NeoTokyo Artstation Challenge - Game Character Art (real-time)/ 3d blockout timelapse
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- Опубликовано: 4 окт 2023
- Timelapse speed x8
NeoTokyo Artstation Challenge - Game Character Art (real-time)/ 3d blockout timelapse
Topic: www.artstation.com/challenges...
Concept @Shiva G.M www.artstation.com/shivagm
My social networks:
Artstation: www.artstation.com/aladosha
Instagram: / aladosha.art
Twitter: / aladosha
Telegram: t.me/aladosha_art
Vk: aladosha_art Кино
great contribution. Great tutorial. You have my like and my subscription. Thank you so much. Greetings
Я залип, спасибо за контент)
Really impressive stuff!
Я не очень разобрался, ты сначала сделал блокинг в финальной позе, потом переделал его в т-позу, потом ригом поставил в финальную позу обратно?
Все так
Hey how do you make the outline around the model ? (2nd mesh inflated with inverted normal ?)
If you are talking about the white outline at the end, then this was added during video editing
What is the base mesh you use at the begining .. thank you so much
I didn't use base mesh