Man, you were the fourth vid I turned on and the ONLY one who started out talking about the game. Thank you for a no-nonsense overview! This is the vid I'll be forwarding to tonight's game night attendees.
A few rules that were not included or were incorrect in this video. You choose the first player by flipping the top card of the destiny deck. During the alliance phase, the offense followed by the defense offer alliances to any other players they choose not already in the encouter, then after all alliances have been offered, the other players choose who to ally with if anyone at all. This is on contrast to the videos stated order of offense offers, accept or decline, defense offers, accept or decline.
Thanks! Yeah, we rarely use the game's suggestion for starting player which is why I omitted it (for any game, CE included) and the alliance negotiations rarely go so formally when we play. It's pretty much an instant heated debate trying to win people over to your cause. Still, I should have caught that. Also (Just noted in the description) Defender Rewards allow you to get as many ships from the warp as you had in the fight, not just one. That's a big rule we've been playing wrong all along.
Overall great tutorial with a few flubs that have already been addressed except 1. At 4:56 you suggest that only allies can play reinforcements. Though the card clearly indicates that it can be allies or main players, I have seen other playthroughs on RUclips where the players didn't think main players could play reinforcements.
Thank you for pointing that out, I have added it to the description. When I originally made this it was honestly more to get my friends ready to play than anything else. I had no idea it would gain the kind of traction it did.
5 players. 4 Winners. The one loser is the Pacifist with his own Flare card that says if 2 or more players win the game then the Pacifist wins as well. *No one loses*
not to be confused with the old "which way" book "Cosmic Encounters" about a lone astronaut and his personal adventures.(that could make a great D&D campaign in "realm"space though) this is a grandiose power play much as being a Commander-and-Chief. much as chess.
"Cosmic Encounter is the family friendly game about galactic genocide" 15 seconds in and I am hooked
Man, you were the fourth vid I turned on and the ONLY one who started out talking about the game. Thank you for a no-nonsense overview! This is the vid I'll be forwarding to tonight's game night attendees.
Thanks! I get a little too talky in my reviews, but I try to keep these concise and informative.
A few rules that were not included or were incorrect in this video.
You choose the first player by flipping the top card of the destiny deck.
During the alliance phase, the offense followed by the defense offer alliances to any other players they choose not already in the encouter, then after all alliances have been offered, the other players choose who to ally with if anyone at all. This is on contrast to the videos stated order of offense offers, accept or decline, defense offers, accept or decline.
Thanks! Yeah, we rarely use the game's suggestion for starting player which is why I omitted it (for any game, CE included) and the alliance negotiations rarely go so formally when we play. It's pretty much an instant heated debate trying to win people over to your cause. Still, I should have caught that. Also (Just noted in the description) Defender Rewards allow you to get as many ships from the warp as you had in the fight, not just one. That's a big rule we've been playing wrong all along.
Overall great tutorial with a few flubs that have already been addressed except 1. At 4:56 you suggest that only allies can play reinforcements. Though the card clearly indicates that it can be allies or main players, I have seen other playthroughs on RUclips where the players didn't think main players could play reinforcements.
Thank you for pointing that out, I have added it to the description. When I originally made this it was honestly more to get my friends ready to play than anything else. I had no idea it would gain the kind of traction it did.
5 players. 4 Winners. The one loser is the Pacifist with his own Flare card that says if 2 or more players win the game then the Pacifist wins as well. *No one loses*
not to be confused with the old "which way" book "Cosmic Encounters" about a lone astronaut and his personal adventures.(that could make a great D&D campaign in "realm"space though) this is a grandiose power play much as being a Commander-and-Chief. much as chess.
Hopefully playing this at game night tonight
Where did you get the pink ships?
I think the colors just off a bit. Those are the purple ships that come with the base set
Please make annotation of any rules that were incorrect
Annotations have been discontinued on RUclips, but I have updated the video description.
Plumpy Thimble nice!
Do you always play board games alone?