Set up a tank with a disenchanter attached to it, in the floor of course stand on it to drain all XP...no more losing XP when you die, because now its stored safely at home
I just wanna add that aside from this mod there’s also Create: Central Kitchen which has direct compatibility with Farmer’s Delight and almost every other food mod
I know it's not strictly the same, but Create tanks being compatible with every fluid makes them great storage for all the mods that do deal with liquid XP of any form (Industrial Foregoing comes to mind, Thermal has soem form of it as well). I'm however very impressed that there is a way to make a full enchantment setup in true Create fashion (rather than having "magical blocks" in the middle). Great stuff! And looking forward to the reveal of the Grand Enchantment Factory (Library?) on the SMP.
I love that the more excited you are about what you’re talking about, the more entertaining the video is. Usually because there’s a bunch of perfectly cut strange noises that humans shouldn’t be able to make.
nice vid.. Just want to say that you can also hyper enchant stuff with the blaze burners but for that you need hyper xp inside the fluid tanks and then you can get one enchantment level over the original so lets say efficiency V can be efficiency VI
@@drf4270 glow ink sac + lapis lazuli + 100 XP, mixed in a basin with a blaze burner fueled with blaze cake = 10 hyper XP. this allows you to make the boosted enchantments, hyper XP bottles, and rapidly repair anything and everything in your pockets that has mending on it. the bonus level on the enchantments only applies to stuff that has more than one tier. so Mending II, Infinity II, Silk Touch II? not possible.
I play with tinkers' construct so I don't have quite as much use for XP, but this is super nostalgic for me because there was this really old utility mod I can't remember the name of that had XP drains and XP showers that worked just like this, there were even fluid tanks that you could store the liquid XP in. Having the ability to hide the disenchanter under carpet is also hilarious because it adds trolling potential, imagine your friend has carpet all over his house, and while he's away you hide a disenchanter under every block of carpet and you just suck out all his XP while he's walking around his base
Openblocks is the grandfather of almost every utility mod at this point. Since it was never moved past 1.12.2, modders have taken its individual features and made them into their own mods, such as: Simple Sponge Luggage Elevators Hang Gliders And probably much more
I did this in the Create Flavored modpack and had my friends tour my house. I secretly had xp drains under my carpet to steal xp from them :) Luckily they didn't notice till later and thought they had died or something
This would be so useful for a survival series where you maybe have a lot of items with enchantments on them that you don’t want and you just want the xp from them
I was having trouble thinking of how the automated enchanting could actually be useful, but then I realized that you could probably use it to make enchanted books like mending that are harder to find as long as you just have one.
On a server I'm on we've been to the moon and back with XP. You can make I fested stone really easily, place with deployers, break with drill, drop them 11 blocks, the punch silverfish with deployers and XP nuggets get collected INSIDE the deployers, beltable from the back into a disenchanter
Summary was generated by Summatim, let us know if there are any inaccuracies! 🤖 0:01: Introduction 0:19: Fluid tanks 1:16: Disenchanter 3:28: Automated disenchanting 4:27: XP storage 5:56: Enchanting guide 7:48: Enchantment printer 8:16: Conclusion
I'm definitely using this mod with any mob farm I build with Create, fully automatic or not. Storing the XP for automatic enchanting would make it a lot easier to replace important gear whenever I die.
You can hyper enchant stuff. You find that prot 5 isn't enough (max in vanilla)? Use hyper experince and a blaze burner to achieve prot 6 Hyper experince is made when like 250 mlb of exp, a lapis and a glow ink sack, mix in a heated basin. (Use JEI, I think I got the ratios wrong) Pump the results into a tank and pump from the tank to the blazes. The pipe will ONLY connect from below. Give it a prot 5 enchantment book (with the guide) and now you can enchant prot 6 armour. Other tidbit: - You can put stacked enchantment books in the guide and select which enchantment you want. Example: a book with sharpness 5 and prot 5. You can scroll to select between these before you give it to the burner. - if you hate how anvils always goes by exp levels instead of the "unit" of experience like enchanting tables (notice how the tables don't take all 30 lvls but takes more lvls away when enchanting lower lvls?). You can use this to get the (roughly) exact amount you need so you never get scammed ever again.
Just another info on the mod there is this thing called hyperexperience that allows you to make entchantments a level higher than regular enchanting sharpness 6, or looting 4 are a useful example
I'd love for you to use a data pack or something to get exp out of mobs that are killed with farms - in vanilla it doesn't happen. But if you add it, you could collect that exp, and basically have an infinite supply of exp in survival and automate *the best* enchantments to *every* single piece of armor and weapon!
2:54 Imagine going on a big journey, thousands of blocks from home base, and you come home, and put 30 levels into a tank for safe keeping. Rather than staying in a very high risk situation.
Even before I found your video and started using this addon.... sophisticated backpack has an option to make liquid tanks that can hold any liquid...with an additional "pump" you can store your xp in liquid form in the backpack and allows for the transfer of levels (experience) back and forth between the player and bag. You can also use it to automatically repair mending items. That's a small add on completely separate from create and is also awesome.
Loved the video @Shalz! Can't wait for the next video man! If you're going to use the Printer, you'll need to use Wither Roses, Black Dye or an Ink Sac to make the Ink for the Printer to use. I'd love to see your Steam Engines at this point and to see how well they perform their Jobs and Routes on the Survival Series man! Hopefully you can Build a Stanier Class 5 4-6-0 Tender Engine. I'd type up the Specs from the Wikipedia article on it, but with my luck, the RUclips Page would reload on me after about an hour. So instead, I'm typing up some Helpful Conversion Tables for you when you take a look at it. • 1 US Ton = 1 Short Ton. • 1 Short Ton = 0.89 Long Tons. • 1 Long Ton = 1.12 Short Tons. • 1 US Ton = 0.907 Metric Tons (Tonnes). • 1 Metric Ton (Tonnes) = 1.102 US Tons. • 1 Sq. Ft. = 0.092 Sq. M. • 1 Sq. M. = 10.763 Sq. Ft. • 1 US Gallon = 0.832 Imperial Gallons. • 1 Imperial Gallon = 1.200 US Gallons. • 1 US Gallon = 3.785 Liters. • 1 Liter = 0.264 Gallons. • 1 Lbf/in² (Pound Force per Square Inch) or PSI (Pound per Square Inch) = 0.006 MPa (Millipascals). • 1 MPa = 145.037 PSI. • 1 Lbf (Pound Force) = 0.004 kN (Kilonewtons). • 1 kN = 224.808 Lbf. Hopefully these Conversion Tables will come in Handy when Building some of the Trains that actually existed Man. If you had the No Limits Add-on, you could probably go for building the Union Pacific 4-8-8-4 Big Boy's in Create and some of the Various Pieces of Rolling Stock (aka Freight and/or Passenger Cars and Brake Vans) for the Train. Better Yet, you could Also Build a Large Cargo Ship or Tanker to Cross the Oceans in Minecraft with Valuable Items like Armor and Tools, Food Items or even Lava, Water, Chocolate, Honey and, Of course, Emeralds! I'd like to see you, @Theomonty, Cactus and the Crew to each build a Cargo Ship or a Tanker using The Create Mod, Create No Limits Add-on, Valkyrien Skies, Valkyrien Skies: Eureka, Valkyrien Skies: Clockwork and Valkyrien Skies: Tournament within a 3 Hour Time Limit. The Ship's need to be able to Travel a Path from One Harbor to Another at least 1,200 Blocks and if it's a Historic Design (Like the American Liberty Ships and Victory Ships from World War Two) they must travel as they actually would've done in real life.
My problem with exp stuff is the assumption that exp is a liquid directly, I'd probably imagine it as exp orbs that are captured in some catalyst solid or liquid, variable grade depending on size of exp orb, get some refining logic in there to merge into items that give set volume of exp.
There was a mod for feed the beast a few years it also had a way to store and give xp through a shower when you said xp shower it reminded me of sundees ftb series lol
I just add the mobgrinderutils mod, it has xp tanks and alot of other very cool stuff for making mob grinders, it works very well in conjunction with create as long as you edit the recipes to use some of the create plates, like locking the mob grinder block behind the nether with the (idr which plate it is but ik one of them requires going to the nether) but that requires knowing how to use crafttweaker which is not very fun if you are inexperienced with technical mods designed for creating modpacks. Create also works VERY well with several other mods the names of which escape me atm bc i havent played in over a year
Can someone please tell me what mod makes the block info pop up on the top of the screen and tells you about it like this vid when he said 18 milibuckets
if you can build a factory that has at least 3 spawners under it, where you can get XP from, a big storage, and an area where you can sell every book, like instead of unbreaking III, you have unbreaking I II III, and you can get the enchant that you want from a single click, like a vending machine, but very big and really slow.
This is the kind of stuff that Mojang needs to be looking at for ways to expand the game and make updates, items that work off of each other and allow you to be more creative, small modular pieces that can be connected to each other to make something bigger and better
"It's like a 3d printer but for books"
-Shalz 2023
So.. a 2d printer?
@@Zordlistair Just a printer.
@@Zordlistair in other words, a printer
a two dimensional 3D printer with a technology far from the future
ah yes, printer!
Set up a tank with a disenchanter attached to it, in the floor of course
stand on it to drain all XP...no more losing XP when you die, because now its stored safely at home
10 seconds later - Get's stolen by friend or enemies
Then a creeper blows you and your tanks up 😢
I remember Ssundee doing this with the openblocks tanks. I miss the tinkle tank
Fun fact: the conversion from levels to liquid XP is scuffed, so there is always a net gain. It generates XP for free.
@@idontdeservesubs2637 i remember that but can’t remember what series it was
I just wanna add that aside from this mod there’s also Create: Central Kitchen which has direct compatibility with Farmer’s Delight and almost every other food mod
it has special compat with farmers respite and miner's delight, with tea and mining guides
This is probably the best small-scale Create add-on out there
Woo your right😊
yes
👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍💫😊🤔dhgejzgdjdujehdncjdndhdnhdndjdjskfk di sjudhriy4 isiannya kurang-lebih Zeiss berkelakuan berisitirahat diketuk-ketuk kendur handheld hanyalah Kristian urut-urutan
@@jauharjauhar999 😁😁😁👌
@@redstonepuff9686_yt 😮 😊😅 1:42 😅
3:59 Shalz's inner donald duck came out for a second.
freakin' hilarious
best fr
I know it's not strictly the same, but Create tanks being compatible with every fluid makes them great storage for all the mods that do deal with liquid XP of any form (Industrial Foregoing comes to mind, Thermal has soem form of it as well). I'm however very impressed that there is a way to make a full enchantment setup in true Create fashion (rather than having "magical blocks" in the middle). Great stuff! And looking forward to the reveal of the Grand Enchantment Factory (Library?) on the SMP.
I love when Shalz just caughs and suffocates because of the unhandleable amounts of excitement
he sounds like donald the duck xd
I love that the more excited you are about what you’re talking about, the more entertaining the video is. Usually because there’s a bunch of perfectly cut strange noises that humans shouldn’t be able to make.
The wild intro makes me believe this man is a paranormal SCP disguised in human form
I’ve seen you before but yes
@@Agge1 I have also seen him on other shalz videos
@@Agge1aaqbal😮❤❤❤❤❤❤❤❤❤
....................
nice vid.. Just want to say that you can also hyper enchant stuff with the blaze burners but for that you need hyper xp inside the fluid tanks and then you can get one enchantment level over the original so lets say efficiency V can be efficiency VI
But how do you make the hyper Xp? Played the addon some time ago and it wasn’t explained anywhere
@@drf4270 think you have to mix the xp with something in the mixer or something like that it has been added since
@@drf4270 i think with glow ink lapiz and a bunch of normal xp
@@drf4270 glow ink sac + lapis lazuli + 100 XP, mixed in a basin with a blaze burner fueled with blaze cake = 10 hyper XP. this allows you to make the boosted enchantments, hyper XP bottles, and rapidly repair anything and everything in your pockets that has mending on it. the bonus level on the enchantments only applies to stuff that has more than one tier. so Mending II, Infinity II, Silk Touch II? not possible.
I play with tinkers' construct so I don't have quite as much use for XP, but this is super nostalgic for me because there was this really old utility mod I can't remember the name of that had XP drains and XP showers that worked just like this, there were even fluid tanks that you could store the liquid XP in. Having the ability to hide the disenchanter under carpet is also hilarious because it adds trolling potential, imagine your friend has carpet all over his house, and while he's away you hide a disenchanter under every block of carpet and you just suck out all his XP while he's walking around his base
think it was open blocks the mod because it had the singularity tanks too
@@camer5371 could have also been mob grinding utils, although they said "really old utility mod" and i THINK openblocks is older???
open blocks, i saw this and was like "oh someone just made a roundabout openblocks"
mob grind utilities?
Openblocks is the grandfather of almost every utility mod at this point. Since it was never moved past 1.12.2, modders have taken its individual features and made them into their own mods, such as:
Simple Sponge
Luggage
Elevators
Hang Gliders
And probably much more
I love how shalz editing is like a ytp of himself
You can also make HYPER EXPERIENCE and get Unbreaking 4, Protection 5, etc.
I did this in the Create Flavored modpack and had my friends tour my house. I secretly had xp drains under my carpet to steal xp from them :) Luckily they didn't notice till later and thought they had died or something
This would be so useful for a survival series where you maybe have a lot of items with enchantments on them that you don’t want and you just want the xp from them
I always loved theme about liquid XP in other mods starting from 1.7.10 mods, I'm glad that i can see this is still a good working idea))
I was having trouble thinking of how the automated enchanting could actually be useful, but then I realized that you could probably use it to make enchanted books like mending that are harder to find as long as you just have one.
Using mob drops (tools, armor etc.) from a mob farm could be really good for xp if you connected it to the disenchating system.
I officially want to say that Shalz's donald duck voice thing at 4:00 killed me.
I died from too much funny
same
On a server I'm on we've been to the moon and back with XP. You can make I fested stone really easily, place with deployers, break with drill, drop them 11 blocks, the punch silverfish with deployers and XP nuggets get collected INSIDE the deployers, beltable from the back into a disenchanter
If you fuel the Blaze enchanter with hyper xp you can auto enchant a lv higher than the max level for that enchantment
Summary was generated by Summatim, let us know if there are any inaccuracies! 🤖
0:01: Introduction
0:19: Fluid tanks
1:16: Disenchanter
3:28: Automated disenchanting
4:27: XP storage
5:56: Enchanting guide
7:48: Enchantment printer
8:16: Conclusion
0:00 “Hey everyone, it’s me, ShAaAaAaAa…” XD
I'm definitely using this mod with any mob farm I build with Create, fully automatic or not. Storing the XP for automatic enchanting would make it a lot easier to replace important gear whenever I die.
I'm loving your editing style! That alone has earned you a sub!
Thank you!! :D
Imagine putting a disenchanter near hoppers and under the door pressure plates 😮😮 the perfect trap
6:07 yea like a regular printer XDDD
You can hyper enchant stuff.
You find that prot 5 isn't enough (max in vanilla)?
Use hyper experince and a blaze burner to achieve prot 6
Hyper experince is made when like 250 mlb of exp, a lapis and a glow ink sack, mix in a heated basin. (Use JEI, I think I got the ratios wrong)
Pump the results into a tank and pump from the tank to the blazes. The pipe will ONLY connect from below.
Give it a prot 5 enchantment book (with the guide) and now you can enchant prot 6 armour.
Other tidbit:
- You can put stacked enchantment books in the guide and select which enchantment you want.
Example: a book with sharpness 5 and prot 5. You can scroll to select between these before you give it to the burner.
- if you hate how anvils always goes by exp levels instead of the "unit" of experience like enchanting tables (notice how the tables don't take all 30 lvls but takes more lvls away when enchanting lower lvls?). You can use this to get the (roughly) exact amount you need so you never get scammed ever again.
Nice but you messed up all numbers.
Lol
Love your editing. It somehow feels nostalgic for me and it makes me happy. Your videos are cool, keep it up!
Thank you so much :)
9/19/23 your account will be deleted if it is not migrated to a Microsoft account. *Spread the word!*
fluids definitely need some more love in the original create
I love how he was struggling to say "Subscribe" at the end because there was the next video perfectly covering his face
i love the "swear-reverse tm"
when he reverses the end of the swear word. i fuufing love it
shalz, I dared you to build an armoured train in created mod
0:01 shaaaaaaaaaaaaaaaaaaaaaaalz
Just another info on the mod there is this thing called hyperexperience that allows you to make entchantments a level higher than regular enchanting sharpness 6, or looting 4 are a useful example
This is the first video I’ve ever watched of yours and dude the intro gag had me howling
I'd love for you to use a data pack or something to get exp out of mobs that are killed with farms - in vanilla it doesn't happen. But if you add it, you could collect that exp, and basically have an infinite supply of exp in survival and automate *the best* enchantments to *every* single piece of armor and weapon!
Hey everyone, Its me! *SHAAAAAÆÆÆAAAAÆÆÆÆ*
2:54 Imagine going on a big journey, thousands of blocks from home base, and you come home, and put 30 levels into a tank for safe keeping. Rather than staying in a very high risk situation.
This has been a mod on its own for YEARS that was used almost every modpack
*CLEHG* 3:22
Who ever is reading this... have a great day! 🎈🎈🎈
You too
big nuts
❤
Thx u too
You😊
Literally 5 seconds into the video and I'm already dying of laughter :D the editing is so good and you're just funny in general
Even before I found your video and started using this addon.... sophisticated backpack has an option to make liquid tanks that can hold any liquid...with an additional "pump" you can store your xp in liquid form in the backpack and allows for the transfer of levels (experience) back and forth between the player and bag. You can also use it to automatically repair mending items. That's a small add on completely separate from create and is also awesome.
first
first first
Thirst
third first
4:00 man became a infant child screaming " DADA!"
I love how his excitement noises are dad coughs and donald the duck noises
I have to say I really appreciate the YTP-inspired editing going on here.
Loved the video @Shalz! Can't wait for the next video man! If you're going to use the Printer, you'll need to use Wither Roses, Black Dye or an Ink Sac to make the Ink for the Printer to use.
I'd love to see your Steam Engines at this point and to see how well they perform their Jobs and Routes on the Survival Series man! Hopefully you can Build a Stanier Class 5 4-6-0 Tender Engine. I'd type up the Specs from the Wikipedia article on it, but with my luck, the RUclips Page would reload on me after about an hour. So instead, I'm typing up some Helpful Conversion Tables for you when you take a look at it.
• 1 US Ton = 1 Short Ton.
• 1 Short Ton = 0.89 Long Tons.
• 1 Long Ton = 1.12 Short Tons.
• 1 US Ton = 0.907 Metric Tons (Tonnes).
• 1 Metric Ton (Tonnes) = 1.102 US Tons.
• 1 Sq. Ft. = 0.092 Sq. M.
• 1 Sq. M. = 10.763 Sq. Ft.
• 1 US Gallon = 0.832 Imperial Gallons.
• 1 Imperial Gallon = 1.200 US Gallons.
• 1 US Gallon = 3.785 Liters.
• 1 Liter = 0.264 Gallons.
• 1 Lbf/in² (Pound Force per Square Inch) or PSI (Pound per Square Inch) = 0.006 MPa (Millipascals).
• 1 MPa = 145.037 PSI.
• 1 Lbf (Pound Force) = 0.004 kN (Kilonewtons).
• 1 kN = 224.808 Lbf.
Hopefully these Conversion Tables will come in Handy when Building some of the Trains that actually existed Man. If you had the No Limits Add-on, you could probably go for building the Union Pacific 4-8-8-4 Big Boy's in Create and some of the Various Pieces of Rolling Stock (aka Freight and/or Passenger Cars and Brake Vans) for the Train. Better Yet, you could Also Build a Large Cargo Ship or Tanker to Cross the Oceans in Minecraft with Valuable Items like Armor and Tools, Food Items or even Lava, Water, Chocolate, Honey and, Of course, Emeralds!
I'd like to see you, @Theomonty, Cactus and the Crew to each build a Cargo Ship or a Tanker using The Create Mod, Create No Limits Add-on, Valkyrien Skies, Valkyrien Skies: Eureka, Valkyrien Skies: Clockwork and Valkyrien Skies: Tournament within a 3 Hour Time Limit. The Ship's need to be able to Travel a Path from One Harbor to Another at least 1,200 Blocks and if it's a Historic Design (Like the American Liberty Ships and Victory Ships from World War Two) they must travel as they actually would've done in real life.
well.... no, you need to use ink for duplicating books, not enchantments
Imagine using the carpets to secretly steal your friends xp
this is amazing (cant wait for Ep #4)
That disenchanter is perfect for pigman farms by disenchanting the enchanted-swords and having a hopper forward them to a chest.
Wooo shalz your back again with a fast video, love having these back!!!
0:01 "Hey everyone! it's me!"
"SHAAAAAAAA-"
Building an enchanting room near spawn with a floor made completely out of hidden disenchanters sounds like a great idea for an smp
man turned into donald duck when conveyors work with the disenchanter
You could technically make an advanced automatic XP farm with this.
Bro turned into donald duck for second💀
3:59
That Donald Duck noise tho 😂 😂
I’ve been using this add on for so long and I’m so happy now that your looking at it!
Bro became donald duck when he got the disenchanter working 💀
2:49 The amount of trolling you can do with your friends XD
0:11
Shalz: Throughout all of these episodes
The number of episodes: 3
3:58 bro was so excited he turned into Donald Duck🤣
that "SUUUS" wtf 🤣🤣
And if you hook it to a mob farm/ XP farm you practically get free enchanted stuff
My problem with exp stuff is the assumption that exp is a liquid directly, I'd probably imagine it as exp orbs that are captured in some catalyst solid or liquid, variable grade depending on size of exp orb, get some refining logic in there to merge into items that give set volume of exp.
Reminds me of that you could do with do in the old openblocks mod. I miss many old mods and mod packs.
3:20 - laughter of happiness and surprise.
*immediately after that* - "sounds of disgust"
There was a mod for feed the beast a few years it also had a way to store and give xp through a shower when you said xp shower it reminded me of sundees ftb series lol
Return of the XP Drain, y'love to see it.
I would definitely put that in a door way and hide the tank to steal friends xp lmfao
FINALLY YOU COVERED THIS
I just add the mobgrinderutils mod, it has xp tanks and alot of other very cool stuff for making mob grinders, it works very well in conjunction with create as long as you edit the recipes to use some of the create plates, like locking the mob grinder block behind the nether with the (idr which plate it is but ik one of them requires going to the nether) but that requires knowing how to use crafttweaker which is not very fun if you are inexperienced with technical mods designed for creating modpacks. Create also works VERY well with several other mods the names of which escape me atm bc i havent played in over a year
Mixing it with a mob farm can make it literally an infinite experience maker.
bro you uploaded again, that's amazing!!!
I can image someone adding a fluid tank to an XP farm to store experience.
I love the YTP like snippet
I had no idea there were this many things you could do with Create 😯
A mob grinder for XP plus this is such an awesome combination
What mod is that item display overlay are you using at the very top? I'm familar with Jade and HWYLA but not the one youre using.
This is sick can't wait for the next episode
the fact that he turned into donald duck when the netherite sword on a belt onto the disenchanter is priceless
You could probably hook the disenchater upto a mob farm to store the exp
"A 3d printer but for books"
Congrats, you made me spill my tea laughing
Did I say that? bruh
@@Shalz Yesh. And I'm thankful for that lmao.
@@Shalz 6:07
Can someone please tell me what mod makes the block info pop up on the top of the screen and tells you about it like this vid when he said 18 milibuckets
4:00 bro got so excited, he turned into Donald Duck
i cant wait for the survival episode with this add-on
This Disenchanter would be great for monster spawners and maybe fishing pole and automate it
if you can build a factory that has at least 3 spawners under it, where you can get XP from, a big storage, and an area where you can sell every book, like instead of unbreaking III, you have unbreaking I II III, and you can get the enchant that you want from a single click, like a vending machine, but very big and really slow.
part 4 of survival create mod please
This is the kind of stuff that Mojang needs to be looking at for ways to expand the game and make updates, items that work off of each other and allow you to be more creative, small modular pieces that can be connected to each other to make something bigger and better
I restarted RUclips thinking it was a glitch when you said *SHÆ-*
your inner-child and sense of humor really cracked me up xD
subscribed! you're doing great!
Hide a disenchanter in a public space, free exp and a free spot on a hit list
the "random donald duck sounds" just kills me
thank you
for the modpack
Hey I was wondering, If you zoom in with optifine, how do you zoom in more times again? I've seen youtubers do it but I never figured it out
Mob farm + enchantment factory is a perfect combo
Standing in the middle of four Dissenchanters is the fastest way to remove your own xp