It would be probably a one phase if u canceled better your animations. For example: wither Melee nade and then superr immediately at the start of the damage phase. Then shoot the secondary for bait and switch and then edge. When melee and nada are avaliable then do melee nada always. Take necrotic and spirit of star eaters. Have a 2 surges on void and a void loader so in almost at the end of the damage phase u can do wither again then Melee nade and secondary for bait and switch again. U will have time for like the necessary shots to kill him just in case u didn't (btw take the artifact mod for more void damage on weekend targets).
Thx for your input. That's what I'm working on! There's some RNG with him, how far he is away and how aggressive he pushes. But I agree, there's room for better rotation. ✌️
It would be probably a one phase if u canceled better your animations. For example: wither Melee nade and then superr immediately at the start of the damage phase. Then shoot the secondary for bait and switch and then edge. When melee and nada are avaliable then do melee nada always. Take necrotic and spirit of star eaters. Have a 2 surges on void and a void loader so in almost at the end of the damage phase u can do wither again then Melee nade and secondary for bait and switch again. U will have time for like the necessary shots to kill him just in case u didn't (btw take the artifact mod for more void damage on weekend targets).
Thx for your input. That's what I'm working on! There's some RNG with him, how far he is away and how aggressive he pushes. But I agree, there's room for better rotation. ✌️