Quick question. Is darktide worth playing now post crafting rework and lots of bug fixes? Or does it still face many of the issues mentioned in the magic school bass video? I’m an avid vermintide player and I’m considering potentially trying it out / getting into the game. Has the audio of specials, spawning, enemy variety, and some skills of boring characters like ogryn improved? Any and all information would be helpful, increased detail is always beneficial. Thanks in advance.
Im old old Vermintide 2 Cata player and I absolutely hated darktide when it came out. It was a buggy, unfinished, unpolished, and boring mess of a game. But now its pretty good, plenty of build variety, they updated a lot of the weapons recently to bring more of them into the meta, the talent reworks allowed build variety, and the crafting rework is alright. I would say give it a try honestly
@@telopotsthat's another great one for sure. It would be great if they added more voicelines though, after a while it gets repetitive hearing the same dialog between classes.
I run a lot of ui mods, you're seeing my crit chance, a special sound visualiser that also comes with net/overhead/pogryn charge warnings, the arrows to the left mean I have my dodge key held (keepdodging is a great mod)
I crave more darktide content, sir tetrapod
Quick question. Is darktide worth playing now post crafting rework and lots of bug fixes? Or does it still face many of the issues mentioned in the magic school bass video? I’m an avid vermintide player and I’m considering potentially trying it out / getting into the game. Has the audio of specials, spawning, enemy variety, and some skills of boring characters like ogryn improved? Any and all information would be helpful, increased detail is always beneficial. Thanks in advance.
Im old old Vermintide 2 Cata player and I absolutely hated darktide when it came out. It was a buggy, unfinished, unpolished, and boring mess of a game. But now its pretty good, plenty of build variety, they updated a lot of the weapons recently to bring more of them into the meta, the talent reworks allowed build variety, and the crafting rework is alright. I would say give it a try honestly
been a while since I've seen anyone run a stoneless build
looks fun
Need to mod your bayonet sfx to include your voice saying "die die die" every time you jab with it.
25:12 I find it hilarious that the vet constantly forgets what a Mutie is
something... something...
SNIPER
is the best
@@telopotsthat's another great one for sure. It would be great if they added more voicelines though, after a while it gets repetitive hearing the same dialog between classes.
I couldn’t even get perfect kills with this gun
What mod do you use to see all those elements in your interface or is that in the base game?
I run a lot of ui mods, you're seeing my crit chance, a special sound visualiser that also comes with net/overhead/pogryn charge warnings, the arrows to the left mean I have my dodge key held (keepdodging is a great mod)
wait..... blessing blocked ?
Old vid
maybe first, either way sick ammo nade clutch