Achieving Infinity on Manila - Mini Motorways Playthrough + Discussion

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  • Опубликовано: 16 окт 2024
  • What do you do when the map is full.... just keep going?
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Комментарии • 90

  • @Bisqwit
    @Bisqwit 3 года назад +197

    Instead of being nearly invisible as usual, this time the mouse cursor was totally invisible.

    • @Retroflux
      @Retroflux  3 года назад +30

      LOL yep, my bad. Disabled the cursor for the darkest dungeon video, so I had to make shapes to call out all of my statements

    • @twinblocker9520
      @twinblocker9520 3 года назад

      @@Retroflux ft thhu

    • @TruPunx89
      @TruPunx89 2 года назад +2

      on other videos i thought that these comments about the mouse were a bit extra. and on this video i was like.... oh... i think i understand now XD

  • @DominickPeluso
    @DominickPeluso 3 года назад +209

    I appreciate the editing you did to zoom in and indicate certain areas

    • @Retroflux
      @Retroflux  3 года назад +29

      Even after making the mouse cursor bigger, I still thought it was too small for people watching on lower resolutions. It's more effort, but definitely worth it for s game like this. :)

    • @Sougabrielfelix
      @Sougabrielfelix 2 года назад

      I like it, but tgat gave me anxiety

    • @MountainDuwu
      @MountainDuwu 2 года назад

      @@Retroflux you can make it even bigger, you probably knew that but just in case.

    • @MountainDuwu
      @MountainDuwu 2 года назад

      I know I’m quite late btw

  • @schmunzelndKatze
    @schmunzelndKatze 3 года назад +22

    As a filipino, I'm amazed you manage to fix Manila's traffic problem

  • @CodyOsteen5
    @CodyOsteen5 3 года назад +46

    You should have left the blue highway alone and had the top yellow disconnect and go from left up and round the back. You can’t destroy highways once it starts to get late in the game.

    • @RobBCactive
      @RobBCactive 3 года назад +2

      But that area was sorted! The fix he applied worked, so blue would be happier and continue. I saw he could fix it better earlier in the video, so it was interesting seeing the consequences.
      You actually can get away with motorway moves, so long as the dests have few pips and you are not cutting all service. Moves, delay journey starts so you need the headroom for temporary pause in flow.
      Also destroying highways is fine IF you have local houses to hook up.

    • @striper4975
      @striper4975 3 года назад +2

      I don't understand why he didn't just took the motorway from blue to the other entrance there. So the yellow could go in uninterrupted by the motorway and the fix would have been so much faster, and without stopping the yellow supply. That the yellow supply got cut, and then the pins started to spawn in otherplaces felt like the reason for the end. otherwise the 3 houses would have been enough for the lvl 1 at the bottom. Just the extra-pins that overflowed it :/

  • @protestthebread1046
    @protestthebread1046 3 года назад +11

    The discussion was very valuable. Talking about the potential solutions to the problems is awesome.

  • @platnumfox
    @platnumfox 3 года назад +23

    U did not have an easy go of it too. Remarkably well done fellow, ggs.
    keepem komen

    • @Retroflux
      @Retroflux  3 года назад +2

      Trade offer: I receive watch time, you receive more content
      It's win-win. :^)

  • @inderdaadinderdaad8180
    @inderdaadinderdaad8180 3 года назад +13

    GG and tnx for the excellent discussion at the end

    • @Retroflux
      @Retroflux  3 года назад +2

      Glad you liked it! It's always good practice to see what you missed during the game ☺️

  • @RobBCactive
    @RobBCactive 3 года назад +6

    Well played!! But it was near infinity, You did not quite reach the max demand no room to spawn map.
    My near infinite run died similarly due to square dests, getting jammed after I failed to react in time with spare motorways to deploy, having sorted out the round dest bad problems. I had actually deleted roundabout near them earlier, as neither had become round, and I failed to block the 3x3 space. The area spawned houses of another colour, which I had trouble using, then the feeder road jammed because of other traffic routing strangely after redevelopment.
    The tricky red would likely have been helped by a short motorway, reducing journey times.
    Blocking: The area 1 square around dests is protected except in high density challenges. So it's roads where spawns would break segregation and 2 squares away that need blocks if a spawn would be bad.
    Houses need access roads pre-planned, otherwise the game hems houses in.
    When deleting road, spawning seems very common, so redevelopment is a dangerous time for unpleasant spawns, when you clear spaces. I think HydroPhil manages this by clearing an area ge wants more houses first.
    BTW the game ups demand, so if you block too much you cannot supply the dests from the houses you have. So it's not a game breaking exploit, you must allow sufficient dests, just spread them out. It's the same effect as people putting in roundabouts near dests or houses, it spreads the action out. If you don't plan space early game for roundabouts you won't have room later in the older parts of the city.

  • @kneecappinninja8131
    @kneecappinninja8131 3 года назад +7

    “Achieving Infinity” - sub 6k run - yep, I got click baited

    • @Retroflux
      @Retroflux  3 года назад

      In fairness, infinity used to be around 8K... Or at least that's what I thought back then. How wrong was I? About 3K off, 11K is my new mark for the start of infinity

    • @kneecappinninja8131
      @kneecappinninja8131 3 года назад

      @@Retroflux Fair enough, I didn’t know that

    • @isleohagger5455
      @isleohagger5455 3 года назад

      11K isn't infinity, it's 11K.

    • @kneecappinninja8131
      @kneecappinninja8131 3 года назад

      @@isleohagger5455 ? My original comment was about the title said, not 11k, so idk what your talking about

  • @russellportugalite6376
    @russellportugalite6376 3 года назад +2

    I'm much more amazed that you're only at 3k subs with how good you are at commentary. Good luck man, i subbed👍

  • @NeedsMoDakka
    @NeedsMoDakka 3 года назад +1

    if you're gonna hook up a highway to a destination, pull it back a little bit instead of being right at the destination so that cars can have a chance to figure themselves out [less congestion] -away- from the destination

  • @mnddcmpnn
    @mnddcmpnn 2 года назад +1

    1:59 "And I took that personally."

  • @hhurtez
    @hhurtez 2 года назад

    there is an alternativ aproach to the Yellow in the middle. Service the t2 Yellow locally by rotating all the one from the t1 building up. Service the t1 by highway This would also allow red to go around the yellows. also i do not understand highway 6 when there was a fast way to connect behind the reds..

  • @joelonsdale
    @joelonsdale 2 года назад

    I notice that your spacious interconnects allow plenty of space to rearrange roads late game - great strategy!

  • @kinc3per339
    @kinc3per339 3 года назад +3

    I think the game knows your blocking most of the spawns, so when it gets the opportunity it messes you up on purpose.

  • @zioming
    @zioming 3 года назад +2

    15:30 Is that really faster than just connecting it straight up and having a junction there. It's already by the entrance to the shop, so they slow down there anyway.

    • @Retroflux
      @Retroflux  3 года назад +1

      tl;dr always have distance between your merge point and destination if you have more than one source ingesting into it.
      The important part is WHERE the slowdown happens - if cars are all stopping in front of the destination, congestion wins, 100%. If there's distance between the merge point and the destination, you'll ultimately do better. Think about it in terms of the real-life equivalent: we have arterial roads and merge lanes to properly ingest and digest traffic and reduce slowdowns. While this game is much less complex, the same principles exist. Disrupting traffic in small amounts across the length of the journey reduces overall congestion, as opposed to sending all of them directly to the destination.
      I'll also note, as an aside, this was before the August patch, so diagonal roads were stupidly efficient compared to what they are currently. See my patch note video for more details on this. :)

  • @horniiboi
    @horniiboi 3 года назад +2

    love the small editing

    • @Retroflux
      @Retroflux  3 года назад +1

      I'm glad someone likes it! It takes FOREVER, but saves you like 15 minutes, so I think it's worth b the effort 😁

  • @yayoplayztheipad2432
    @yayoplayztheipad2432 2 года назад

    5:03 “I’m extremely sorry I know your angry at me”

  • @JustRandom.7
    @JustRandom.7 Год назад

    Your commentaries are so hilarious lmaoo

  • @davidholland4713
    @davidholland4713 3 года назад +7

    Interesting. I had thought people were cheating when talking about infinite setups and spawn-blocking. But this looks legitimate. Actually, I already had a 5900 score myself -- pure RNG luck without any spawn-blocks. But maybe I can do better. But it does look like you have to replay a map a lot of times :-)

    • @Retroflux
      @Retroflux  3 года назад

      Eight rounds was definitely a lot of effort to get this one, I will admit... though I've got a blind Dubai run coming, and it got preeeettty far... so skill also plays a large factor! Understanding how the game is developing is important. :)

    • @RobBCactive
      @RobBCactive 3 года назад

      Agreed on the zooming, the analysis presentation is the best on Mini-motorways.
      Spawn blocking gains you the space around your dests and access flexibility of houses. If you don't plan space, you cannot use roundabouts later in the game, there's no room!
      It's just about avoiding nightmare game killing spawns where a dest hooks up on a used main road with no options possible. Similarly early houses on islands if you have no bridges

    • @217PARADISE
      @217PARADISE 3 года назад

      @@Retroflux I just did my first run in Dubai and got rekt at 4k xD

  • @GuidoHaverkort
    @GuidoHaverkort 3 года назад +4

    20:20 you know you can drag the motorways around right?

    • @Retroflux
      @Retroflux  3 года назад +1

      Do you mean to see or to relocate? I know of both, but I'd never relocate if I'm that far into the game, not without a spare motorway! The reconstruction time will kill you!
      Moving the motorways to see better works yes, but it's not super effective near the attachment points.

  • @jacknguyen5220
    @jacknguyen5220 3 года назад

    It was interesting to see that "your communities are not as segregated as you think" in play at the end here!

    • @Retroflux
      @Retroflux  3 года назад

      It's like you fall into the matrix and see the world after you watch this video, I swear

  • @markmccleskey6609
    @markmccleskey6609 3 года назад +2

    love your commentary

  • @nomore6167
    @nomore6167 3 года назад +6

    Video title: "Achieving Infinity on Manila"
    Gameplay: "Your city shut down after 141 days. 5914 commuters traveled on your roads over that time."
    5914 is an extremely impressive score, but it's not infinity. It isn't even close.

    • @Retroflux
      @Retroflux  3 года назад +1

      I agree! Though that's alright, I already know I can attain infinity, and the discussion at the end of the video and runs since then remind me of exactly that.
      That was the underlying reason for the video, to show others that it's possible. I'll get there, and believe in everyone else that tries to get there too!

    • @nomore6167
      @nomore6167 3 года назад +1

      @@Retroflux "That was the underlying reason for the video, to show others that it's possible" - To show others that it's possible by failing to do it? That doesn't make sense. You're clearly extremely talented at this, and that score is legitimately amazing, but there's a fine line between confidence and delusion, especially when you're at the mercy of the RNG. Regardless, I wish you well in your endeavor and hope you achieve your goal. It would be nice to see an excessively-high score that is legitimate rather than a hack.

    • @Retroflux
      @Retroflux  3 года назад +1

      Yep, showing people the journey from 2500+ to 8000+ is exactly what everyone else is going through, it's the journey to infinity that matters. I am partially at the mercy of RNG, but I am hoping to one day go infinite without hacks, and inspire people and show my process along the way. Defeat is a step in the learning process, and a very good one to share as a content creator!
      That all said, this video is temporally aged compared to my newer stuff, and I've since learned that ~10,000 and not 6000 is probably closer to the start of "infinity", so that's where I'm aiming now. But it's all a learning process :) Thanks for both the kind and critical words, I'll use them to be better in the future. All the best to you, stranger!

    • @bftjoe
      @bftjoe 3 года назад

      @@Retroflux I hit 174,000 and counting on Los Angeles map, that is real infinity. It is very important to not connect houses to multiple businesses if you want to hit infinity.

    • @destructioniscreation
      @destructioniscreation 3 года назад +1

      @@Retroflux I think he's trying to tell you it's pure clickbait, and even "Journey to Infinity" is a hype but not sheer bait title.

  • @spagethi1340
    @spagethi1340 3 года назад +2

    Didn't realize infinity equaled 5000

  • @lucaluca3238
    @lucaluca3238 3 года назад +1

    Great work as always

  • @abubahkhr554
    @abubahkhr554 3 года назад

    This map is real. If you search in google maps pandacan manila and zoom it out this map looks like that place.

  • @adamiroronra
    @adamiroronra 2 года назад

    You were bleeding some french words in the end XD

  • @vicentroig4572
    @vicentroig4572 3 года назад

    There are one or two pieces of road that could have been cleaner. One of them are useless roads connected to a green line.

  • @afd33
    @afd33 3 года назад

    Pretty sure just moving highway 4 to the other side of the first spot you said was "sorted" would have fixed it. I don't remember who's (it might of been yours) video it was that showed that if a color has a building that gets high in pips like that, they shift some to other buildings of the same color.

    • @Retroflux
      @Retroflux  3 года назад

      Hello yes that was me

  • @humanbeing5529
    @humanbeing5529 3 года назад +1

    if you max out the map then you can get to 100k and beyond. this was very close. gg

    • @Retroflux
      @Retroflux  3 года назад

      It very much felt like I was right at the edge of infinity, same with the Dubai infinity run... just a couple bad spawns on the home stretch!

    • @RobBCactive
      @RobBCactive 3 года назад

      @@Retroflux I have the same issue, but mostly it's because I allowed the dumb stuff by not reserving space.. Controlling spawn is not just for early game!

  • @IorPerry
    @IorPerry 3 года назад

    I don't understand why did you use the motorway 4 instead of regular roads

    • @Retroflux
      @Retroflux  3 года назад

      Great question, I panicked LOL

  • @PJOZeus
    @PJOZeus 3 года назад

    If this was only a month ago, I have to applaud the rate of improvement to present day

    • @Retroflux
      @Retroflux  3 года назад

      I think last I checked, I was sitting around 50 hours played... Oops. 😆

    • @PJOZeus
      @PJOZeus 3 года назад

      @@Retroflux 50 hours seems so little honestly, definitely climbing quick, well done

  • @ProEmnesty
    @ProEmnesty 3 года назад +1

    Nice vid bro!

  • @cwshellhamer342
    @cwshellhamer342 3 года назад

    Love the commentary 🤣🤣

  • @kjs3033
    @kjs3033 3 года назад

    good video bro keep up the good work

  • @WISECOSKS
    @WISECOSKS 3 года назад

    At 15:38 doing that bridge, why?

    • @Retroflux
      @Retroflux  3 года назад

      Sending all the cars from one direction increases traffic flow in most cases

  • @altitud49
    @altitud49 Месяц назад

    I'm surprised you don't make videos in French sometimes ! That would be nice too

  • @joeomundson
    @joeomundson 3 года назад +1

    It was a good score, but I wouldn't call it infinity

    • @Retroflux
      @Retroflux  3 года назад

      Me neither, but that's hindsight talking. I've had runs that make it much closer to infinity after this one

  • @henryhsu3454
    @henryhsu3454 3 года назад +1

    love the video! cursor please :)

    • @Retroflux
      @Retroflux  3 года назад

      At this point, the cursor is a meme on this channel lmao; coming soon!

  • @badziaczek
    @badziaczek 6 месяцев назад

    you know french??

  • @muhamadafiqfarhan4832
    @muhamadafiqfarhan4832 3 года назад

    Hello👋

  • @sharpnell7949
    @sharpnell7949 3 года назад

    😯😯😯😯

  • @joeclips344
    @joeclips344 3 года назад

    Good Video shout me out when ur famous

    • @Retroflux
      @Retroflux  3 года назад

      Shout me out when I'm not famous and we'll see how it goes? ;)

  • @ars.hh23
    @ars.hh23 3 года назад

    It's painful having to watch him do simply silly mistakes when I can see extremely easy solutions

    • @Retroflux
      @Retroflux  3 года назад +3

      There was nothing constructive about this, don't be rude

  • @exel001
    @exel001 2 года назад

    please, don't zoom into map! 🥺 it's completely unnecessary and just confusing

  • @pedrodu3626
    @pedrodu3626 3 года назад

    liar