Thanks for the video. I have created fine and coarse STL files that suggest that the number of triangles is much smaller than the file that is saved. For example, on the coarse setting, the model I have says it uses 746 triangles but when saved it uses 8302 triangles. The fine version is 1780 but is also saved as 8302 triangles. Why the difference? I also have used Blender to reduce the mesh but I will try your approach as well ...
thanks, printing a NY grip and the STL i found was a HD render, hard to stick the thing on the back of it with 10 quadrillion goddamn triangles. thanks dude!
Hi! this is great. How did you color (texture) the tree afterwards? All my STL's are always blank. And I usually use visualizer or Solidworks for textures on native files.
That's a great idea! Though to clarify, do you mean have a whole bunch of bends that when formed makes the tree or cut every triangle out and weld at each seam?
@@VirtualFlat hello, section it into blocks, with 2-3-4 folded faces, then reassemble each block to form the entire tree with the thickness of the sheet it's possible? Thanks.
In this video, I used SnagIt from Techsmith to record my screen, but the real magic is in the editing! I just have the Keyboard display and SolidWorks on the same screen. I then crop both of them out and place them like you see. I then add the video from my camcorder crop that too. I'm glad you like it! I'm planning to edit my tutorials like this for the foreseeable future. Thanks for watching!
Awesome job ROB - I'm gonna be trying this!
Amazing, wasn't expecting Solidworks to do this kind of modeling. Thanks!
Thanks was trying to model a "cybrtruck" looking thing but with more polygons. This makes it easier.
Excellent video, thank you! I didn't know that SW could do this.
Wow this is fantastic, just what I'm looking for!!
Thanks for the video. I have created fine and coarse STL files that suggest that the number of triangles is much smaller than the file that is saved. For example, on the coarse setting, the model I have says it uses 746 triangles but when saved it uses 8302 triangles. The fine version is 1780 but is also saved as 8302 triangles. Why the difference? I also have used Blender to reduce the mesh but I will try your approach as well ...
thanks, printing a NY grip and the STL i found was a HD render, hard to stick the thing on the back of it with 10 quadrillion goddamn triangles. thanks dude!
Hello Rob thank you for the video thats really cool
Nice! Thanks for your job.
very nice method but incomplete
I want to take these small surfaces as an opening, so what can I do in solidworks.
How can I generate dxf flat files.
Hi! this is great. How did you color (texture) the tree afterwards? All my STL's are always blank. And I usually use visualizer or Solidworks for textures on native files.
will it work with Solidworks 2018?
Sorry man, it's only SolidWorks 2020 as of right now!
@@VirtualFlat Ok, I see.. thanks for the response
hi dont be tired master if its possible share a tutorial video elephant low poly in solidworks thanks
Can you convert that to flat patterns to be able to cut out our sheet metal?
That's a great idea! Though to clarify, do you mean have a whole bunch of bends that when formed makes the tree or cut every triangle out and weld at each seam?
@@VirtualFlat hello, section it into blocks, with 2-3-4 folded faces, then reassemble each block to form the entire tree with the thickness of the sheet it's possible? Thanks.
Hi i'm interested too by this idea, did you manage to success ?
Ty
what software do you use to record the video ? it is nice have 3 separated windows
In this video, I used SnagIt from Techsmith to record my screen, but the real magic is in the editing! I just have the Keyboard display and SolidWorks on the same screen. I then crop both of them out and place them like you see. I then add the video from my camcorder crop that too.
I'm glad you like it! I'm planning to edit my tutorials like this for the foreseeable future. Thanks for watching!
This does not work in 2018. After viewing the video several times I heard that this is a new feature of 2020. Thus, I had to do it in rhino.