Corona for 3ds Max | How to make Realistic Plastic Materials

Поделиться
HTML-код
  • Опубликовано: 26 окт 2024

Комментарии • 9

  • @АндрейНезамысловатый

    what is the refraction value?

  • @islaamkabo0o
    @islaamkabo0o 5 лет назад +4

    so where i can get ur map 38 wb ?

  • @NamNguyen-ee1cp
    @NamNguyen-ee1cp 2 года назад

    Can you give me dirt map collection you used in this video?

  • @amitsethi5988
    @amitsethi5988 6 лет назад +1

    Its very nice..hope i wiil Get more good materials from you bro..😊

  • @UltraConsciousX
    @UltraConsciousX 6 лет назад

    Is there is any full tutorial of this

    • @Mographplus
      @Mographplus  6 лет назад +1

      Comprehensive Introduction to Corona for 3ds Max" :
      mographplus.com/product/comprehensive-introduction-to-corona-for-3ds-max/

    • @UltraConsciousX
      @UltraConsciousX 6 лет назад

      @@Mographplus thanks for link, but I have Maya😅 & C4D

  • @esfandiyar5416
    @esfandiyar5416 5 лет назад

    0:26 i don't have this tab on my M editor help!!!!

    • @usaSUCKinRussia
      @usaSUCKinRussia 3 года назад

      you need to change Corona render in Render Setup (F10 -> Renderer: (default Arnold), you choose "CoronaRenderer")