HEY, there might be some SPOILERS under the thing 0:20 Ashley’s truth 2:25 Kiss Liam, Marry Marisha, Kill Taliesin (he’s just going to come back) 3:40 CRapp 5:10 Intro cinematic 6:50 Episode Starts 9:15 We don’t have to recap all of this 10:00 Recap Ends 12:15 Let’s just do things 16:40 Beating up Caduceus 26:00 Veth has had practice killing Caduceus 26:35 Caduceus is okay 35:45 The Wildmother comes through 37:30 Vokodo backstory 44:15 Giant astral trenchcoat 49:40 Different cult, hopefully this one ends better 51:30 Underwear gnomes 57:35 Ball Edens 58:40 Nein Heroz 1:00:20 Hey Siri 1:01:25 Moving the map 1:05:30 A great plan 1:08:35 Simple plan 1:09:40 Parchment, Boulder, Sheers 1:11:30 Flying lesbians 1:13:00 Too loopy to keep going 1:14:10 Break Starts 1:18:00 Art Montage 1:31:05 Break Ends 1:42:55 Cadspruceus 1:45:55 Caduceus can’t count seasons 1:46:40 Don’t miss the forest for the trees 1:52:55 28 trees later (you don’t need legs to be fast) 1:56:35 The treants cover their wood 2:07:35 Initiative and Map out 2:12:15 Beau doesn’t negotiate with spirits 2:15:10 Veth shocks herself 2:29:50 DiBeaumacy 2:31:45 Veth rubs one out 2:38:15 It’s been awhile 2:45:05 HDYWTDT 2:47:00 Veth fixes her bow 2:49:30 The sarcophagus tower 3:13:15 Laura gets wrecked by a sarcophagus… again 3:19:50 Matt scolds the party 3:23:40 Sam speaks directly to the comment section 3:25:40 We’re a DnD party, of course we’ll accidentally kill some people 3:28:05 You know, it’s kind of just luck that M9 hasn’t killed a lot MORE innocents 3:29:15 Shadowfell ice cream is the best 3:30:15 Aggressive stealth 3:51:55 Violence is the answer 3:55:20 Episode Ends The in-game start date for the episode was the 19th of Unndilar 836. Sam’s flask says “Me trying to figure out what will be funny in the future” with the ‘thinking’ meme over pictures of Sam. I’ve been going through Matt Colville’s Chain of Acheron campaign that came out last year. I fell off of it pretty fast when they came out, but I think they’re actually really good. Strong recommend if you have room in your DnD diet. Any moments I missed? Feel free to post them here. Is it Thursday yet?
@@Bruh-vi7dk On guesses 1: monks have a lot of BS they can pull off (as do most classes, but it’s reached a point where it’s a common practice for ‘someone’ to be a monk, I think) 2: “chaotic neutrals” allegedly (all secondhand experience for me) use their “technically not evil but also technically not law-abiding” status to basically become Raiders (or “player character bandits without actually being labeled bandits” I guess?) 3: psionics... I don’t even have hearsay to go on, but I’ll guess it amounts to how people might mistake that for “basically” being Charles Xavier/Jean Grey/Emma Frost a la X-Men (with all the “well, no” that might entail).
Without spoilers, know that these crazy kids had such a giggle fit that they had to go to break after an hour of playtime. This quote by Matt sums up the Mighty Nein perfectly. “How have you all survived to level 12???”
NerdsTheCandy naturally, chat being chat, that was one of the first comments when Matt said that. Course, one death over a hundred episodes, with how these chaotic mfers like playing? That’s pretty stinking good
When Caleb mentioned all the times M9 chose violence... he forgot to mention throwing a fireball down a well and Matt visibly ripping pages of dialogue options in front of the party.
1:53:09 is a great moment Veth: They're _trees_ , they don't have _legs_ Caduceus, with a Wisdom of 20: Carts are very fast, they don't have legs Veth: That is really smart! Caduceus: Boats, boats are fast, they're made out of wood. Fjord, absolutely freaking out about zombie treants: _Great discussion let's move can we go now_ Veth, who gets off on stressing Fjord out and egging on the nonsense: What else is fast? Caduceus, with an Intelligence of 9: Squirrels are fast Veth: *Squirrels have legs!* Caduceus: Oh, that's fair. Laura Bailey: _dies laughing_
This has been a redeeming episode for the island for Caduceus in some ways. 1:47:00 - he can't believe he accidentally brought another cleric into Wildmother's fold via gift of a necklace.
Agreed. 😆 I replayed that bit like four times to look at different people's faces (would maybe not have paid as close attention to that part though if it wasn't for me seeing your comment, though, so thanks!).
This was seriously one of my favorite CR moments yet. Right up there with Jester outsmarting Matt with the hag in the woods, and with the final episode of Campaign 1.
I mean, tbh, that divine intervention was quite underwhelming. It didn't really help them any, nir did they learn anything concrete about Vokodo. It was a few bits of vague information. For an abilty that works maybe 1-2 times in the whole campaign, it was pretty useless.
@@ddhuzjak well the wildmother did what he asked for! Also Matt probably left some mystery for story reasons. I think vokodo is fleeing from the chained oblivion.
@@berendkooiker3538 Isn't Chained Oblivion, you know... chained? Since before the Calamity? Plus, the guy isn't exactly known for creating societies with intricate architecture and burial rituals. He's more of a "destroy the universe" kind of god.
Yeah Cad asked „WHAT is he“ and Matt could’ve told him that he’s a Morkoth but he’s way of storytelling left a bit of mystery which as a viewer makes I more interesting
@@scarylion1roar You inspired me to spend too much time on this: Pop, two, squish, uh-uh, Kravaraad, Nydoorin Pop, two, squish, uh-uh, Kravaraad, Nydoorin You know how people have these little habits that get you down Like Beauregard Beauregard, she liked to flurry her blows No, not flurry, pop So I came home this one day And I'm really irritated And I'm looking for a little bit o' sympathy And there's Beauregard lyin' on the couch, drinkin' a beer and flurryin' No, not flurryin' Poppin' So, I said to her, I said "You pop that blow one more time" And she did So I took the crossbow off the wall And I fired two warning shots Into her head [chorus] I met Nott the Brave from Felderwin about two years ago And she told me she was single And she hit on my minotaur abs right away So, we started living together She'd go to work, she'd come home I'd fix her a drink, and then another drink And then I found out "Single" she told me Single, my ass Not only was she married Oh no, she had two husbands One of those Halflings, you know So that night when she came home from work I fixed her her drink as usual You know, some gals just can't hold their arsenic [chorus] Now, I'm standing in the kitchen Carvin' up a chicken for dinner Minding my own business In storms my wife Jester in a jealous rage "You been letting me think you’re a god!, " she says She was crazy And she kept on screamin' "You poopin?" And then she ran into my knife She ran into my knife ten times [chorus] Was suche ich hier? Lassen Sie mich sagen, dass mein berühmter Bewohner meinen Mann gefangen genommen hat Und ich schlug mir auf den Kopf Aber es ist nicht wahr ich bin unschuldig Ich weiß es nicht Weil Onkel Ickythorope sagt, dass ich es getan habe Ich habe es versucht Zur Polizei, aber sie haben es nicht verstanden -Yeah, but did you do it? Uh uh, not guilty! My brother, Ford and I had this double act And my wife, the Wildmother traveled round with us Now, for the last number in our act We did these twenty acrobatic tricks in a row One, two, three, four, five, splits, spread eagles Back flips, flip flops One right after the other So this one night before the show we are down at the Kravaraad Forge The three of us, boozin' Havin' a few laughs And we ran out of tea So I go out to get some I come back, open the door And there's Ford and the Wildmother Doing number seventeen The seaweed cocoon Well, I was in such a state of shock I completely pinked out, I can't remember a thing It wasn't until later When I was washing the blood off my hands I even knew they were dead [chorus] I loved Yasha Nydoorin More than I can possibly say She was a real artistic gal Sensitive, a harpist But she was always trying to find herself She'd go out every night looking for herself And on the way She found Obann Jourrael And the Laughing Hand I guess you could say we broke up Because of artistic differences She saw herself as alive And I saw her dead [chorus]
@@Sarcazzer Beautiful, you put so much damn effort into this but it doesn't have the recognition it deserves. Also missed opportunity to direct 'The dirty bum bum bum" at Caleb, but adding the chorus woulda been too much. Absolutely inspired idea to use Zemnian, that was great.
I wonder if Matt was sitting there watching Moana, having already created the island of Rumblecusp and all its secrets, and seeing the scene where Moana finds the cavern full of boats hidden behind the waterfall and thought “Sonofabitch...”
Tbh we DMs also “steal“ stuff. Everything has already been told. No one knows if your ideas are “unique“. You can be pretty sure that someone else already thought of your idea before. Nothing to be ashamed of
Plus that Vokodo creature and his shiny collection on his back reminds me of Tamatoa (just a tad) Xd I'm not sure why a few of you are making it sound like the op is saying it like it's a bad thing he just pointed it out. I mean I thought it was pretty cool
@@heikesiegl2640 Especially with puzzles, I tend to almost always steal based on references that I want the players to get even if the characters wouldn't know them. It really helps give them a guided path so they don't get stuck on something. For example I once made a digit code sequence they had to input into this mechanical device to escape a Mind Flayer's Tesserect Dungeon. The code numbers were hidden in each room and made the number sequence from the show Lost which I had made many many references to throughout the adventure (which essentially only spanned 3 months while our other DM was away and we wanted to still play). It was great the moment they realized.
I was crying for laughter myself. So much humor in a small moment killed me. I died when Caleb said, "I am good with mathematics, and to think that you can determine the direction you fly out of a geyser is ludicrous." And Travis laughing like a school girl, I just really needed this episode after a long long week at work. Thanks CR.
Nobody caught Sam's "No it's all yours, it looked like you had a hoot up there." in relation to getting carried by Vilya in giant Owl form and it hurts. :(
Caduceus having some tea on a light blue owl's talons despite how the island keeps screwing him so badly is honestly the kind of vibe i would want with rn.
1:01:35 liam asking laura to give him her snacks and laura declining and liam going "yeah but u love me" and laura making are-u-really-gonna-make-me-throw-it motions and then throwing it and liam catching it and both of them wheezing and disrupting matt's narration and then going sorry and sam leaning over and stealing some of em using The Beau Staff is precisely why i watch this show
I'm coming late to CR and one of the things that hits me is that it's not just the game I'm watching, but people who are doing exactly what I and my friends do when we play. It's weirdly intimate.
@@danteslayer9455 Honestly event horizon would be far more fitting for them. No alien/eldritch mind comes anywhere close to causing as much mayhem as they do. The level of murder is about the same too.
@@jesterssketchbook Hey, just wanted to stop and say on behalf of all critters how much we all appriciate your channel. Awesome work, keep doing what you're doing please :)
"Laura, psst, Laura, throw me a cookie" "I paid good money for this cookie!" I know, but you love me" The best moments are sometimes the ones that go unnoticed xD 1:01:30
The visual Matt described for Jester's "unique" Turn Undead though... The green cloak and the Traveler scaring the ghosts? Favorite moment :') I just feel like she needed that after he made her sad last episode
Has anyone else realised that all this time spent on this island means neither side of the war between the Dynasty and Empire has heard from them since the negotiations, I wonder if Essek is worried
Page ive only ever seen the mighty nein abbreviated as “MN” and it being abbreviated as “TMN” immediately makes me think of teenage mutant ninja turtles lol
Zach haha yeah I’ve seen that idea going around a lot! It’s interesting that Matt had plans for Vilya since the beginning of their home campaign, makes you wonder if he came up with Vokodo before Moana even came out
I love Fjord's acts as the straight man. "I don't think that's ever true". It's up there with, Nott: Think about this-- Fjord: I'm the only one doing that.
Matt diiiid do a really shit job of framing that though, especially calling for initiative when he did. Maybe its just me, but I think he'd benefit from watching Matt Colville's video on Catastrophic Failure...
@@jameseustice7144 It's also partly on the players for not trying deescalation once combat broke out. Sometimes the swords do start swinging and you need to try to stop that mid-combat. Realistically, Critical Roll is very firmly in the chucklefuck category (nothing wrong with that) most of the time, so you kinda have to expect they're not going to take the best path to getting what they want.
@@AGrumpyPanda It's weird, they started talking from the start. 2:06:09, Cad' asks if they want to talk, and POP-POP Beau says "yea, we should talk", then Jester says they can help them get back to their homeland, etc. I wonder if Matt got too wrapped up in his visual, because he went from dramatic entrance, to "roll initiative" perhaps he intended to have the lead spirit flee, then begin the role play, but he set a paper tiger up against an effective fighting party, even though they are chuckle fucks
@@wouldiwasshookspeared4087 I was TERRIFIED that Matt was going to find some way to go back on that encounter. When something that cool happens at your table as a DM, no matter how much it fucks up your plans, you HAVE to let it stand. She outsmarted him, and I know a lot of DMs that would weasel their way out of that. Come up with some logical reason to make that fight happen anyway. Matt made the right move by letting it work and admitting defeat. When one of your players does something that cool and outsmarts you, applaud them. Don’t get defensive and frustrated and force the fight. I see it happen too often. Even Matt is guilty of it at times. I’m glad he let that one go, even if only for the time being. Rule of cool.
@@wouldiwasshookspeared4087 Oh, I had to mention my love of that to Matt and Laura. Who instantly went into Jester voice asking me what I think of the Traveler.....my heart.....
Matt getting excited about his players' ingenuity, instead of trying his darndest to counter their plans, is one of his most exemplary qualities as a DM...
It makes sense that you tell your party "there are no more objectives in this area" if they kill the ghosts you expected them to befriend. Granted i zoned out a little so i don't know if he called initiative too early or not. But also helping to scheme for the fight is good, because if you say how you would rule in advance they can plan for it. For instance, he said that placing it in amber will let them bypass the 10ft rule, he also stated that the 10ft rule triggers the explosion and does not fizzle or waste the spell. I would be angry if i decided to use a spell creatively say cast dawn over a mirror to make it horizontal and then have the DM who listened in on the planning tell me no in the battle without explaining his ruling as casters know the spell would or would not interact with a mirror. Jester used dawn on the heart of giggle fist in the happy fun ball and it makes a bright cylinder of heavy damage AOE for multiple turns, and depending on interpretation the light either carries the damage or is a byproduct of the spell and hence the area may or may not be affected by redirecting the light. But the important thing is consistency and clarity of the rulings. (Also rule of cool)
I was in a campaign where we killed this big baddie that we werent supposed to be able to kill, so I got a staff of frost at lvl 4. And then the dm was like...pissed at me for the rest of the campaign and kept nullifying anything I did. Like it was my fault he got his npc killed. Bummed me out :(
"I am pretty good with math, and the idea that you think you could predict the direction that you are going to be thrown into the sky by jumping into a geyser is ludicrous" Dungeons and Dragons
I really appreciate all the work that goes into writing down the subtitles in such timely fashion. As a non native speaker I find the subtitles super helpful, and I'm glad I don't have to wait few weeks for them, like it used to be in the past, when it wasn't as streamlined. So whomever is doing this, you're epic. Thanks guys!
With the pandemic, they've changed to filming the episodes a week before they air, so they currently have more time to get the captions right. If they go back to live streaming next year (once we have a vaccine), it may revert somewhat.
@@bigdream_dreambig Due to different time zones I was never able to watch it live anyway, so this method works for me better. Thanks for clarifying it though :)
@@classicfrog80 I never would have thought you weren't a native speaker, your English is incredible, not to mention your seemingly comprehensive vocabulary. I'm fairly certain that most native speakers don't even know the word "whomever" exists. I'm impressed and also saddened that I gave up learning other languages, cause people like you go to so much effort to learn my language and I'm sitting here going "I can get by with just the one". I guess what I'm saying is congrats dude, your English is impeccable
@@J75Pootle Well, thank you, I guess :) There's a difference between written and spoken language, though. I can read and write at my own pace, but there are times when I just simply can't understand what has been said, even if I rewind and try to listen to it multiple times. Different accents don't make it any easier either. So I take all the help I can get :)
@@classicfrog80 Hey, if it helps I struggle with this in my native language. Sounds are hard man XD I don't know if I'm hard of hearing (taken a test and it didn't seem to think so), everyone else just mumbles a lot, or if I just can't be bothered to listen, but working retail means I hear a lot of accents and dialects, and I struggle a lot when they ask questions I'm not prepared for. Just can't comprehend what they're saying XD
'Not very chipper?' - Travis asking about a tree....No one batted an eye. (or is it just me and he didn't actually intend the gag? - tree chipping, geddit?)
I love how this whole arc is basically turning into pest control. Jester is trying to organize a con, she's chosen a venue but turns out it's infested by another entity. Now they have to "sanitize" the place before the attendees show up.
@@JanTuts VO: In just 4 Days, the first convention guests arrive, but the team has found the North East corner of the island infested with displaced ghosts. And the health and safety inspector arrives tomorrow. Will they succed cleansing the island in time? Tune in next time.
Combined with the M9s talent for failed elaborate plans and an enemy that is everywhere and nowhere at once, I'm getting some big "Mouse Hunt" energy from this island.
DMs and prospective DMs can learn from this: if you're trying to leave diplomacy open as an option, don't roll initiative. Very rarely will peace be reached after initiative has been entered. It's possible. But rare.
And usually when peace is reached in initiative, it's because the players either are or feel outmatched, or information is released that motivates the party to negotiate.
yeah, this honestly felt like kind of a combat trap. if these were entities that didn't immediately show outward aggression and could be reasoned with, why roll initiative?? i love matt but this feels like one thing that could have been handled better on his part :/
Especially when there is a lot of detail given and it all sounds bad. I’d say at least 90 percent of DND players (myself included) would have done the same thing as Beau.
Not sure if anyone ever said this, but thanks to whom ever closed captioned this episode. The auto gen CC sux hard most of the time, so the non scrolling, player labeled actually AMAZING CCs are much appreciated and again thank you!!! (Edited for spelling damn fat thumb.)
@@misty_step yep. Total accessibility nightmare. They will no longer allow submissions by September: www.theverge.com/2020/7/31/21349401/youtube-community-captions-deaf-creators-accessibility-google
All the episodes have proper captions. Up until last fall it was done by an all volunteer critter group and it was uploaded sometimes a month or two after the initial release of the episode. The CR decided to hire someone to do live captioning for twitch, that live captioning is better than youtube's auto captioning, but far from perfect. They used the live captioning when the video was released on youtube, but it still took a few weeks before someone went back and corrected it. Since they started pre-recording the episodes, I'm guessing the person they hired to do the live captioning is now instead doing the final captioning and it is for the first time being released day one. Being hard of hearing the captions helped me to enjoy the episodes, but being completely caught up is a new experience for me. LOL. Anyway, just a word of warning, if CR does decide to go back to live broadcast format, then that may mean the return of live semi-crappy captions. Just wait a few weeks and it will be corrected.
As someone HoH its a godsend to not have to wait for captions, now that the CR cast hired someone to transcript the episodes! Makes it important to keep the cc on these platforms (shade directed to RUclips)
He needs to go to lv 12 in Warlock to pick up life drinker and GWM. If he doesn't have Eldritch smite he should too. Then with banishing smite, divine smite, hexblade curse, a critical role, and path of the grave that'd be (2d6+6d8+5d8+5d10)*4+25= Mighty Nein Nuke
@@RAWvideos95 Doing the math, the MINIMUM amount of damage that would do (as in, they rolled all ones) would be 97. The average comes to 325. If the stars aligned and they rolled maximum, it would be 625 damage. This attack, used two or three times, would probably take out an adult mithral dragon.
When the dice rolls help tell a story, it's amazing. A series of very poor rolls for Caduceus turns into a narrative of how this island is actively screwing him over because Vokodo is afraid of 35:45 actually happening.
If I had a nickel for every time Laura Bailey’s dnd character opened a trapped sarcophagus, I’d have 2 nickels. Which isn’t a lot, but it’s weird that it happened twice.
Matt: next time you'll have to fhase Caduceus through tunnels *Next episode starts* Jester: casts freedom of movement Beau: Flash lightning flickers in her eyes "i am sped"
I mean rolling for initiative while Jester is in the middle of a conversation in Infernal with a wraith definitely sends mixed messages when you imply after the fact it just wanted to be friends.
Yes. I would have never guessed as a player that anything but combat was an option. Roll for initiative 99% of the time means combat to me. Not talking and negotiations.
@@CoordinatorKYamato Sure but asking the players to roll initiative implies that the only solution is combat and that the entities are gonna start attacking them, *specially* considering that the person with the highest initiative bonus is not a face character, monks are gonna monk not really try to talk to the enemy.
@@martinsthalles Except the MN have broken up combat before by negotiating with enemies mid combat. Matt had them roll initiative doubtless because attacks were imminent if their choices didn't go well, but to take any abrupt surprise attacks off the table. As we learn later it was also possible for them to have negotiated with them after the fight was over...if the oopsie with the sarcophagus hadn't happened and destroyed their leader. More to OPs comment, Matt never said that they actively wanted to be friends, he was explaining that the possibility of them allying with Vokodo's subjects and turning them into enemies is the reason Vokodo made this area off limits to the Vo. He stated it was a possibility, not an absolutely positive outcome. At the same time, we could nitpick all of them but I think Liam pointed it out perfectly by listing off all of the crazy stupid shit lots of them have done previously. It's a game, and they make 'mistakes' or choices in the heat of the moment all the time, it's just a part of it. There's no right or wrong here, imo, the situation just happened the way it did, cards fell where they did, and the campaign moved on. :)
Absolutely agree. In the past initiative was usually only asked for when either party made an aggressive action. In this case, neither the Nein or the ghosts were aggressive, but asking for initiative made it seem like the ghosts were about to attack.
The water escape/bird conversation had me crying because that has been every single one of my group's D&D sessions, down to Matt's facial expressions from our DM, and I love it. For context, I'm usually the Nott/Caduceus in this situation; the terrible bat shit insane plans that have a 30% chance of working, but I just keep throwing them out because something has to work.
Ford: *Desperately holds caduceus and tries to protect him from himself* Empire kids: 'Step aside we got this' cut to empire kids holding caduceus and beating the crap out of him "you" *pop* "should" *pop* "not" *pop* "have" *pop* "gone" *pop* "in" *pop* "that" *pop* "hole" *pop*
I was also getting serious fight club flashbacks. "Pop-pop. Stunning strike. Pop-pop. Stunning strike. Pop-pop. Stunning strike......" There's an old brawler in a bar somewhere flinching as cad gets smacked around.
Fjord is his Wild-sibling and almost his mentee didn't want to hurt him. The Empire kids, and I say this with my entire love for them, have NO such restraints.
I love how amazing, yet ultimately worthless the boulder, parchment, shears was! Fjord: “I never agreed to go with Vilya!” Boulder parchment shears to see who goes with her (you would assume loser goes with her) resulting in awkward 3 way tie that distracts Fjord so much he goes with Vilya anyway despite winning. 🤦🏾♂️ Edit: I also thought Marisha was referencing Peter Pan at first, so Ashley wasn’t too far off.
@@christiandaley9137 I understand that. He would’ve gone with her had they not played, then instead of the loser of the game doing the less desirable option (in this case going with Vilya), he wins and goes with Vilya anyway. That’s why it was basically worthless.
bit harsh, they do make some questionable decision purposefully that they go with for the fun factor, but hard to judge them with the benefit of hindsight when most of us would probably make similarly bad descions in the same situation
I actually see the front having a Street Fighter II inspired Beau and "Flurry of Beaus" text, with Pop! Pop! on the back like a retro video game t-shirt.
You know, this is absolutely amazing. It has a brilliant story, unique and unforgettable characters, and comedy that has brought me to tears. But when you really look at this, disregard the voices, the comedy, and the story, Critical role in its purest form is a group of friends having fun. Seeing these friends getting together week after week and creating an out of this world story has inspired me to do the same for my family members. Thank you for that! (Wish them luck as they take on their first dragon today).
Not that I disagree with you, but its not just crit role. Dnd, in its purest form, is just friends getting together and having fun, also hope they slapped that dragon
Jester: "Let us help get you home" Ghost: "HOW?" M9: *starts thinking about how to negotiate* Beau: "Tell him fuck Vokodo" Matt: "I'm gonna have everyone roll initiative" Marisha: "I dont think I have anything to try and negotiate with these people" Matt: *starts describing a combat round* Marisha: (halfheartedly) "welp i guess im just gonna go for him i guess" Sam: "We're just attacking?" Marisha: "What else do I got?" Laura: "Well we rolled initiative" Sam: "Yeah but they haven't done anything towards us" Later Matt: "You guys chose the path of wonton destruction instead of negotiation" bruh
Personally- my players know that initiative doesn't mean they have to attack. When I play- I know that initiative just means I get to decide what I do on my turn. But that is just me personally and the group seemed hesitant to attack them with provocation but it fits Beau's personally to punch first. Just my thinking
People are saying this all over the comment section like attacking is the only thing you can do with an action. This party has literally talked their way out of combat before too.
@@jessaanders2738 But none of the players were attempting to do anything at the time! Why make players decide what they want to do on their turns when they more or less just stood by and watched Jester try to pacify the ghost? And really, initiative order always makes smooth conversation almost impossible, as you can talk in sentences of no more than 6 seconds long Even though likely unintentionally, he was goading them, and the chiding he gave them later for their actions felt very uncalled for, at least to me
@@elecampane so say the ghost are aggressive towards them. Doesn't mean they HAVE to attack the ghosts. It means that on the ghosts' turn they may attack or they may not. Until then- the players can do ANYTHING. Hell- Beau could have held an action and let other people try to communicate with them. There are other options always. Just because initiative is rolled does not mean combat has to start. They did pick to attack- and I understand why. But that does not mean it was their only option. That was all I was saying.
Edit: please remember to love each other in this thread...only civil discourse please Original: I dont know why people are complaining about this arc. Of course they are not going to go in and fight this thing right away. I love when they research and look for info especially as matt has worked so hard to make all of it Edit: please try to be kind if you add a comment.
Now before you get your pitchforks out, and burn me at the stake... I'm really all for this arc, but with the exception of saving Cad/Divine intervention, this was a boring and frustrating episode. Marishia really puts it well when at the end of the episode she roughly says that is his the most they've prepared and researched against a foe, but still haven't really learned anything. This is a really tough position the M9 are in with seemingly no good options to take, and when you go through four hours and are roughly no better off then where you started, from a viewer's perspective that doesn't make for an enjoyable episode. Now I need to state this again before I get a flood of notifications telling me how wrong I am and how I should kill myself. I am not trying tear down Matt, or give the players a free pass, or burn down everything you love concerning CR. I'm just saying, this episode was less than good.
I think I'd the first time I've seen Matt mess up. Sure he's done things like forget magic items which caused him to lose a bit of enjoyment in conflict. But calling initiative prematurely caused the party to freak out and attack the ghosts.
Oracs, a name which exists in the Wildemount book. A great black dracolich. Remember in campaign one when Vex was reading up on dracoliches and Mercer spoke of a historic black dracolich? ancient size
possible spoilers before I havent finished the episode, nor gotten to any possible reveal, but I actually got re-flavored aboleth from matt's description of vocodo's origin, rather than dracolich.
Matt is a fantastic DM, but the decision to ask his players to roll initiative as they were trying to be diplomatic with entities he clearly planted there as potential allies was probably not the best decision he's ever made. Especially considering Matt's habit of doing the exact same thing before battles. - Giving his players a glimpse of something dangerous. - Having that thing do something aggressive. - Telling them to roll initiative. Short of straight-up stopping the action to ask him, they had no way of knowing that diplomacy was still on the table.
To be fair when you have this many players diplomatic monents can get pretty chaotic. That said there are creatures that are semi-aggresive but will stop fighting if diplomatic solutions are on the table. That said Beau hits just about everything that looks at her funny and the last undead she looked at knocked her out in a second...
@@SageSchispell The thing is, they were already trying to be peaceful. Like painting your self-destruct button green, Matt sent conflicting signals when he told them to roll initiative, effectively saying to the group "this is going to be a combat" when that didn't actually need to be the case.
I love the subtle changes in the intro animation. In "Nott's" sequence, Veth's reflection is more pronounced now and then the DM's cape used to be solid grey with nothing on the inside but now it has a galaxy feel to it with stars inside of it.
34:48 Fjord: “Last time I did that I got stabbed in the chest in the middle of my REM sleep” Cad: “Well that’s true that’s never happened to me before… that’s probably leave a mark.” Well you did get stabbed in the back that one time you were shopping but… that’s different!
I believe that it is player choice whether to reroll. I think I heard or read somewhere (after the race change) that Sam had said that he was more inclined to just let the 1's stand, as he kinda likes it when things go wrong - he does seem to enjoy playing into the failures! 😁
Hell... I even remember him rolling max for HP when they leveled up then was asking Matt permission to reroll those... XD Matt told him he should keep it...
Matt kinda dropped the ball on that fight. Technically rolling initiative doesn't necessarily mean that combat is starting... but why interrupt the dialogue they're trying to start? This clearly communicated that the creatures were aggressing upon the party.
When Travis suggested as Fjord "Could we collapse the volcano...*to Vilya* Can...Can you do that?" Marisha is 100% thinking "KEYLETH CAN LET'S GET KEYLETH"
@@Molscheira Viliya wouldn't though. Last time she saw Keyleth, Keyleth was what, 15-16? She doesn't know Keyleth's also an Archdruid. She can *speculate* that her daughter followed in her footsteps, but even then, they wouldn't have a way to contact Keyleth
@@TheKrilicious that's why I wrote 'meta'. I know that Vilya couldn't possibly know just how powerful Kiki has become. I just hoped that the cast used their knowledge of the first campaign to make a joke, not at all that Kiki becomes a deus ex machina - that would be quite gamebreaking.
@@TheKrilicious I think Keyleth was 2 when Vilya left. When VM arrived in Pyrah everyone was shocked to learn Vilya had left there ten years prior even though she'd started on her Aramente twenty years prior. On another note, Vilya isn't an *Arch*druid; she's only level 12.
@@Telrob They said "also", which implies there was a first one, no? But I don't think they actually thought that, they might just be unaware of what that word means specifically and just meant a powerful druid. Not a very big deal, but I think mathy was just trying to be informative and helpful
@@ProbieKnox I've watched both episodes now and I'm confused by your comment. Fake was talking about Beau punching Cad to bring him back from his trance
I think if Matt hadn't told them to role initiative, they may have been more likely to talk to the ghosts. I think in my mind rolling initiative is definitely a hint that we are fighting. Time for talking is over. Either way, loved this episode
Yeah, that's what I was thinking. They started talking to the ghosts and Matt said to roll for initiative. While that doesn't mean a fight is going to happen, most D&D players are conditioned to think that. Either way, it's a good lesson for the future.
Matt was off his game tbh today. his request of an initiative his making the tomb falling from high up after a nat 20 and his well intended explanation of the spirit situation just frustrated her more. No dm is without his mistakes and its ok to stumble now and then. just a clear discussion afterword is whats important.
@@stephensayers4998 tbh what really took from the game what really frustrated me is how stingy Matt can be with divine intervention... just those information not even more information at lease resistance and immunity this is way too harsh for what is a once in a while divine intervention. While I know they probably wouldnt get that info otherwise but it never related to anything and they cant use it much... it was just flavor text
@@masonator2526 That was my knee-jerk though too. But in D&D force damage is magical energy focused to do damage, such as spiritual weapon. I assume, the depth charge isn't magical in nature; so, bludgeoning was the next best fit.
I haven't even finished the episode yet(spoilers for 2:24:50), but I gotta say, I LOVE that the Traveler just gives this personal touch to Jester's spells. Every cleric I've ever known has manifested their powers in some sort of aura or vague whispering. Caduceus' relationship with the Wild mother is a perfect example. When he channels his divinity, its a pulse of verdant energy to match her. My own clerics just glow gold. But with Jester, the Traveller makes an effort to "Appear" for his favorite cleric. It doesn't seem as flashy, but when you realize her God is literally coming in to help with the fight for that single instant, its frickin awesome. When she communes, he doesn't give these vague shifts in the wind or overwhelming feelings. He doesn't whisper into her ear from beyond the veil. He plops down in front of her like a parent with a child and just plays his game of questions.
thats 'cuz not a god, what kind of god has the time to show up every time you want it to? his 'personal touches' is literally just that, its his and not hers. it explains why she does what she does when he gets his or should have. just something to chew on, he sent her and all of his 'followers' here to be entranced by vokodo and die by active volcano and/or vokodo.
HEY, there might be some SPOILERS under the thing
0:20 Ashley’s truth
2:25 Kiss Liam, Marry Marisha, Kill Taliesin (he’s just going to come back)
3:40 CRapp
5:10 Intro cinematic
6:50 Episode Starts
9:15 We don’t have to recap all of this
10:00 Recap Ends
12:15 Let’s just do things
16:40 Beating up Caduceus
26:00 Veth has had practice killing Caduceus
26:35 Caduceus is okay
35:45 The Wildmother comes through
37:30 Vokodo backstory
44:15 Giant astral trenchcoat
49:40 Different cult, hopefully this one ends better
51:30 Underwear gnomes
57:35 Ball Edens
58:40 Nein Heroz
1:00:20 Hey Siri
1:01:25 Moving the map
1:05:30 A great plan
1:08:35 Simple plan
1:09:40 Parchment, Boulder, Sheers
1:11:30 Flying lesbians
1:13:00 Too loopy to keep going
1:14:10 Break Starts
1:18:00 Art Montage
1:31:05 Break Ends
1:42:55 Cadspruceus
1:45:55 Caduceus can’t count seasons
1:46:40 Don’t miss the forest for the trees
1:52:55 28 trees later (you don’t need legs to be fast)
1:56:35 The treants cover their wood
2:07:35 Initiative and Map out
2:12:15 Beau doesn’t negotiate with spirits
2:15:10 Veth shocks herself
2:29:50 DiBeaumacy
2:31:45 Veth rubs one out
2:38:15 It’s been awhile
2:45:05 HDYWTDT
2:47:00 Veth fixes her bow
2:49:30 The sarcophagus tower
3:13:15 Laura gets wrecked by a sarcophagus… again
3:19:50 Matt scolds the party
3:23:40 Sam speaks directly to the comment section
3:25:40 We’re a DnD party, of course we’ll accidentally kill some people
3:28:05 You know, it’s kind of just luck that M9 hasn’t killed a lot MORE innocents
3:29:15 Shadowfell ice cream is the best
3:30:15 Aggressive stealth
3:51:55 Violence is the answer
3:55:20 Episode Ends
The in-game start date for the episode was the 19th of Unndilar 836. Sam’s flask says “Me trying to figure out what will be funny in the future” with the ‘thinking’ meme over pictures of Sam.
I’ve been going through Matt Colville’s Chain of Acheron campaign that came out last year. I fell off of it pretty fast when they came out, but I think they’re actually really good. Strong recommend if you have room in your DnD diet.
Any moments I missed? Feel free to post them here. Is it Thursday yet?
That was fast.
Amazing
Jesus!, flando, how ?!
Speedy quick
Damn, what a god
Fun fact: The Mighty Nein has now lost 28 mounts (25 horses and 3 moorbounders) and 2 boats.
F
Fun fact: boats are not mounts. They are vehicles.
@@robertj7414 he did not count the boats as mounts
@@squatdiddly2120 Another fun fact: i misunderstand shit a lot. I think it may be a problem.
And 1 pet outside Nicodranis
"We've Learned Nothing, tomorrow we kill a god." Should just be the mighty nein catch phrase.
They really are the big NOPE
"Oops, missed a chance to gain some allies. Killed my whole family."
"We've learned nothing, tomorrow we throw a God under a bus."
That and “That really felt like there was a lesson here, and I'm pretty sure we haven't learned it.”
"Oh no its again"
Bo is such a murder hobo
Matt’s face during the “waterfall plan” is the face of every dm while they contemplate the next campaign after a tpk
"I hope no one makes a Monk..."
General DM rules to follow:
- no monks
- no chaotic neutrals
- no psionics
The waterfall plan was genius, and they should've went with it.
@@OzvenomDnD I'm new to dnd,
Why are these things not allowed? (Or joked as not being allowed)
@@Bruh-vi7dk On guesses
1: monks have a lot of BS they can pull off (as do most classes, but it’s reached a point where it’s a common practice for ‘someone’ to be a monk, I think)
2: “chaotic neutrals” allegedly (all secondhand experience for me) use their “technically not evil but also technically not law-abiding” status to basically become Raiders (or “player character bandits without actually being labeled bandits” I guess?)
3: psionics... I don’t even have hearsay to go on, but I’ll guess it amounts to how people might mistake that for “basically” being Charles Xavier/Jean Grey/Emma Frost a la X-Men (with all the “well, no” that might entail).
With Sam's anagraming the ship's name in this episode, its worth a mention that "Nott, the Brave" is an anagram for "Veth Brenatto"
Omg it is, I am so happy I decided to scroll through the comments today!
Sam has a major thing for Anagrams, he’s done a couple of them through I believe both campaigns
Thanks! Very cool trivia!
And remember there is a silent D at the end for jester to do whatever
Holy shit..
me the past few episodes: Taliesin is rolling so poorly, poor Caduceus!
me this episode: Taliesin is rolling so poorly thank CHRIST
follow that fly!
@@jesterssketchbook just saying love your channel
Its the rng from Percy
he can see it all with his perception... can he do anything about it? NO
Cad is the Anti-Percy & I LOVE IT!!!
Without spoilers, know that these crazy kids had such a giggle fit that they had to go to break after an hour of playtime. This quote by Matt sums up the Mighty Nein perfectly. “How have you all survived to level 12???”
Exactly
I mean.... Molly didn’t.
I’m so sorry
NerdsTheCandy true
NerdsTheCandy naturally, chat being chat, that was one of the first comments when Matt said that. Course, one death over a hundred episodes, with how these chaotic mfers like playing? That’s pretty stinking good
@@starringvincentprice Too soon man too soon! 😜
When Caleb mentioned all the times M9 chose violence... he forgot to mention throwing a fireball down a well and Matt visibly ripping pages of dialogue options in front of the party.
Where was this and why have I forgotten it?
@@pwnzorder the goblin at the second abyss gate in Xhorhas..I think?
@@pwnzorder quick, what are your parents' names?
It was at the stone giants base wasn’t it?
@@tyberiuscarter5011 Yes, Caleb killed a Goblin that was hiding in the pit.
1:04:03 Viliya: I don’t mean to interject in your group conversation-“
Fjord: “You really should.”
Like please we clearly need adult supervision.
When the DM is glad the party brought a sound and sane NPC with them so he doesn't have to metagame their stupidity.
1:53:09 is a great moment
Veth: They're _trees_ , they don't have _legs_
Caduceus, with a Wisdom of 20: Carts are very fast, they don't have legs
Veth: That is really smart!
Caduceus: Boats, boats are fast, they're made out of wood.
Fjord, absolutely freaking out about zombie treants: _Great discussion let's move can we go now_
Veth, who gets off on stressing Fjord out and egging on the nonsense: What else is fast?
Caduceus, with an Intelligence of 9: Squirrels are fast
Veth: *Squirrels have legs!*
Caduceus: Oh, that's fair.
Laura Bailey: _dies laughing_
All I could think during that exchange was "who are you, who are so wise in the ways of science?"
Absolute genius
Thank you for this. I hadnt picked up on that.
This has been a redeeming episode for the island for Caduceus in some ways.
1:47:00 - he can't believe he accidentally brought another cleric into Wildmother's fold via gift of a necklace.
@@Cormalek He was like "holy crap, she gets me!"
The BEST part about boulder parchment sheers is watching everyone's head turn to each person before the realisation hits
I was in fucking tears. I think I watched it like 4 times.
@@KhreamedKhorne I had to replay that section to watch each person's reaction individually.
Agreed. 😆
I replayed that bit like four times to look at different people's faces (would maybe not have paid as close attention to that part though if it wasn't for me seeing your comment, though, so thanks!).
This was seriously one of my favorite CR moments yet. Right up there with Jester outsmarting Matt with the hag in the woods, and with the final episode of Campaign 1.
Explains Kung fu movies and the fast movement lol. Go CHI
I'm so glad Tal got his divine intervention revelation because it feels like he's had episodes full of discouraging events.
I mean, tbh, that divine intervention was quite underwhelming. It didn't really help them any, nir did they learn anything concrete about Vokodo. It was a few bits of vague information. For an abilty that works maybe 1-2 times in the whole campaign, it was pretty useless.
@@ddhuzjak well the wildmother did what he asked for! Also Matt probably left some mystery for story reasons. I think vokodo is fleeing from the chained oblivion.
@@berendkooiker3538 or halas
@@berendkooiker3538 Isn't Chained Oblivion, you know... chained? Since before the Calamity? Plus, the guy isn't exactly known for creating societies with intricate architecture and burial rituals. He's more of a "destroy the universe" kind of god.
Yeah Cad asked „WHAT is he“ and Matt could’ve told him that he’s a Morkoth but he’s way of storytelling left a bit of mystery which as a viewer makes I more interesting
1:49:04 Liam being proud when Nott rolls a ridiculous stealth check has the same energy as Travis getting excited every time Yasha rages.
So much this!! That is one of the many fun touches in this story.
"I was firing warning shots."
"Directly into your face."
I think is my all time favorite exchange so far this campaign.
"so I fired two warning shots... in. To. His. Head."
@@scarylion1roar You inspired me to spend too much time on this:
Pop, two, squish, uh-uh, Kravaraad, Nydoorin
Pop, two, squish, uh-uh, Kravaraad, Nydoorin
You know how people have these little habits that get you down
Like Beauregard
Beauregard, she liked to flurry her blows
No, not flurry, pop
So I came home this one day
And I'm really irritated
And I'm looking for a little bit o' sympathy
And there's Beauregard lyin' on the couch, drinkin' a beer and flurryin'
No, not flurryin'
Poppin'
So, I said to her, I said "You pop that blow one more time"
And she did
So I took the crossbow off the wall
And I fired two warning shots
Into her head
[chorus]
I met Nott the Brave from Felderwin about two years ago
And she told me she was single
And she hit on my minotaur abs right away
So, we started living together
She'd go to work, she'd come home
I'd fix her a drink, and then another drink
And then I found out
"Single" she told me
Single, my ass
Not only was she married
Oh no, she had two husbands
One of those Halflings, you know
So that night when she came home from work
I fixed her her drink as usual
You know, some gals just can't hold their arsenic
[chorus]
Now, I'm standing in the kitchen
Carvin' up a chicken for dinner
Minding my own business
In storms my wife Jester in a jealous rage
"You been letting me think you’re a god!, " she says
She was crazy
And she kept on screamin'
"You poopin?"
And then she ran into my knife
She ran into my knife ten times
[chorus]
Was suche ich hier?
Lassen Sie mich sagen, dass mein berühmter Bewohner meinen Mann gefangen genommen hat
Und ich schlug mir auf den Kopf
Aber es ist nicht wahr
ich bin unschuldig
Ich weiß es nicht
Weil Onkel Ickythorope sagt, dass ich es getan habe
Ich habe es versucht
Zur Polizei, aber sie haben es nicht verstanden
-Yeah, but did you do it?
Uh uh, not guilty!
My brother, Ford and I had this double act
And my wife, the Wildmother traveled round with us
Now, for the last number in our act
We did these twenty acrobatic tricks in a row
One, two, three, four, five, splits, spread eagles
Back flips, flip flops
One right after the other
So this one night before the show we are down at the Kravaraad Forge
The three of us, boozin'
Havin' a few laughs
And we ran out of tea
So I go out to get some
I come back, open the door
And there's Ford and the Wildmother
Doing number seventeen
The seaweed cocoon
Well, I was in such a state of shock
I completely pinked out, I can't remember a thing
It wasn't until later
When I was washing the blood off my hands
I even knew they were dead
[chorus]
I loved Yasha Nydoorin
More than I can possibly say
She was a real artistic gal
Sensitive, a harpist
But she was always trying to find herself
She'd go out every night looking for herself
And on the way
She found Obann
Jourrael
And the Laughing Hand
I guess you could say we broke up
Because of artistic differences
She saw herself as alive
And I saw her dead
[chorus]
@@Sarcazzer this is amazing! I want to be your friend
@@Sarcazzer Absolutely beautiful. I frickin' love this song, and parodies of it are near and dear to my heart. I wanna animate this.
@@Sarcazzer Beautiful, you put so much damn effort into this but it doesn't have the recognition it deserves. Also missed opportunity to direct 'The dirty bum bum bum" at Caleb, but adding the chorus woulda been too much. Absolutely inspired idea to use Zemnian, that was great.
I wonder if Matt was sitting there watching Moana, having already created the island of Rumblecusp and all its secrets, and seeing the scene where Moana finds the cavern full of boats hidden behind the waterfall and thought “Sonofabitch...”
This is the curse of the DM
I have felt that feeling from watching this show a number of times.
Tbh we DMs also “steal“ stuff. Everything has already been told. No one knows if your ideas are “unique“. You can be pretty sure that someone else already thought of your idea before. Nothing to be ashamed of
Plus that Vokodo creature and his shiny collection on his back reminds me of Tamatoa (just a tad) Xd
I'm not sure why a few of you are making it sound like the op is saying it like it's a bad thing he just pointed it out. I mean I thought it was pretty cool
@@heikesiegl2640 Especially with puzzles, I tend to almost always steal based on references that I want the players to get even if the characters wouldn't know them. It really helps give them a guided path so they don't get stuck on something. For example I once made a digit code sequence they had to input into this mechanical device to escape a Mind Flayer's Tesserect Dungeon. The code numbers were hidden in each room and made the number sequence from the show Lost which I had made many many references to throughout the adventure (which essentially only spanned 3 months while our other DM was away and we wanted to still play). It was great the moment they realized.
The critical role cast laughing so hard they had to go on break early is the best thing ever
They're super giggly from the get go this time, they can hardly keep it together.
Completely agree. So glad the massive fund raisin hasn't erased the silly. Honestly, so glad about that!
I was crying for laughter myself. So much humor in a small moment killed me. I died when Caleb said, "I am good with mathematics, and to think that you can determine the direction you fly out of a geyser is ludicrous." And Travis laughing like a school girl, I just really needed this episode after a long long week at work. Thanks CR.
@@garrettmartin4750 Yeah, what a blessing this chucklestorm was.
I was watching while smoking, and I couldn't help but think they all smoked a big fattie before sitting down lol
*last episode*
Fjord- cadus bubby pls stop
*This episode*
Beau - surprise MF *pop pop*
Caleb - Hit him again he's still breathing
just Empire Kids things
Ima need just a straight hour of Cad and Veth listing things that have no legs but are fast.
Squirrels, lol
Arrows are fast
@@klillym1461 ah, but they legs though. Well, maybe not all.
legs are fast, and they don't have legs
Rivers can be fast, and they don't have legs.
The Traveler jump scaring a bunch of Ghosts has to be one of the best visuals I ever got from a DND session
It just fit jester and the traveller so well, what a great way of injecting personality and story into a spell
It was pretty great 😂
That was one of the best things in all of the episodes.
Veth: "NOTHING LEARNED, tomorrow we kill Vocodo!"
The antithesis of "at dawn, we plan!"
3:26:27
@@talleywa5772 whenever they try and plan it always ends in disaster XD
Matt: "How have you all survived to level twelve?"
Me: Well technically not all of them have...
I feel like Brian Foster would be proud of this comment
They survived only because of Caduceus
Those dislikes are from yasha
TOO SOON 🥲
Hey look at that the dislikes are gone now
"OH MY GOD, we should take a rest"
Warlock catch phrase
the way of the warlock is to have many naps with short rests. just nap all the time
I feel attacked
When you got two spells slots and a feature to gain them back on a short rest, you're gonna abuse it.
rosenrot234 this made me want to make a halfling warlock that “pauses” for all of the halflings daily meals (hobbit) out of tradition
@@chriscordeiro1052 brilliant
Nobody caught Sam's "No it's all yours, it looked like you had a hoot up there." in relation to getting carried by Vilya in giant Owl form and it hurts. :(
I did but that pun was the thing that hurt honestly
I noticed and love Sam and all his silly moments 🥰
I think Marisha laughed at it!
Caduceus having some tea on a light blue owl's talons despite how the island keeps screwing him so badly is honestly the kind of vibe i would want with rn.
rn? is that a word in your language? a common abbreviation?
@@whattheflyingfuck... I'm uncertain whether you're being genuine with that question or not, but either way it's basically an acronym for "right now".
@@V_Cerra thanks
I will never get over Caleb saying "I grab the lesbians and take off"
Even a year later
Sounds like a normal Friday night lol
_In Zemnian Accent_
"Come my lesbians! Let us fly avay!"
Even seeing this comment beforehand, I was NOT ready 😂😂😂
Priorites
1:11:31 😂
Caleb: I know threeways, that's not how you accomplish them.
He did mention that he, Astrid and Eodwulf were pretty close, didn't he...
Are we ever going to meet them
We’ve already met Astrid
Oh yeah lmao
And eodwulf
@Follow the howl Definitely Liam talking, I heard no accent for Caleb when he spoke. Still gave me quite a good laugh though!
1:01:35 liam asking laura to give him her snacks and laura declining and liam going "yeah but u love me" and laura making are-u-really-gonna-make-me-throw-it motions and then throwing it and liam catching it and both of them wheezing and disrupting matt's narration and then going sorry and sam leaning over and stealing some of em using The Beau Staff is precisely why i watch this show
I'm coming late to CR and one of the things that hits me is that it's not just the game I'm watching, but people who are doing exactly what I and my friends do when we play. It's weirdly intimate.
Caleb: "Maybe we could take this ship."
Matt: "You see the name 'Eden's Horizon'."
Me: Yeah don't worry, they'll fix that when they salvage it.
I swear I heard "event horizon". Maybe they should not take that ship
@@danteslayer9455 Honestly event horizon would be far more fitting for them. No alien/eldritch mind comes anywhere close to causing as much mayhem as they do. The level of murder is about the same too.
i immediately thought "Eden (ie, 'eating') Balls"
@@jesterssketchbook Hey, just wanted to stop and say on behalf of all critters how much we all appriciate your channel. Awesome work, keep doing what you're doing please :)
"Where we're going, we won't need eyes to see."
"Laura, psst, Laura, throw me a cookie"
"I paid good money for this cookie!"
I know, but you love me"
The best moments are sometimes the ones that go unnoticed xD
1:01:30
Feels like a convorsation that would've happened in a home game why they were in middle school.
I came here looking for that exact moment. I caught it listening to the podcast and had to see it in its full glory. 😆 Thanks for the time stamp!
Still twins at heart! Also, Sam trying to steal Liam's cookie with the boxing glove...great moment!
This bit made me laugh so hard.
Matt’s face when he looks over at them, he looks like a teacher about to scold the noisy kids 😂
The visual Matt described for Jester's "unique" Turn Undead though... The green cloak and the Traveler scaring the ghosts? Favorite moment :') I just feel like she needed that after he made her sad last episode
Boo
why do I bet the idea Arty is flashing them? he would so do that lol
@@Direwolf181 And he'd do the same even for the Destroy Undead feature... He flashes them so hard they explode!
@@lyinar yeah that's Artie all rught
What pretend god doesnt make their followers sad?
1:11:40 The funny thing is that Ashley knew it was Titanic because she immediately put her hands around Beau's waist but her brain wouldn't catch up 😂
"you're doing it Peter"
"y-" KILLED me, i can see her brain turning but its lagging ahah
i didn't notice her hands im fucking dyingg oml
I expect art soon
Has anyone else realised that all this time spent on this island means neither side of the war between the Dynasty and Empire has heard from them since the negotiations, I wonder if Essek is worried
Me too mate!! I miss Essek:( (but I’m also still just really glad to have TMN back after that break)
Page ive only ever seen the mighty nein abbreviated as “MN” and it being abbreviated as “TMN” immediately makes me think of teenage mutant ninja turtles lol
Treya Deutsch hahaha I’ve never thought of that😂 not very well versed in that fandom sadly!
@@pagenein Also, is it just me or is Vokodo totally Tamatoa from Moana? The giant crab with a gold encrusted shell
Zach haha yeah I’ve seen that idea going around a lot! It’s interesting that Matt had plans for Vilya since the beginning of their home campaign, makes you wonder if he came up with Vokodo before Moana even came out
I love Fjord's acts as the straight man. "I don't think that's ever true". It's up there with,
Nott: Think about this--
Fjord: I'm the only one doing that.
“The path of wanton destruction was chosen instead” basically sums up most of the Mighty Nein’s battle plans.
Not just battle but all plans lol
Matt diiiid do a really shit job of framing that though, especially calling for initiative when he did. Maybe its just me, but I think he'd benefit from watching Matt Colville's video on Catastrophic Failure...
@@jameseustice7144 It's also partly on the players for not trying deescalation once combat broke out. Sometimes the swords do start swinging and you need to try to stop that mid-combat. Realistically, Critical Roll is very firmly in the chucklefuck category (nothing wrong with that) most of the time, so you kinda have to expect they're not going to take the best path to getting what they want.
@@AGrumpyPanda It's weird, they started talking from the start. 2:06:09, Cad' asks if they want to talk, and POP-POP Beau says "yea, we should talk", then Jester says they can help them get back to their homeland, etc.
I wonder if Matt got too wrapped up in his visual, because he went from dramatic entrance, to "roll initiative"
perhaps he intended to have the lead spirit flee, then begin the role play, but he set a paper tiger up against an effective fighting party, even though they are chuckle fucks
@@AGrumpyPanda fair enough, but that onus is on all of them, not just Marisha
Hundreds of hours of game later, Marisha finally got her revenge against her arch-nemesis : gravity.
@jmemmerson ... so you are saying she learned from her mistake?
Jester “I could lower his wisdom!”
Matt: *’nam flashbacks of the cupcake*
That cupcake was such a clutch move that no one saw coming, the fact that it worked was a fucking miracle.
@@wouldiwasshookspeared4087 I was TERRIFIED that Matt was going to find some way to go back on that encounter. When something that cool happens at your table as a DM, no matter how much it fucks up your plans, you HAVE to let it stand.
She outsmarted him, and I know a lot of DMs that would weasel their way out of that. Come up with some logical reason to make that fight happen anyway. Matt made the right move by letting it work and admitting defeat. When one of your players does something that cool and outsmarts you, applaud them. Don’t get defensive and frustrated and force the fight. I see it happen too often. Even Matt is guilty of it at times. I’m glad he let that one go, even if only for the time being. Rule of cool.
@@wouldiwasshookspeared4087 Oh, I had to mention my love of that to Matt and Laura. Who instantly went into Jester voice asking me what I think of the Traveler.....my heart.....
Beau punched cad so hard he had a religious experience
best thing to happen in 2020 xDD
wish I could double like this comment lol
Punched so hard he went to heaven and back
😂
Yeah, are we sure he didn't have a concussive hallucination?
“Come to Critical role for epic adventure!”
“Crazy cat lady guy,”
“Flying lesbians,”
“Astral Hentai pseudo-gods!”
“We have it all!”
sold!!!
I'll take two!
“And that’s just in today’s episode!”
"Thank you for tuning in this week! Check out our last episode last week if you haven't already - Buttholes and Shit!"
To quote Fry from Futurama....
"SHUT UP & TAKE MY MONEY!"
It took them many years, but they finally did it. They broke Matt.
Poor Matt... They broke his sanity...
Timestamp??
Everyone talking about fighting Avocado in his lair, yet are also forgetting he was able to BOIL THEM ALIVE AT WILL!
Matt getting excited about his players' ingenuity, instead of trying his darndest to counter their plans, is one of his most exemplary qualities as a DM...
Yes players, be awesome. ::thumbs up::
"excited about his players' ingenuity" as he meta-explains whats going on to them so they don't talk in circles for half an hour LUL
@@benglishchinese6961 y'gotta know when to hold 'em, and when to fold 'em
It makes sense that you tell your party "there are no more objectives in this area" if they kill the ghosts you expected them to befriend. Granted i zoned out a little so i don't know if he called initiative too early or not.
But also helping to scheme for the fight is good, because if you say how you would rule in advance they can plan for it. For instance, he said that placing it in amber will let them bypass the 10ft rule, he also stated that the 10ft rule triggers the explosion and does not fizzle or waste the spell. I would be angry if i decided to use a spell creatively say cast dawn over a mirror to make it horizontal and then have the DM who listened in on the planning tell me no in the battle without explaining his ruling as casters know the spell would or would not interact with a mirror.
Jester used dawn on the heart of giggle fist in the happy fun ball and it makes a bright cylinder of heavy damage AOE for multiple turns, and depending on interpretation the light either carries the damage or is a byproduct of the spell and hence the area may or may not be affected by redirecting the light. But the important thing is consistency and clarity of the rulings. (Also rule of cool)
I was in a campaign where we killed this big baddie that we werent supposed to be able to kill, so I got a staff of frost at lvl 4.
And then the dm was like...pissed at me for the rest of the campaign and kept nullifying anything I did. Like it was my fault he got his npc killed. Bummed me out :(
"Are you rolling damage?"
"Uhhh...Yeah."
"Why?"
"Because its Beau."
Time stamp?
I don't think that they ever remember that subdual damage is a thing.
Beau is the worst. The only character I have wanted to die from the very start. Marisha has made some good characters. And Beau isn't one of them.
@@darthvein3 hey relax man that's a very beau like attitude your flexing
@@darthvein3 counterpoint; beau is awesome.
Outer jester: check of traps. I heard the sarcophagi could be trapped.
Inner vex'ahlia: *eye twitches as PTSD kicks in
"I am pretty good with math, and the idea that you think you could predict the direction that you are going to be thrown into the sky by jumping into a geyser is ludicrous"
Dungeons and Dragons
I really appreciate all the work that goes into writing down the subtitles in such timely fashion. As a non native speaker I find the subtitles super helpful, and I'm glad I don't have to wait few weeks for them, like it used to be in the past, when it wasn't as streamlined. So whomever is doing this, you're epic. Thanks guys!
With the pandemic, they've changed to filming the episodes a week before they air, so they currently have more time to get the captions right. If they go back to live streaming next year (once we have a vaccine), it may revert somewhat.
@@bigdream_dreambig Due to different time zones I was never able to watch it live anyway, so this method works for me better. Thanks for clarifying it though :)
@@classicfrog80 I never would have thought you weren't a native speaker, your English is incredible, not to mention your seemingly comprehensive vocabulary. I'm fairly certain that most native speakers don't even know the word "whomever" exists. I'm impressed and also saddened that I gave up learning other languages, cause people like you go to so much effort to learn my language and I'm sitting here going "I can get by with just the one". I guess what I'm saying is congrats dude, your English is impeccable
@@J75Pootle Well, thank you, I guess :) There's a difference between written and spoken language, though. I can read and write at my own pace, but there are times when I just simply can't understand what has been said, even if I rewind and try to listen to it multiple times. Different accents don't make it any easier either. So I take all the help I can get :)
@@classicfrog80 Hey, if it helps I struggle with this in my native language. Sounds are hard man XD
I don't know if I'm hard of hearing (taken a test and it didn't seem to think so), everyone else just mumbles a lot, or if I just can't be bothered to listen, but working retail means I hear a lot of accents and dialects, and I struggle a lot when they ask questions I'm not prepared for. Just can't comprehend what they're saying XD
With as long as it's been, I wonder if they're ever going to get that basilisk oil for Pumat.
Oh. Well I forgot that already too and it's been a lot less time for me since I'm binging this. I hope they remember though!
@@miaheath8811 especially with the amount they're getting paid for it. Lol.
Nope. Not even Matt remembers I don't think.
Are they ever going to pay their poor housekeeper?
@@kyeo77 before leaving
'Not very chipper?' - Travis asking about a tree....No one batted an eye. (or is it just me and he didn't actually intend the gag? - tree chipping, geddit?)
When you pun - you either need someone to laugh, or someone to go "uuggghh". apparently this one went over everyones heads.
Nah he got knew what he was doing, everyone just rolled low perception lol.
Taliesin noticed, you can see him look over at him with a subtle "god dammit" kinda face.
Sam Riegel is the only person who can make me willingly listen to an advertisement
Whole-heartedly agree! Love that man!
Hell he can even make me look forward to it
I used to skip them early on, but then I learned better.
Hear hear! I've never skipped one of his ads. Even if they're cringe they always make me at least chuckle
I love how this whole arc is basically turning into pest control. Jester is trying to organize a con, she's chosen a venue but turns out it's infested by another entity. Now they have to "sanitize" the place before the attendees show up.
Episode 105 is just the squad fumigating the vulcano
It's basically like one of those shows where they try to turn around a struggling hotel or restaurant before the end of the week. :P
@@JanTuts VO: In just 4 Days, the first convention guests arrive, but the team has found the North East corner of the island infested with displaced ghosts. And the health and safety inspector arrives tomorrow. Will they succed cleansing the island in time? Tune in next time.
Combined with the M9s talent for failed elaborate plans and an enemy that is everywhere and nowhere at once, I'm getting some big "Mouse Hunt" energy from this island.
"I transform, grab the lesbians, and lift off." I'm dead
Timestamp: 1:11:32
Word has it they are still laughing to this day...
We knew they were lesbians. But to come out and say it?...
A true wingman
OMG RIGHT IM DEAD
I give 5 more episodes before Sam comes to the table in a full Wonder Woman costume.
I give it one
now i want this to happen so much
If he sees this comment it’s happening immediately
I think it's gonna be in 2
Why are you cursing us with this.
DMs and prospective DMs can learn from this: if you're trying to leave diplomacy open as an option, don't roll initiative. Very rarely will peace be reached after initiative has been entered. It's possible. But rare.
And usually when peace is reached in initiative, it's because the players either are or feel outmatched, or information is released that motivates the party to negotiate.
yeah, this honestly felt like kind of a combat trap. if these were entities that didn't immediately show outward aggression and could be reasoned with, why roll initiative?? i love matt but this feels like one thing that could have been handled better on his part :/
Matt: the creepy undead creatures emerge from the mist, roll initiative
Also matt: jeez guys why did you attack and kill your only potential allies
Especially when there is a lot of detail given and it all sounds bad. I’d say at least 90 percent of DND players (myself included) would have done the same thing as Beau.
Maybe that’s the point. These Allies could have been great but it would have taken a ton of self restraint to get them. High meta dc.
"How have you all survived to Level 12?"
Never has a truer phrase been said that all DMs can relate to!
Well....one of them didn't. So false statement there lol.
@@johnathanera5863 Oh yeah!
@@johnathanera5863 too soon...
@@johnathanera5863 we dont know if he's really dead though. That's going to be a massive plot twist later, where he returns as the true BBEG.
Does anyone have the time stamp?
Not sure if anyone ever said this, but thanks to whom ever closed captioned this episode. The auto gen CC sux hard most of the time, so the non scrolling, player labeled actually AMAZING CCs are much appreciated and again thank you!!!
(Edited for spelling damn fat thumb.)
Shame that RUclips are getting rid of them soon 😔
@@misssilvercrown wait what? Are you serious??
@@misty_step yep. Total accessibility nightmare. They will no longer allow submissions by September: www.theverge.com/2020/7/31/21349401/youtube-community-captions-deaf-creators-accessibility-google
All the episodes have proper captions. Up until last fall it was done by an all volunteer critter group and it was uploaded sometimes a month or two after the initial release of the episode. The CR decided to hire someone to do live captioning for twitch, that live captioning is better than youtube's auto captioning, but far from perfect. They used the live captioning when the video was released on youtube, but it still took a few weeks before someone went back and corrected it. Since they started pre-recording the episodes, I'm guessing the person they hired to do the live captioning is now instead doing the final captioning and it is for the first time being released day one. Being hard of hearing the captions helped me to enjoy the episodes, but being completely caught up is a new experience for me. LOL. Anyway, just a word of warning, if CR does decide to go back to live broadcast format, then that may mean the return of live semi-crappy captions. Just wait a few weeks and it will be corrected.
As someone HoH its a godsend to not have to wait for captions, now that the CR cast hired someone to transcript the episodes! Makes it important to keep the cc on these platforms (shade directed to RUclips)
Day 56 of me waiting for Cad and Fjord to combo Path of the Grave into a 5 level Divine Smite plus Branding Smite. Wild mother nuke.
He could do it with Banishing Smite instead, which would be much stronger.
He needs to go to lv 12 in Warlock to pick up life drinker and GWM. If he doesn't have Eldritch smite he should too. Then with banishing smite, divine smite, hexblade curse, a critical role, and path of the grave that'd be (2d6+6d8+5d8+5d10)*4+25= Mighty Nein Nuke
The Wildbrothers: Unchained
@@RAWvideos95 Doing the math, the MINIMUM amount of damage that would do (as in, they rolled all ones) would be 97. The average comes to 325. If the stars aligned and they rolled maximum, it would be 625 damage. This attack, used two or three times, would probably take out an adult mithral dragon.
@@RAWvideos95 Fjord uses a longsword though so great weapon master and that 2d6 wouldn't really work.
"Oh my God we should take a rest"
Every warlock player ever felt that
1:11:32 "I grab the lesbians and take off" Is such an iconic line I love it
When the dice rolls help tell a story, it's amazing. A series of very poor rolls for Caduceus turns into a narrative of how this island is actively screwing him over because Vokodo is afraid of 35:45 actually happening.
If I had a nickel for every time Laura Bailey’s dnd character opened a trapped sarcophagus, I’d have 2 nickels. Which isn’t a lot, but it’s weird that it happened twice.
she didn't open the trapped sarcophagus is c1, Percy did, she just got caught in the cross fire due to her proximity to it
I'll take back that nickel, thanks 👍
Matt: next time you'll have to fhase Caduceus through tunnels
*Next episode starts*
Jester: casts freedom of movement
Beau: Flash lightning flickers in her eyes "i am sped"
Caleb: This plan to ride the geyser up to the top of the cliff is idiotic; change my mind.
Yasha: 1:06:46
I mean rolling for initiative while Jester is in the middle of a conversation in Infernal with a wraith definitely sends mixed messages when you imply after the fact it just wanted to be friends.
Yes. I would have never guessed as a player that anything but combat was an option. Roll for initiative 99% of the time means combat to me. Not talking and negotiations.
It wasn't actively attacking them and 104 episodes into a second campaign, they know that combat isn't the only answer.
@@CoordinatorKYamato Sure but asking the players to roll initiative implies that the only solution is combat and that the entities are gonna start attacking them, *specially* considering that the person with the highest initiative bonus is not a face character, monks are gonna monk not really try to talk to the enemy.
@@martinsthalles Except the MN have broken up combat before by negotiating with enemies mid combat. Matt had them roll initiative doubtless because attacks were imminent if their choices didn't go well, but to take any abrupt surprise attacks off the table. As we learn later it was also possible for them to have negotiated with them after the fight was over...if the oopsie with the sarcophagus hadn't happened and destroyed their leader.
More to OPs comment, Matt never said that they actively wanted to be friends, he was explaining that the possibility of them allying with Vokodo's subjects and turning them into enemies is the reason Vokodo made this area off limits to the Vo. He stated it was a possibility, not an absolutely positive outcome.
At the same time, we could nitpick all of them but I think Liam pointed it out perfectly by listing off all of the crazy stupid shit lots of them have done previously. It's a game, and they make 'mistakes' or choices in the heat of the moment all the time, it's just a part of it. There's no right or wrong here, imo, the situation just happened the way it did, cards fell where they did, and the campaign moved on. :)
Absolutely agree. In the past initiative was usually only asked for when either party made an aggressive action. In this case, neither the Nein or the ghosts were aggressive, but asking for initiative made it seem like the ghosts were about to attack.
Matt: begins to describe something creepy
Travis: immediately starts freaking out
Me too, Travis. Me too.
It's like the opposite of my reaction which is "what cool shit do we get to fight?"
The positive reenforcement on Jester when she decides to heal is hilarious
I see Taliesin and Sam with their blue and pink hair and immediately think Shark boy and Lava girl.
The bottom row is just a red and blue disco with Ashley's blue hat and Marisha's gingerness
Cursed
I think the twins in that one episode of ouran.
The water escape/bird conversation had me crying because that has been every single one of my group's D&D sessions, down to Matt's facial expressions from our DM, and I love it.
For context, I'm usually the Nott/Caduceus in this situation; the terrible bat shit insane plans that have a 30% chance of working, but I just keep throwing them out because something has to work.
Perfect session. 👌
Ford: *Desperately holds caduceus and tries to protect him from himself*
Empire kids: 'Step aside we got this'
cut to empire kids holding caduceus and beating the crap out of him "you" *pop* "should" *pop* "not" *pop* "have" *pop* "gone" *pop* "in" *pop* "that" *pop* "hole" *pop*
...when the world's align and you read this message the EXACT time Caleb says "you should not have gone in that hole" 23:01
I was also getting serious fight club flashbacks. "Pop-pop. Stunning strike. Pop-pop. Stunning strike. Pop-pop. Stunning strike......"
There's an old brawler in a bar somewhere flinching as cad gets smacked around.
Fjord is his Wild-sibling and almost his mentee didn't want to hurt him.
The Empire kids, and I say this with my entire love for them, have NO such restraints.
Was the 420 person to like this. I am proud.
Beau is my moms spirit animal
2:37:23 I love the idea that Cad is shooing the ghosts off a porch like raccoons. He is so precious.
Cad's "hm" is the equivalent of Percy's "I have a thought"
I love how amazing, yet ultimately worthless the boulder, parchment, shears was!
Fjord: “I never agreed to go with Vilya!”
Boulder parchment shears to see who goes with her (you would assume loser goes with her) resulting in awkward 3 way tie that distracts Fjord so much he goes with Vilya anyway despite winning. 🤦🏾♂️
Edit: I also thought Marisha was referencing Peter Pan at first, so Ashley wasn’t too far off.
Nah they redo it and the lesbians go boulder while he does paper so he goes I won fuck yo- and gets snatched
@@christiandaley9137 I understand that. He would’ve gone with her had they not played, then instead of the loser of the game doing the less desirable option (in this case going with Vilya), he wins and goes with Vilya anyway. That’s why it was basically worthless.
Fun fact. The mighty nein are not only called that because of their infamous rolling of '9's, but also, because 9 is their collective IQ
Maybe not the IQ, more like the Common Sense. More then half of them have at least a +2 to their INT
I think they have very high Charisma. They always make me smile and feel like I matter, after all.
They're the mighty Nein because "huge nope" just doesn't have the same ring to it
bit harsh, they do make some questionable decision purposefully that they go with for the fun factor, but hard to judge them with the benefit of hindsight when most of us would probably make similarly bad descions in the same situation
Ahhh. So that is why intentionally try to make plans to kill themselves waiting for Caleb to jump in
Matt's tree sounds like a depressed pumat sol
@Cole hahah when they said cad sounds like a drunk tree Marisha lost it for about 30 full seconds :D
The forest has a very distinct accent XD
Or a sad Sun Tree from Campaign 1.
Or does pumat really sound like sad tree???🤔
Pumat Pine
When do we get the "Pop. Pop." T-shirt to go with "Dagger, Dagger, Dagger"?
Or even "Flurry of Beaus"?
My vote is for "Di-beau-macy"
I wouldn't mind a "Dope monk shit" t-shirt.
Pop pop on the front, Flurry of Beaus on the back!
I actually see the front having a Street Fighter II inspired Beau and "Flurry of Beaus" text, with Pop! Pop! on the back like a retro video game t-shirt.
"Bob... BOB?!"
You know, this is absolutely amazing. It has a brilliant story, unique and unforgettable characters, and comedy that has brought me to tears. But when you really look at this, disregard the voices, the comedy, and the story, Critical role in its purest form is a group of friends having fun. Seeing these friends getting together week after week and creating an out of this world story has inspired me to do the same for my family members. Thank you for that! (Wish them luck as they take on their first dragon today).
Not that I disagree with you, but its not just crit role. Dnd, in its purest form, is just friends getting together and having fun, also hope they slapped that dragon
Jester: "Let us help get you home"
Ghost: "HOW?"
M9: *starts thinking about how to negotiate*
Beau: "Tell him fuck Vokodo"
Matt: "I'm gonna have everyone roll initiative"
Marisha: "I dont think I have anything to try and negotiate with these people"
Matt: *starts describing a combat round*
Marisha: (halfheartedly) "welp i guess im just gonna go for him i guess"
Sam: "We're just attacking?"
Marisha: "What else do I got?"
Laura: "Well we rolled initiative"
Sam: "Yeah but they haven't done anything towards us"
Later
Matt: "You guys chose the path of wonton destruction instead of negotiation"
bruh
Fair point. "Roll initiative" really says "it's fighting time" so I understand the misunderstanding
Personally- my players know that initiative doesn't mean they have to attack. When I play- I know that initiative just means I get to decide what I do on my turn. But that is just me personally and the group seemed hesitant to attack them with provocation but it fits Beau's personally to punch first. Just my thinking
People are saying this all over the comment section like attacking is the only thing you can do with an action.
This party has literally talked their way out of combat before too.
@@jessaanders2738 But none of the players were attempting to do anything at the time! Why make players decide what they want to do on their turns when they more or less just stood by and watched Jester try to pacify the ghost? And really, initiative order always makes smooth conversation almost impossible, as you can talk in sentences of no more than 6 seconds long
Even though likely unintentionally, he was goading them, and the chiding he gave them later for their actions felt very uncalled for, at least to me
@@elecampane so say the ghost are aggressive towards them. Doesn't mean they HAVE to attack the ghosts. It means that on the ghosts' turn they may attack or they may not. Until then- the players can do ANYTHING. Hell- Beau could have held an action and let other people try to communicate with them.
There are other options always. Just because initiative is rolled does not mean combat has to start. They did pick to attack- and I understand why. But that does not mean it was their only option. That was all I was saying.
Edit: please remember to love each other in this thread...only civil discourse please
Original: I dont know why people are complaining about this arc. Of course they are not going to go in and fight this thing right away. I love when they research and look for info especially as matt has worked so hard to make all of it
Edit: please try to be kind if you add a comment.
I'm not that tuned in with the community do people really not lile this arc. It's been one of my favorites so far
too bad they ignore or kill any other possible ally
Who's complaining?
Now before you get your pitchforks out, and burn me at the stake... I'm really all for this arc, but with the exception of saving Cad/Divine intervention, this was a boring and frustrating episode. Marishia really puts it well when at the end of the episode she roughly says that is his the most they've prepared and researched against a foe, but still haven't really learned anything. This is a really tough position the M9 are in with seemingly no good options to take, and when you go through four hours and are roughly no better off then where you started, from a viewer's perspective that doesn't make for an enjoyable episode.
Now I need to state this again before I get a flood of notifications telling me how wrong I am and how I should kill myself. I am not trying tear down Matt, or give the players a free pass, or burn down everything you love concerning CR. I'm just saying, this episode was less than good.
Danan when you watch the live Twitch chat alot of people is complaing and asking why they have nott killed it yet.
Now Vakodo hasn't always been this glam.
He was a drab little Morkoth once.
Oh my God, didn't realize it was a Morkoth! That's awesome.
*sings* SHINYYYYYYYYYYYYY!
Totally what I thought of the moment Matt revealed what Guacamole looked like. Hehe
"We're all goldfish."
I don't see how this could end badly...
I mean, they're basically gods at this point.
I hope there is no cliff nearby
I think I'd the first time I've seen Matt mess up. Sure he's done things like forget magic items which caused him to lose a bit of enjoyment in conflict. But calling initiative prematurely caused the party to freak out and attack the ghosts.
Oracs, a name which exists in the Wildemount book. A great black dracolich. Remember in campaign one when Vex was reading up on dracoliches and Mercer spoke of a historic black dracolich? ancient size
Garret Maroncelli oh fuck fuck fuck fuck fuck
It seems this is campaign 1 reference island. Kiki's mom, a member of the clasp, apparently a dracolich.
Oh boy M9 vs Dracolich is everything I could ask for
was so sure the name/description sparked recognition but couldn't recall why so was looking for this post ty
possible spoilers before
I havent finished the episode, nor gotten to any possible reveal, but I actually got re-flavored aboleth from matt's description of vocodo's origin, rather than dracolich.
A DM works fast, but Flando works faster.
I could just feel the battle between Sam's and Taliesin's hair idk why :'D
with Ashley's hat on Taliesin's side, I give him the decision
Matt is a fantastic DM, but the decision to ask his players to roll initiative as they were trying to be diplomatic with entities he clearly planted there as potential allies was probably not the best decision he's ever made. Especially considering Matt's habit of doing the exact same thing before battles.
- Giving his players a glimpse of something dangerous.
- Having that thing do something aggressive.
- Telling them to roll initiative.
Short of straight-up stopping the action to ask him, they had no way of knowing that diplomacy was still on the table.
To be fair when you have this many players diplomatic monents can get pretty chaotic. That said there are creatures that are semi-aggresive but will stop fighting if diplomatic solutions are on the table. That said Beau hits just about everything that looks at her funny and the last undead she looked at knocked her out in a second...
@@SageSchispell The thing is, they were already trying to be peaceful.
Like painting your self-destruct button green, Matt sent conflicting signals when he told them to roll initiative, effectively saying to the group "this is going to be a combat" when that didn't actually need to be the case.
I was really hoping the title would be: "every tree has a story"
That would’ve been a real tree-t
@@JB-xl2jc *slowclap*
28 trees later
I love the subtle changes in the intro animation. In "Nott's" sequence, Veth's reflection is more pronounced now and then the DM's cape used to be solid grey with nothing on the inside but now it has a galaxy feel to it with stars inside of it.
Veth is in the intro??
@@erwinzucker4850 yeah if you play it at .25 speed right as Nott's part comes on, you can faintly see Veth in the puddle ripple.
@@itzbumblebeezy that's like 2 frames, how did anyone catch that?
@@erwinzucker4850 by playing it at 0.25 speed so they could catch it
@@erwinzucker4850 i saw a while back someone caught it cause they notoced changes and slowed it down so i did the same
Someone, please check on Orly cause omg this island.
The village is probably toast now, not saying the Avocado attacked but probably allowed some beasts to attack.
Who's this 'Orly' you're talking about?
/s
"Mmmm.mmm, mmwhat the fff, uh fuck is in mmm.mmm my head?!" Orly better make it out of this.
DID they sail the "Ball Eater" here? Anyone notice how Matt keeps saying "this or that ship is bigger/smaller than the Ball Eater "WAS"??
@@MrTuneseeker I think last episode they messaged Orly and he told them that the dragon turtle destroyed the ball eater.
34:48 Fjord: “Last time I did that I got stabbed in the chest in the middle of my REM sleep”
Cad: “Well that’s true that’s never happened to me before… that’s probably leave a mark.”
Well you did get stabbed in the back that one time you were shopping but… that’s different!
"The time for talking is over" "I don't know if that's ever true" new favorite Fjord quote
One of these days Sam is going to realize that he's now a halfling and can REROLL 1s.
I believe that it is player choice whether to reroll.
I think I heard or read somewhere (after the race change) that Sam had said that he was more inclined to just let the 1's stand, as he kinda likes it when things go wrong - he does seem to enjoy playing into the failures! 😁
I still miss goblin Nott
Hell... I even remember him rolling max for HP when they leveled up then was asking Matt permission to reroll those... XD Matt told him he should keep it...
It does say "You can reroll" not "You must reroll." Still...reroll the die, Sam!
I was just checking to see if anyone made a comment about the misfire yet!
No treasure in the tower, but the REAL treasure was the friends they ma....
Oh....
that's pure gold xD
Woooow good one
Killing everything solves everything in D&D.. 😶
Matt kinda dropped the ball on that fight. Technically rolling initiative doesn't necessarily mean that combat is starting... but why interrupt the dialogue they're trying to start? This clearly communicated that the creatures were aggressing upon the party.
When Travis suggested as Fjord "Could we collapse the volcano...*to Vilya* Can...Can you do that?"
Marisha is 100% thinking "KEYLETH CAN LET'S GET KEYLETH"
I was so sad that they weren't meta for a bit and played with the Keyleth angle like "would Vilya know someone *wink wink* who could do that".
@@Molscheira Viliya wouldn't though. Last time she saw Keyleth, Keyleth was what, 15-16? She doesn't know Keyleth's also an Archdruid. She can *speculate* that her daughter followed in her footsteps, but even then, they wouldn't have a way to contact Keyleth
@@TheKrilicious that's why I wrote 'meta'. I know that Vilya couldn't possibly know just how powerful Kiki has become. I just hoped that the cast used their knowledge of the first campaign to make a joke, not at all that Kiki becomes a deus ex machina - that would be quite gamebreaking.
@@TheKrilicious I think Keyleth was 2 when Vilya left. When VM arrived in Pyrah everyone was shocked to learn Vilya had left there ten years prior even though she'd started on her Aramente twenty years prior.
On another note, Vilya isn't an *Arch*druid; she's only level 12.
@@Telrob They said "also", which implies there was a first one, no? But I don't think they actually thought that, they might just be unaware of what that word means specifically and just meant a powerful druid.
Not a very big deal, but I think mathy was just trying to be informative and helpful
THEY LITERALLY TOOK THE BREAK CAUSE THEY WERE LAUGHING SO HARD THAT MATT WAS WHEEZING
Me: "Aw man last episode ended so crazily! How are they gonna solve this?"
Beau: "BONK!"
Nope. Definitely not Beau's fault.
@@ProbieKnox what are you talking about?
@@turnttaco7661 nothing...
right? And just before other people were saying “wait why isnt Jester there? She is the only one who can save him!”
@@ProbieKnox I've watched both episodes now and I'm confused by your comment. Fake was talking about Beau punching Cad to bring him back from his trance
I need a periodic dose of Cad casting a random inconvenience on one of the Nein and asking, "What did we learn?"
I think if Matt hadn't told them to role initiative, they may have been more likely to talk to the ghosts. I think in my mind rolling initiative is definitely a hint that we are fighting. Time for talking is over. Either way, loved this episode
Yeah, that's what I was thinking. They started talking to the ghosts and Matt said to roll for initiative. While that doesn't mean a fight is going to happen, most D&D players are conditioned to think that. Either way, it's a good lesson for the future.
Matt was off his game tbh today. his request of an initiative his making the tomb falling from high up after a nat 20 and his well intended explanation of the spirit situation just frustrated her more.
No dm is without his mistakes and its ok to stumble now and then. just a clear discussion afterword is whats important.
@@optimus2200 agreed. I don't think it took anything away from the game. Just would have like to have seen a different way around the problem at hand
@@stephensayers4998 tbh what really took from the game what really frustrated me is how stingy Matt can be with divine intervention... just those information not even more information at lease resistance and immunity this is way too harsh for what is a once in a while divine intervention.
While I know they probably wouldnt get that info otherwise but it never related to anything and they cant use it much... it was just flavor text
@@optimus2200 tbf cad didnt ask for his weaknesses
This day in the campaign is not a good day for Caduceus. He's been mind-controlled (?), punched, and possessed.
He's had worse days.
Help it’s again
His divine intervention finally worked, though
@@ummmmmmmok At least wasn't a glaive through the chest
Veth: I have a Fluffernutter, and a DEPTH CHARGE.
DEPTH. CHARGE. An explosive device DESIGNED to work under water, for maximum damage.
Matt will make it do 2d6 damage. AND have to roll to hit.
Vokodo is probably immune to fire anyway😅
@@tinhov1 Technically, depth charges should be bludgeoning damage. But, then again, so should all explosions...
atsernov force damage
@@masonator2526 That was my knee-jerk though too. But in D&D force damage is magical energy focused to do damage, such as spiritual weapon. I assume, the depth charge isn't magical in nature; so, bludgeoning was the next best fit.
I haven't even finished the episode yet(spoilers for 2:24:50), but I gotta say, I LOVE that the Traveler just gives this personal touch to Jester's spells. Every cleric I've ever known has manifested their powers in some sort of aura or vague whispering. Caduceus' relationship with the Wild mother is a perfect example. When he channels his divinity, its a pulse of verdant energy to match her. My own clerics just glow gold. But with Jester, the Traveller makes an effort to "Appear" for his favorite cleric. It doesn't seem as flashy, but when you realize her God is literally coming in to help with the fight for that single instant, its frickin awesome. When she communes, he doesn't give these vague shifts in the wind or overwhelming feelings. He doesn't whisper into her ear from beyond the veil. He plops down in front of her like a parent with a child and just plays his game of questions.
thats 'cuz not a god, what kind of god has the time to show up every time you want it to? his 'personal touches' is literally just that, its his and not hers. it explains why she does what she does when he gets his or should have. just something to chew on, he sent her and all of his 'followers' here to be entranced by vokodo and die by active volcano and/or vokodo.
It’s almost like Dungeon Master talking with the kids from earth…
i know the plan was extremely stupid but i really wanted to see them catapulting into the sky
Bro they’ve killed dragons but now they’re terrified of maybe a little fall damage?
Goldflame33 *(C1 SPOILERS)* that’s what Keyleth said...