Graveyard Shift at Freddy's - Fangame Review
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- Опубликовано: 5 июл 2024
- Graveyard Shift at Freddy's ► gamejolt.com/games/gsaf/828305
In one of the most intriguing Five Nights at Freddy's reimaginings to date, Gomo pokes at a fangame demo with a blunt stick to find out just which one of its many flailing orifices spat up the creep factor!
Produced by gomotion ► / gomotion_
Character Stills by FulvousFox and gomotion ► / thefulvousfox
3D Scenes by toaster bath bombs ► / toasterbbombs
Developer Insight & Bonnie Death Animation by theresnosteak ► / nosteakcat
Outro Animation by toaster bath bombs and gomotion
Subtitles by sbubbey ► / sbubbey
FANART FEATURED
@afirehazard ► / 1801386123438264647
@cassInova__2 ► / 1800984363212976637
@Tindo_Joy ► / 1801104169559871528
MUSIC USED
"Main Menu" from Graveyard Shift at Freddy's
"Nightmare Bridge" from Sonic X-treme (Conceptual OST)
"Foehn" from Bomberman Hero
"Cemetery Boss (Spin 'n Puke)" from Gex
"Death Rock (Boss Theme)" from Atomic Runner
"Tombs-n-Traps" from Sonic X-treme (Conceptual OST)
"River Twygz Bed" from Super Paper Mario
"Mission Success" from Indiana Jones and the Last Crusade
"mother hen knows best. [night 2]" from Graveyard Shift at Freddy's
"Grave Danger" from Pac-Man World
"Boss" from Plok!
SUPPORT ME
Patreon ► / gomotion
Merch Store ► crowdmade.com/collections/gom...
Bandcamp ► gomotion.bandcamp.com/
#fnaf #fangame Развлечения
game at 1:03 is gamejolt.com/games/5nafgamesatcw/900189 by squeaks d'corgeh lol
bonnie shotgun thing was made for the video thanks to steak :D
What's the game at 1:39?
@@Bruhmidium that's the sonic 1 'clockwork zone' beta build! tcrf.net/Special:MyLanguage/Proto:Sonic_the_Hedgehog_(Genesis)
Isn't that the same dude who made the silly beaver game who got lost in an island and is disguised as an R64 game that is actually horror?
And that one death scene in the game still haunts me
Hey! I want to warn you, some people on 4chan are trying to doxx you! Take care and be safe!!!
woahg. the motion is going
she really do be
Where?
@@enricocoochie3113asked
the go do be motioning
It’s almost like she’s going in motions.
I’m sorry
This is a long shot but id love to see a moment where someone actually breaks into the building with this
Imagine late into the final night the alarm goes off on its own
As you shift through the cameras you see all the animatronics begin turning their attention to the noise
Before the camera can even find the source you can hear someone being torn apart by the animatronics from across the building
By the time you find them on the cameras the entire cast has completed dog piled them
always wanted to see something like that in a fangame, especially with those terrifying ass versions of the cast
That would be a good way to introduce one of the final nights, reminding what fate the animatronics have in store for you if they finally catch you...
Considering how you’re described when you die, seems pretty reasonable.
that would be amazingly freaky and something i'm shocked hasn't been used yet. goddd youve put this in my brain and i want to see it badly now. you judas
@@yagirljasmine7882imagine the hatch in the playroom is open with a trail lading to it, the animatronics all having a piece of a body potentially in them as they get their second set of food.
1:19 Seeing Breadbear again makes me realize he could totally be made horrifying if someone tried hard enough.
What was this a reference to.
One has to wonder what Breadbear does to the flesh of non-virgins
@@SuperDestroyerFox
holy shit someone who doesnt know the reference
Breadbear is a reference to the games of Dayshift at Freddy's
i completely forgot about breadbear damn
@@charlesnojinson4760Breadbear goes farther back than DSaF, he started out as a non-nightmare version of Nightmare Fredbear
usually seeing the animatronics move in front of you is a huge minus to the fear factor of any fangame, but the freaky ass, twitchy, almost stopmotion way they move here is fucking awesome!!
What flag is your pfp's background?
@@saturniidspectre Transfem
@@saturniidspectre Portugal.
@@saturniidspectre yeah it's portugal
finally, we found the country where all those pretty girls come from
hands down one of the most terrifying thumbnails i've seen
Hard agree
I agree.
since no one disagree with this i guess i am the first one, i disagree (and now i am gone)
We giving unsupervised children nightmares with this one! 🗣🗣🗣🔥🔥🔥💯💯💯
Literally woke up to it and gave me a mini stroke rn
"And your first and only line of defense against-"
*sudden Honkai Star Rail ad*
same thing happened to me except it was a different ad lmfao
yeah i would also block off gachas with a pneumatic door
Nothing can protect you from HSR ads
Against the most scary foe
GACHA GAMES!!! ⚡️⚡️⚡️⚡️
It's the steleron. you're just fucked
I don't think gomotion emphasized enough how feral the bots have to be if they're described as feeding like rabid dogs. Canine predators don't wait for prey to die before feeding, they just start once it can't flee.
I want to point out that with Baphomet’s symbol of “as above so below” the symbol was usually used with The Crusaders and were deemed to be cultists and were imprisoned or killed. Which I find very interesting with Freddy doing that pose.
Edit: The reason why I find it interesting is because of the simple fact that Baphomet was a heretical symbol. They’re a symbol of a false god and was said to be, he’d even accept sacrifices at times I believe.
Freddy is the last templar raiding the temples of the otoman empire 🤣
@@JorguinTorpedo-ff5vk*lights go out as holy toreador march music plays*
@@bellslimes _obligatory Sabaton's The Last Stand begins playing_
EDIT: Wow I'm actually happy that folks here also appreciate that Swedish Power Metal band.
I forgot that baphomet was also worshipped as a holy being, which is pretty weird, I thought the consensus was that it was demonic and holy but no, some group of templars worshipped it.😊
@@hellonokay1925 yeah, they just deemed it demonic to demonize The Crusaders.
One thing I noticed, that seems interesting
Freddybear is the only one that *actively stares at you* through the cameras.
Bonnie is usually looking ahead, only looking when your alarm is active
Chica is usually being erratic, not seeming to stare
Sheriff slithers isn’t enough shown to be clear how often he stares
Freddybear *stares*. He contorts, he grins, he stares. He just
Stares. Menacingly. Almost as if he’s not an animal. He’s aware.
He just wants you dead for some… other… reason.
Idk man he’s probably pissed and hungry, which is something you DONT want a bear to be.
@@2006jhz seeing as he wasn’t moving for the first two nights, I can see this.
14:18 this is probably my favorite game over screen mostly for how somber everything is and I'm my interpretation Raglan or whoever is talking seems genuinely sorry for what happened to Schmidt saying that it was their fault that they hired Schmidt and it also seems like that they want to fix what happened by using words like "sacrifice" and saying "You have brought time..... Time I can use to end this madness I've created"
i actually cut this from the video but i did originally mention this too lol, its interesting stuff!
I like how the “animatronics” in this game are not stupid like most fnaf animatronic
They just have a realistic low attention span
They are more animal then they are Human kids in metallic skeletons
So it’s more reasonable to assume why when they are near you they don’t go near the door with the load noise in the entrances where you can’t you know shut them, as a big survival tactic is also to play loud noises
But once they realise that the loud noise is just a spoof and isn’t anything dangerous to them, you are then fucked and they go for the kill to get their meal
Also you should have talked about how once they see you from the window they waste no time to jump at you once they get in position to do so since if they wait too long their food might run away
Compared to the og fnaf game where they just look at you until you open the camera and they enter.
The intelligence and feral nature of these animatronics scares the living hell out of me… 💀
fun fact for those of you who dont know, the whisper-y breathing noise in the menu easter egg comes from ultrakill's first secret level, "0-S SOMETHING WICKED", and is the noise that something wicked makes once you pick up the blue skull.
SOMETHING WICKED COMES THIS WAY
omg gay robot sex game mentioned
SOMETHING WICKED THIS WAY COMES
WICKED SOMETHING WAY THIS COMES
* *"Have you ever thought about a world where everything is exactly the same..."*
* *"Except you don't exist?"*
* *"Everything functions perfectly without you..."*
* *"Ha, ha..."*
* *"The thought terrifies me."*
That's what i was thinking throughout this entire video. This game is like if Scott Cawthon locked tf in while making fnaf 1 back in 2014.
But being serious, this game looks actually so cool. I know it's probably the most basic thing i could say here, but this is like a completely different take on the FNaF formula, as if THIS was the game we got, somewhere, in a different timeline or universe.
The concept is so cool, i just wish it leaned less on the "realistic" edge, and more on the.... "Video game beta that feels like you were never supposed to see it at all" energy.
54 zillion likes and NO comments?? 😱👶 Let me fix that! 🤪🤪🤪🤪🤪🤪🤪
Honestly I think graveyard shift at Freddy’s is my favorite fnaf fan game. It’s intense and actually scary. I played it myself.
The scariest thing about the animatronics designs are the bloodshot eyes, implying these animatronics are more…..organic than they appear.
(It was actually confirmed that the animatronics aren’t kids stuffed in costumes, but more organic/metalic beings, which explains the fluid movements and bloodshot eyes)
@@AcidMonster64 how interesting, can’t believe we got Willy’s Wonderland in this game.
That makes me if that Wolfgang actually died outside or not if he left the building. Because they are likely tougher than someone regular flesh and blood since they are metallic. Additionally possibly meaning you couldn’t kill them with a gun since if it wouldn’t pierce through the likely multiple layers of thick metal like substance that is under the skin layer.
IMO, they give off this vibe that they’re demonic/otherworldly entities attempting to imitate an animatronic to blend in.
I really thought to myself "evangelion reference!?" when I saw how organic they are
8:06 PETSCOP MENTION
Naaaaaaaahhhhhhhdhdhdheh
a supposed basement below the play area, the "animatronics" being referred to as puppets in game, the behemoth pose freddy hits in the poster which in and of it's has roots in cults and demons, the description of how they mauled the player in a game over, one thing is for sure, if they are the victims they sure don't act like timed ghosts who don't know who their killer is
With how the game is twisting on usual fnaf elements..i wonder if the animatronics are actually being puppeted by the killer, either under the same name "William Afton" or something different. Maybe something went wrong when "william" was about to kill those kids, a springlock perhaps, and he died brutally in the suit, and due to the ruined reputation of one of the mascots, the springbonnie suit was cleaned up and its parts used in the other new robots. The animatronics now puppeted by a cold killer rather than confused victims trying to find and kill their murderer, this theory does feel a bit far off from the concept of the game though, maybe its just demons now.
The implications of what has been stated by the creator makes one think that this are no possessed animatronics, but something way worse and demonic in nature.
@@Galburok oh they're possessed alright.....just not by the spirits of dead people.......
The security cam bit genuinely made me check my wifi settings.
if it makes you feel any better i literally fell for my own fucking bit too earlier today LOL
@@gomotionSo youtube mobile sometimes has a glitch where the whole app starts to stutter until the whole thing just becomes unusably slow until you kill the app. So I was just about to force shutdown the app before the bit ended!
The death screen kinda reminds me of how spookys jumpscare mansion would do a game over cutscene with a specimen
The game is in 4:3 to signify the nostalgia even more which can add to more uneasiness, like imagine a good hero of yours turns out to be a evil demon. All this time, that's the feeling I get because the jumpscares with the eyes being bloodshot, like bonnie looks even scarier while chica has a black along with yelloe rusty color for the fur which conflicts with her design in the posters where she is a yellow chickens.
Also in the menu, staying too long may actually kill our character, because remember the exit button is hide, instead of quit game because hiding can save michael but not triggering the secret on the menu actually saves michael Schmidt from being murdered.
My favorite idea is the implication that they are demons in disguise being that there is no interpretation where they are capable of mercy. These aren't sweet innocent kids acting out, they're monsters in every sense of the word.
wonder if they add a Golden Freddybear he'll be called yellow bear going back to what his original name was before being dubbed golden Freddy
My question is if he is reintroduced, will it just be the same generic crashing your game jumpscare or present a unique death screen that either provide more context to the story or give you a more brutal fate for finding something you were never meant to see...
@yagirljasmine7882 Maybe golden freddy will appear decrepit and have a corpse in his mouth
@@yagirljasmine7882Personally, I predict/hope they'll involve actual (albeit harmless) 4th wall-breaking/ransomware tactics beyond crashing the game, like replacing your wallpaper, making pop-ups, or screwing with your volume/brightness settings. They could even be a final boss, which would be really cool!
Yellow bear was always a better name
Piss Bear.
I'm bisexual
Epic gaming moment
Alright, back to the video.
Time to get this to top comment
me too
YEEEEEEEEHAW
I can tell that is this game has a custom night and challenges, it would be a pain in the ASS to beat at maximum difficulty
that's funny
Especially with the camera system being basically uncontrollable.
Honestly the game feels like its on max difficulty arleady
Gomo’s voice sounds so good! Proud of her
True. Their content is even better too. Progress in all regards, I hope she's just as proud.
Am I out of the loop or did something happen? I don't feel like there's a change in her voice and she was normal in the past videos.
@@thegamerfe8751 I think it's how far she's come with voice training and stuff.
I like how the Bonnie getting shot animation was made by the developer themselves lmao
I think this video Is where you finally managed the perfect balance of fast pace, clear line delivery, great gags and an actual review. Looking forward to the next!
clear line delivery's an absolute nightmare bc im "training" (not really) my voice *while* also projecting my voice AND trying to make it sound nice (lol), and thanks!!
@@gomotion yeah, as a fellow trans gender, i can imagine how difficult that is.
mfw i need something to watch while eating and a gomotion video on a random ass fnaf game pops up 🙏
realest shit ever
Just finished my doughnut. Thanks gomo
Fr, saw this on my recommended feed during my lunch break at work lol
I am very excited for this one to come out fully, can't wait for more mysteries and creepy restaurants, definitely love the implications of the more animalistic nature of the animatronics
This is impossible, two gomotion uploads *_NOT_* a month away?
I really like how they made the animatronics’ appearances more “organic” and less robotic, while still playing off that part well. Feels like an amplified version of the original appeal of Fnaf, that the robots shouldn’t be really alive but they are. In here it’s like they’re aware they shouldn’t be alive
I'm glad that Gomo still seems to like fnaf 4, she a real one in my books. Also I can attest as someone who wasn't spoiled when they played this game, and someone that has gotten decently tolerant of fnaf spookyness, this game scared the shit out of me, I think it was because I couldn't get a firm understanding of the animatronics mechanics.
I'm really proud to see the community giving this game so much attention and praise, even with only the DEMO being out at the moment.
I'm also incredibly excited for this game as out of the literal HUNDREDS of fangames I've played over the years on Gamejolt, this one is probably the first to actually make me fall backwards out of my chair when I got jumpscared.
It was a especially important moment as I had been streaming myself playing different fangames to my friends like I usually do, and the last 6 games I had played barely made me flinch.
I'll say from my chest that this game made me feel like I was 9 years old playing FNAF for the first time again. The intense dread I felt while playing was something I hadn't experienced in a long while. I genuinely feared getting jumpscared and I still do even after beating the demo.
Even after failing the first night like 10 times, I still would jump out of my skin when I got jumpscared. (I had a game journalist moment okay? I was shaken up AF as I hadn't been that surprised by a jumpscare in probably 7-8 YEARS.) After a DECADE of playing fangames and other horror games reduced my reactions to a mild flinch at best for most scares, this game making me scream like a 2012 Let's-player left me floored and giddy with excitement at the same time.
I anxiously await what new heights of terror the dev's reach with the full release.
Not big on the franchise but always appreciated how Scott encouraged fan games, shows how he loves games. This and FNAF Plus look genuinely promising.
Fnaf plus is canceled.
off topic but i love ur voice sm honestly voice training goals 😭
Gomo with that outro somehow immediately got me into the Halloween spirit in the middle of July
14:04 My internet went out and I genuinely thought it was another bad internet bit
HAHAHAHAHBAHA SORRY LOL
OOH that whole part about the gang seeming a little bit too alive got me thinking, what if they're GELFs?
In the original novelisation of Red Dwarf, future humanity started growing and customising "Genetically Engineered Life Forms" for specific tasks and jobs, like athletes, menial workers... theme park mascots.
Only trouble is these aboninations were pretty delicate, they'd easily get sick require constant surgeries to stay alive.
Who's to say there's not a bunch of sedatives and a mascot-sized operating table down with all the "meat" beneath that trapdoor.
7:06 Was not expecting that. 😆
Idk if theresnosteak will make a gamemode where wolf dude helps us a lot as a nod to the foxy is a good guy theory.
Graveyard Shift at Freddy's is genuinely one of the best- if not the best- FNaF fangames I've ever seen, and I cannot WAIT to play the full version when it comes out
i think it'd be really interesting if there were a twist where it's revealed on the final night that the animatronics aren't supposed to have working legs, like the real life chuck e cheese animatronics
the editing in this video is AMAZING. especially the glitching around the wi-fi router part- i literally thought my wi-fi was acting up 😭
the way gomo sprinkles in game clips in relation to what she’s commenting on 🤌🤌🤌
AND THE OUTRO??? the
goosebumps-esque is such a nice touch and adds to the nostalgic early 2000s horror aesthetic.
keep up the good work gomo 🫶‼️
Love it when fans decide to recreate beta content in their own vision stuff like Raising The Bar Redux, Doom Delta, etc.
What's Raising the Bar Redux? Is it one of those Half-Life 2 beta things?
@@saturniidspectre Yeah! It’s a full on recreation/reimagining of the HL2 Beta! The same team also is working on HL2 RTX and a Portal Beta Project!
Them being living creatures is unbelievably scary
You're scaring me with these stuttering effects and I"M GOING TO EXPLODE. Every TIME they came in I felt like my laptop was giving up on me forever. It is pretty neat tho, it makes it feel like somethings up with my pc, and in turn makes me think something is up with this video.
At first I thought the designs in this game were kind of corny, but they've seriously grown on me, in no small part due to how they mesh with the atmosphere of the game.
Something about the game over screen is so terrifying to me, the brief red flash of what is more than likely effectively either a meat locker or a morgue, and the flickering message about how your body was promptly devoured slowly and painfully by something that would rather you believe it was an animatronic over a distorted image of what was most definitely your body and head once.
It almost made me think of the game over screens of Spooky's, and I definitely think there was some well-used inspiration there.
This was 27 second ago
@@Tax_evader2012reupload
Freddybears teeth remind me heavily of the Ransomware Sedy's title screen. I can't wait to see how terrifying he'll be in the full release.
I'm not gonna play it until the full release (hopefully it comes out), but you've definitely hyped this up enough for me to be pretty excited to play it. The insight with the Baphomet symbology and all that gives me high hopes. Everything felt pretty well put together on the video/editing side too.
I have high hopes it'll release! The main nights are already finished and the dev keeps updating on the gamejolt
This is one of the few FNaF fangames that launched me backwards in fear everytime I got jumpscared, and it wasnt a overreaction
This is my new favorite fangame, I mean that genuinely.
Oh my god a FNaF fangame where you actually have to use the cameras to track the animatronics instead of just sitting on your office checking the doors over and over! And it nails the uncanny atmosphere that made FNaF 1 work so well! It's a dream come true!
huh, i think youre the only british person with a nice sounding voice
Honestly, while i do like the older "beta fnaf 1 build" direction the game was originally going for. the final product is certainly more better tbh, and not using the fnaf 1 models and instead redesigning the whole cast is a really good call.
But honestly i do admit i would really like a fangame based on the hypothetical "fivenights" build of fnaf 1
just wait until you find out that theresnosteak literally did this already and it's technically what led up to graveyard shift at freddy's as it is today
@@odiumdevonix Ight so I completely made this comment on 1 AM and didn't really word the comment perfectly. but I already know this, since I saw the original trailer of the game when it was in it's "beta FNAF build" direction the game was originally going for.
Her hormone therapy has really been going well, Gomotion is really sounding more and more feminine, good on her ^^
The voice part is entirely training, which is even more impressive
certified female moment
Man fell off so hard from my memory I was genuinely happy to see you in recommend again
14:03 GENUIENLY caught me off guard. Love this bit
6:09 freddybear is actually green the creator confirmed it
10:25 you don’t have to flip the router on and off you just have to leave it off for a bit
I want to go out of my way to say that ypur voice training has gone really well, i havent seen you in a while and i can tell you heat from fire'd with gusto. It is pretty neat!
heat from fire, fire from heat!
plok music at the end is obviously a heater choice, amazing video
Truly brilliant to fade the plok boss theme into the outro
you’re like if i hate everything and caddicarus had a transfem kid who forgot to take their adhd medication and im loving every second of it
YES. HER CONTENT REMINDS ME SO MUCH OF CADDICARUS
I feel like one of the main reasons that graveyard shift at freddys is is so much different than the rest of the other fnaf fan games out there is how the jumpscares are executed
For one, the jump scares use body horror as its main scare factor, the jaws and body parts all act like they are really made out of flesh, which scares us primally because we dont think its something like a robot, theres no real way to tackle them.
Another massive key in the jump scares is the fact that it drags your fear for as long as possible. Usually FNAF jumpscares Just play a loud sound for a short moment and just stop, but the game doesnt do that, The loud sounds and the distorted imagery at the end of the jumpscare not only drag out our fear, but adds to the whole aesthetics of the games gritty atmosphere.
i love gsaf :)
I just wanna re-say that I love gomos transition 🐱 and im so proud of her progress
I’ve been waiting for you to cover this one! It’s always a pleasure when you upload gomie!
17:26 i think it's also like a reference to the demo screens of fnaf games like 2, 3, and 4
12:54 . . . I don't think these are robots . . .
the description of the players corpse is so chilling omg this game looks so good
I’m so glad you’re covering this one gomo! This is probably one of my most favorite fnaf fan games in recent memory
I find it strange that a pose representing "as above, so below" is considered satanic.
The reason for why it is demonic is because of bahpomat (I spelled it wrong) who does the sane pose, that's the reason
@@paulanantes2319 so it's Just Christians at fault
that bit of bonnie getting absolutely fucking blasted just made me think "yep. that is 100% what doomguy would do. wonder how he'd handle the rest" and then you casually dropped the implication that these things are literal hellspawn
“Definitely feels sound after ever shit yourself moment knowing it’s been a little too long”
**Ad**
I knew it was too long without an ad….
10:06 I thought my phone was tweaking
With the name “graveyard shift at Freddy’s” I kinda expected it to be a nighttime spin on Dayshift at Freddy’s which it DEFINITELY IS NOT
The way FreddyBear contorted his head like a demon is just horror, and the fact they actually with these guys no one can do the “They’re just kids” stuff they are pure evil and I like that.
Food... ahh... food...
many thanks crazy eye lady
I got super excited when you mentioned the Easter egg for staying idle on the title too long.
It's small but it's one of my favourite aspects of the game because of how unexpected and creepy it is, and it sucks how most people I watch play the game tend to miss it 😭
sorry for being off topic, but DAMN your voice has come a long way since you came out 😭 i'm so happy for your progress
The silly bear
This video made my bones liquidate! Thank you Gomo! ❤
1:34 the sony franchise "Little Big Planet" actually has an example of this with ITS beta builds, its so strange i love it
every single one of those edits and transitions styled like the game (e.g rabid dogs, leave the building, etc.) had my ass jumping back down to the comments
also ngl i thought the death screen was a slumped bunny suit, didn't see the backwards head until gomo pointed it out
If I see another "(blank) fell off" I'm gonna yell
Awesome review though gomotion
hello mike from mike’s nights
@@aluno1000xawesome jesus i aint safe anywhere everybody knows who i am
Such a fantastic video on a really cool game! And I’ve loved hearing your voice change over time as you’ve gotten more confident with your training 💙💙💙
i love it when motion goes
Even interesting there’s no parts and services room, which in these kinds of games would remind you that your companions are just haunted rust buckets. But the lack of one leads into the meat demon thing
thats a crazy good point wtf lol ill ask theresnosteak if it was intentional
@@gomotion also fsr when I saw cream’s meat fingers i still thought “ye bro still animatronic”
6:06 Putting this here because reading the text strained my eyes:
"When I found you, you were barely recognizable. Your eyes had been completely torn out, your ribcage exposed, one of your hands was missing entirely. If it weren't for the fact I had hired you prior, I wouldn't have had any idea who you were before they ruined you.
I'll be honest, it was pretty tough getting you cleaned up. They really went wild on you, but I guess that's what happens when rabid dogs aren't fed. You didn't deserve what happened to you, it's my fault you were put in this position.
Your sacrifice will not have been in vain, as you have bought me time. Time I can work with, time I can use to end this madness I've created. I'm sorry, Mr. Schmidt. I wish there was more I could've done for you."
2:18 Freddy: Throughout heaven and earth I alone, am the honored one.
They almost seem like animals that phoneguy has no idea what to do with them, just feeds them people
but whatever the situation he can’t seem to get rid of them, yet his apology to Mike states that he is responsible for their existence, Mike just so happened to get caught in the middle
This review gave me genuine fear. Fear I haven’t felt in many years. The fear of Freddy fazbear some how coming to my house lerking in the shadows waiting for the right moment get me. But this time….
*I Felt Him Watching Me From The Abyss Of the Shadows *
Freddy work anywhere BUT a pizzeria at this point 😭😭😭
he hates italians
The UI of the main menu reminds me of that one Haunted PS1 Demo Disk that had the beating heart game selection screen
One of the best looking fangames i have seen in a long time, can't wait for the full release!
been a while since I' seen a video from go motion, nice to know she's still doing
I cant understate how much i fnaffing love this beautiful noodle's humor, pacing, analysis, her appreciation for environmental flavouring packets added to storytelling, that fnicking joke ten minutes in about low bars that i fell for then died, just yeah great job really nice vid lO/lO ❤ !
Jesus christ! Your voice has changed a ton since I last watched your videos! Nice work!
Absolutely in love with the voice change at the end, you pulled this out so good
Also love the gimmick of showing noodle gurl's concept art when the subject is brought up
honestly, i LOVE the more fleshy organic horror angle Graveyard Shift is going for, particularly because its what you don't really expect from FNaF fangames. yeah sure there's some blood on the walls and some entrails in the robots, but their still ROBOTS you know? these guys are fleshy and ALIVE in a way even the actual FNaF games fail to capture.
in FNaf your being hunted by unstoppable machines who want to kill you because they think you're a murderer, in Graveyard Shift your being hunted by calculating predators who want to kill you because they are HUNGRY, no emotions behind their eyes as they tear into you, no ghostly children to sympathize with, just animals fulfilling a base need.
crazy good descriptor for em lol
Okay, so about the satanic imagery, how in the FUCK have we collectively just not thought to do this yet!? The theming works perfectly with FNAF due to occasional Chirstian themes inserted into FNAF, and nobody did anything with it until now! Man, I feel stupid.
I am SO glad someone is talking about this Demo!! It's such a fantastic take on the franchise, the creator has really put a lot of thought into the animation, the aesthetic, and the setting! It's probably my favorite interpretation of the franchise to date, aside from Jr's.
your joy warms my heart, girl! i love seeing your design change as you get more comfortable in your identity 💜