5 because player advantage is generally so high and skills don't even have low accuracy rates for the most party, with Sukukaja and auto-masuku always being an option for you anyhow.
Yeah honestly I'd switch Yusuke and Ryuji. His ultimate skill adding charged status to the entire party was fantastic, pairs well with Makoto's ultimate which debilitates all enemies as well. Biggest issue with Yusuke is most of his big damage comes from baton passing and very few bosses are going to give you a chance to do that, not to mention his physical attacks get beat by ryuji save for an early game section thanks to a katana yusuke can get. I can't even fathom what the heck Nyarly was thinking.
@@27Bayleefshis logic about painter boy is pretty weird considering Ryuji very blatantly outdamages almost all party members with baton passes and buffs, especially with God's hand as well that can pretty blatantly oneshot most bosses *and* enemies or two shot. Ryuji very much hard carried me in the final boss fight of Royal because of his fucking insane damage lmao. No clue what Narly was thinking
I think nyarly thought that his way because lobsters has better game feel when not playing optimally, as he said, missing and getting berated by Morgana is a lot more memorable than riyuji’s positive traits while the same goes for ysuke getting random CRITS and his lacking support and magic.
Also hard should at least be B tier, she does great technical dmg and has insane support skills, heat riser is great since joker does already does a good chunk of the teams dmg also her third awakening persona skill, life wall is just incredible even if it costs a lot of sp
Ryuji was the mvp of my team
I guess to give Haru some Credit, she learns the Karn skills (Her Ultimate Skill applying Both at once), the Gun & Psy Boost / Amps, She learns One-Shot Kill so you could in theory make her a crit spammer strength user or a Mage who deals tech damage with ailments.
Also yes, I agree, Koromaru is too precious to put on the Field.
Plus the fact that she's a psy user and technical hits can knock down enemies now make her broken tbh.
It’s very slightly nerfed in Royal but I’ve always been a proponent of Triple Down over OSK. Obviously multi targeting moves are inherently riskier but it does a better job of melting through enemies like butter.
Haru's so cool with how she can do two very different things really well. She can either go primarily for tech fishing with psy attacks or focus more on Gun attacks, which is like the strongest element in the game
I cannot get down with ryuji in C. With agility buffs I've never had a problem with him missing and yusuke lacking power charge gives him a lower damage output. Plus shock in P5 is really broken, once you inflict it you've essentially won the battle since you can just keep getting crits back to back and spamming all out attacks
I've always just used the party wide buffs group. Ryuji for good elec, phys, and atk up. Yusuke for ice, strong technicals, and eva/acc up. Then there's Makoto with nuke, healing, and def up, and nuclear+elec/ice or phys+elec/ice make for a devastating combo when the enemy doesn't have an exploitable weakness, but not the right resistances to avoid freeze and shock.
Ryuji in C tier should be considered a warcrime, same with Haru. Ryuji has the best physical damage in the game, access to Matarukaja without Jazz Club, and gets a party wide Charge in the third semester. As for Haru, you can choose if you want her to specialize in Gun or Psychic damage, and Life Wall in third semester is insanely strong too. They're B tier at worst IMO, but they're my go to boss killers.
Edit: I don't mean for this to sound aggressive or anything, I just don't personally see them being as bad as you say they are.
Yeah ryuji should at least be A tier. His learn set gives him what he needs to do. As in low maintenance. He gets shocked, probably the best status in the game, gets charge, and attack buff. The only flaw is that his agility is low.
Yeah he also didn't mention Ryuji's tankiness. I think he's A tier personally, I love him. Bro doesn't die and makes fights go way faster.
@Game Design Andy
I agree that Nyarly sold Ryuji very poorly and Yusuke is the worst physical character in base P5, but in Royal he gets Power Charge, meaning that he outclasses Haru and gets very close to Ryuji in terms of damage.
Look, I'm not saying Ryuji is the best party member in the game or anything, I'm just saying he's the only party member that ever put out a 4 digit damage number in my first playthrough of base P5.
In P5S is fucking broken with his charge attack
This is going to ignite every Persona page, group and i am all for it.
I will say that using Koromaru and Ken together is a good combination- they cover four elements (six if you count the two physical methods they can hit- slash for Koro and pierce for Ken), both are pretty quick, and they both have a lot of power behind those attacks. Give them a Marakukaja to patch up their defense and they can work well with pretty much anyone else.
Perhaps that's why they're a duo in P4 Arena?
Yeah Ken and koromaru do have those "specific" roles and the time there good, their really. I find that Ken and Koromaru do well with certain annoying tartus boss(like Ken is really good for sleeping tables and ones that like to spam electric attack)
@@starmaker75 Ken/Akihiko/Shinjiro is basically unstoppable vs the Hermit Shadow. Both Ken and Aki have electric resistance (and Shinji has enough HP to tank a few hits), and Ken can heal while Akihiko debuffs the boss, leaving Shinjiro and the protagonist to bring the pain (and if the debuffs are applied and no heals are needed, they can add their own physical damage to the mix)
@@Scorpionspear77 Ken doesn't resist lightning tho? Only Light/Hama
Ken, Koro, and Metis was my team through FES and there was only one fight where I regretted it (the last non-story boss spams a lot of light/dark). An excellent duo.
The Lisa/Ginko thing is a pun. Her last name is Silverman and silver in Japanese is Gin. The "ko" part I'm less sure of other than its a common girl name ending and depending on the kanji could mean "child" making her Silverchild instead of Silverman.
The joke is that -ko is added to girl names (it's the same -ko that's in Yukiko). So instead of "silverman" she's called "silverwoman."
im pretty sure her name changes to ginko in menus after eikichi says ginko and she says "dont call me that" (but its been a while since ive played so im not very sure if this was the scene that the name changes)
@@butterflydreamer9649Yeah her name changes and to my knowledge it never changes back, it’s hilarious.
ginko is also japanese for bank iirc 😂😂
Bro has no qualms taking an elementary schooler into a life threatening battle but draws the line at a dog
Yukiko definitely deserves an S tier. She is definitely the most valuable party member in persona 4. Her healing is good but what really sets her apart in my experience is her sheer nuking potential. Kanji and naoto are good, but I think yukiko is definitely a step above them. Teddie deserves an A tier too, he's definitely just as useful as kanji
Kanji should be pushed up, yukiko I feel seems like A tier fits her magic is a bit awkward but in golden they gave her an oomph to hit hard but physical is still the meta and there is only the one boss that pushes you to use magic and it's only in golden. Teddie could go in S for how good his support his, Chie should go up A. Naoto I think should move down to C tier because her weak damage and if your really good with the MC she doesn't add much
@@nightwish1453 fair nuff on the golden point. In golden I definitely feel yukiko outshines most others
@@marijnlastname3132 Kanji and Chie consistently hit harder in most cases except the last few bosses that add a physical resistance and yukiko will exceed both
Mark is actually one of the better magical nukes believe it or not. There's a chariot persona early on that learns Megido and if you give it to Mark (which you should because it's his specialty) he's stronger than a dex maxed MC.
Ryuiji C tier????really ??? The dude is super good I actually thing he is A tier, his damage is insane lategame and really Nice during the mid Game. Plus in original P5 he got the og op Swift strikes
His damage is crazy good
Insane take to only be in c
Akihiko on B tier is criminal. I pretty much perma slot him through the game. You can't deny his range of utility especially if you are on first playthrough or if it is your firat persona game. Because he specialize in one of the core mechanic of megaten game, debuff.
Iirc, you can also build yukiko by adding mind charge by bike riding, and then equip the spell master accessory, then boom, she is the Fire Goddess herself
Yeah, she is pretty much the best party member to be using
I feel it's insane to complain about Mitsuru's AI but in the same breath put Akihiko in A tier. He prioritizes Sukunda over Rakunda/Tarunda half the time, and if you put him on supportive it's not unheard of to have him prioritize single target debuffs over the AOE ones. And then against Nyx, putting him on supportive is a waste, yet he's probably a worse attacker than Mitsuru by that point in the game.
You also mentioned that Yukari had slightly better magic than Mitsuru, and that is true, but Mitsuru gets Ice Amp. Their damage isn't even in the same zip code.
Akihiko is still a valuable asset for the debuffs alone
@@kichiroumitsurugi4363 The problem is that he can't be relied on to actually cast them due to also having Diarahan and prioritizing them rather weirdly.
@@PeevedLatiasOf course, there is the matter of P3P, though Nyarly is also a victim of believing memes, because he brings up the Marin Karin joke
@@kichiroumitsurugi4363 Of course, P3P makes this a non-issue, but by that same token it makes Marin Karin a non-issue for Mitsuru. The double standard is the issue.
Aigis has one important gimmick over every other party member: Orgia mode can be used to instantly cleanse any debuff before it's her turn (*cough* charm *cough*).
And if you play on hard without overleveling the full-party buffs are very close to mandatory at all times in the final battle.
Obviously Haru is God tier, respect Godkumura
"Don't disrespect a girl with an axe!"
-Haru "Beauty Thief" Okumura
Akihiko not being in S is cap
I’d say yukiko is also a strong S tier contender
P3R with all its additions has made a lot of party members shine. The different characteristics and theurgies have made so many characters more fun to use.
I think Yukiko, Ryuji, and Makoto should be higher
Yukiko does so much damage cuz you can give her mind charge through the bike rides and she has fire boost/amp so she's the party member that's best suited for boss fights since they have the hidden 50% phys resistance
Ryuji gets Matarukaja which is amazing, learns power charge naturally which is a pretty big boon over Yusuke, and shock is VERY good in Royal since, unlike freeze, it'll stay applied after hitting a technical for a lot of damage. There's also his trait which is just a massive power boost whenever it triggers
As for Makoto, she's broken solely because of the gun that gives +11 to all stats cuz there's a weird bug in p5 where weapon stats are applied twice so Makoto has a +22 to EVERY stat along with all her utility
I hope we get another Death arcana party member one of these days, it would just be cool if some of the other arcana got a party member outside of the commonly used ones like Chariot, Magician, etc
A bit more arcana variety would be nice, especially when you consider that the only party member of the Strength arcana was a dog, Kasumi's arcana was made up and Eikechi's arcana is Death but IIRC his ultimate Persona is Devil
@@TheBlackSeraph Actually Kasumi's was not made up, it's just part of a non-standard tarot deck, similar to Aigis and Marie's arcana "Aeon"
We should get another judgement one like Elly...
@@Max_is_weirdAs well as Hunger and (I think?) Councillor iirc
I remember going through P5 mostly with Yusuke and Ryuji. Since Yusuke gains Sukukaja he raises accuracy for the party. Then I just freeze or shock enemies and send them to oblivion with their high Phys skills and technicals. Makoto was also there mainly for support. Akechi was like three turned by a God Hand crit from Ryuji which was really funny.
Haru continues to be controversial just due to her acquisition point, rendering her underutilised, but her damage is top tier
With Reload coming out, Koromaru is one of the best party members equipment, magic, and bonus stats wise. Koromaru usually goes first attack wise, so setting up Revolution with equipment that greatly boosts critical hits in other nembers usually means critical hits all around.
In Persona 1 I remember fusing a dead fish looking persona that had high affinity with the protagonist. Whenever he got at low HP it decided to literally nuke the enemies into oblivion and in my play through it activated frequently. I loved that randomness of 1 tbh.
Actually I never used any Persona except Fool one
Illyuanka the goat
I feel Brown can be bumped up by 1 due to the fact he also gets machine guns, which RIP right through quite a few story bosses in the game
Another thing holding Makoto back is that she doesn't get any revival spells.
Imo the only thing holding Teddie back is his lower magic stat than Yukiko's, as well as not getting a severe damage skill. He's a main stay in my party everytime i play p4 cuz he's just so goddamn useful. Pretty much it's him, Yukiko, and whichever other character i wanna bring for variety's sake,
I don't see that as a problem, since she makes it so party members rarely go down, and it's not like revival items are hard to come by
A Devil Survivor and/or Digital Devil Saga party members tier list would be much appreciated! Also, I wonder how you'd rank Persona Q/Q2 party members, would you rank the P3 & P4 casts between the two separately or take both games into account with each of them?
I’d say that one of the reason that Makoto is so good is her ultimate gun, which gives her plus 11 to all stats, which is the equivalent of about 18 levels.
If i recall the game is bugged in a way that reapplies the boosts again when entering battle so its 22 to all (its not visible however and doesn’t go past the norm stat cap)
Koromaru is easily one of the most underrated characters
Two Immunities, High Health, High Speed, Counter, Fire Amp+Boost, and Two Spell Types makes him a really strong caster for coverage and gives him a lot of sustain
I usually run him into the end for the dual immunities alone
He's also the only other character outside of Aigis that gets Masukukaja.
based doge enjoyer
He effectively only has 1 immunity, since Light/Dark affinity may as well not exist
He also does NOT stack Fire Boost and Amp, he replaces Boost with Amp
Also, one of his spell types is instakills, so it also doesn't count
@@funninoriginal6054And Aigis is 700 times better
Ryuji missing is just due to bad luck on your end.
Ryuji, Yusuke, and Ann as the core team by the endgame is the most OP of the bunch since you end up killing everything so fast that taking damage yourself matters very little.
Oh yeah, Ryuji and Ann in particular are both absolute cannons by end game. Shit, i can even get plenty of mileage out of Haru's gun skills
Ryuji Ann and Makoto
@@LocalChoker Makoto works too as an all-rounder but Yusuke slightly edges her out thanks to his specialty synergising better with Ryuji to max out the damage output.
Honestly I go for the whole Kamoshida squad with Morgana over Yusuke for healing
@@CollegeBallYouknow Makoto healing relieves the burden on Joker, though, which is much more important for damage output
Love these tier list videos
Only thing I could say towards Haru is that, while she doesn’t get much use at first glance, her 3rd Persona skill is one of the most busted things I've seen in Persona: Tetrakarn AND Magakarn for the entire party. Against bosses (Royal's final boss) that skill is quite nuts.
Also, I got a good chunk of critical moves with her. Ryuji I didn’t have accuracy issues tbh, but that may be just me
Ryuji should be higher. He’s a great team member and is the #1 character that has never left my team throughout my 6 playthroughs. He’s there with me at the beginning, middle, AND the end. I also like to have Makato with me too!
I think he should be on B, A if it’s vanilla or royal without the dlc
Did we get different versions of persona 5 or something? For me, Ryuji always hits moves and Yusuke misses a lot
Yukari is an F because in FES everyone was at low health and I told her to heal (after not healing) and she did a physical attack.
Ryuji is easily the best physical attacker in P5. Idk what is he on about 😂
He got worse over time due to magic in royal with myriad truths being the best move in the game, by that point physical attacks would only be used for crits and well kasumi and yusuke who might not hit as hard have more to offer with a heat riser 2.0 buff and a crit buff
@@nightwish1453Only Myriad Truths outclasses God's Hand
@kichiroumitsurugi4363 rebellion blade as well. Higher damage output and knockdown bonus gives him 2.5x that
In the original Persona 4 Teddy would definitely be better than kanji and Chie. Golden really help them not suck.
Yep, Original PS2 version Teddie is beast
teddie literally has healing skills, a dungeon escape skill, an increase defence and offence skill, a debuff exhaustion skill, and hits like a truck without an attack buff
He is actually pretty good in both versions, he can be the primary support character when paired with chie and kanji, in golden he can now do physical attacks as well which physical in 4 is the go to so he can do a bit more on the offense without draining sp so quickly
Chie's galactic punt really doesn't mean much. P4G's encounters are so incredibly easy even when doing an extreme lowlevel challenge.
Also dragon hustle is insane if you give her the chakra ring, and she becomes the best support with it, but thats only endgame. So basically she sucks until you beat the killer
Thing with p4 physical attacks are better than magic. While her attacks are less good than kanji she can hit harder than everyone else including yukiko in the game so in a way she is actually one of the better characters
Dragon Hustle is really meh when taking her Max Sp into account
At Max Level she has 298 Sp, which is two points away from being able to use Dragon Hustle again. This means at most you can make her cast it three times with Chakra Ring unless you wanna use some suboptimal gear (if it exists) to get that to 4.
You be suprised with how many scenarios you would actually use the buffs mainly in bosses, if your team’s damage output is really high you can get away with the limited uses
There’s a few a disagree with here…okay a lot but the morgana one really frosts my cookies. Morgana has wind (the hardest to get element and valuable with technical hits off of Ann’s burns) and lucky punch can crit knock down entire enemy party’s for basically free. If any other character can’t hit an enemy weakness with their elements there’s very little they can do to participate towards an all out attack or generate baton passes. While morgana is weaker in boss fights the healing provides valuable support for longer skirmishes. I just can’t see a character with aoe healing as less than B by default tbh
I decided to look at some palaces to see if Wind was really that rare and im surprised it was rare. But Wind isnt a particularly strong enough element to warrant the effort because it doesn’t do much.
Both the Crit Punches are 75% accurate and you have at most a 60% chance to crit (thats not reliable).
Monas trait is the weakest trait in the game. Falls off when you initially get mediarama and only becomes somewhat relevant when you hit the small section of needing mediarahan but not high enough level to get it. Then it’s negligible again forever
Wind can only Tech off of Burn and Confuse if you read a book. This isn’t anything note worthy because other elements and other statuses/ailments are just better? Like Winds special gimmick is that its like 1-2 Cheaper to cast and thats it.
Examples below
Shock provides opportunities for Nuclear,Gun and Phys while preventing the enemy from moving.
Freeze does this as well but removes any immunities against them at the cost of removing the status when hit.
Sleep makes everything tech and removes the enemies turn once or twice at the cost of minor healing and being removed again when hit.
These other statuses allow bigger baton pass chains and are often hit by the bigger hitters of the team
I think Mona is just very Mediocre.
Yusuke its a better physical attacker than Ryuji? That's like factually wrong 😂
For real
Ryuji does miss a lot so it evens out
In vanilla? That is true
In royal with myriad truths? That is a big gamechanger that made ryuji become less relevant in the process
@@nightwish1453 Wtf have to do with anything? That’s the same thing as saying “Goku solo” in a superman vs Batman debate when Goku was not even part of the conversation to begin with.
@@kenw4574
Not sure why did that reply mention Myriad Truths but they're right about Yusuke being a better physical attacker than Ryuji in Royal, as he can get both Charge and some pretty good strength boosting equipament.
> Uncomfortable with dog as a party member
Absolutely filtered and weak take
The Ryuji slander😭
He’s definitely not as bad as you make him out to be. As far as OG P5 ( never played Royal), even though Yusuke has s stronger start than him, it more than evens out with swift strike, and he only gets better with Charge and God’s Hand. Dude should be in A as well.
Ann never left my party. I honestly consider her to be probably the most well rounded out of the cast in P5 (outside of MC of course). High magic damage with mind charge later, status’ to lock down enemies( especially in 3rd and 5th dungeon where alot are either res/null phys or don’t have weakness, thus draining sp faster if trying to brute force it, Matarunda to mitigate damage during boss battles, and the Dia line as an emergency heal, AND dekaja as well. She has more answers to fights than most of the cast in P5 and still focuses as a being a magic nuker. She’s an S from me personally, but I could live with high A.
Naoto is way too high. She's basically worthless outside of random encounters, and when you're playing P4, the boss fights are always gonna be the biggest struggle. The only thing she can do against bosses is physical moves or almighty, which you're gonna run out of SP before the fight is halfway over due to how spongy P4 bosses are
I kinda feel the same, sure she gets all the dyne spells but she doesn’t get the boosts, only mind charge which is effectively just a 25% damage boost for magic that literally every other party member gets access to, but that’s all she has for damage other than her ice boost gun. But even still, in a casual run she will likely be the most useful party member for most of your playtime, just absolutely blasting through the dungeons. It’s easy to forget that even though bosses are the most important fights, they aren’t the bulk of the game so I can understand the placement. People really overrate her damage though, just seeing mind charge and thinking she’s great. I’d probably say B tier.
@@Mikey_573 when does she learn the dyne skills? I could see her being high with that, but I may have just missed them if she learns them at such a high level, I just used her for some of Heaven then ditched her
@@Mikey_573 when does she learn the dyne skills? I could see her being high with that, but I may have just missed them if she learns them at such a high level, I just used her for some of Heaven then ditched her
@@willbill6942 The first two bike rides give her -dyne skills
@@willbill6942 ah have you not played Golden? In the original she doesn’t get any of the dyne spells but in golden she starts with Agidyne and Garudyne, and gets Bufudyne and Ziodyne by taking her on bike rides. She’s pretty bad in the original, but Golden did make her a lot better.
Haru doesn't get screentime even in Nyarly's gameplay sessions
Jokes aside, thanks for making this tier list, it's very informative
I'd say buff up Yukiko and Ann by a tier and move Naoto down one.
Yukiko is the only P4 party member who can even vaguely compete with the mc. She's given the most efficent moves for her usage that she could have gotten and has a damn fine stat spread too. Basically Yukari but far far stronger in the context of their game.
Ann is your only real true mage for P5 whilst also getting a surprisingly handy number of utility moves. Yosuke for instance has a lot of battles and encounters where he just can't quite pop off and is made pretty mediocre because of it but Ann stays strong throughout, regardess of the situation.
As for Naoto... She's very much a jack of all trades, master of none. Her magic coverage is handy but by the point of the game you get her that utility wanes. She's the most sp hungry party member too and just never hits the highs that Kanji, MC or Yukiko can.
Naoto felt more useful for clearing dungeons and less useful on bosses.
@@Blunette5194In fact, I'd actually argue she is one of the worst party members period
I feel like Naoto's main use is as a coverage stop-gap for dungeons, yeah. While she doesn't specialise in one element, her coverage lets her hit weaknesses that other teammates might be walled by, and Hama/Mudo *can* come in handy once in a while.
I hope P3 Reload adds the feature of the whole team gaining exp, in and outside of battle. Only so I can finally use Koro and Shinji.
Never used yukari for the very same reason. I did used a lot of koro though
A good idea... except for Shinjiro as he doesn't stay long and alive with how VERY short his tenure in the team lasts.
He just sucks big time cause you don't even keep him long enough to fully develop him as a playable character.
In fact, almost every JRPG has such a character: joins the party for a VERY short while, has great potential but then permanently leaves the party
Those I consider to be the worst characters in JRPGs IMO
fun comments yippee
Morgana is an A tier character for me, and this is mostly due to the lucky punch skills. In my experience, these completely blow through palaces with crits and his high luck, and conserve sp, which is nice. Dying in two hits sucks, but clearing 80 percent of the game is incredible. The lil guy was almost always in my party.
Akechi is a C tier. He has a lot of coverage, but nothing truly worthwhile because magic is just not worth it, in addition to having no elemental amp skills. The only interesting skills are debilitate, riot gun, and lavaetinn (or however you spell that), but you only get them in Maruki's, which is far too late. Using him is like running a marathon in rain boots when you have running shoes at home. Technically workable, but why?
Haru is at least a B tier. Her psy skills are good, but the real kicker is the gun skills. Getting amp and boost in rare and hella useful, making her a consistent damage dealer with One Shot Kill throughout boss fights and random encounters. Plus, the karakarn skills, heat riser and amrita shower add some extra versatility which is always nice. Sucks that her actual gun is straight ass though.
This is quite the accurate tier list for the Persona party members.
It’s enjoyable to listen to your knowledge on everybody.
On the note of Morgana, and being as objective as possible, I'd probably say he's best for Palace/Mementos crawling and Makoto's better for bosses, Morgana's Lucky Punch skills are pretty decent for knocking down enemies you might not be able to right away (or later on in Royal potentially all enemies), but I think it's worth noting that Makoto does not get party healing herself until she gets Mediarama which helps Morgana in the earlier game over Makoto. From what I've seen generally Morgana's armor situation isn't thaaat much lower than armor for women on average, sometimes pretty even, his weapon power does seem on the lower end, but also high accuracy which can help for his chances of stealing items. While I do feel he was done dirty with the writing, I don't think his combat side suffers that much, just more on the side of having lower HP and Endurance, which won't help him for bosses
Bro ur ranking of the p5 cast... did we play the same game?!?!
Glad Kanji is on A tier too, because of how busted physical moves are in P4 he's a must have party member. Earlier in the game he has Torrent Shot which is also an amazing skill. Just a great party member throughout the game (unlike Chie which kinda sucks mid-game), the only downside is that he doesn't get any physical attack for all foes :/ also his third awakening skill is garbage
Yosuke's third awakening skill on the other hand is actually really great!! It's basically Masukukaja + Mediarama with the same cost as Masukukaja. You can focus Yukiko on fire attack because she's a fucking beast (honestly best party member hands down). I have to disagree on Naoto though, she's amazing for sweeping dungeon shadows but for bosses she's really not that good, her magic stat is mid :(
i feel like naoto should go in S, at least for her Golden iteration. cracked full-coverage magic moveset with a full-party damage null is incredible
Except she does like no damage. Literally the weakest mage character outside of Kanji and Chie and those two characters outdamage her with Phys. Almighty skills do pathetically low damage for the Sp cost to cast them and Mind Charge is used for Sp issues rather than Damage. By the point you get her her niche of Dungeon Crawling master is kinda moot because you already went through most of the dungeons.
Despite the lack of weaknesses she’s extremely frail having the lowest END of the group.
Her Support Skills are really lacking being niche or useless.
Her only decent damage build requires a Bike ride and Rng to get a Frost Gun with and using up her Accessory to do alright Ice Damage but thats outdone by Teddie because he still does higher damage and has amazing Support skills
She is far from S.
Great list! You know, I thought Naoto had that dog in her - she was cluch in the P4 Heaven dungeon, instakilling with Hama and Mudo, and if that doesn't work, Megidoleon.
p4 vanilla naoto is literally just spamming mind charge and megido+ skill simulator
I agree with a lot with this except Ryuji and Yusuke I think they should switch just because I believe has some of the highest def and hp out of all party members making it so he can use physical moves with out you needing to worry if he is going to die, but you talks about Ryuji missing a lot but the even when playing hard mode he did not really miss at all but maybe I'm lucky. Yusuke on the other hand I would use him and I think he is still good but he just does not have the hp to use for physical moves I will say that he also has the higher strength then Ryuji.
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well that's just how I see it that's all I think, I still agree with most of the placements on the list but those two were weird to me.
28:49 I would say that Naoto is ideal for the endgame boss fights, as all the bosses from Adachi onwards have a hidden resistance to physical moves, making your magical attacks more ideal for endgame, and Naoto is the second strongest mage behind Yukiko, but Yukiko’s gonna be more preoccupied with healing and Naoto learns mind charge(Yukiko can get mind charge too from the hot springs trips, I think, but you can miss that), making her ideal for endgame imo.
Naoto is the weakest Magic Dps character outside of Kanji/Chie what are you talking about?
her MAG stat is super mid because devs tried to make her a mixed attacker
(base persona at level 99 her MAG is tied with Yosuke but factoring in Evos She actually loses a point or two in MAG while Yosuke gets more).
She doesn’t get any actual Boosts or Amps passives for attacking and has to rely on Mind Charge (Instakill boosts don’t matter).
Almighty is unironically likely at its weakest in 4 where the Sp costs are sky high but among the strongest Almighty attacks they are just a tiny bit stronger than a unboosted Severe Elemental (but Elemental Skills can have Boosts and Amps) in a game where enemies can Resist Almighty.
You could argue for the Frost Gun Bufudyne build so she can have a good single target Dps but you would just be running a really bad Teddie who has higher Defenses, Higher Damage without relying on Accessories,Potent healing and has the best Support skills in the game.
I don’t get why you put Yusuke over Ryuji when Ryuji learns Charge and Yusuke doesn’t? It makes Ryu very very good during boss fights when Futaba is too lazy to give you the super charge
In royal they made it so everyone can learn charge
@nightwish1453 Ryuji is still the best user for it, God's Hand just hits harder than Brave Blade outrught
Seeing persona tier lists based on gameplay is pretty rare, so this was nice video to watch.
Man honestly i would love to see a game where the roster has characters from P1-2ep. Regardless if its another fighting game or a metroidvania
I just watched Socially Awkard 567 win on stream against Pandora today because Mark used Viper Smash with only 12 hit points left. He belongs way higher on the list.
Since you didn’t, I will.
Rei and Zen: They go in C because they always felt off to me. They can do a lot, but I’d rather have almost anyone else. Only reason they’re in C is because I rarely took them out of my party for story reasons.
Sophia: A. She was a staple in my P5S party. Her healing was great, and her bless damage was super welcome.
Zenkichi: S. He’s really cool, his combos feel good, and he hits like a truck. I love him and will not have my mind changed.
Erina: B. Super useful. Her charge skill almost guarentees getting a 1MORE, and she can move very far. Only reason she isn’t in A is because her forget aspected attacks screwed me over way too often.
Toshiro: B. I like a lot about Toshiro. His almighty/gun attacks are really cool. His ability to place temporary cover has saved me several times. The only thing that stops me from putting him higher is that if he dies, it’s game over, no matter how many baton passes you have.
Mona's lucky punch carries early game and has use throughout the whole game aint no way he D tier its a lot more helpful then makos meh damage he also has very high evasion late game he dodges very often he's B imo 🙌
His MAG is very similar to Makotos throughout the whole run? And both get the Tier upgrades, Boosts and Amps at similar levels. Big thing is that Makotos not frail, has a better element and has a trait that synergies with most of the team?
More stuff
Nuclear > Wind
Nuke gimmick is that it techs off of Shock, Freeze and Burn. Ryuji and Ann get the rate boosts for these statuses up so they can often provide opportunities for Makoto to Baton pass. The fact that her trait boosts this rate of which these are inflicted by 25% significantly supports this as a effective tactic.
Winds gimmick is that its a bit cheaper by like 1-2 points and it techs off of Burn (and Confuse if you read a cool book). Its not bad and can save up enough for maybe one extra healing turn buts its not great.
Critical hits are cool but the moves unreliable with 75% accuracy on top of the 60% crit cap.
While this is endgame Makoto actually gets a High Crit Ultimate weapon though I don’t know the the Crit % its good enough for me to put it above the Crit Punches due to not taking a Skillslot,not have a Hp cost or 75% Accuracy.
I feel I wrote enough for now so I’ll end my comment here
While I can partly understand why you wouldn't use Koromaru due to him being a dog, and him joining pretty late, but you gotta at least try him out if you're ever going to go for a physical crit focused team. I'm talking about Reload here, but either way his skills are just so damn good! And even though he's helpful for physical, he also excels in magic damage, often dealing more than MC, even with a Persona like Alice
Where are the OGs who make sure everyone's roughly the same level by the end?
Morgana is the core member in the first few dungeon(I would say up until you beat Kaneshiro) because he is the only real "Healer" in the first part of the game, and even after that he is still more efficient as a healer than Makoto+His status cleanse really do come in handy
That, and wind usually has fewer enemies that resist it in JRPGs.
Morgana is always the first one out of my party and is basically on heal duty after battles.
@@Ninja07Keaton jack shit is weak to wind in p5 and morgana is painfully weak so he's generally hitting neutral for basically no damage
@@rosheafan I said few enemies that resist it, that doesn't mean they're weak to it. And I know you're being hyperbolic, because Morgana's magic is strong enough. He's not dealing the kind of magic damage that Ann has, but it gets the job done.
@@Ninja07Keaton what difficulty are you playing on where neutral morgana wind damage is "getting the job done"?
Yukiko is a top-tier healer with salvation alongside with teddie with armrita & supportive buffs. Both of them can surpass yukari where she only possesses “me patra” & “charmdi”
Had Zenkichi and Sophia been in an RPG Persona game rather than Warriors I wonder what they would've been like. I suppose Zenkichi would be specialize in Almighty and Gun attacks, but not so sure on Sophia.
Sophia wouldve been light user and probably a bit of healing / physical.
I mean, you can see their movesets.
Zenkichi probably would've been a pretty cool support that gets all 3 buffs + Debilitate but probably wouldn't have gotten any Almighty boosts so his damage would be crap
Sophia would just be a 3rd healer but with Bless skills instead of Wind or Nuke
@@trofulds Dont forget Firm stance with no weakness so definitely one of the tankiest characters that will rarely need to be supported in addition to all that
@@helpihavebats6392He also gives himself Almighty affinity to his basic attacks
@@kichiroumitsurugi4363 yeah but I don’t think they’d carry that over to a turn based game as an mechanic (as a weapon, definitely. it’s an interesting thought)
I feel like this one missed a bit in terms of opportunity costs and game versions. For example, Naoto is described largely based on Golden which heavily reworked her compared to the original release. As for any mention whatsoever of Yusuke's tier 3 skill, this comes in the context of Royal, and in Royal buffs don't matter for party members in the late game because Joker can abuse persona passives to just spam Thermopylae whenever he feels like it. If anything, this actually elevates Makoto in comparison because Joker doesn't have a cheap total debuff move.
I would agree - Yukiko in Golden has abilities unique to her making her a lot more valuable, but in vanilla you could create a Persona with a near similar skillset for MC to take her role and fill that character slot with someone else. Nyarly was also talking about all P3 characters in vanilla/FES instead of P3P which allows you to have full control of party members.
saying "royal buffs don't matter because joker is really good" defeats the entire purpose of this list, there's a reason joker was put in SS tier
@@Mayahiime Not really, because that's where opportunity costs come in. Sure, Joker can do anything, but is his time well spent doing something that a different party member can do just as well? And, conversely, is a party member worth including for something they can't do remotely as well as Joker?
Joker can do a total party buff for 30 SP. Can you spend Joker's turn better? Maybe you could make an argument that he should be throwing out the most expensive attacks possible instead, to exploit Wakefulness. Except a total party buff has a fair cost of 90 SP and would take 3 moves to reproduce by other means, so in terms of impact having that stuff on tap is, in my opinion, a very good use of Joker's time. It is a unique utility that Joker has above and beyond the Wild Card utility that lands him in SS by default.
The logic behind this argument is echoed in the video itself when discussing classic Persona, with the "don't build the protag for Str because you have X" arguments for A tier picks.
Even then naoto’s buffs in golden in practice aren’t big gamechangers all it does is just make her bareable in bosses which admittedly doesn’t have her function better than the rest of the cast. Her late join time semates the fact that yu can build light and dark builds before she comes in and by then you wouldn’t even need to touch her at all
haru is just actually really hard to build, as you're more encouraged to lean into specializing her rather than keep her as a jack of all trades. she's FANTASTIC for double rage technicals with psi with MC which is near if not guaranteed to kill anything you can put rage on (which is quite a lot), and her gun skills properly invested in are very reliable damage. i did gun haru in vanilla p5 and psi haru in royal, and she excelled at both when invested
yukari i feel deserves to drop lower due to a less severe case of morgana syndrome and actually quite poor damage. early game yukari just folds like paper if she doesn't get hit by wind, and MC is the best healer as necessary for most of the game due to cadenza + even earlier access to healing spells, and P3MC is not as much of an offensive powerhouse compared to yu or joker in lategame where you can safely rely on aigis or mitsuru to do good raw damage, while MC flexes. yukari's a B at BEST for me after all my runs of P3, and i drop her as soon as i can usually
yukiko is a hard S tier for me as you have more options to fix her squishiness in p4 than you do for fixing yukari's squishiness, and she has a fantastic kit with great damage. she suffers in bathhouse due to lack of these options and high swift strike clapping potential, but she scales up super hard after that, and has perfect synergy with yu and how things work in p4 in general compared to p3's consistent damage per turn, where the meta is now to buff up and blow up; keeping you alive while you set up, and contributing good damage during burst time. naoto also has S potential for shield of justice alone almost imo; the singular most important member for margaret and sets herself apart in golden after third tier persona awakenings
I was thinking about one of these yesterday. Good on ya!
Btw yosuke is superior as h3 gets megido mid way through rise/kubo through the scooters.
Also, haru is quite good in third semester, and life wall is a good move for the final boss.
Ryuji being placed so low seems to be widely contended and I agree. Outside of multihit/aoe skills he doesnt really miss that often between 400hrs on both versions of the game. Party power charge is good especially paired with Hyakka in end game so its worth the 1 turn of set up for 3/4 of the party to go all the way in on damage next turn.
I've also never really understood the argument for makoto being as hyped up as she is. If its nuclear damage, joker likely already fills that role. She isnt dealing more damage than ryuji on phys, she's too balanced to outdamage or outheal ann and yusuke has the benefit of good phys damage, good speed, built to crit, and having a chance to set up technicals with ryuji. Maybe I'm crazy but when you have 3 specialists and you are the best all-rounder in the game, why ever slot makoto aside from just liking makoto?
Not that it matters being a single player game and all.
Its morso the fact shes a jack of all trades and pretty damn good in most areas (except phys) and can play healer while offering other things (which Mona struggles with).
Also her best gun is a +22 to all stats due to the double stat bug the game has (reapplying stat boosts again in battle but it’s invisible)
She also has amazing Synergy with the party with her Nuclear Teching off of Burn,Shock and Freeze and having a trait that boosts the rate that they are inflicted significantly (on top of Ann and Ryuji getting rate boosts on their own). This also provides alot of baton pass opportunities.
Want a Phys team? Slot Makoto so those Shocks/Freeze will happen. For Phys Techs (and so she can Nuclear Tech for good damage).
Magic Team? Ann and Makoto is insane with Anns amazing Mag DPS followed up by Makotos Nuclear techs doing great damage.
Dont want Damage at the moment? she has good END and Marukaja and Mediarama/Mediarahan
I also think Joker as an argument is weak because you can use him for literally anything. And a if you are gonna use it then you gotta acknowledge the baton chains she’s providing that leads to some of Jokers big damage.
Makoto gets away with the kit she does because Morgana is just THAT bad of a healer in comparison that Makoto basically has no real competition. Also, access to Marakukaja too
I mostly agree but personally I would put all the mascots (Koromaru, Teddy and Morgana) on B, and Haru and Aigis on A, I just found them very useful
try to play p4 vanilla/ps2 ver. teddie is a beast there
@@Hymn_ playing P4 vanilla for no other reason than Teddie sounds... UnBearable.
Ok, I'll see myself out
MORE, WE NEED MORE OF YOUR CONTENT, YOU ARE GREAT
You definitely did not give Ryuji a good enough chance when you played the game
Thank God I'm not the only one flabbergasted by putting Ryuji in C. Sorry mate, to each their own but we genuinely did not play the same game. His magic stat is shite and he's pretty slow but when he hits, he kills shit _dead._ Charge is great, and while you _can_ give it to Yusuke as well, Ryuji's multitargeting attacks always got more mileage out of it for me. Crits are pretty damn good too, and his low speed is also offset pretty easily by Fusion Alarm equips. He's also a surprisingly good support character if you build him like that. I always give him Debilitate over Makoto because his Elec moves are pretty useless unless you're going for clutch Shock plays, which-to be fair, are also pretty viable, given that Shock is arguably the best status condition (at least until you unlock additional Rage technicals) since you can just chain All-out Attacks and 1 Mores. Also he gets Shock Boost naturally whereas Yusuke has to settle for equip items that give Freeze Boost, and it'd be remiss of me not to mention that his best weapon, _Imprisoned Mjolnir,_ is _super_ fuckin' easy to get compared to most of your teammates' ultimate weapons, which usually require endgame Max Arcana Rank Personas. Both are definitely good party members, but Ryuji is just on a different level. The only thing Yusuke has over him is _Hyakka Ryouyan,_ which, while great in a vacuum, is rendered thoroughly redundant by _Attis_ and chain-fusing _Vitality of the Tree_ onto whatever your preferred omnibuffer of choice is. Assuming you aren't just speccing into a _Wealth of Lotus_ Orpheus Picaro F, which is just Attis on crack. Doubly so if you give it the Auto skills.
Putting Mitsuru in B is pretty barmy as well. She was the highest damage dealer on my first playthrough-granted, I had the benefit of full control, but Concentrate (or fuckin'... _Mind Charge_ holy shit is that a dumb name) into Bufudyne instagibs pretty much anything that isn't a boss. Also helps that Ice damage never stops being good, much like Wind. Which, coming off the heels of Persona 5 Royal, is pretty batty. Her crit rate is nuts too, she got more crits than any party member except Junpei. Shoutout especially to _Main Gauche,_ that one weapon she gets towards the end of the game that has a high rate of inflicting Distress. That thing was fuckin' rad.
Mind Charge is actually worthless in P3, as it is not a 2.5x multiplier
Outrageous takes
I'm kind of surprised Akechi isn't split into his 2 different ones considering 3rd Semester has a different move pool. I really wish in Third Semester they gave you both Personas though, make Robin Hood curse/bless/buffing and Loki Almighty/Physical/Debuff
Robin Hood is 'okay' for the level he is at, learning Megidola innately
Loki is just terrible. Laevateinn hits hard, but Akechi is not given the means to maximize the damage he can deal
@@kichiroumitsurugi4363Agreed. I used him once for story purposes and I instantly swapped back to Ann
@@jeethefrog I'd actually use a party of Ryuji, Yusuke, and Sumi
@@kichiroumitsurugi4363 Personally I find Yusuke way too weak. Even if you do give him Charge using the jazz club/fighting spirit, I’d rather use Ann since her damage output with Concentrated Blazing Hell and Fire Boost/Amo outdamages him by a mile. Plus extra affinities is useful for the first phase of the true final boss. My favourite lineup is Ryuji, Ann and Haru with Joker on support
@@jeethefrog She doesn't really outdamage Yusuke without Technicals
I always use Ken over Yukari. Despite Yukari being a better healer than him. Ken isnt weak to a common element like she is, which means i also dont have to work on getting an accessory to block it. Sure he's weak against Mudo, but eh, that doesnt come up often enough for me to worry about it. Unlike Zio...
Can you make a tier list ranking all the Persona characters? Not for their functions in combat, I mean by personality, story lore, design, etc.
Watching this after Reload is being out is really funny. I also never really used Shinjiro in OG P3 and FES, but he's so hilariously busted in Reload. They need to spoiler him so that you don't just destroy everything with him. Him getting an auto heat riser on top of his exclusive buffing skill with his theurgy is crazy.
Yusuke is easily my favourite if we're talking about the full package of gameplay and character
29:33 No way you think God Hand is better than Agneyastra
Personally I would put ken in A tier due to how good his grinding abilities are, in a game like p3 that’s really useful
Morgana in d is horrendous he never left my party once he was so useful especially boss fights
The best party members in Persona 5 are definitely Baton Pass and Hifumi and Mishima letting you juggle your entire party around.
If you do power level Shinjiro his stats and levels reset after some time, which is INFURIATING but it makes sense since I think he's still taking suppressants
Not true, at least in Portable. But once he does leave the party, he does leave a skill card for you, based on how far he was leveled
On Reiji, I feel his early game is very good, his middle game is terrible, but his late game is good again, mainly due to his persona selection
Me: Ooo, this sounds like fun
Nyarly: *put Koromaru in C tier*
Me, through tears: It's... it's just a video about their gameplay efficacy...
Morgana in D and Ryuji in C? You're kidding, right?
Bro did not invest into them 💀
tbf he seems to have an unhealthy hatred for Morgana that I personally do not agree with. I personally really like Teddie and Morgana and yet every video he craps on them.
@@JennyBlaze253Morgana was my homie and i kept him in my team the entire game, idk he did mention hes a dog person in the video so it explains something I guess.
@@lotus2284 Honestly Nyarly is kinda a Persona boomer. xP
I was so surprised he ranked Morg so low considering how useful I found Morg during Yalba fight. Granted I don’t use Morg all the time but he’s not as bad as Nyarly exaggerates him to be, he’s definitely got his uses and Lucky Punch is genuinely useful early game where you might not be able to hit every weakness to negotiate with Personas
Only change I'd make is Makoto. I'd place her in S because of the equipment bonus bug that they didn't fix in Royal, and there aren't many enemies that use Psy attacks that are actually a threat.
Bruh Ryugi is a better physical attacker due to his passive being more useful than yuskue as it increases the damage of physical moves by like 40 percent and stacks with charge
Which would no longer matter if you get izanagi okami which by then only ryuji himself would benefit from but yusuke can be built to hit harder more consistently in royal and on top of yusuke in royal has better synergy for the likes of joker and makoto with high chances of freeze with his magic and a group heat riser move
@@nightwish1453DLC personas are overtuned to hell and back so i dont think thats really an argument plus there are people who specifically avoid dlc because of this.
Ryujis Physical skills are a fair amount stronger then Yusukes so thats just not true. And i personally prefer Shock > Freeze because Ryuji gets Shock Boost (so he can inflict it more often then Yusuke and his Freeze) and Shock doesn’t go away after getting hit so i can abuse Technicals more and still get that enemy turn removed. Sure it doesn’t get rid of immunities but thats fair enough price.
Also Yusukes Strongest Skill can sometimes counter act the Techical Hits you are going for with a 35% Crit rate (not taking compared LUCK stats into consideration) which both does less then a max Technical hit and overrides it
Also Ryuji has amazing Synergy with Joker and Makoto? Dont know how Yusuke does better in that coz Nuclear Techs off of Shock and Joker can get a free knockdown with piercing bullets