@@Mattroid99 That does not mean it does not work, only that it maybe works less that in past against 1-5% of players, and it definitely certain qualities like stacking civ bonuses and being flexible. It is large risk like all "all in" strategies. Also as far as I know Hoang just did not play that much recently, that seems to be main change.
You should make a video about expanding your base. You could use reps and pause right as they are getting close and explain where you would put your TCs and why. I'd also love to see a walling video where you go over how you would be looking to wall on a few different maps.
I agree, and am really interested to actually learn how to use it properly too. At 1300 elo I don't face problems against cumans going towers against me and conversely, I cant properly execute the tower rush part of the 2tc build 😅(I believe I am pretty good at the pure 2 tc boom approach and have won a lot of games with this).
What about black forest magars villager sneak. The magars single villager can sneak into the other side while it can one hit wolfs and hide behind a tree till feudal age when it can rush the enemy with horses. Perfect because of the free melee upgrade and it gives the enemy a false sense of security.
I don't think it's realistically repeatable at all as a strategy. It's possible to get away with it at low levels but most people are going to have like 5-6 minutes to scout around and make sure there's no sneak vill. And if the opponent finds the vill it's suddenly the sneak player who is behind. I'll even consciously let players think they are sneaking into the back of my base unseen, then let them invest in useless buildings and scouts in the back of your base while you either wall them off or send a couple spears and then everything they invested in is a loss
@@JohnSmith-tk7nt it's definitely risky and I've only one with this method 3 times out of the many I tried it. But still less risky than a Persian douche
One thing about the Persian douche is that it also denies a part of the base. If the new Persian TC is placed near the berries, then those berries are effectively inaccessible. If near a lumber camp, then the defender needs a new lumber camp (which is a lot of wood at that part of the game). Same with farms, gold mines, and stone mines. And the Persian player still has full access to the resources that were in their own base. The Persian douche has a heavy cost, but also imposes a heavy cost on the defender (a bit later, but not really at a time of the defending player's choice, so the defender is more likely to have "idle" TC time). Walking time to move between bases provides an advantage for the defender, but the ability to cheaply deny resources (by TCs, palisades, or outright collecting them) provides an advantage for the Persian aggressors.
Would love a video about top 5 advanced aoe game play principles, meaning for example why keeping your resource bank low is important, eapm being a limited and very important resource etc. Wonder if there are more I havent figured out yet (which took me quite long)
8:32 easy way i counter cumens as saracens is 19-20 pop +3 in pop feudal castle age into second tc. Only reason it works is becauss cuments feudal tc takes an eternity to build 👍
Hera I have a cheesy strat that I've been using with friends which is a Cuman* ram rush in feudal age in closed maps such as arena or black forest, where everyone is doing fast castle and therefore has no military to defend themselves. I use it in team games since it requires an ally with archers to protect your rams. But it usually obliterates a player right from the early game, making the rest of the game easy for your team (you stay longer in feudal but that's no problem since you have 2 TCs). I'd love to see a pro optimize it
Turks fast imp on Arena is soooo hard to counter… I would tell it’s maybe ok in 1v1 coz no pocket and longer distance between opponents. But in team game it’s so OP. Especially when Turks pockets is playing good. I always have a slow pocket telling me to hold till i save 3 villagers from the back door…
Turk CD is way more dangerous than fi hc bbc. In tg (3vs3, 4vs4) short distance allows to punish fi with trush, CD , smush with good timing etc. Even 3tc boom kts is enough to stop hc bbc( if turks not under sling). Turks fi could work in some scenarios ( like with cumans pocket), but in general its not a good strat . Also obvious for opponents what is coming, according to late up times.
Hey Hera. Loving the videos! My idea might be pretty hard to research/make but what about the top 5 comebacks? Tournament matches that looked TOTALLY lost but somehow, the opponent turns it around for a win! Top 5 failed castles drops might be funny too. Plus Daut clickbait title
I'd like to share my Cheese Strategy! Ingredients: - Fresh cow's milk (unpasteurized if possible) - Cheese cultures (specific to the type of cheese you're making) - Rennet (animal or vegetable) - Non-iodized salt - Optional: Herbs, spices, or other flavorings Equipment: - Large stainless steel pot - Cheese thermometer - Cheese mold or press - Cheese cloth - Long knife or curd cutter - pH meter (optional) Steps: 1. Sanitize Equipment - Ensure all equipment is thoroughly cleaned and sanitized. 2. Heat the Milk - Pour the milk into the pot and heat it slowly to the target temperature (usually around 30-32°C), stirring occasionally. 3. Add Cultures - Sprinkle the cheese cultures over the milk and let them rehydrate for a minute before stirring them in. 4. Coagulation - Add the rennet to the milk while stirring. Allow the milk to set until it reaches the desired firmness. This usually takes 30 minutes to an hour. 5. Cut the Curd - Use a long knife or curd cutter to cut the coagulated milk into small cubes. This helps expel whey from the curds. 6. Cook the Curd - Slowly heat the curds and whey, stirring gently. The target temperature and time will depend on the type of cheese you're making. 7. Drain the Whey - Once the curds reach the desired consistency, remove them from the whey using a slotted spoon and place them in a cheese mold lined with cheese cloth. 8. Pressing - Apply pressure to the curds using a cheese press or a makeshift press. The amount of pressure and time will vary. 9. Salting - Remove the cheese from the press and apply non-iodized salt or other flavorings as desired. 10. Aging - Place the cheese in a cheese cave or a controlled environment to age. The aging time will depend on the type of cheese. 11. Packaging and Storage - Once the cheese has aged sufficiently, it's ready for packaging and storage or immediate consumption.
Fimp turks doesnt work against poles, they can mass enough knights out even going 28+2+2 to stop any sort of HC aggression you do. Can even send you a rec with near perfect eco (3 sec idle tc) and a clean build with 2 ranges making HC as soon as imp hits. You're right in the fact that it does destroy the 3 TC builds, but it def doesn't break 1 TC poles. There was nothing to scout that gave away what I was doing in this particular match, so I'm guessing my opponent knew the build via the extremely late feudal uptime or just figured this video dropped so he'd encounter it.
Great list! However I must say that I am surprised the Sicilian tower rush did not make this list, im around 1000 elo. I feel like every time I do this strategy I win
Well, then maybe you are just really bad at microing army. I mean, let's assume you generally play like a 1,1k, but you micro like a 700 elo beginner - Then you will end up winning with strats that are horrible, simply because you avoided falling to your biggest weakness. At 1000 elo, a bad strat with good execution will always win against a good strat with bad execution. But it will stop working at higher elo where people no longer execute their (superior) strats poorly.
@@WiscoDrinks Up to a certain point - each strategy has a cap. This means, no matter how well you execute it, if the strat isn't that good, you will not get any higher from a certain point. Imagine your only strategy is playing lithuanians, researching hill forts and then killing your opponent with TCs. You will be hardstuck at about 1k-1,1k even if you pull it off perfectly - because the strategy simply sucks. If your strategy is a bit less stupid, like this one, you will get hardstuck a bit higher, but you will. If you want to be a low elo legend, you can do this forever. But everyone who wants to improve their elo should start practising decent strategies.
When do this strategy it's not necessarily the end-all-be-all, you transition into knights, Siege, ect... But generally speaking when I do this build just throw down a few towers around the enemy's main resources I end up getting a good lead on them. Its hard for most players to respond becuase you can produce from them
I dunno, I think Mihai's series against Heartt where he shrewdly secured his lumberjacks and fishing ships against feudal military shows that there are contexts where Persian douche isn't a losing strategy, but actually very strong in its own right.
Before the Organ nerf (basically when it countered literally everything besides redemption monks) it was possible to do a clean 22+1 build. Literally nothing could stop it if played correctly. Even on maps like arena if they took map control with scouts you just made the first castle defensive and started production to regain control while making the second on their face. After you made them panic then you'd just go imp and drop feitorias to close it out. It was by far the most OP I've seen a civ in DE. No matter what unit they tried, organs would win after you had 2-3 of them. The only counter being having to beat you to castle (near impossible unless Khmer or maybe Saracens) and somehow having ~1k+ res to invest straight away. It worked on most maps too which is quite sad (yes, even arabia in the mid elo) - it got me 500 ish elo to a peak of 1791 because it got nerfed. It was so braindead after 2 or so games of learning the really specific dark and feudal (build was quite tight and relied on wood from berries) Bohemians have a similar strat available to them now with wagons, except mangos trade far better with them and the uptime is no where near as fast, but still can easily result in a game state where there is nothing you can do and you're completely helpless.
Hera needs some clown updates, the Portugese FC UU has been long updated to 21/22+1+loom depending on 3 or 4 deer spawns (maybe even faster by now, i dont know tbh 111, clowns are crazy)
Great video! One question, what do you think of giving steppe lancers to more civs? Like huns getting faster creation steppe lancers or bulgarians getting faster attaking ones
tbh, I think the Persian douche is almost better with teutons - your TC shoots more arrows, so it still doesnt make sense to fight back, and you can kill the opponents TC faster
From principle counter to 2 TC seems to be 1 TC feudal push, as it is kind of boom and counter to boom is usually aggression, but dunno if that works in Cuman case.
Idea/request: could you make a video with your top 5 "non cheese" strategies? Also another idea: a video for those who aren't looking to climb ladders and learn build orders but still want to become better at the game 😂 (sounds like someone who wants to be strong without working out). Yeah.. like, could that be possible? How to get better at the game but without learning buildorders etc, what are the main things to keep in mind to play good. (Maybe for example knowledge in counterunits, keeping up pop late game, etc.)
There's an interactive build order application In the game. It's not perfect, but once you can start to get a good fast Castle timing under 19 minutes, then I feel like you have more freedom to learn other strats
You don't need to know 12 different build orders, just like one for nights, one for archers, and one for water, ideally. Im still not able to regularly fast Castle under 19 minutes
Hi Hera, Suggestion: Howabout an updated tier list series where you rank Civs based on who has the best cav archer/ Archer-line/ militia-line/ skirmishers/ knights/ camels/ scout line/ hand cannons/ spears/ monks/ siege/ elephants etc. There's some really old ones for certain unit types, but none that have all the civs and recent balance/ tech changes taken into account.
Played three games today - all thre were Turks doing that build order. I know who to blame 😂 managed to stop all three with full relic leitis, hussar, mangonel for the hand cannons and trebs
Hi Hera, please could you do a video with your tips for / against the new civs that were added since the original videos. My spreadsheet has a few gaps 😏
If you find a solution to the cuman boom + towers, every pro will thank you. I will also thank you for creating a more enjoyable viewing experience. I'm so tired of watching cumans I'm tournaments
Your comment about banning Cumans every game has me curious. If you have the first pick, why leave Cumans open? If the cheese is that hard to stop, wouldn't you want to be the one using it?
You would not beat me with a turk FI on arena. It is a really easy strat to shut down. It used to be a strong strat but most 2k1+ players would stop this.
I would consider tower rush cheesy ... pro use it as an actual strategy but in my elo people just run around putting houndreds of towers everywhere with no hope for castle age ever 😂 so i guess pros see it differently from noobs
Thank you Hera for coming back with cheese unlike my father with milk. You're the legend!
Top-tier comment😂
High Elo Comment
I bet you could get adopted as Hera's son since he's better than your biological dad :)
Hera's your Daddy now.
Good to know the Hoang Rush is not considered cheesy
It doesn’t work anymore.
@@tomyrobinson3196What has changed?
@@tomyrobinson3196maybe for lower elo. I’m only about 1k so yeah anything goes haha
@@belisarian6429Top players figured it out
@@Mattroid99 That does not mean it does not work, only that it maybe works less that in past against 1-5% of players, and it definitely certain qualities like stacking civ bonuses and being flexible.
It is large risk like all "all in" strategies.
Also as far as I know Hoang just did not play that much recently, that seems to be main change.
Garrisoning cows in mills is often overlooked when talking about cheese strategies. People don't think of it as a cheese strategy, but it is
The game has a typo, it's actually the Goudajaras.
You should make a video about expanding your base. You could use reps and pause right as they are getting close and explain where you would put your TCs and why. I'd also love to see a walling video where you go over how you would be looking to wall on a few different maps.
Now I want to see Hera play Cuman 2tc feudal + tower rush every game untill he figures out the strategy's weak points
I agree, and am really interested to actually learn how to use it properly too. At 1300 elo I don't face problems against cumans going towers against me and conversely, I cant properly execute the tower rush part of the 2tc build 😅(I believe I am pretty good at the pure 2 tc boom approach and have won a lot of games with this).
Poor Hoang doesn't even get an honourable mention anymore.
So this is the cuman ban lore
What about black forest magars villager sneak. The magars single villager can sneak into the other side while it can one hit wolfs and hide behind a tree till feudal age when it can rush the enemy with horses. Perfect because of the free melee upgrade and it gives the enemy a false sense of security.
I don't think it's realistically repeatable at all as a strategy. It's possible to get away with it at low levels but most people are going to have like 5-6 minutes to scout around and make sure there's no sneak vill. And if the opponent finds the vill it's suddenly the sneak player who is behind. I'll even consciously let players think they are sneaking into the back of my base unseen, then let them invest in useless buildings and scouts in the back of your base while you either wall them off or send a couple spears and then everything they invested in is a loss
@@JohnSmith-tk7nt it's definitely risky and I've only one with this method 3 times out of the many I tried it. But still less risky than a Persian douche
smh missed the hoang rush
One thing about the Persian douche is that it also denies a part of the base. If the new Persian TC is placed near the berries, then those berries are effectively inaccessible. If near a lumber camp, then the defender needs a new lumber camp (which is a lot of wood at that part of the game). Same with farms, gold mines, and stone mines. And the Persian player still has full access to the resources that were in their own base. The Persian douche has a heavy cost, but also imposes a heavy cost on the defender (a bit later, but not really at a time of the defending player's choice, so the defender is more likely to have "idle" TC time). Walking time to move between bases provides an advantage for the defender, but the ability to cheaply deny resources (by TCs, palisades, or outright collecting them) provides an advantage for the Persian aggressors.
Would love a video about top 5 advanced aoe game play principles, meaning for example why keeping your resource bank low is important, eapm being a limited and very important resource etc. Wonder if there are more I havent figured out yet (which took me quite long)
cumans went from banned because steppe lancers to banned because towers
Its because the cuman has powerful mustache energy.
8:32 easy way i counter cumens as saracens is 19-20 pop +3 in pop feudal castle age into second tc. Only reason it works is becauss cuments feudal tc takes an eternity to build 👍
Hera I have a cheesy strat that I've been using with friends which is a Cuman* ram rush in feudal age in closed maps such as arena or black forest, where everyone is doing fast castle and therefore has no military to defend themselves. I use it in team games since it requires an ally with archers to protect your rams. But it usually obliterates a player right from the early game, making the rest of the game easy for your team (you stay longer in feudal but that's no problem since you have 2 TCs). I'd love to see a pro optimize it
Turks fast imp on Arena is soooo hard to counter… I would tell it’s maybe ok in 1v1 coz no pocket and longer distance between opponents.
But in team game it’s so OP. Especially when Turks pockets is playing good.
I always have a slow pocket telling me to hold till i save 3 villagers from the back door…
Turk CD is way more dangerous than fi hc bbc. In tg (3vs3, 4vs4) short distance allows to punish fi with trush, CD , smush with good timing etc. Even 3tc boom kts is enough to stop hc bbc( if turks not under sling). Turks fi could work in some scenarios ( like with cumans pocket), but in general its not a good strat . Also obvious for opponents what is coming, according to late up times.
Hey Hera. Loving the videos! My idea might be pretty hard to research/make but what about the top 5 comebacks? Tournament matches that looked TOTALLY lost but somehow, the opponent turns it around for a win! Top 5 failed castles drops might be funny too. Plus Daut clickbait title
I love your honesty of "idk how to deal with this either so I just ban it" lmao
How a fast castle into unique unit is cheesy ? You may find some inspiration by looking a bit more in Pooplord channel
Might be interesting to hear some team cheese strategies
I would love to watch berber strat performed by hera
I'd like to share my Cheese Strategy!
Ingredients:
- Fresh cow's milk (unpasteurized if possible)
- Cheese cultures (specific to the type of cheese you're making)
- Rennet (animal or vegetable)
- Non-iodized salt
- Optional: Herbs, spices, or other flavorings
Equipment:
- Large stainless steel pot
- Cheese thermometer
- Cheese mold or press
- Cheese cloth
- Long knife or curd cutter
- pH meter (optional)
Steps:
1. Sanitize Equipment
- Ensure all equipment is thoroughly cleaned and sanitized.
2. Heat the Milk
- Pour the milk into the pot and heat it slowly to the target temperature (usually around 30-32°C), stirring occasionally.
3. Add Cultures
- Sprinkle the cheese cultures over the milk and let them rehydrate for a minute before stirring them in.
4. Coagulation
- Add the rennet to the milk while stirring. Allow the milk to set until it reaches the desired firmness. This usually takes 30 minutes to an hour.
5. Cut the Curd
- Use a long knife or curd cutter to cut the coagulated milk into small cubes. This helps expel whey from the curds.
6. Cook the Curd
- Slowly heat the curds and whey, stirring gently. The target temperature and time will depend on the type of cheese you're making.
7. Drain the Whey
- Once the curds reach the desired consistency, remove them from the whey using a slotted spoon and place them in a cheese mold lined with cheese cloth.
8. Pressing
- Apply pressure to the curds using a cheese press or a makeshift press. The amount of pressure and time will vary.
9. Salting
- Remove the cheese from the press and apply non-iodized salt or other flavorings as desired.
10. Aging
- Place the cheese in a cheese cave or a controlled environment to age. The aging time will depend on the type of cheese.
11. Packaging and Storage
- Once the cheese has aged sufficiently, it's ready for packaging and storage or immediate consumption.
clicking, liking, commenting, leaving it running for 30 seconds 11
Fimp turks doesnt work against poles, they can mass enough knights out even going 28+2+2 to stop any sort of HC aggression you do. Can even send you a rec with near perfect eco (3 sec idle tc) and a clean build with 2 ranges making HC as soon as imp hits.
You're right in the fact that it does destroy the 3 TC builds, but it def doesn't break 1 TC poles.
There was nothing to scout that gave away what I was doing in this particular match, so I'm guessing my opponent knew the build via the extremely late feudal uptime or just figured this video dropped so he'd encounter it.
Expecting to see a lot of cheese strategies on the ladder tomorrow :)
Great list! However I must say that I am surprised the Sicilian tower rush did not make this list, im around 1000 elo. I feel like every time I do this strategy I win
Well, then maybe you are just really bad at microing army. I mean, let's assume you generally play like a 1,1k, but you micro like a 700 elo beginner - Then you will end up winning with strats that are horrible, simply because you avoided falling to your biggest weakness. At 1000 elo, a bad strat with good execution will always win against a good strat with bad execution. But it will stop working at higher elo where people no longer execute their (superior) strats poorly.
@@PoliWarderit's all about playing to our strengths, brother.
@@WiscoDrinks Up to a certain point - each strategy has a cap. This means, no matter how well you execute it, if the strat isn't that good, you will not get any higher from a certain point. Imagine your only strategy is playing lithuanians, researching hill forts and then killing your opponent with TCs. You will be hardstuck at about 1k-1,1k even if you pull it off perfectly - because the strategy simply sucks. If your strategy is a bit less stupid, like this one, you will get hardstuck a bit higher, but you will. If you want to be a low elo legend, you can do this forever. But everyone who wants to improve their elo should start practising decent strategies.
When do this strategy it's not necessarily the end-all-be-all, you transition into knights, Siege, ect...
But generally speaking when I do this build just throw down a few towers around the enemy's main resources I end up getting a good lead on them. Its hard for most players to respond becuase you can produce from them
was thinking Bohemian HC Castle Age rush. If you're not ready for it, it's almost impossible to counter.
Glad to know Liereyy walling hers in is not cheesy though it was featured throughout the video.
I dunno, I think Mihai's series against Heartt where he shrewdly secured his lumberjacks and fishing ships against feudal military shows that there are contexts where Persian douche isn't a losing strategy, but actually very strong in its own right.
Easy video follow-up; how to counter the cheesy strats
Because how DO YOU actually counter the persian TC rush???
Before the Organ nerf (basically when it countered literally everything besides redemption monks) it was possible to do a clean 22+1 build. Literally nothing could stop it if played correctly.
Even on maps like arena if they took map control with scouts you just made the first castle defensive and started production to regain control while making the second on their face. After you made them panic then you'd just go imp and drop feitorias to close it out.
It was by far the most OP I've seen a civ in DE. No matter what unit they tried, organs would win after you had 2-3 of them. The only counter being having to beat you to castle (near impossible unless Khmer or maybe Saracens) and somehow having ~1k+ res to invest straight away.
It worked on most maps too which is quite sad (yes, even arabia in the mid elo) - it got me 500 ish elo to a peak of 1791 because it got nerfed. It was so braindead after 2 or so games of learning the really specific dark and feudal (build was quite tight and relied on wood from berries)
Bohemians have a similar strat available to them now with wagons, except mangos trade far better with them and the uptime is no where near as fast, but still can easily result in a game state where there is nothing you can do and you're completely helpless.
How about laming the opponent's boar, walling in the berries and walling in the back gold and stone?
Hera needs some clown updates, the Portugese FC UU has been long updated to 21/22+1+loom depending on 3 or 4 deer spawns
(maybe even faster by now, i dont know tbh 111, clowns are crazy)
Seige tower on arena, fc then pop over with 5 archers or ma. Works at the lower elo but not sure about mid elo and above
The porto fc is actually doable with 22+1 and loom, so even faster.
The thing is that after the castle drop the porto player doesnt need to commit to organs, and can instead fast imp monk rush behind
Very fun video, how about a team versión? Like the italian+goth condotiero spam
I feel like the video should have started with a definition because how is making your unique unit cheese?
Great video! One question, what do you think of giving steppe lancers to more civs? Like huns getting faster creation steppe lancers or bulgarians getting faster attaking ones
He has stated before he wants Huns to get Steppe Lancers
Can you make a video explaining how to counter all these cheesy strats? You briefly went over some of them but not in full.
What about the sicilian donjon rush ?
4:59 I think any civ will dominate if you're in imp at 1 min 20 sec. :p
tbh, I think the Persian douche is almost better with teutons - your TC shoots more arrows, so it still doesnt make sense to fight back, and you can kill the opponents TC faster
back in AOK Teuton TCs were outranging everyhing else 11
We need the same video for Empire Wars now.
From principle counter to 2 TC seems to be 1 TC feudal push, as it is kind of boom and counter to boom is usually aggression, but dunno if that works in Cuman case.
Maaaan, dont give players these horrible ideas 😅 half of the games is me fighting vs this!!!
"Goth forward villager"
You can do that with any civ
Idea/request: could you make a video with your top 5 "non cheese" strategies?
Also another idea: a video for those who aren't looking to climb ladders and learn build orders but still want to become better at the game 😂 (sounds like someone who wants to be strong without working out). Yeah.. like, could that be possible? How to get better at the game but without learning buildorders etc, what are the main things to keep in mind to play good. (Maybe for example knowledge in counterunits, keeping up pop late game, etc.)
There's an interactive build order application In the game. It's not perfect, but once you can start to get a good fast Castle timing under 19 minutes, then I feel like you have more freedom to learn other strats
You don't need to know 12 different build orders, just like one for nights, one for archers, and one for water, ideally. Im still not able to regularly fast Castle under 19 minutes
Hi Hera,
Suggestion: Howabout an updated tier list series where you rank Civs based on who has the best cav archer/ Archer-line/ militia-line/ skirmishers/ knights/ camels/ scout line/ hand cannons/ spears/ monks/ siege/ elephants etc. There's some really old ones for certain unit types, but none that have all the civs and recent balance/ tech changes taken into account.
Greatest games you’ve played (can’t all be victories)
port fc uu and turks fast imp arent cheesy strats on closed maps imo, they are pretty strong and viable.
how about 12 min knights?! much love hera happy to see you dipping into cheese strats! Colab soon?!
I absolutely love playing the Cumans
Thanks a lot Hera for the great video. I will try these ans pls continue with videos like this bro
How come we cannot watch your vods anymore on twitch? It has been nice to see your casts of TTL
I'm guessing you don't want to go fast knights against a Turk fast Imperial since he can just make 3 camels and scare off your entire army.
Hera forgot the wall-them-in cheese strat, or the seige tower castle drop
It’s Mongol FC lancers
Played three games today - all thre were Turks doing that build order. I know who to blame 😂 managed to stop all three with full relic leitis, hussar, mangonel for the hand cannons and trebs
Hi Hera, please could you do a video with your tips for / against the new civs that were added since the original videos. My spreadsheet has a few gaps 😏
Great video! I faced the Turks imp rush and it was not a good time for me 😂
time to start cheesing
My friend goes always FC with teutons and I know I should be able to kill him in feudal but I don't really know how
I’m in 800 Elo. when I got Berber villager rushed I lost my freaking mind trying to deal with it😅
The goat back at it again
What u say about castle drop in arena?
Top 5 tower rush civs!
Wtf I was looking for strategies to make some delicious Mozarella and this is about some oldass video game
😂😂😂
what about the cheese strategy with Italians with goths. Italians go for sling and goths fast imp into condo with siege tower on arena.
Idea for a new top 5: top 5 strats to win with dravidians 11
Don't let your cheese just be dreams !
Has anyone got a link to a game that has had the Goth 1 vil cheese?
If you find a solution to the cuman boom + towers, every pro will thank you. I will also thank you for creating a more enjoyable viewing experience. I'm so tired of watching cumans I'm tournaments
Have been doing cuman 2 stable and tc drop. Quickly get cav out and drop tc
These cheesy strats will age quite well
20 elephants Malay is cheese as well!
Did you learn these strats from Pooplord?
i guess this means that hoang rush is now meta
how about top 5 reasons why dravidians are a bad civ - feat TheViper
Your comment about banning Cumans every game has me curious. If you have the first pick, why leave Cumans open? If the cheese is that hard to stop, wouldn't you want to be the one using it?
For sure but it's not fair ^^
Hera convinced me from Twitch
No mongol fc steppe?
top common mistakes for low ranked players and top players ? kinda video ?
Great video...
A very good video!
You would not beat me with a turk FI on arena. It is a really easy strat to shut down. It used to be a strong strat but most 2k1+ players would stop this.
Malay elephants got me from 800 ELO ot 1300, than i tried really playing the game and got down to 1100. I think I am gonna Malay some more lol
Hello hera on stream
Yes yes
I hate the turks fast imp so hard it doesn't make any sense
How does one go about paying you for lessons? I want to pump that 💪 elo up.
Outpost Rush is Cheese 😉
support
heraTrust
Comment something and then just like it.
I would consider tower rush cheesy ... pro use it as an actual strategy but in my elo people just run around putting houndreds of towers everywhere with no hope for castle age ever 😂 so i guess pros see it differently from noobs
nice
Like!
Tati rush ftw
This work on viper ? 😂
teutons trush
geniall